scummvm/engines/hopkins/objects.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "graphics/palette.h"
#include "common/file.h"
#include "common/rect.h"
#include "engines/util.h"
#include "hopkins/files.h"
#include "hopkins/globals.h"
#include "hopkins/hopkins.h"
namespace Hopkins {
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ObjectsManager::ObjectsManager() {
PRIORITY = 0;
inventairex = inventairey = 0;
inventairel = inventaireh = 0;
old_cadx = old_cady = old_cadi = 0;
cadx = cady = cadi = 0;
SL_X = SL_Y = 0;
I_old_x = I_old_y = 0;
FLAG_VISIBLE_EFFACE = 0;
Winventaire = PTRNUL;
inventaire2 = PTRNUL;
SL_SPR = PTRNUL;
SL_SPR2 = PTRNUL;
PERSO_ON = false;
SL_FLAG = false;
FLAG_VISIBLE = false;
DESACTIVE_INVENT = false;
BOBTOUS = false;
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}
void ObjectsManager::setParent(HopkinsEngine *vm) {
_vm = vm;
}
byte *ObjectsManager::CHANGE_OBJET(int objIndex) {
byte *result = ObjectsManager::CAPTURE_OBJET(objIndex, 1);
GLOBALS.Bufferobjet = result;
GLOBALS.Nouv_objet = 1;
GLOBALS.OBJET_EN_COURS = objIndex;
return result;
}
byte *ObjectsManager::CAPTURE_OBJET(int objIndex, int mode) {
byte *result = NULL;
byte *dataP;
dataP = 0;
int val1 = GLOBALS.ObjetW[objIndex].field0;
int val2 = GLOBALS.ObjetW[objIndex].field1;
if (mode == 1)
++val2;
if (val1 != GLOBALS.NUM_FICHIER_OBJ) {
if (GLOBALS.ADR_FICHIER_OBJ != PTRNUL)
ObjectsManager::DEL_FICHIER_OBJ();
if (val1 == 1) {
FileManager::CONSTRUIT_SYSTEM("OBJET1.SPR");
GLOBALS.ADR_FICHIER_OBJ = ObjectsManager::CHARGE_SPRITE(GLOBALS.NFICHIER);
}
GLOBALS.NUM_FICHIER_OBJ = val1;
}
int width = ObjectsManager::Get_Largeur(GLOBALS.ADR_FICHIER_OBJ, val2);
int height = ObjectsManager::Get_Hauteur(GLOBALS.ADR_FICHIER_OBJ, val2);
GLOBALS.OBJL = width;
GLOBALS.OBJH = height;
switch (mode) {
case 0:
dataP = GLOBALS.dos_malloc2(height * width);
if (dataP == PTRNUL)
error("CAPTURE_OBJET");
ObjectsManager::capture_mem_sprite(GLOBALS.ADR_FICHIER_OBJ, dataP, val2);
break;
case 1:
ObjectsManager::sprite_alone(GLOBALS.ADR_FICHIER_OBJ, GLOBALS.Bufferobjet, val2);
result = GLOBALS.Bufferobjet;
break;
case 3:
ObjectsManager::capture_mem_sprite(GLOBALS.ADR_FICHIER_OBJ, GLOBALS.INVENTAIRE_OBJET, val2);
result = GLOBALS.INVENTAIRE_OBJET;
break;
default:
result = dataP;
break;
}
return result;
}
void ObjectsManager::set_offsetxy(byte *data, int idx, int xp, int yp, bool isSize) {
byte *startP = data + 3;
for (int i = idx; i; --i)
startP += READ_LE_UINT32(startP) + 16;
byte *rectP = startP + 8;
if (isSize == 1) {
// Set size
byte *pointP = rectP + 4;
WRITE_LE_UINT16(pointP, xp);
WRITE_LE_UINT16(pointP + 2, yp);
} else {
// Set position
WRITE_LE_UINT16(rectP, xp);
WRITE_LE_UINT16(rectP + 2, yp);
}
}
int ObjectsManager::get_offsetx(const byte *spriteData, int spriteIndex, bool isSize) {
const byte *v3 = spriteData + 3;
for (int i = spriteIndex; i; --i)
v3 += READ_LE_UINT16(v3) + 16;
const byte *v5 = v3 + 8;
int result = READ_LE_UINT16(v5);
if (isSize)
result = READ_LE_UINT16(v5 + 4);
return result;
}
int ObjectsManager::get_offsety(const byte *spriteData, int spriteIndex, bool isSize) {
const byte *v3 = spriteData + 3;
for (int i = spriteIndex; i; --i)
v3 += READ_LE_UINT16(v3) + 16;
const byte *v5 = v3 + 10;
int result = READ_LE_UINT16(v5);
if (isSize)
result = READ_LE_UINT16(v5 + 4);
return result;
}
int ObjectsManager::Get_Largeur(const byte *objectData, int idx) {
const byte *rectP = objectData + 3;
for (int i = idx; i; --i)
rectP += READ_LE_UINT32(rectP) + 16;
return (int16)READ_LE_UINT16(rectP + 4);
}
int ObjectsManager::Get_Hauteur(const byte *objectData, int idx) {
const byte *rectP = objectData + 3;
for (int i = idx; i; --i)
rectP += READ_LE_UINT32(rectP) + 16;
return (int16)READ_LE_UINT16(rectP + 6);
}
int ObjectsManager::sprite_alone(const byte *objectData, byte *sprite, int objIndex) {
const byte *objP = objectData + 3;
for (int i = objIndex; i; --i) {
objP += READ_LE_UINT32(objP) + 16;
}
objP += 4;
int result = READ_LE_UINT16(objP) * READ_LE_UINT16(objP + 2);
memcpy(sprite + 3, objP - 4, result + 16);
return result;
}
byte *ObjectsManager::DEL_FICHIER_OBJ() {
GLOBALS.NUM_FICHIER_OBJ = 0;
if (GLOBALS.ADR_FICHIER_OBJ != PTRNUL)
GLOBALS.ADR_FICHIER_OBJ = FileManager::LIBERE_FICHIER(GLOBALS.ADR_FICHIER_OBJ);
byte *result = PTRNUL;
GLOBALS.ADR_FICHIER_OBJ = PTRNUL;
return result;
}
byte *ObjectsManager::CHARGE_SPRITE(const Common::String &file) {
FileManager::DMESS1();
return FileManager::CHARGE_FICHIER(file);
}
int ObjectsManager::capture_mem_sprite(const byte *objectData, byte *sprite, int objIndex) {
const byte *objP = objectData + 3;
for (int i = objIndex; i; --i) {
objP += READ_LE_UINT32(objP) + 16;
}
objP += 4;
int result = READ_LE_UINT16(objP) * READ_LE_UINT16(objP + 2);
memcpy(sprite, objP + 12, result);
return result;
}
int ObjectsManager::AJOUTE_OBJET(int objIndex) {
bool flag = false;
int arrIndex = 0;
do {
++arrIndex;
