scummvm/engines/wage/design.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* MIT License:
*
* Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
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#include "common/system.h"
#include "wage/wage.h"
#include "wage/design.h"
namespace Wage {
Design::Design(Common::SeekableReadStream *data) {
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_len = data->readUint16BE() - 2;
_data = (byte *)malloc(_len);
data->read(_data, _len);
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Graphics::Surface screen;
screen.create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
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Common::Rect r(0, 0, 320, 200);
setBounds(&r);
paint(&screen, 0, true);
}
Design::~Design() {
free(_data);
}
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void Design::paint(Graphics::Surface *canvas, TexturePaint *patterns, bool mask) {
Common::MemoryReadStream in(_data, _len);
if (mask) {
//canvas.setColor(Color.WHITE);
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canvas->fillRect(Common::Rect(0, 0, _bounds->width(), _bounds->height()), kColorWhite);
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//canvas.setColor(Color.BLACK);
}
while (!in.eos()) {
byte fillType = in.readByte();
byte borderThickness = in.readByte();
byte borderFillType = in.readByte();
int type = in.readByte();
switch (type) {
case 4:
drawRect(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
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/*
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case 8:
drawRoundRect(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
case 12:
drawOval(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
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*/
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case 16:
case 20:
drawPolygon(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
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/*
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case 24:
drawBitmap(canvas, in, mask);
break;
*/
default:
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warning("Unknown type => %d", type);
while (true) {
((WageEngine *)g_engine)->processEvents();
g_system->updateScreen();
}
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return;
}
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g_system->copyRectToScreen(canvas->getPixels(), canvas->pitch, 0, 0, canvas->w, canvas->h);
g_system->updateScreen();
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}
}
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void Design::drawRect(Graphics::Surface *surface, Common::ReadStream &in, bool mask,
TexturePaint *patterns, byte fillType, byte borderThickness, byte borderFillType) {
int16 y = in.readSint16BE();
int16 x = in.readSint16BE();
int16 height = in.readSint16BE();
int16 width = in.readSint16BE();
Common::Rect outer(x, y, width, height);
if (mask) {
surface->fillRect(outer, kColorBlack);
return;
}
//Shape inner = new Rectangle(x+borderThickness, y+borderThickness, width-2*borderThickness, height-2*borderThickness);
//paintShape(g2d, patterns, outer, inner, borderFillType, fillType);
surface->frameRect(outer, kColorBlack);
}
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void Design::drawPolygon(Graphics::Surface *surface, Common::ReadStream &in, bool mask,
TexturePaint *patterns, byte fillType, byte borderThickness, byte borderFillType) {
//surface->setColor(Color.BLACK);
//in.readUint16BE();
warning("ignored => %d", in.readSint16BE());
int numBytes = in.readSint16BE(); // #bytes used by polygon data, including the numBytes
warning("Num bytes is %d", numBytes);
// Ignoring these values works!!!
//in.readUint16BE(); in.readUint16BE(); in.readUint16BE(); in.readUint16BE();
warning("Ignoring: %d", in.readSint16BE());
warning("Ignoring: %d", in.readSint16BE());
warning("Ignoring: %d", in.readSint16BE());
warning("Ignoring: %d", in.readSint16BE());
numBytes -= 8;
int y1 = in.readSint16BE();
int x1 = in.readSint16BE();
Common::Array<int> xcoords;
Common::Array<int> ycoords;
warning("Start point is (%d,%d)", x1, y1);
numBytes -= 6;
while (numBytes > 0) {
int y2 = y1;
int x2 = x1;
int b = in.readSByte();
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//warning("YB = %x", b);
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if (b == (byte)0x80) {
y2 = in.readSint16BE();
numBytes -= 3;
} else {
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//warning("Y");
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y2 += b;
numBytes -= 1;
}
b = in.readSByte();
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//warning("XB = %x", b);
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if (b == (byte) 0x80) {
x2 = in.readSint16BE();
numBytes -= 3;
} else {
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//warning("X");
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x2 += b;
numBytes -= 1;
}
//surface->setColor(colors[c++]);
//surface->setColor(Color.black);
xcoords.push_back(x1);
ycoords.push_back(y1);
warning("%d %d %d %d", x1, y1, x2, y2);
//surface->drawLine(x1, y1, x2, y2);
x1 = x2;
y1 = y2;
}
xcoords.push_back(x1);
ycoords.push_back(y1);
int npoints = xcoords.size();
int *xpoints = (int *)calloc(npoints, sizeof(int));
int *ypoints = (int *)calloc(npoints, sizeof(int));
for (int i = 0; i < npoints; i++) {
xpoints[i] = xcoords[i];
ypoints[i] = ycoords[i];
}
// warning(fillType);
/*
if (mask) {
surface->fillPolygon(xpoints, ypoints, npoints);
if (borderThickness > 0) {
Stroke oldStroke = surface->getStroke();
surface->setStroke(new BasicStroke(borderThickness - 0.5f, BasicStroke.CAP_SQUARE, BasicStroke.JOIN_BEVEL));
for (int i = 1; i < npoints; i++)
surface->drawLine(xpoints[i-1], ypoints[i-1], xpoints[i], ypoints[i]);
surface->setStroke(oldStroke);
}
return;
}
if (setPattern(g2d, patterns, fillType - 1)) {
surface->fillPolygon(xpoints, ypoints, npoints);
}
// warning(borderFillType);
//surface->setColor(Color.black);
//if (1==0)
if (borderThickness > 0 && setPattern(g2d, patterns, borderFillType - 1)) {
Stroke oldStroke = surface->getStroke();
//if (borderThickness != 1)
surface->setStroke(new BasicStroke(borderThickness - 0.5f, BasicStroke.CAP_SQUARE, BasicStroke.JOIN_BEVEL));
*/
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for (int i = 1; i < npoints; i++)
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surface->drawLine(xpoints[i-1], ypoints[i-1], xpoints[i], ypoints[i], kColorBlack);
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// surface->setStroke(oldStroke);
// }
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free(xpoints);
free(ypoints);
}
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} // End of namespace Wage