2020-10-23 13:38:02 +02:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "twine/input.h"
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2020-10-23 20:09:33 +02:00
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#include "backends/keymapper/keymapper.h"
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#include "common/events.h"
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#include "common/keyboard.h"
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2020-10-23 13:38:02 +02:00
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#include "common/system.h"
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2020-10-23 20:09:33 +02:00
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#include "twine/actor.h"
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2020-10-23 13:44:38 +02:00
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#include "twine/twine.h"
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2020-10-23 13:38:02 +02:00
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namespace TwinE {
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2020-10-23 20:09:33 +02:00
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const char *mainKeyMapId = "mainKeyMap";
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const char *uiKeyMapId = "uiKeyMap";
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const char *cutsceneKeyMapId = "cutsceneKeyMap";
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2020-10-23 13:44:38 +02:00
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/** Pressed key char map - scanCodeTab2 */
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static const struct KeyProperties {
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uint8 high;
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bool pressed;
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uint8 key;
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} pressedKeyCharMap[] = {
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{0x01, false, 0x48}, // up
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{0x02, false, 0x50}, // down
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{0x04, false, 0x4B}, // left
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{0x08, false, 0x4D}, // right
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{0x05, false, 0x47}, // home
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{0x09, false, 0x49}, // pageup
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{0x0A, false, 0x51}, // pagedown
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{0x06, false, 0x4F}, // end
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{0x01, true, 0x39}, // space bar
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{0x02, true, 0x1C}, // enter
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{0x04, true, 0x1D}, // ctrl
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{0x08, true, 0x38}, // alt
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{0x10, true, 0x53}, // del
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{0x20, true, 0x2A}, // left shift
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{0x20, true, 0x36}, // right shift
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{0x01, true, 0x3B}, // F1
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{0x02, true, 0x3C}, // F2
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{0x04, true, 0x3D}, // F3
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{0x08, true, 0x3E}, // F4
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{0x10, true, 0x3F}, // F5
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{0x20, true, 0x40}, // F6
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{0x40, true, 0x41}, // F7
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{0x80, true, 0x42}, // F8
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{0x01, true, 0x43}, // F9
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{0x02, true, 0x44}, // F10
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{0x04, true, 0x57}, // ?
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{0x08, true, 0x58}, // ?
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{0x00, true, 0x2A}, // left shift
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{0x00, true, 0x00},
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{0x01, false, 0x01}, // esc
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{0x00, false, 0x00}};
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static_assert(ARRAYSIZE(pressedKeyCharMap) == 31, "Expected size of key char map");
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2020-10-23 20:09:33 +02:00
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ScopedKeyMapperDisable::ScopedKeyMapperDisable() {
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g_system->getEventManager()->getKeymapper()->setEnabled(false);
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}
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ScopedKeyMapperDisable::~ScopedKeyMapperDisable() {
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g_system->getEventManager()->getKeymapper()->setEnabled(true);
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}
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ScopedKeyMap::ScopedKeyMap(TwinEEngine* engine, const char *id) : _engine(engine) {
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_prevKeyMap = _engine->_input->currentKeyMap();
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_engine->_input->enabledKeyMap(cutsceneKeyMapId);
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}
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ScopedKeyMap::~ScopedKeyMap() {
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_engine->_input->enabledKeyMap(_prevKeyMap.c_str());
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}
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2020-10-23 13:38:02 +02:00
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Input::Input(TwinEEngine *engine) : _engine(engine) {}
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2020-10-23 20:09:33 +02:00
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bool Input::isPressed(Common::KeyCode keycode, bool onlyFirstTime) const {
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if (onlyFirstTime) {
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return _pressed[keycode] == 1;
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}
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return _pressed[keycode] > 0;
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2020-10-23 13:38:02 +02:00
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}
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2020-10-23 20:09:33 +02:00
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bool Input::isActionActive(TwinEActionType actionType, bool onlyFirstTime) const {
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if (onlyFirstTime) {
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return actionStates[actionType] == 1;
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}
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return actionStates[actionType] > 0;
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2020-10-23 13:38:02 +02:00
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}
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2020-10-23 20:09:33 +02:00
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bool Input::toggleActionIfActive(TwinEActionType actionType) {
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if (actionStates[actionType] > 0) {
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actionStates[actionType] = 0;
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return true;
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2020-10-23 13:38:02 +02:00
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}
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2020-10-23 20:09:33 +02:00
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return false;
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}
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2020-10-24 12:32:00 +02:00
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bool Input::toggleAbortAction() {
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return toggleActionIfActive(TwinEActionType::CutsceneAbort) || toggleActionIfActive(TwinEActionType::UIAbort) || toggleActionIfActive(TwinEActionType::Escape);
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}
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2020-10-23 20:09:33 +02:00
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bool Input::isQuickBehaviourActionActive() const {
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return isActionActive(TwinEActionType::QuickBehaviourNormal) || isActionActive(TwinEActionType::QuickBehaviourAthletic) || isActionActive(TwinEActionType::QuickBehaviourAggressive) || isActionActive(TwinEActionType::QuickBehaviourDiscreet);
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}