if (!GLOBALS.INVENTAIRE[arrIndex])
flag = true;
if (arrIndex == 32)
flag = true;
} while (!flag);
GLOBALS.INVENTAIRE[arrIndex] = objIndex;
return arrIndex;
}
void ObjectsManager::AFF_SPRITES() {
int v0;
__int16 v1;
__int16 v2;
__int16 destX;
__int16 destY;
int v5;
__int16 v6;
__int16 v7;
__int16 v8;
__int16 v9;
int v10;
__int16 v11;
uint16 *v12;
int v13;
int v14;
int v15;
int v16;
int v17;
int v18;
int v19;
__int16 v20;
__int16 v21;
__int16 v23;
__int16 v24;
__int16 v25;
__int16 v26;
__int16 v27;
__int16 v28;
__int16 v29;
__int16 v30;
__int16 v31;
__int16 v32;
__int16 v33;
signed __int16 v34;
signed __int16 v35;
signed __int16 v36;
__int16 v37;
__int16 v38;
uint16 arr[50];
_vm->_globals.NBTRI = 0;
v30 = 0;
do {
v0 = v30;
if (_vm->_fontManager.ListeTxt[v0].field0 && _vm->_fontManager.Txt[v30].field3FC != 2) {
v1 = _vm->_fontManager.ListeTxt[v30].x1;
v28 = v1 - 2;
if ((int16)(v1 - 2) < _vm->_graphicsManager.min_x)
v28 = _vm->_graphicsManager.min_x;
v2 = _vm->_fontManager.ListeTxt[v30].y1;
v23 = v2 - 2;
if ((int16)(v2 - 2) < _vm->_graphicsManager.min_y)
v23 = _vm->_graphicsManager.min_y;
destX = v1 - 2;
if (destX < _vm->_graphicsManager.min_x)
destX = _vm->_graphicsManager.min_x;
destY = v2 - 2;
if (destY < _vm->_graphicsManager.min_y)
destY = _vm->_graphicsManager.min_y;
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, v28, v23,
_vm->_fontManager.ListeTxt[v30].x2 + 4, _vm->_fontManager.ListeTxt[destX].y2 + 4,
_vm->_graphicsManager.VESA_BUFFER,
destX, destY);
_vm->_fontManager.ListeTxt[v0].field0 = 0;
}
++v30;
} while (v30 <= 10);
if (!PERSO_ON) {
v31 = 0;
do {
v5 = v31;
if (_vm->_globals.Liste[v5].field0) {
v6 = _vm->_globals.Liste[v5].field2;
v29 = v6 - 2;
if ((int16)(v6 - 2) < _vm->_graphicsManager.min_x)
v29 = _vm->_graphicsManager.min_x;
v7 = _vm->_globals.Liste[v31].field4;
v24 = v7 - 2;
if ((int16)(v7 - 2) < _vm->_graphicsManager.min_y)
v24 = _vm->_graphicsManager.min_y;
v8 = v6 - 2;
if (v8 < _vm->_graphicsManager.min_x)
v8 = _vm->_graphicsManager.min_x;
v9 = v7 - 2;
if (v9 < _vm->_graphicsManager.min_y)
v9 = _vm->_graphicsManager.min_y;
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, v29, v24, _vm->_globals.Liste[v31].x2 + 4,
_vm->_globals.Liste[v31].y2 + 4, _vm->_graphicsManager.VESA_BUFFER, v8, v9);
_vm->_globals.Liste[v5].field0 = 0;
}
++v31;
} while (v31 <= 4);
}
AFF_BOB_ANIM();
AFF_VBOB();
if (!PERSO_ON) {
v32 = 0;
do {
_vm->_globals.Liste[v32].field0 = 0;
v10 = v32;
if (Sprite[v10].field0 == 1) {
CALCUL_SPRITE(v32);
if (Sprite[v10].field2A == 1)
AvantTri(2, v32, Sprite[v10].field32 + Sprite[v10].field2E);
}
++v32;
} while (v32 <= 4);
if (_vm->_globals.CACHEFLAG)
VERIFCACHE();
}
if (PRIORITY == 1 && _vm->_globals.NBTRI) {
v33 = 1;
do {
arr[v33] = v33;
++v33;
} while (v33 <= 48);
v25 = _vm->_globals.NBTRI;
do {
v27 = 0;
v34 = 1;
if (v25 > 1) {
v26 = _vm->_globals.NBTRI;
do {
v11 = arr[v34];
v12 = &arr[v34 + 1];
if (_vm->_globals.Tri[arr[v34]].field4 > _vm->_globals.Tri[*v12].field4) {
arr[v34] = *v12;
*v12 = v11;
++v27;
}
++v34;
} while (v34 < v26);
}
} while (v27);
v35 = 1;
if (_vm->_globals.NBTRI + 1 > 1) {
do {
v13 = arr[v35];
if (_vm->_globals.Tri[v13].field0 == 1)
DEF_BOB(_vm->_globals.Tri[v13].field2);
if (_vm->_globals.Tri[v13].field0 == 2)
DEF_SPRITE(_vm->_globals.Tri[v13].field2);
if (_vm->_globals.Tri[v13].field0 == 3)
DEF_CACHE(_vm->_globals.Tri[v13].field2);
_vm->_globals.Tri[v13].field0 = 0;
++v35;
} while (v35 < _vm->_globals.NBTRI + 1);
}
} else {
v36 = 1;
if (_vm->_globals.NBTRI + 1 > 1) {
do {
v14 = v36;
if (_vm->_globals.Tri[v14].field0 == 1)
DEF_BOB(_vm->_globals.Tri[v14].field2);
if (_vm->_globals.Tri[v14].field0 == 2)
DEF_SPRITE(_vm->_globals.Tri[v14].field2);
if (_vm->_globals.Tri[v14].field0 == 3)
DEF_CACHE(_vm->_globals.Tri[v14].field2);
_vm->_globals.Tri[v14].field0 = 0;
++v36;
} while (v36 < _vm->_globals.NBTRI + 1);
}
}
v37 = 0;
do {
v15 = v37;
_vm->_globals.Tri[v15].field0 = 0;
_vm->_globals.Tri[v15].field4 = 0;
_vm->_globals.Tri[v15].field2 = 0;
_vm->_globals.Tri[v15].field6 = 0;
++v37;
} while (v37 <= 49);
_vm->_globals.NBTRI = 0;
if (_vm->_globals.AFFINVEN == 1) {
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, Winventaire, inventairex, inventairey, inventairel, inventaireh);
if (old_cadx && old_cady)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, inventaire2, old_cadx + 300, old_cady + 300, old_cadi + 1);
if (cadx && cady)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, inventaire2, cadx + 300, cady + 300, cadi);
_vm->_graphicsManager.Ajoute_Segment_Vesa(inventairex, inventairey, inventairex + inventairel, inventairey + inventaireh);
}
if (SL_FLAG == 1) {
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, SL_SPR, _vm->_eventsManager.start_x + 183, 60, 0x112u, 353);
if (SL_X && SL_Y)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, SL_SPR2, SL_X + _vm->_eventsManager.start_x + 300, SL_Y + 300, 0);
_vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, _vm->_eventsManager.start_x + 457, 413);
}
if (_vm->_globals.OPTION_FLAG) {
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR,
_vm->_eventsManager.start_x + 464, 407, 0);
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR,
_vm->_eventsManager.start_x + 657, 556, _vm->_globals.opt_vitesse);
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR,
_vm->_eventsManager.start_x + 731, 495, _vm->_globals.opt_txt);
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR,
_vm->_eventsManager.start_x + 731, 468, _vm->_globals.opt_voice);
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR,
_vm->_eventsManager.start_x + 731, 441, _vm->_globals.opt_sound);
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR,
_vm->_eventsManager.start_x + 731, 414, _vm->_globals.opt_music);
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR,
_vm->_eventsManager.start_x + 600, 522, _vm->_globals.opt_anm);
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.OPTION_SPR,
_vm->_eventsManager.start_x + 611, 502, _vm->_globals.opt_scrspeed);
_vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 164, 107, _vm->_eventsManager.start_x + 498, 320);
}
v38 = 0;
do {
v16 = v38;
if (_vm->_fontManager.Txt[v16].field0 == 1) {
if ((uint16)(_vm->_fontManager.Txt[v16].field3FC - 2) > 1)
BOITE(v38,
_vm->_fontManager.Txt[v16].fieldC, _vm->_fontManager.Txt[v16].field4,
_vm->_eventsManager.start_x + _vm->_fontManager.Txt[v16].field8, _vm->_fontManager.Txt[v16].fieldA);
else
BOITE(
v38,
_vm->_fontManager.Txt[v16].fieldC,
_vm->_fontManager.Txt[v16].field4,
_vm->_fontManager.Txt[v16].field8,
_vm->_fontManager.Txt[v16].fieldA);
_vm->_fontManager.ListeTxt[v38].field0 = 1;
v17 = v38;
if ((uint16)(_vm->_fontManager.Txt[v17].field3FC - 2) > 1)
_vm->_fontManager.ListeTxt[v38].x1 = _vm->_eventsManager.start_x + _vm->_fontManager.Txt[v17].field8;
else
_vm->_fontManager.ListeTxt[v38].x1 = _vm->_fontManager.Txt[v17].field8;
v18 = v38;
v19 = v38;
_vm->_fontManager.ListeTxt[v18].y1 = _vm->_fontManager.Txt[v19].fieldA;
_vm->_fontManager.ListeTxt[v18].x2 = _vm->_fontManager.Txt[v19].field404;
_vm->_fontManager.ListeTxt[v18].y2 = _vm->_fontManager.Txt[v19].field406;
if (_vm->_fontManager.ListeTxt[v38].x1 < _vm->_graphicsManager.min_x)
_vm->_fontManager.ListeTxt[v38].x1 = _vm->_graphicsManager.min_x - 1;
if (_vm->_fontManager.ListeTxt[v38].y1 < _vm->_graphicsManager.min_y)
_vm->_fontManager.ListeTxt[v38].y1 = _vm->_graphicsManager.min_y - 1;
v20 = _vm->_fontManager.ListeTxt[v38].x1;
if (_vm->_fontManager.ListeTxt[v38].x2 + v20 > _vm->_graphicsManager.max_x)
_vm->_fontManager.ListeTxt[v38].x2 = _vm->_graphicsManager.max_x - v20;
v21 = _vm->_fontManager.ListeTxt[v38].y1;
if (_vm->_fontManager.ListeTxt[v38].y2 + v21 > _vm->_graphicsManager.max_y)
_vm->_fontManager.ListeTxt[v38].y2 = _vm->_graphicsManager.max_y - v21;
if (_vm->_fontManager.ListeTxt[v38].x2 <= 0 || _vm->_fontManager.ListeTxt[v38].y2 <= 0)
_vm->_fontManager.ListeTxt[v18].field0 = 0;
}
++v38;
} while (v38 <= 10);
INVENT_ANIM();
}
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void ObjectsManager::INIT_BOB() {
for (int idx = 0; idx < 35; ++idx) {
BOB_ZERO(idx);
}
}
void ObjectsManager::BOB_ZERO(int idx) {
BobItem &bob = _vm->_globals.Bob[idx];
Liste2Item &item = _vm->_globals.Liste2[idx];
bob.field0 = 0;
bob.field4 = PTRNUL;
bob.field8 = 0;
bob.fieldA = 0;
bob.fieldC = 0;
bob.fieldE = 0;
bob.field10 = 0;
bob.field12 = 0;
bob.field14 = 0;
bob.field16 = 0;
bob.field18 = PTRNUL;
bob.field1A = 0;
bob.field1C = 0;
bob.field1E = 0;
bob.field20 = 0;
bob.field22 = 0;
bob.field24 = 0;
bob.field26 = 0;
bob.field28 = 0;
bob.field2A = 0;
bob.field2C = 0;
bob.field30 = PTRNUL;
bob.field34 = 0;
bob.field36 = 0;
bob.field38 = 0;
bob.field46 = 0;
item.field0 = 0;
item.field2 = 0;
item.field4 = 0;
item.field6 = 0;
item.field8 = 0;
}
void ObjectsManager::DEF_BOB(int idx) {
int v2;
int v3;
int v4;
__int16 v5;
__int16 v6;
__int16 v7;
__int16 v8;
__int16 v9;
__int16 v10;
int v11;
__int16 v12;
__int16 v13;
v2 = idx;
if (_vm->_globals.Bob[v2].field40) {
v12 = _vm->_globals.Bob[v2].field42;
v13 = _vm->_globals.Bob[v2].field44;
if (_vm->_globals.Bob[v2].field3E)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.Bob[v2].field4,
v12 + 300, v13 + 300, _vm->_globals.Bob[v2].fieldC);
else
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER,
_vm->_globals.Bob[v2].field4, v12 + 300,
_vm->_globals.Bob[v2].field44 + 300, _vm->_globals.Bob[v2].fieldC,
_vm->_globals.Bob[v2].field4A, _vm->_globals.Bob[v2].field48,
_vm->_globals.Bob[v2].field38);
v3 = idx;
_vm->_globals.Liste2[v3].field0 = 1;
_vm->_globals.Liste2[v3].field2 = v12;
_vm->_globals.Liste2[v3].field4 = v13;
v4 = idx;
_vm->_globals.Liste2[v3].field6 = _vm->_globals.Bob[v4].field46;
_vm->_globals.Liste2[v3].field8 = _vm->_globals.Bob[v4].field48;
v5 = _vm->_globals.Liste2[v3].field2;
v6 = _vm->_graphicsManager.min_x;
if (v5 < _vm->_graphicsManager.min_x) {
