scummvm/backends/platform/wii/osystem.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "osystem.h"
#include "backends/fs/wii/wii-fs-factory.h"
#include <unistd.h>
#include <ogc/mutex.h>
#include <ogc/lwp_watchdog.h>
OSystem_Wii::OSystem_Wii() :
_startup_time(0),
_alarm(-1),
_palette(NULL),
_cursorPalette(NULL),
_cursorPaletteDisabled(true),
_gameWidth(0),
_gameHeight(0),
_gamePixels(NULL),
_overlayVisible(false),
_overlayWidth(0),
_overlayHeight(0),
_overlaySize(0),
_overlayPixels(NULL),
_lastScreenUpdate(0),
_texture(NULL),
_currentWidth(0),
_currentHeight(0),
_supportedGraphicsModes(NULL),
_activeGraphicsMode(-1),
_mouseVisible(false),
_mouseX(0),
_mouseY(0),
_mouseWidth(0),
_mouseHeight(0),
_mouseHotspotX(0),
_mouseHotspotY(0),
_mouseKeyColor(0),
_mouseCursor(NULL),
_event_quit(false),
_savefile(NULL),
_mixer(NULL),
_timer(NULL) {
}
OSystem_Wii::~OSystem_Wii() {
if (_savefile) {
delete _savefile;
_savefile = NULL;
}
if (_mixer) {
delete _mixer;
_mixer = NULL;
}
if (_timer) {
delete _timer;
_timer = NULL;
}
}
void OSystem_Wii::initBackend() {
_startup_time = gettime();
_savefile = new DefaultSaveFileManager();
_mixer = new Audio::Mixer();
_timer = new DefaultTimerManager();
initGfx();
initSfx();
initEvents();
OSystem::initBackend();
}
void OSystem_Wii::quit() {
deinitEvents();
deinitSfx();
deinitGfx();
}
bool OSystem_Wii::hasFeature(Feature f) {
return f == kFeatureCursorHasPalette;
}
void OSystem_Wii::setFeatureState(Feature f, bool enable) {
}
bool OSystem_Wii::getFeatureState(Feature f) {
return false;
}
uint32 OSystem_Wii::getMillis() {
return ticks_to_millisecs(diff_ticks(_startup_time, gettime()));
}
void OSystem_Wii::delayMillis(uint msecs) {
usleep(msecs * 1000);
}
OSystem::MutexRef OSystem_Wii::createMutex() {
mutex_t *mutex = (mutex_t *) malloc(sizeof(mutex_t));
s32 res = LWP_MutexInit(mutex, false);
if (res) {
printf("ERROR creating mutex\n");
delete mutex;
return NULL;
}
return (MutexRef) mutex;
}
void OSystem_Wii::lockMutex(MutexRef mutex) {
s32 res = LWP_MutexLock(*(mutex_t *) mutex);
if (res)
printf("ERROR locking mutex %p (%d)\n", mutex, res);
}
void OSystem_Wii::unlockMutex(MutexRef mutex) {
s32 res = LWP_MutexUnlock(*(mutex_t *) mutex);
if (res)
printf("ERROR unlocking mutex %p (%d)\n", mutex, res);
}
void OSystem_Wii::deleteMutex(MutexRef mutex) {
s32 res = LWP_MutexDestroy(*(mutex_t *) mutex);
if (res)
printf("ERROR destroying mutex %p (%d)\n", mutex, res);
}
void OSystem_Wii::setWindowCaption(const char *caption) {
printf("window caption: %s\n", caption);
}
Common::SaveFileManager *OSystem_Wii::getSavefileManager() {
assert(_savefile);
return _savefile;
}
Audio::Mixer *OSystem_Wii::getMixer() {
assert(_mixer);
return _mixer;
}
Common::TimerManager *OSystem_Wii::getTimerManager() {
assert(_timer);
return _timer;
}
FilesystemFactory *OSystem_Wii::getFilesystemFactory() {
return &WiiFilesystemFactory::instance();
}
void OSystem_Wii::getTimeAndDate(struct tm &t) const {
time_t curTime = time(0);
t = *localtime(&curTime);
}