scummvm/engines/hopkins/menu.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is _globals.FRee software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the _globals.FRee Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the _globals.FRee Software
* Foundation, Inc., 51 _globals.FRanklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "common/events.h"
#include "common/file.h"
#include "common/util.h"
#include "hopkins/menu.h"
#include "hopkins/dialogs.h"
#include "hopkins/files.h"
#include "hopkins/hopkins.h"
#include "hopkins/globals.h"
#include "hopkins/events.h"
#include "hopkins/graphics.h"
#include "hopkins/sound.h"
namespace Hopkins {
void MenuManager::setParent(HopkinsEngine *vm) {
_vm = vm;
}
enum MenuSelection { MENU_NONE = 0, PLAY_GAME = 1, LOAD_GAME = 2, OPTIONS = 3, INTRODUCTION = 4, QUIT = 5 };
int MenuManager::MENU() {
byte *spriteData = NULL;
MenuSelection menuIndex;
Common::Point mousePos;
signed int v6;
2012-09-30 21:21:09 +10:00
int v7;
int v8;
int v9;
int v10;
int v11;
v6 = 0;
while (!g_system->getEventManager()->shouldQuit()) {
_vm->_globals.FORET = 0;
_vm->_eventsManager.CASSE = 0;
_vm->_globals.DESACTIVE_INVENT = 1;
_vm->_globals.FLAG_VISIBLE = 0;
_vm->_globals.SORTIE = 0;
for (int idx = 0; idx < 31; ++idx)
_vm->_globals.INVENTAIRE[idx] = 0;
memset(_vm->_globals.SAUVEGARDE, 0, 2000);
_vm->_objectsManager.AJOUTE_OBJET(14);
v7 = 0;
v8 = 0;
v9 = 0;
v10 = 0;
v11 = 0;
if (_vm->_globals.FR == 0)
_vm->_graphicsManager.LOAD_IMAGE("MENUAN");
else if (_vm->_globals.FR == 1)
_vm->_graphicsManager.LOAD_IMAGE("MENUFR");
else if (_vm->_globals.FR == 2)
_vm->_graphicsManager.LOAD_IMAGE("MENUES");
_vm->_graphicsManager.FADE_INW();
if (_vm->_globals.FR == 0)
_vm->_fileManager.CONSTRUIT_SYSTEM("MENUAN.SPR");
if (_vm->_globals.FR == 1)
_vm->_fileManager.CONSTRUIT_SYSTEM("MENUFR.SPR");
if (_vm->_globals.FR == 2)
_vm->_fileManager.CONSTRUIT_SYSTEM("MENUES.SPR");
spriteData = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER);
_vm->_eventsManager.MOUSE_ON();
_vm->_eventsManager.CHANGE_MOUSE(0);
_vm->_eventsManager.btsouris = 0;
_vm->_eventsManager.souris_n = 0;
for (;;) {
for (;;) {
_vm->_soundManager.WSOUND(28);
// Loop to make menu selection
bool selectionMade = false;
do {
if (g_system->getEventManager()->shouldQuit())
return -1;
menuIndex = MENU_NONE;
mousePos = Common::Point(_vm->_eventsManager.XMOUSE(), _vm->_eventsManager.YMOUSE());
if ((uint16)(mousePos.x - 232) <= 176) {
if ((uint16)(mousePos.y - 261) <= 23)
menuIndex = PLAY_GAME;
if ((uint16)(mousePos.y - 293) <= 23)
menuIndex = LOAD_GAME;
if ((uint16)(mousePos.y - 325) <= 22)
menuIndex = OPTIONS;
if ((uint16)(mousePos.y - 356) <= 23)
menuIndex = INTRODUCTION;
if ((uint16)(mousePos.y - 388) <= 23)
menuIndex = QUIT;
}
switch (menuIndex) {
case MENU_NONE:
v11 = 0;
v10 = 0;
v9 = 0;
v8 = 0;
v7 = 0;
break;
case PLAY_GAME:
v11 = 1;
v10 = 0;
v9 = 0;
v8 = 0;
v7 = 0;
break;
case LOAD_GAME:
v11 = 0;
v10 = 1;
v9 = 0;
v8 = 0;
v7 = 0;
break;
case OPTIONS:
v11 = 0;
v10 = 0;
v9 = 1;
v8 = 0;
v7 = 0;
break;
case INTRODUCTION:
v11 = 0;
v10 = 0;
v9 = 0;
v8 = 1;
v7 = 0;
break;
case QUIT:
v11 = 0;
v10 = 0;
v9 = 0;
v8 = 0;
v7 = 1;
}
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 259, v11);
