scummvm/engines/tony/utils.h

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2012-04-29 11:01:40 +10:00
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TONY_UTILS_H
#define TONY_UTILS_H
#include "common/scummsys.h"
#include "common/file.h"
#include "common/str.h"
namespace Tony {
class RMResUpdate {
struct ResUpdInfo {
uint32 dwRes;
uint32 offset;
uint32 size;
uint32 cmpSize;
};
uint32 _numUpd;
ResUpdInfo *_infos;
Common::File _hFile;
public:
RMResUpdate();
~RMResUpdate();
void Init(const Common::String &fileName);
const byte *QueryResource(uint32 dwRes);
};
} // End of namespace Tony
#endif /* TONY_H */