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void Input::enabledKeyMap(const char *id) {
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2020-10-23 23:10:24 +02:00
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if (_currentKeyMap == id) {
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return;
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}
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// switching the keymap must also disable all other action keys
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memset(_pressed, 0, sizeof(_pressed));
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2020-10-23 20:09:33 +02:00
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Common::Keymapper *keymapper = g_system->getEventManager()->getKeymapper();
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const Common::KeymapArray &keymaps = keymapper->getKeymaps();
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for (Common::Keymap *keymap : keymaps) {
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2020-10-25 09:18:37 +01:00
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const Common::String& keymapId = keymap->getId();
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if (keymapId == mainKeyMapId || keymapId == uiKeyMapId || keymapId == cutsceneKeyMapId) {
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keymap->setEnabled(keymapId == id);
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}
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2020-10-23 20:09:33 +02:00
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}
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_currentKeyMap = id;
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2020-10-23 23:10:24 +02:00
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debug("enable keymap %s", id);
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2020-10-23 20:09:33 +02:00
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}
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void Input::readKeys() {
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2020-10-23 13:38:02 +02:00
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skippedKey = 0;
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internalKeyCode = 0;
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Common::Event event;
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while (g_system->getEventManager()->pollEvent(event)) {
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uint8 localKey = 0;
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switch (event.type) {
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case Common::EVENT_CUSTOM_ENGINE_ACTION_END:
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2020-10-23 20:09:33 +02:00
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actionStates[event.customType] = 0;
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2020-10-23 13:38:02 +02:00
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localKey = twineactions[event.customType].localKey;
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break;
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case Common::EVENT_CUSTOM_ENGINE_ACTION_START:
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2020-10-23 13:44:38 +02:00
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if (!_engine->cfgfile.Debug) {
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2020-10-23 13:38:02 +02:00
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switch (event.customType) {
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case TwinEActionType::NextRoom:
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case TwinEActionType::PreviousRoom:
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case TwinEActionType::ApplyCellingGrid:
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case TwinEActionType::IncreaseCellingGridIndex:
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case TwinEActionType::DecreaseCellingGridIndex:
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break;
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default:
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localKey = twineactions[event.customType].localKey;
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2020-10-23 20:09:33 +02:00
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actionStates[event.customType] = 1 + event.kbdRepeat;
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2020-10-23 13:38:02 +02:00
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break;
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}
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} else {
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localKey = twineactions[event.customType].localKey;
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2020-10-23 20:09:33 +02:00
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actionStates[event.customType] = 1 + event.kbdRepeat;
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2020-10-23 13:38:02 +02:00
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}
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break;
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case Common::EVENT_LBUTTONDOWN:
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leftMouse = 1;
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break;
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2020-10-23 20:09:33 +02:00
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case Common::EVENT_KEYDOWN:
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_pressed[event.kbd.keycode] = 1 + event.kbdRepeat;
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2020-10-23 13:38:02 +02:00
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break;
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2020-10-23 20:09:33 +02:00
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case Common::EVENT_KEYUP:
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_pressed[event.kbd.keycode] = 0;
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2020-10-23 13:38:02 +02:00
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break;
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case Common::EVENT_RBUTTONDOWN:
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rightMouse = 1;
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break;
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default:
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break;
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}
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if (localKey == 0) {
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continue;
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}
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for (int i = 0; i < ARRAYSIZE(pressedKeyCharMap); i++) {
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if (pressedKeyCharMap[i].key == localKey) {
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if (pressedKeyCharMap[i].pressed) {
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if (event.type == Common::EVENT_CUSTOM_ENGINE_ACTION_END) {
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pressedKey &= ~pressedKeyCharMap[i].high;
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} else {
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pressedKey |= pressedKeyCharMap[i].high;
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}
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} else {
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skippedKey |= pressedKeyCharMap[i].high;
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}
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break;
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}
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}
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internalKeyCode = localKey;
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}
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}
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2020-10-23 13:44:38 +02:00
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void Input::getMousePositions(MouseStatusStruct *mouseData) {
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Common::Point point = g_system->getEventManager()->getMousePos();
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mouseData->x = point.x;
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mouseData->y = point.y;
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mouseData->left = leftMouse;
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mouseData->right = rightMouse;
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leftMouse = 0;
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rightMouse = 0;
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}
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2020-10-23 13:38:02 +02:00
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2020-10-23 13:44:38 +02:00
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} // namespace TwinE
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