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 291, v10 + 2);
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 322, v9 + 4);
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 354, v8 + 6);
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 386, v7 + 8);
_vm->_eventsManager.VBL();
if (_vm->_eventsManager.BMOUSE() == 1 && menuIndex != MENU_NONE)
selectionMade = 1;
} while (!selectionMade);
if (menuIndex == PLAY_GAME) {
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 259, 10);
_vm->_eventsManager.VBL();
_vm->_eventsManager.delay(200);
v6 = 1;
}
if (menuIndex != LOAD_GAME)
break;
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 291, 11);
_vm->_eventsManager.VBL();
_vm->_eventsManager.delay(200);
_vm->_globals.SORTIE = -1;
CHARGE_PARTIE();
if (_vm->_globals.SORTIE != -1) {
v6 = _vm->_globals.SORTIE;
break;
}
_vm->_globals.SORTIE = 0;
}
if (menuIndex != OPTIONS)
break;
// Options menu item selected
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 322, 12);
_vm->_eventsManager.VBL();
_vm->_eventsManager.delay(200);
// Show the options dialog
OptionsDialog::show(_vm);
}
if (menuIndex == INTRODUCTION) {
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 354, 13);
_vm->_eventsManager.VBL();
_vm->_eventsManager.delay(200);
_vm->INTRORUN();
continue;
}
if ( menuIndex == QUIT) {
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 386, 14);
_vm->_eventsManager.VBL();
_vm->_eventsManager.delay(200);
v6 = -1;
}
break;
}
_vm->_globals.LIBERE_FICHIER(spriteData);
_vm->_globals.DESACTIVE_INVENT = 0;
_vm->_globals.FLAG_VISIBLE = 0;
_vm->_graphicsManager.FADE_OUTW();
return v6;
}
// Load Game
void MenuManager::CHARGE_PARTIE() {
int v1;
char v3;
byte *v4;
int v5;
Common::String s;
Common::String v8;
char v9;
char v10;
char v11;
Common::String v12;
char v13;
char v14;
char v15;
char v16;
char v17;
Common::File f;
_vm->_eventsManager.VBL();
LOAD_SAUVE(2);
do {
do {
v1 = CHERCHE_PARTIE();
_vm->_eventsManager.VBL();
} while (_vm->_eventsManager.BMOUSE() != 1);
} while (!v1);
_vm->_objectsManager.SL_FLAG = 0;
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_eventsManager.start_x + 183, 60, 274, 353, _vm->_graphicsManager.VESA_BUFFER, _vm->_eventsManager.start_x + 183, 60);
_vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, 457, 413);
_vm->_objectsManager.BOBTOUS = 1;
_vm->_objectsManager.SL_SPR = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR);
_vm->_objectsManager.SL_SPR2 = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR2);
_vm->_objectsManager.SL_X = 0;
_vm->_objectsManager.SL_Y = 0;
if (v1 != 7) {
s = Common::String::format("%d", v1);
v8 = 80;
v9 = 65;
v10 = 82;
v11 = 84;
v12 = s;
v13 = 46;
v14 = 68;
v15 = 65;
v16 = 84;
v17 = 0;
_vm->_fileManager.CONSTRUIT_LINUX(v8);
if (f.open(_vm->_globals.NFICHIER)) {
f.close();
v3 = _vm->_globals.SAUVEGARDE->data[svField10];
_vm->_fileManager.CONSTRUIT_LINUX(v8);
_vm->_fileManager.bload(_vm->_globals.NFICHIER, &_vm->_globals.SAUVEGARDE->data[0]);
v4 = &_vm->_globals.SAUVEGARDE->data[svField1300];
v5 = 0;
do {
_vm->_globals.INVENTAIRE[v5] = (int16)READ_LE_UINT16(v4 + 2 * v5);
++v5;
} while (v5 <= 34);
_vm->_globals.SAUVEGARDE->data[svField10] = v3;
_vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->data[svField5];