_vm->_globals.Liste2[v3].field6 -= _vm->_graphicsManager.min_x - v5;
_vm->_globals.Liste2[v3].field2 = v6;
}
v7 = _vm->_globals.Liste2[v3].field4;
v8 = _vm->_graphicsManager.min_y;
if (v7 < _vm->_graphicsManager.min_y) {
_vm->_globals.Liste2[v3].field8 -= _vm->_graphicsManager.min_y - v7;
_vm->_globals.Liste2[v3].field4 = v8;
}
v9 = _vm->_globals.Liste2[v3].field2;
if (_vm->_globals.Liste2[v3].field6 + v9 > _vm->_graphicsManager.max_x)
_vm->_globals.Liste2[v3].field6 = _vm->_graphicsManager.max_x - v9;
v10 = _vm->_globals.Liste2[v3].field4;
if (_vm->_globals.Liste2[v3].field8 + v10 > _vm->_graphicsManager.max_y)
_vm->_globals.Liste2[v3].field8 = _vm->_graphicsManager.max_y - v10;
if (_vm->_globals.Liste2[v3].field6 <= 0 || _vm->_globals.Liste2[v3].field8 <= 0)
_vm->_globals.Liste2[v3].field0 = 0;
v11 = idx;
if (_vm->_globals.Liste2[v11].field0 == 1)
_vm->_graphicsManager.Ajoute_Segment_Vesa(
_vm->_globals.Liste2[v11].field2,
_vm->_globals.Liste2[v11].field4,
_vm->_globals.Liste2[v11].field2 + _vm->_globals.Liste2[v11].field6,
_vm->_globals.Liste2[v11].field4 + _vm->_globals.Liste2[v11].field8);
}
}
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void ObjectsManager::BOB_VISU(int idx) {
int v1;
const byte *data;
int16 v6;
int16 v7;
int16 v8;
int16 v9;
PRIORITY = 1;
if (!_vm->_globals.Bob[idx].field0) {
BOB_ZERO(idx);
data = _vm->_globals.Bqe_Anim[idx].data;
v1 = READ_LE_UINT16(data);
v9 = READ_LE_UINT16(data + 2);
v8 = READ_LE_UINT16(data + 4);
v7 = READ_LE_UINT16(data + 6);
v6 = READ_LE_UINT16(data + 8);
if (READ_LE_UINT16(data)) {
if (_vm->_globals.Bank[idx].field4) {
if (!v9)
v9 = 1;
if (!v6)
v6 = -1;
if (READ_LE_UINT16(data + 24)) {
_vm->_globals.Bob[idx].field3A = 0;
if (_vm->_globals.Bank[idx].fileHeader == 1) {
_vm->_globals.Bob[idx].field3A = 1;
_vm->_globals.Bob[idx].field36 = 0;
_vm->_globals.Bob[idx].field38 = 0;
}
_vm->_globals.Bob[idx].field18 = _vm->_globals.Bqe_Anim[idx].data;
_vm->_globals.Bob[idx].field0 = 10;
_vm->_globals.Bob[idx].field4 = _vm->_globals.Bank[idx].data;
_vm->_globals.Bob[idx].field1E = v9;
_vm->_globals.Bob[idx].field20 = v6;
_vm->_globals.Bob[idx].field22 = v8;
_vm->_globals.Bob[idx].field24 = v7;
}
}
}
}
}
void ObjectsManager::BOB_OFF(int idx) {
if (_vm->_globals.Bob[idx].field0 == 3)
_vm->_globals.Bob[idx].field0 = 4;
else if (_vm->_globals.Bob[idx].field0 == 10)
_vm->_globals.Bob[idx].field0 = 11;
}
void ObjectsManager::SCBOB(int idx) {
int v1;
signed __int16 v2;
signed __int16 v3;
signed __int16 v4;
signed __int16 v6;
signed __int16 v7;
__int16 v8;
signed __int16 v9;
v1 = idx;
if (_vm->_globals.Cache[idx].fieldA > 0) {
v8 = 0;
do {
v1 = v8;
if (_vm->_globals.Bob[v1].field0) {
if (!_vm->_globals.Bob[v8].field16) {
if (!_vm->_globals.Bob[v8].field34) {
if ( _vm->_globals.Bob[v8].fieldC != 250) {
v2 = _vm->_globals.Bob[v8].field42;;
v9 = _vm->_globals.Bob[v8].field46 + _vm->_globals.Bob[v8].field42;
v6 = _vm->_globals.Bob[v8].field48 + _vm->_globals.Bob[v8].field44;
v3 =_vm->_globals.Cache[idx].field0;
v4 =_vm->_globals.Cache[idx].field4;;
v7 =_vm->_globals.Cache[idx].field6 + v3;
v1 =_vm->_globals.Cache[idx].field14 +_vm->_globals.Cache[idx].field8 + v4;
if (v6 > v4) {
if (v6 < (signed __int16)v1) {
v1 = 0;
if (v9 >= v3 && v9 <= (signed __int16)(_vm->_globals.Cache[idx].field6 + v3)) {
++_vm->_globals.Cache[idx].fieldA;
v1 = 1;
}
if (!(uint16)v1) {
if (v2 >= v3 && v7 >= v2) {
++_vm->_globals.Cache[idx].fieldA;
v1 = 1;
}
if (!(uint16)v1) {
if ( v7 >= v2 && v2 >= v3 ) {
++_vm->_globals.Cache[idx].fieldA;
v1 = 1;
}
if (!(uint16)v1) {
if (v2 >= v3 && v9 <= v7) {
++_vm->_globals.Cache[idx].fieldA;
v1 = 1;
}
if (!(uint16)v1 && v2 <= v3 && v9 >= v7)
++_vm->_globals.Cache[idx].fieldA;
}
}
}
}
}
}
}
}
}
++v8;
} while (v8 <= 20);
}
}
void ObjectsManager::CALCUL_BOB(int idx) {
__int16 result;
__int16 v3;
__int16 v4;
__int16 v5;
__int16 v6;
int v7;
int v8;
int v9;
int v10;
int v11;
__int16 v13;
__int16 v14;
__int16 v15;
__int16 v17;
signed __int16 v20;
__int16 v21;
__int16 v22;
_vm->_globals.Bob[idx].field3C = 0;
if (_vm->_globals.Bob[idx].field3A == 1) {
_vm->_globals.Bob[idx].field38 = 0;
_vm->_globals.Bob[idx].field36 = 0;
}
result = _vm->_globals.Bob[idx].fieldC;
if (result != 250) {
if (_vm->_globals.Bob[idx].field38) {
v4 = get_offsetx(_vm->_globals.Bob[idx].field4, result, 1);
v22 = v4;
v15 = v4;
v5 = get_offsety(_vm->_globals.Bob[idx].field4, _vm->_globals.Bob[idx].fieldC, 1);
} else {
v3 = get_offsetx(_vm->_globals.Bob[idx].field4, result, 0);
v22 = v3;
v15 = v3;
v5 = get_offsety(_vm->_globals.Bob[idx].field4, _vm->_globals.Bob[idx].fieldC, 0);
}
v17 = v5;
v6 = v5;
v21 = 0;
v20 = 0;
v7 = _vm->_globals.Bob[idx].field36;
if ((signed __int16)v7 < 0) {
v7 = (signed __int16)v7;
if ((signed __int16)v7 < 0)
v7 = -v7;
v20 = v7;
if ((signed __int16)v7 > 95)
v20 = 95;
}
if (_vm->_globals.Bob[idx].field36 > 0)
v21 = _vm->_globals.Bob[idx].field36;
if (v21) {
if (v15 >= 0) {
