108 lines
3.6 KiB
C
108 lines
3.6 KiB
C
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef ULTIMA_SHARED_DATA_ARCHIVE_H
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#define ULTIMA_SHARED_DATA_ARCHIVE_H
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#include "common/archive.h"
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#include "common/str.h"
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namespace Ultima {
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namespace Shared {
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/**
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* The data archive class encapsulates access to a specific subfolder within
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* the ultima.dat data file for a game. It wraps up the subfolder so it can
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* be accessed in each game as a generic "data" subfolder. This allows the
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* individual games to simplify their data loading code.
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*/
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class UltimaDataArchive : public Common::Archive {
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private:
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Common::Archive *_zip;
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Common::String _publicFolder;
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Common::String _innerfolder;
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UltimaDataArchive(Common::Archive *zip, const Common::String &subfolder) :
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_zip(zip), _publicFolder("data/"), _innerfolder(subfolder + "/") {}
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Common::String innerToPublic(const Common::String &filename) const {
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assert(filename.hasPrefixIgnoreCase(_publicFolder));
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return _innerfolder + Common::String(filename.c_str() + _publicFolder.size());
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}
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public:
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/**
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* Creates a data archive wrapper for the ultima.dat datafile.
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* If the required data is found, it returns the new archive.
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* Otherwise, returns an error message in the errorMsg field
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*/
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static UltimaDataArchive *load(const Common::String &subfolder,
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int reqMajorVersion, int reqMinorVersion, Common::String &errorMsg);
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public:
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virtual ~UltimaDataArchive() {
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delete _zip;
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}
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/**
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* Check if a member with the given name is present in the Archive.
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* Patterns are not allowed, as this is meant to be a quick File::exists()
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* replacement.
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*/
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virtual bool hasFile(const Common::String &name) const override;
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/**
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* Add all members of the Archive matching the specified pattern to list.
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* Must only append to list, and not remove elements from it.
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*
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* @return the number of members added to list
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*/
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virtual int listMatchingMembers(Common::ArchiveMemberList &list,
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const Common::String &pattern) const override;
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/**
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* Add all members of the Archive to list.
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* Must only append to list, and not remove elements from it.
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*
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* @return the number of names added to list
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*/
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virtual int listMembers(Common::ArchiveMemberList &list) const override;
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/**
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* Returns a ArchiveMember representation of the given file.
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*/
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virtual const Common::ArchiveMemberPtr getMember(const Common::String &name)
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const override;
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/**
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* Create a stream bound to a member with the specified name in the
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* archive. If no member with this name exists, 0 is returned.
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* @return the newly created input stream
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*/
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virtual Common::SeekableReadStream *createReadStreamForMember(
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const Common::String &name) const override;
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};
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} // End of namespace Shared
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} // End of namespace Ultima
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#endif
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