_vm->_globals.SAUVEGARDE->data[svField6] = 0;
_vm->_globals.ECRAN = 0;
}
}
_vm->_objectsManager.CHANGE_OBJET(14);
}
// Save Game
void MenuManager::SAUVE_PARTIE() {
byte *v1;
int v2;
byte *v3;
int v4;
Common::String s;
Common::String v7;
char v12;
char v13;
char v14;
char v15;
char v16;
_vm->_eventsManager.VBL();
v1 = _vm->_globals.dos_malloc2(0x2DB4u);
_vm->_graphicsManager.Reduc_Ecran(_vm->_graphicsManager.VESA_BUFFER, v1, _vm->_eventsManager.start_x, 20, SCREEN_WIDTH * 2, 440, 0x50u);
_vm->_graphicsManager.INIT_TABLE(45, 80, _vm->_graphicsManager.Palette);
_vm->_graphicsManager.Trans_bloc2(v1, _vm->_graphicsManager.TABLE_COUL, 11136);
LOAD_SAUVE(1);
do {
do {
v2 = CHERCHE_PARTIE();
_vm->_eventsManager.VBL();
} while (_vm->_eventsManager.BMOUSE() != 1);
} while (!v2);
_vm->_objectsManager.SL_FLAG = 0;
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_eventsManager.start_x + 183, 60, 274, 353, _vm->_graphicsManager.VESA_BUFFER, _vm->_eventsManager.start_x + 183, 60);
_vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, _vm->_eventsManager.start_x + 457, 413);
_vm->_objectsManager.BOBTOUS = 1;
_vm->_objectsManager.SL_SPR = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR);
_vm->_objectsManager.SL_SPR2 = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR2);
_vm->_objectsManager.SL_X = 0;
_vm->_objectsManager.SL_Y = 0;
if (v2 != 7) {
s = Common::String::format("%d", v2);
v7 = Common::String::format("PART%c.DAT", s[0]);
_vm->_globals.SAUVEGARDE->data[svField10] = v2;
v3 = &_vm->_globals.SAUVEGARDE->data[svField1300];
v4 = 0;
do {
WRITE_LE_UINT16(v3 + 2 * v4, _vm->_globals.INVENTAIRE[v4]);
++v4;
} while (v4 <= 34);
_vm->_fileManager.CONSTRUIT_LINUX(v7);
_vm->_fileManager.SAUVE_FICHIER(_vm->_globals.NFICHIER, &_vm->_globals.SAUVEGARDE->data[0], 0x7D0u);
v12 = 46;
v13 = 69;
v14 = 67;
v15 = 82;
v16 = 0;
_vm->_fileManager.CONSTRUIT_LINUX(v7);
_vm->_fileManager.SAUVE_FICHIER(_vm->_globals.NFICHIER, v1, 0x2B80u);
}
_vm->_globals.dos_free2(v1);
}
void MenuManager::COMPUT_HOPKINS(int idx) {
// This is a text mode display?
warning("TODO: COMPUT_HOPKINS");
/*
int v2;
char *v3;
int v4;
char v5;
char *v6;
int v7;
char v8;
char *v9;
int v10;
char v11;
int v12;
Common::String s;
Common::String s2;
_vm->_eventsManager.ESC_KEY = 0;
v2 = 0;
_vm->_graphicsManager.RESET_SEGMENT_VESA();
setvideomode();
settextcolor(4);
_vm->_graphicsManager.videkey();
settextposition(2, 4);
if (idx == 1)
outtext((const char *)&MenuText[10]);
if (idx == 2)
outtext((const char *)&MenuText[0xDE]);
if (idx == 3)
outtext((const char *)&MenuText[0x1B2]);
settextcolor(1);
if (idx == 3) {
settextposition(10, 8);
outtext((const char *)&MenuText[0x286]);
}
settextposition(12, 28);
outtext((const char *)&MenuText[0x35A]);
settextposition(14, 35);
v3 = &s;
memset(&s, 0, 8u);
TXT4(280, 224, 8);
s = Sup_string;
if (idx == 1) {
s2 = "HOPKINS";
v4 = 8;
v5 = 1;
do {
if (!v4)
break;
v5 = *v3++ == *s2++;
--v4;
} while (v5);
if (v5)
v2 = 1;
}
if (idx == 2) {
v6 = &s;
s2 = "328MHZA";
v7 = 8;
v8 = 1;
do {
if (!v7)
break;
v8 = *v6++ == *s2++;
--v7;
} while (v8);
if (v8)
v2 = 1;
}
if (idx == 3) {
v9 = &s;
s2 = "ALLFREE";
v10 = 8;
v11 = 1;
do {
if (!v10)
break;