v22 = _vm->_graphicsManager.Reel_Zoom(v15, v21);
} else {
v8 = v15;
if (v15 < 0)
v8 = -v15;
v15 = v8;
v22 = -(signed __int16)_vm->_graphicsManager.Reel_Zoom((signed __int16)v8, v21);
}
if (v6 >= 0) {
v17 = _vm->_graphicsManager.Reel_Zoom(v6, v21);
} else {
v9 = v15;
if (v15 < 0)
v9 = -v15;
v6 = v9;
v17 = -(signed __int16)_vm->_graphicsManager.Reel_Zoom((signed __int16)v9, v21);
}
}
if (v20) {
if (v15 >= 0) {
v22 = _vm->_graphicsManager.Reel_Reduc(v15, v20);
} else {
v10 = v15;
if (v15 < 0)
v10 = -v15;
v15 = v10;
v22 = -(signed __int16)_vm->_graphicsManager.Reel_Reduc((signed __int16)v10, v20);
}
if (v6 >= 0) {
v17 = _vm->_graphicsManager.Reel_Reduc(v6, v20);
} else {
v11 = v15;
if (v15 < 0)
v11 = -v15;
v17 = -(signed __int16)_vm->_graphicsManager.Reel_Reduc((signed __int16)v11, v20);
}
}
idx = idx;
v13 = _vm->_globals.Bob[idx].field8 - v22;
v14 = _vm->_globals.Bob[idx].fieldA - v17;
_vm->_globals.Bob[idx].field3C = 1;
_vm->_globals.Bob[idx].field3E = v13;
_vm->_globals.Bob[idx].field40 = v14;
_vm->_globals.Bob[idx].field48 = v21;
_vm->_globals.Bob[idx].field4A = v20;
_vm->_globals.Liste2[idx].field0 = 1;
_vm->_globals.Liste2[idx].field2 = v13;
_vm->_globals.Liste2[idx].field4 = v14;
int width = Get_Largeur(_vm->_globals.Bob[idx].field4, _vm->_globals.Bob[idx].fieldC);
int height = Get_Hauteur(_vm->_globals.Bob[idx].field4, _vm->_globals.Bob[idx].fieldC);
if (v21) {
width = _vm->_graphicsManager.Reel_Zoom(width, v21);
height = _vm->_graphicsManager.Reel_Zoom(height, v21);
}
if (v20) {
height = _vm->_graphicsManager.Reel_Reduc(height, v20);
width = _vm->_graphicsManager.Reel_Reduc(width, v20);
}
_vm->_globals.Liste2[idx].field6 = width;
_vm->_globals.Liste2[idx].field8 = height;
_vm->_globals.Bob[idx].field42 = width;
_vm->_globals.Bob[idx].field44 = height;
}
}
void ObjectsManager::VERIFCACHE() {
__int16 v1;
signed __int16 v2;
signed __int16 v3;
signed __int16 v4;
__int16 v5;
__int16 v6;
__int16 v7;
__int16 v8;
__int16 v9;
__int16 v10;
__int16 v11;
v8 = 0;
do {
if (_vm->_globals.Cache[v8].fieldA > 0) {
v7 = _vm->_globals.Cache[v8].fieldA;
v10 = 0;
do {
if (_vm->_objectsManager.Sprite[v10].field0 == 1) {
if (_vm->_objectsManager.Sprite[v10].field10 != 250) {
v1 = _vm->_objectsManager.Sprite[v10].field2C;
v11 = _vm->_objectsManager.Sprite[v10].field30 + v1;
v2 = _vm->_objectsManager.Sprite[v10].field32 + _vm->_objectsManager.Sprite[v10].field2E;
v6 = _vm->_globals.Cache[v8].field0;
v3 = _vm->_globals.Cache[v8].field4;
v9 = _vm->_globals.Cache[v8].field6 + v6;
if (v2 > v3) {
if (v2 < (_vm->_globals.Cache[v8].field14 + _vm->_globals.Cache[v8].field8 + v3)) {
v4 = 0;
if (v11 >= v6 && v11 <= v9) {
++_vm->_globals.Cache[v8].fieldA;
v4 = 1;
}
if (!v4) {
if (v6 <= v1 && v9 >= v1) {
++_vm->_globals.Cache[v8].fieldA;
v4 = 1;
}
if (!v4) {
if (v9 >= v1 && v6 <= v1) {
++_vm->_globals.Cache[v8].fieldA;
v4 = 1;
}
if (!v4) {
if (v6 <= v1 && v11 <= v9) {
++_vm->_globals.Cache[v8].fieldA;
v4 = 1;
}
if (!v4 && v6 >= v1 && v11 >= v9)
++_vm->_globals.Cache[v8].fieldA;
}
}
}
}
}
}
}
++v10;
} while (v10 <= 4);
SCBOB(v8);
if (_vm->_globals.Cache[v8].fieldA == v7) {
if (_vm->_globals.Cache[v8].field10 == 1) {
_vm->_globals.Cache[v8].field10 = 0;
_vm->_globals.Cache[v8].fieldA = 1;
}
} else {
v5 = _vm->_globals.Cache[v8].field14 + _vm->_globals.Cache[v8].field8 +
_vm->_globals.Cache[v8].field4;
if (v5 > 440)
v5 = 500;
AvantTri(3, v8, v5);
_vm->_globals.Cache[v8].fieldA = 1;
_vm->_globals.Cache[v8].field10 = 1;
}
}
++v8;
} while (v8 <= 19);
}
void ObjectsManager::INVENT_ANIM() {
__int16 v0;
signed int v1;
if (!DESACTIVE_INVENT) {
if (FLAG_VISIBLE_EFFACE && !FLAG_VISIBLE) {
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, I_old_x, 27, 48, 38,
_vm->_graphicsManager.VESA_BUFFER, I_old_x, 27);
_vm->_graphicsManager.Ajoute_Segment_Vesa(I_old_x, 27, I_old_x + 48, 65);
--FLAG_VISIBLE_EFFACE;
}
if (FLAG_VISIBLE) {
if (I_old_x <= 1)
I_old_x = 2;
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, I_old_x, 27, 48, 38,
_vm->_graphicsManager.VESA_BUFFER, I_old_x, 27);
_vm->_graphicsManager.Ajoute_Segment_Vesa(I_old_x, 27, I_old_x + 48, 65);
v0 = _vm->_graphicsManager.ofscroll + 2;
v1 = _vm->_graphicsManager.ofscroll + 2;
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.ICONE, v1 + 300, 327, 0);
_vm->_graphicsManager.Ajoute_Segment_Vesa(v1, 27, v1 + 45, 62);
I_old_x = v0;
}
if (_vm->_globals.SAUVEGARDE->field357 == 1) {
if (_vm->_globals.SAUVEGARDE->field353 == 1)
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0);
if (_vm->_globals.SAUVEGARDE->field355 == 1)
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 866, 325, 1, 0, 0, 0);
_vm->_graphicsManager.Ajoute_Segment_Vesa(532, 25, 560, 60);
_vm->_graphicsManager.Ajoute_Segment_Vesa(566, 25, 594, 60);
}
if (_vm->_globals.SAUVEGARDE->field356 == 1) {
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0);
_vm->_graphicsManager.Ajoute_Segment_Vesa(532, 25, 560, 60);
}
