scummvm/engines/sherlock/debugger.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sherlock/debugger.h"
#include "sherlock/sherlock.h"
#include "sherlock/music.h"
#include "sherlock/scalpel/3do/movie_decoder.h"
namespace Sherlock {
Debugger::Debugger(SherlockEngine *vm) : GUI::Debugger(), _vm(vm) {
registerCmd("continue", WRAP_METHOD(Debugger, cmdExit));
registerCmd("scene", WRAP_METHOD(Debugger, cmdScene));
registerCmd("3do_playmovie", WRAP_METHOD(Debugger, cmd3DO_PlayMovie));
registerCmd("song", WRAP_METHOD(Debugger, cmdSong));
}
void Debugger::postEnter() {
if (!_3doPlayMovieFile.empty()) {
Scalpel3DOMoviePlay(_3doPlayMovieFile.c_str());
_3doPlayMovieFile.clear();
}
_vm->pauseEngine(false);
}
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int Debugger::strToInt(const char *s) {
if (!*s)
// No string at all
return 0;
else if (toupper(s[strlen(s) - 1]) != 'H')
// Standard decimal string
return atoi(s);
// Hexadecimal string
uint tmp = 0;
int read = sscanf(s, "%xh", &tmp);
if (read < 1)
error("strToInt failed on string \"%s\"", s);
return (int)tmp;
}
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bool Debugger::cmdScene(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Format: scene <room>\n");
return true;
} else {
_vm->_scene->_goToScene = strToInt(argv[1]);
return false;
}
}
bool Debugger::cmd3DO_PlayMovie(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Format: 3do_playmovie <3do-movie-file>\n");
return true;
}
// play gets postboned until debugger is closed
Common::String filename = argv[1];
_3doPlayMovieFile = filename;
return cmdExit(0, 0);
}
bool Debugger::cmdSong(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Format: song <number>\n");
return true;
}
if (!_vm->_music->loadSong(strToInt(argv[1]))) {
debugPrintf("Invalid song number.\n");
return true;
}
return false;
}
} // End of namespace Sherlock