v11 = *v9++ == *s2++;
--v10;
} while (v11);
if (v11)
v2 = 1;
}
if (v2) {
while (1) {
ESC_KEY = 0;
_vm->_graphicsManager.videkey();
clearscreen();
settextcolor(4);
settextposition(2, 4);
if (idx == 1)
outtext((const char *)&MenuText[10]);
if (idx == 2)
outtext((const char *)&MenuText[0xDE]);
if (idx == 3)
outtext((const char *)&MenuText[0x1B2]);
settextcolor(15);
settextposition(8, 25);
settextcolor(15);
outtext2((const char *)&MenuText[0x502]);
settextposition(20, 25);
outtext2((const char *)&MenuText[0x5D6]);
if (idx == 1) {
settextposition(10, 25);
outtext2((const char *)&MenuText[0x6AA]);
settextposition(12, 25);
outtext2((const char *)&MenuText[0x77E]);
settextposition(14, 25);
outtext2((const char *)&MenuText[0x852]);
settextposition(16, 25);
outtext2((const char *)&MenuText[0x926]);
}
if (idx == 2) {
_vm->_graphicsManager.videkey();
settextposition(10, 25);
outtext2((const char *)&MenuText[0x95A]);
settextposition(12, 25);
outtext2((const char *)&MenuText[0xACE]);
settextposition(14, 25);
outtext2((const char *)&MenuText[0xBA2]);
settextposition(16, 25);
outtext2((const char *)&MenuText[0xC76]);
settextposition(18, 25);
outtext2((const char *)&MenuText[0xD4A]);
}
do {
v12 = (unsigned __int8)keywin(v2, s2);
v2 = 0;
if ((uint16)(v12 - 48) <= 8u)
v2 = 1;
} while (v2 != 1);
if (v12 == 48)
break;
if (v12 == 49) {
GAMES(s2);
} else if (idx == 1) {
_vm->_graphicsManager.videkey();
clearscreen();
settextcolor(4);
settextposition(2, 4);
outtext((const char *)&MenuText[10]);
settextcolor(15);
if (v12 == 50)
LIT_TEXTE(1);
if (v12 == 51)
LIT_TEXTE(2);
if (v12 == 52)
LIT_TEXTE(3);
if (v12 == 53)
LIT_TEXTE(4);
} else if (idx == 2) {
clearscreen();
settextcolor(4);
settextposition(2, 4);
outtext((const char *)&MenuText[0xDE]);
settextcolor(15);
if (v12 == 50)
LIT_TEXTE(6);
if (v12 == 51)
LIT_TEXTE(7);
if (v12 == 52)
LIT_TEXTE(8);
if (v12 == 53)
LIT_TEXTE(9);
if (v12 == 54) {
LIT_TEXTE(10);
_vm->_globals.SAUVEGARDE->data[svField270] = 4;
}
}
}
_vm->_graphicsManager.DD_Lock();
Cls_Video();
_vm->_graphicsManager.DD_Unlock();
_vm->_graphicsManager.DD_VBL();
RESTORE_POLICE();
} else {
settextcolor(4);
settextposition(16, 25);
outtext((const char *)&MenuText[0x42E]);
_vm->_eventsManager.VBL();
memset(_vm->_graphicsManager.VESA_BUFFER, 0, 0x4AFFFu);
_vm->_graphicsManager.DD_Lock();
Cls_Video();
_vm->_graphicsManager.DD_Unlock();
_vm->_graphicsManager.DD_VBL();
RESTORE_POLICE();
_vm->_eventsManager.MOUSE_OFF();
}
if (idx == 1)
_vm->_globals.SORTIE = 13;
if ((uint16)(idx - 2) <= 1u)
_vm->_globals.SORTIE = 14;
return _vm->_graphicsManager.RESET_SEGMENT_VESA();
*/
}
// Load Save
void MenuManager::LOAD_SAUVE(int a1) {
int v1;
byte *v2;
byte *v3;
Common::String s;
char v5;
char v6;
char v7;
char v8;
char v9;
char v10;
char v11;
char v12;
char v13;
char v14;
Common::File f;
if (_vm->_globals.FR == 1)
_vm->_fileManager.CONSTRUIT_SYSTEM("SAVEFR.SPR");
if (!_vm->_globals.FR)
_vm->_fileManager.CONSTRUIT_SYSTEM("SAVEAN.SPR");
if (_vm->_globals.FR == 2)
_vm->_fileManager.CONSTRUIT_SYSTEM("SAVEES.SPR");
_vm->_objectsManager.SL_SPR = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER);
_vm->_fileManager.CONSTRUIT_SYSTEM("SAVE2.SPR");
_vm->_objectsManager.SL_SPR2 = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER);