if (_vm->_globals.SAUVEGARDE->field354 == 1) {
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0);
_vm->_graphicsManager.Ajoute_Segment_Vesa(532, 25, 560, 60);
}
}
}
void ObjectsManager::DEF_SPRITE(int idx) {
int v2;
__int16 v3;
__int16 v4;
int v5;
int v6;
__int16 v7;
__int16 v8;
__int16 v9;
__int16 v10;
__int16 v11;
__int16 v12;
int v13;
v2 = idx;
if (Sprite[v2].field2A) {
v3 = Sprite[v2].field2C;
v4 = Sprite[v2].field2E;
if (Sprite[v2].field28)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, Sprite[v2].spriteData,
v3 + 300, v4 + 300, Sprite[v2].field10);
else
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, Sprite[v2].spriteData,
v3 + 300, v4 + 300, Sprite[v2].field10, Sprite[v2].field36, Sprite[v2].field34, Sprite[v2].fieldE);
v5 = idx;
v6 = idx;
_vm->_globals.Liste[v5].x2 = Sprite[v6].field30;
_vm->_globals.Liste[v5].y2 = Sprite[v6].field32;
v7 = _vm->_globals.Liste[v5].field2;
v8 = _vm->_graphicsManager.min_x;
if (v7 < _vm->_graphicsManager.min_x) {
_vm->_globals.Liste[v5].x2 -= _vm->_graphicsManager.min_x - v7;
_vm->_globals.Liste[v5].field2 = v8;
}
v9 = _vm->_globals.Liste[v5].field4;
v10 = _vm->_graphicsManager.min_y;
if (v9 < _vm->_graphicsManager.min_y) {
_vm->_globals.Liste[v5].y2 -= _vm->_graphicsManager.min_y - v9;
_vm->_globals.Liste[v5].field4 = v10;
}
v11 = _vm->_globals.Liste[v5].field2;
if (_vm->_globals.Liste[v5].x2 + v11 > _vm->_graphicsManager.max_x)
_vm->_globals.Liste[v5].x2 = _vm->_graphicsManager.max_x - v11;
v12 = _vm->_globals.Liste[v5].field4;
if ( _vm->_globals.Liste[v5].y2 + v12 > _vm->_graphicsManager.max_y)
_vm->_globals.Liste[v5].y2 = _vm->_graphicsManager.max_y - v12;
if ( _vm->_globals.Liste[v5].x2 <= 0 || _vm->_globals.Liste[v5].y2 <= 0)
_vm->_globals.Liste[v5].field0 = 0;
v13 = idx;
if (_vm->_globals.Liste[v13].field0 == 1)
_vm->_graphicsManager.Ajoute_Segment_Vesa(
_vm->_globals.Liste[v13].field2,
_vm->_globals.Liste[v13].field4,
_vm->_globals.Liste[v13].field2 + _vm->_globals.Liste[v13].x2,
_vm->_globals.Liste[v13].field4 + _vm->_globals.Liste[v13].y2);
}
}
void ObjectsManager::DEF_CACHE(int idx) {
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.CACHE_BANQUE[1],
_vm->_globals.Cache[idx].field0 + 300, _vm->_globals.Cache[idx].field4 + 300,
_vm->_globals.Cache[idx].field2);
_vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_globals.Cache[idx].field0,
_vm->_globals.Cache[idx].field4,
_vm->_globals.Cache[idx].field0 + _vm->_globals.Cache[idx].field6,
_vm->_globals.Cache[idx].field4 + _vm->_globals.Cache[idx].field8);
}
void ObjectsManager::CALCUL_SPRITE(int idx) {
int width, height;
__int16 v3;
__int16 v4;
__int16 v5;
__int16 v6;
__int16 v7;
__int16 v8;
int v9;
int v10;
int v11;
int v12;
int v13;
__int16 v15;
__int16 v16;
int v17;
__int16 v22;
Sprite[idx + 42].field2A = 0;
int v0 = Sprite[idx].field10;
if (v0 != 250) {
if (Sprite[idx].fieldE) {
v5 = get_offsetx(Sprite[idx].spriteData, v0, 1);
v22 = Sprite[idx].field12 + v5;
v4 = Sprite[idx].field12 + v5;
v6 = get_offsety(Sprite[idx].spriteData, Sprite[idx].field10, 1);
} else {
v3 = get_offsetx(Sprite[idx].spriteData, v0, 0);
v22 = Sprite[idx].field12 + v3;
v4 = Sprite[idx].field12 + v3;
v6 = get_offsety(Sprite[idx].spriteData, Sprite[idx].field10, 0);
}
v9 = Sprite[idx].field14 + v6;
v7 = v9;
v8 = v9;
int zoomPercent = 0;
int reducePercent = 0;
v9 = Sprite[idx].fieldC;
if ((signed __int16)v9 < 0) {
v9 = (signed __int16)v9;
if ((signed __int16)v9 < 0)
v9 = -v9;
reducePercent = v9;
if ((signed __int16)v9 > 95)
reducePercent = 95;
}
if (Sprite[idx].fieldC > 0)
zoomPercent = Sprite[idx].fieldC;
if (zoomPercent) {
if (v4 >= 0) {
v22 = _vm->_graphicsManager.Reel_Zoom(v4, zoomPercent);
} else {
v10 = v4;
if (v4 < 0)
v10 = -v4;
v4 = v10;
v22 = -_vm->_graphicsManager.Reel_Zoom((signed __int16)v10, zoomPercent);
}
if (v8 >= 0) {
v7 = _vm->_graphicsManager.Reel_Zoom(v8, zoomPercent);
} else {
v11 = v4;
if (v4 < 0)
v11 = -v4;
v8 = v11;
v7 = -_vm->_graphicsManager.Reel_Zoom((signed __int16)v11, zoomPercent);
}
}
if (reducePercent) {
if (v4 >= 0) {
v22 = _vm->_graphicsManager.Reel_Reduc(v4, reducePercent);
} else {
v12 = v4;
if (v4 < 0)
v12 = -v4;
v4 = v12;
v22 = -_vm->_graphicsManager.Reel_Reduc((signed __int16)v12, reducePercent);
}
if (v8 >= 0) {
v7 = _vm->_graphicsManager.Reel_Reduc(v8, reducePercent);
} else {
v13 = v4;
if (v4 < 0)
v13 = -v4;
v7 = -_vm->_graphicsManager.Reel_Reduc((signed __int16)v13, reducePercent);
}
}
v15 = Sprite[idx].field8 - v22;
v16 = Sprite[idx].fieldA - v7;
Sprite[idx].field2C = v15;
Sprite[idx].field2E = v16;
Sprite[idx].field2A = 1;
Sprite[idx].field34 = zoomPercent;
Sprite[idx].field36 = reducePercent;
v17 = idx;
_vm->_globals.Liste[v17].field0 = 1;
_vm->_globals.Liste[v17].field2 = v15;
_vm->_globals.Liste[v17].field4 = v16;
width = Get_Largeur(Sprite[idx].spriteData, Sprite[idx].field10);
height = Get_Hauteur(Sprite[idx].spriteData, Sprite[idx].field10);
if (zoomPercent) {
width = _vm->_graphicsManager.Reel_Zoom(width, zoomPercent);
height = _vm->_graphicsManager.Reel_Zoom(height, zoomPercent);
}
if (reducePercent) {
height = _vm->_graphicsManager.Reel_Reduc(height, reducePercent);
width = _vm->_graphicsManager.Reel_Reduc(width, reducePercent);
}
Sprite[idx].field30 = width;
Sprite[idx].field32 = height;
}
}
int ObjectsManager::AvantTri(int a1, int a2, int a3) {
int result;
++_vm->_globals.NBTRI;
if (_vm->_globals.NBTRI > 48)
error("NBTRI TROP GRAND");
result = _vm->_globals.NBTRI;
_vm->_globals.Tri[result].field0 = a1;
_vm->_globals.Tri[result].field2 = a2;
_vm->_globals.Tri[result].field4 = a3;
return result;
}
void ObjectsManager::AFF_BOB_ANIM() {
signed int v1;
__int16 v2;
signed __int16 v5;
__int16 v6;
__int16 v7;
__int16 v8;
signed __int16 v10;
__int16 v11;
int v12;
int v13;
__int16 v14;
int v18;
int v19;
byte *v20;
byte *v21;
int v22;
__int16 v24;
__int16 v26;
__int16 v27;
__int16 v28;
int idx = 0;
do {
++idx;
if (idx <= 20 && PERSO_ON == 1) {
_vm->_globals.Bob[idx].field1C = 0;
continue;
}
if (_vm->_globals.Bob[idx].field0 == 10) {
_vm->_globals.Bob[idx].field1C = 0;
v1 = _vm->_globals.Bob[idx].field20;
if (v1 == -1)
v1 = 50;
if (_vm->_globals.Bob[idx].field18 == PTRNUL || _vm->_globals.Bob[idx].field16 || v1 <= 0)
goto LABEL_38;
v2 = _vm->_globals.Bob[idx].field14;
if (_vm->_globals.Bob[idx].field12 == v2) {
_vm->_globals.Bob[idx].field1C = 1;
} else {
_vm->_globals.Bob[idx].field14 = v2 + 1;
_vm->_globals.Bob[idx].field1C = 0;
}
if (_vm->_globals.Bob[idx].field1C != 1)
goto LABEL_38;
v20 = _vm->_globals.Bob[idx].field18 + 20;
v24 = _vm->_globals.Bob[idx].field10;
_vm->_globals.Bob[idx].field8 = READ_LE_UINT16(v20 + 2 * v24);
if (_vm->_globals.BL_ANIM[idx].v1 == 1)
_vm->_globals.Bob[idx].field8 = _vm->_globals.BL_ANIM[idx].v2;
if ( PERSO_ON == 1 && idx > 20 )
_vm->_globals.Bob[idx].field8 += _vm->_graphicsManager.start_x;
_vm->_globals.Bob[idx].fieldA = READ_LE_UINT16(v20 + 2 * v24 + 2);
_vm->_globals.Bob[idx].field12 = READ_LE_UINT16(v20 + 2 * v24 + 4);
_vm->_globals.Bob[idx].field36 = READ_LE_UINT16(v20 + 2 * v24 + 6);
_vm->_globals.Bob[idx].fieldC = *(v20 + 2 * v24 + 8);
_vm->_globals.Bob[idx].field38 = *(v20 + 2 * v24 + 9);
_vm->_globals.Bob[idx].field10 += 5;
v5 = _vm->_globals.Bob[idx].field12;
if (v5 > 0) {
v6 = v5 / _vm->_globals.vitesse;
_vm->_globals.Bob[idx].field12 = v5 / _vm->_globals.vitesse;
if (v6 > 0) {
LABEL_37:
_vm->_globals.Bob[idx].field14 = 1;
LABEL_38:
v12 = idx;
if ((unsigned __int16)(_vm->_globals.Bob[v12].field1E - 1) <= 1u)
_vm->_globals.Bob[v12].field1C = 1;
continue;
}
_vm->_globals.Bob[idx].field12 = 1;
}
if (!_vm->_globals.Bob[idx].field12) {
v7 = _vm->_globals.Bob[idx].field20;
if (v7 > 0)
_vm->_globals.Bob[idx].field20 = v7 - 1;
v8 = _vm->_globals.Bob[idx].field20;
if (v8 != -1 && v8 <= 0) {
_vm->_globals.Bob[idx].field0 = 11;
} else {
_vm->_globals.Bob[idx].field10 = 0;
v21 = _vm->_globals.Bob[idx].field18 + 20;
_vm->_globals.Bob[idx].field8 = READ_LE_UINT16(v21);
if (_vm->_globals.BL_ANIM[idx].v1 == 1)
_vm->_globals.Bob[idx].field8 = _vm->_globals.BL_ANIM[idx].v2;
if (PERSO_ON == 1 && idx > 20)
_vm->_globals.Bob[idx].field8 += _vm->_graphicsManager.start_x;
_vm->_globals.Bob[idx].fieldA = READ_LE_UINT16(v21 + 2);
_vm->_globals.Bob[idx].field12 = READ_LE_UINT16(v21 + 4);
_vm->_globals.Bob[idx].field36 = READ_LE_UINT16(v21 + 6);
_vm->_globals.Bob[idx].fieldC = *(v21 + 8);
_vm->_globals.Bob[idx].field38 = *(v21 + 9);
_vm->_globals.Bob[idx].field10 += 5;
v10 = _vm->_globals.Bob[idx].field12;
if (v10 > 0) {
v11 = v10 / _vm->_globals.vitesse;
_vm->_globals.Bob[idx].field12 = v10 / _vm->_globals.vitesse;
if (v11 <= 0)
_vm->_globals.Bob[idx].field12 = 1;
}
}
}
goto LABEL_37;
}
} while (idx != 35);
if (!PERSO_ON && BOBTOUS == 1) {
v26 = 0;
do {
v13 = v26;
if (_vm->_globals.Bob[v13].field0 == 10 && !_vm->_globals.Bob[v13].field16)
_vm->_globals.Bob[v13].field1C = 1;
++v26;
} while (v26 != 35);
}
BOBTOUS = 0;
v27 = 0;
do {
++v27;
if (v27 > 20 || PERSO_ON != 1) {
if (_vm->_globals.Bob[v27].field0 == 10) {
if (_vm->_globals.Bob[v27].field1C == 1) {
v14 = _vm->_globals.Bob[v27].field1E;
if (v14 != 2) {
if (v14 != 4) {
if (_vm->_globals.Liste2[v27].field0) {
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN,
_vm->_globals.Liste2[v27].field2, _vm->_globals.Liste2[v27].field4,
_vm->_globals.Liste2[v27].field6, _vm->_globals.Liste2[v27].field8,
_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.Liste2[v27].field2,
_vm->_globals.Liste2[v27].field4);
_vm->_globals.Liste2[v27].field0 = 0;
}
}
}
}
}
v22 = v27;
if (_vm->_globals.Bob[v22].field0 == 11) {
if (_vm->_globals.Liste2[v27].field0) {
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN,
_vm->_globals.Liste2[v27].field2, _vm->_globals.Liste2[v27].field4,
_vm->_globals.Liste2[v27].field6, _vm->_globals.Liste2[v27].field8,
_vm->_graphicsManager.VESA_BUFFER,
_vm->_globals.Liste2[v27].field2, _vm->_globals.Liste2[v27].field4);