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 483, 360, 0);
if (_vm->_globals.FR) {
if (a1 == 1)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 525, 375, 1);
if (a1 == 2)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 515, 375, 2);
} else {
if (a1 == 1)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 535, 372, 1);
if (a1 == 2)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 539, 372, 2);
}
v1 = 1;
do {
memset(&s, 0, 0x13u);
sprintf(&v14, "%d", v1);
s = 80;
v5 = 65;
v6 = 82;
v7 = 84;
v8 = v14;
v9 = 46;
v10 = 69;
v11 = 67;
v12 = 82;
v13 = 0;
_vm->_fileManager.CONSTRUIT_LINUX(s);
if (f.exists(_vm->_globals.NFICHIER)) {
v2 = _vm->_fileManager.CHARGE_FICHIER(_vm->_globals.NFICHIER);
v3 = v2;
if (v1 == 1)
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v2, _vm->_eventsManager.start_x + 190, 112, 0x80u, 87);
if (v1 == 2)
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 112, 0x80u, 87);
if (v1 == 3)
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 190, 203, 0x80u, 87);
if (v1 == 4)
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 203, 0x80u, 87);
if (v1 == 5)
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 190, 294, 0x80u, 87);
if (v1 == 6)
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 294, 0x80u, 87);
_vm->_globals.dos_free2(v3);
}
++v1;
} while (v1 <= 6);
_vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 183, 60, 0x112u, 353);
_vm->_objectsManager.SL_FLAG = 1;
_vm->_objectsManager.SL_MODE = a1;
_vm->_objectsManager.SL_X = 0;
_vm->_objectsManager.SL_Y = 0;
}
// Search Game
int MenuManager::CHERCHE_PARTIE() {
int v0;
int v1;
int v2;
v0 = 0;
v1 = _vm->_eventsManager.XMOUSE();
v2 = _vm->_eventsManager.YMOUSE();
_vm->_graphicsManager.ofscroll = _vm->_eventsManager.start_x;
if ((uint16)(v2 - 112) <= 0x56u) {
if (v1 > _vm->_eventsManager.start_x + 189 && v1 < _vm->_eventsManager.start_x + 318)
v0 = 1;
if ((uint16)(v2 - 112) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452)
v0 = 2;
}
if ((uint16)(v2 - 203) <= 0x56u) {
if (v1 > _vm->_graphicsManager.ofscroll + 189 && v1 < _vm->_graphicsManager.ofscroll + 318)
v0 = 3;
if ((uint16)(v2 - 203) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452)
v0 = 4;
}
if ((uint16)(v2 - 294) <= 0x56u) {
if (v1 > _vm->_graphicsManager.ofscroll + 189 && v1 < _vm->_graphicsManager.ofscroll + 318)
v0 = 5;
if ((uint16)(v2 - 294) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452)
v0 = 6;
}
if ((uint16)(v2 - 388) <= 0x10u && v1 > _vm->_graphicsManager.ofscroll + 273 && v1 < _vm->_graphicsManager.ofscroll + 355)
v0 = 7;
if (v0 == 1) {
_vm->_objectsManager.SL_X = 189;
_vm->_objectsManager.SL_Y = 111;
}
if (v0 == 2) {
_vm->_objectsManager.SL_X = 322;
_vm->_objectsManager.SL_Y = 111;
}
if (v0 == 3) {
_vm->_objectsManager.SL_X = 189;
_vm->_objectsManager.SL_Y = 202;
}
if (v0 == 4) {
_vm->_objectsManager.SL_X = 322;
_vm->_objectsManager.SL_Y = 202;
}
if (v0 == 5) {
_vm->_objectsManager.SL_X = 189;
_vm->_objectsManager.SL_Y = 293;
}
if (v0 == 6) {
_vm->_objectsManager.SL_X = 322;
_vm->_objectsManager.SL_Y = 293;
}
if (v0 == 7 || !v0) {
_vm->_objectsManager.SL_X = 0;
_vm->_objectsManager.SL_Y = 0;
}
return v0;
}
} // End of namespace Hopkins