_vm->_globals.Liste2[v27].field0 = 0;
}
_vm->_globals.Bob[v22].field0 = 0;
}
}
} while (v27 != 35);
v28 = 0;
do {
++v28;
v18 = v28;
_vm->_globals.Bob[v18].field40 = 0;
if (_vm->_globals.Bob[v18].field0 == 10 && !_vm->_globals.Bob[v18].field16 && _vm->_globals.Bob[v18].field1C == 1) {
CALCUL_BOB(v28);
int v = _vm->_globals.Bob[v18].field44 + _vm->_globals.Bob[v18].field40;
v19 = _vm->_globals.Bob[v18].field46 + v;
if (v19 > 450)
v19 = 600;
if (_vm->_globals.Bob[v18].field3C == 1)
AvantTri(1, v28, v19);
}
} while (v28 != 35);
}
void ObjectsManager::AFF_VBOB() {
int width, height;
int idx = 0;
do {
if (_vm->_globals.VBob[idx].field4 == 4) {
width = Get_Largeur(_vm->_globals.VBob[idx].field0, _vm->_globals.VBob[idx].fieldA);
height = Get_Hauteur(_vm->_globals.VBob[idx].field0, _vm->_globals.VBob[idx].fieldA);
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_SCREEN,
_vm->_globals.VBob[idx].field10, _vm->_globals.VBob[idx].field6,
_vm->_globals.VBob[idx].field8,
width, height);
_vm->_graphicsManager.Restore_Mem(
_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.VBob[idx].field10,
_vm->_globals.VBob[idx].field6, _vm->_globals.VBob[idx].field8,
width, height);
_vm->_graphicsManager.Ajoute_Segment_Vesa(
_vm->_globals.VBob[idx].field6, _vm->_globals.VBob[idx].field8,
_vm->_globals.VBob[idx].field6 + width,
height + _vm->_globals.VBob[idx].field8);
if (PTRNUL != _vm->_globals.VBob[idx].field10)
_vm->_globals.dos_free2(_vm->_globals.VBob[idx].field10);
_vm->_globals.VBob[idx].field4 = 0;
_vm->_globals.VBob[idx].field10 = PTRNUL;
_vm->_globals.VBob[idx].field0 = PTRNUL;
_vm->_globals.VBob[idx].field6 = 0;
_vm->_globals.VBob[idx].field8 = 0;
_vm->_globals.VBob[idx].field14 = 0;
_vm->_globals.VBob[idx].field16 = 0;
_vm->_globals.VBob[idx].fieldA = 0;
_vm->_globals.VBob[idx].field18 = 0;
_vm->_globals.VBob[idx].field1C = PTRNUL;
}
if (_vm->_globals.VBob[idx].field4 == 3) {
width = Get_Largeur(_vm->_globals.VBob[idx].field1C, _vm->_globals.VBob[idx].field18);
height = Get_Hauteur(_vm->_globals.VBob[idx].field1C, _vm->_globals.VBob[idx].field18);
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_SCREEN,
_vm->_globals.VBob[idx].field10, _vm->_globals.VBob[idx].field14,
_vm->_globals.VBob[idx].field16,
width, height);
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER,
_vm->_globals.VBob[idx].field10, _vm->_globals.VBob[idx].field14,
_vm->_globals.VBob[idx].field16,
width, height);
_vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_globals.VBob[idx].field14,
_vm->_globals.VBob[idx].field16, _vm->_globals.VBob[idx].field14 + width,
_vm->_globals.VBob[idx].field16 + height);
_vm->_globals.VBob[idx].field4 = 1;
_vm->_globals.VBob[idx].field1C = _vm->_globals.VBob[idx].field0;
if (PTRNUL != _vm->_globals.VBob[idx].field10)
_vm->_globals.dos_free2(_vm->_globals.VBob[idx].field10);
_vm->_globals.VBob[idx].field10 = PTRNUL;
_vm->_globals.VBob[idx].field14 = _vm->_globals.VBob[idx].field6;
_vm->_globals.VBob[idx].field16 = _vm->_globals.VBob[idx].field8;
_vm->_globals.VBob[idx].field18 = _vm->_globals.VBob[idx].fieldA;
}
if (_vm->_globals.VBob[idx].field4 == 1) {
width = Get_Largeur(_vm->_globals.VBob[idx].field0, _vm->_globals.VBob[idx].fieldA);
height = Get_Hauteur(_vm->_globals.VBob[idx].field0, _vm->_globals.VBob[idx].fieldA);
if (PTRNUL != _vm->_globals.VBob[idx].field10)
_vm->_globals.dos_free2(_vm->_globals.VBob[idx].field10);
byte *surface = _vm->_globals.dos_malloc2(height * width);
_vm->_globals.VBob[idx].field10 = surface;
_vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_SCREEN, surface,
_vm->_globals.VBob[idx].field6, _vm->_globals.VBob[idx].field8, width, height);
byte *v10 = _vm->_globals.VBob[idx].field0;
if (*v10 == 78) {
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_SCREEN, v10,
_vm->_globals.VBob[idx].field6 + 300,
_vm->_globals.VBob[idx].field8 + 300,
_vm->_globals.VBob[idx].fieldA,
0, 0, 0);
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER,
_vm->_globals.VBob[idx].field0,
_vm->_globals.VBob[idx].field6 + 300, _vm->_globals.VBob[idx].field8 + 300,
_vm->_globals.VBob[idx].fieldA,
0, 0, 0);
} else {
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER,
v10, _vm->_globals.VBob[idx].field6 + 300, _vm->_globals.VBob[idx].field8 + 300,
_vm->_globals.VBob[idx].fieldA);
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_SCREEN, _vm->_globals.VBob[idx].field0,
_vm->_globals.VBob[idx].field6 + 300, _vm->_globals.VBob[idx].field8 + 300,
_vm->_globals.VBob[idx].fieldA);
}
_vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_globals.VBob[idx].field6,
_vm->_globals.VBob[idx].field8, _vm->_globals.VBob[idx].field6 + width,
_vm->_globals.VBob[idx].field8 + height);
_vm->_globals.VBob[idx].field4 = 2;
}
++idx;
} while ( idx <= 29 );
}
void ObjectsManager::BOITE(int a1, int a2, int a3, int a4, int a5) {
warning("TODO: BOITE");
}
} // End of namespace Hopkins