437 lines
22 KiB
Text
437 lines
22 KiB
Text
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</Compiler>
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</Target>
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</Build>
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||
|
<Unit filename="..\..\engines\grim\lua\lundump.h" />
|
||
|
<Unit filename="..\..\engines\grim\lua\lvm.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\lua\lvm.h" />
|
||
|
<Unit filename="..\..\engines\grim\lua\lzio.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\lua\lzio.h" />
|
||
|
<Unit filename="..\..\engines\grim\movie\codecs\blocky16.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\movie\codecs\blocky16.h" />
|
||
|
<Unit filename="..\..\engines\grim\movie\codecs\blocky8.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\movie\codecs\blocky8.h" />
|
||
|
<Unit filename="..\..\engines\grim\movie\codecs\codec48.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\movie\codecs\codec48.h" />
|
||
|
<Unit filename="..\..\engines\grim\movie\codecs\smush_decoder.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\movie\codecs\smush_decoder.h" />
|
||
|
<Unit filename="..\..\engines\grim\movie\codecs\vima.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\movie\codecs\vima.h" />
|
||
|
<Unit filename="..\..\engines\grim\movie\bink.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\movie\bink.h" />
|
||
|
<Unit filename="..\..\engines\grim\movie\movie.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\movie\movie.h" />
|
||
|
<Unit filename="..\..\engines\grim\movie\mpeg.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\movie\mpeg.h" />
|
||
|
<Unit filename="..\..\engines\grim\movie\quicktime.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\movie\quicktime.h" />
|
||
|
<Unit filename="..\..\engines\grim\movie\smush.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\movie\smush.h" />
|
||
|
<Unit filename="..\..\engines\grim\remastered\commentary.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\remastered\commentary.h" />
|
||
|
<Unit filename="..\..\engines\grim\remastered\hotspot.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\remastered\hotspot.h" />
|
||
|
<Unit filename="..\..\engines\grim\remastered\lua_remastered.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\remastered\lua_remastered.h" />
|
||
|
<Unit filename="..\..\engines\grim\remastered\overlay.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\remastered\overlay.h" />
|
||
|
<Unit filename="..\..\engines\grim\update\lang_filter.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\update\lang_filter.h" />
|
||
|
<Unit filename="..\..\engines\grim\update\mscab.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\update\mscab.h" />
|
||
|
<Unit filename="..\..\engines\grim\update\packfile.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\update\packfile.h" />
|
||
|
<Unit filename="..\..\engines\grim\update\update.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\update\update.h" />
|
||
|
<Unit filename="..\..\engines\grim\actor.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\actor.h" />
|
||
|
<Unit filename="..\..\engines\grim\animation.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\animation.h" />
|
||
|
<Unit filename="..\..\engines\grim\bitmap.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\bitmap.h" />
|
||
|
<Unit filename="..\..\engines\grim\color.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\color.h" />
|
||
|
<Unit filename="..\..\engines\grim\colormap.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\colormap.h" />
|
||
|
<Unit filename="..\..\engines\grim\costume.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\costume.h" />
|
||
|
<Unit filename="..\..\engines\grim\debug.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\debug.h" />
|
||
|
<Unit filename="..\..\engines\grim\debugger.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\debugger.h" />
|
||
|
<Unit filename="..\..\engines\grim\detection.h" />
|
||
|
<Unit filename="..\..\engines\grim\font.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\font.h" />
|
||
|
<Unit filename="..\..\engines\grim\gfx_base.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\gfx_base.h" />
|
||
|
<Unit filename="..\..\engines\grim\gfx_opengl.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\gfx_opengl.h" />
|
||
|
<Unit filename="..\..\engines\grim\gfx_opengl_shaders.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\gfx_opengl_shaders.h" />
|
||
|
<Unit filename="..\..\engines\grim\gfx_tinygl.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\gfx_tinygl.h" />
|
||
|
<Unit filename="..\..\engines\grim\grim.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\grim.h" />
|
||
|
<Unit filename="..\..\engines\grim\grim_controls.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\inputdialog.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\inputdialog.h" />
|
||
|
<Unit filename="..\..\engines\grim\iris.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\iris.h" />
|
||
|
<Unit filename="..\..\engines\grim\keyframe.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\keyframe.h" />
|
||
|
<Unit filename="..\..\engines\grim\lab.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\lab.h" />
|
||
|
<Unit filename="..\..\engines\grim\lipsync.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\lipsync.h" />
|
||
|
<Unit filename="..\..\engines\grim\localize.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\localize.h" />
|
||
|
<Unit filename="..\..\engines\grim\lua.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\lua.h" />
|
||
|
<Unit filename="..\..\engines\grim\lua_v1.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\lua_v1.h" />
|
||
|
<Unit filename="..\..\engines\grim\lua_v1_actor.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\lua_v1_graphics.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\lua_v1_set.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\lua_v1_sound.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\lua_v1_text.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\material.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\material.h" />
|
||
|
<Unit filename="..\..\engines\grim\md5check.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\md5check.h" />
|
||
|
<Unit filename="..\..\engines\grim\md5checkdialog.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\md5checkdialog.h" />
|
||
|
<Unit filename="..\..\engines\grim\metaengine.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\model.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\model.h" />
|
||
|
<Unit filename="..\..\engines\grim\module.mk" />
|
||
|
<Unit filename="..\..\engines\grim\object.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\object.h" />
|
||
|
<Unit filename="..\..\engines\grim\objectstate.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\objectstate.h" />
|
||
|
<Unit filename="..\..\engines\grim\patchr.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\patchr.h" />
|
||
|
<Unit filename="..\..\engines\grim\pool.h" />
|
||
|
<Unit filename="..\..\engines\grim\primitives.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\primitives.h" />
|
||
|
<Unit filename="..\..\engines\grim\registry.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\registry.h" />
|
||
|
<Unit filename="..\..\engines\grim\resource.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\resource.h" />
|
||
|
<Unit filename="..\..\engines\grim\savegame.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\savegame.h" />
|
||
|
<Unit filename="..\..\engines\grim\sector.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\sector.h" />
|
||
|
<Unit filename="..\..\engines\grim\set.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\set.h" />
|
||
|
<Unit filename="..\..\engines\grim\sound.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\sound.h" />
|
||
|
<Unit filename="..\..\engines\grim\sprite.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\sprite.h" />
|
||
|
<Unit filename="..\..\engines\grim\textobject.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\textobject.h" />
|
||
|
<Unit filename="..\..\engines\grim\textsplit.cpp" />
|
||
|
<Unit filename="..\..\engines\grim\textsplit.h" />
|
||
|
<Extensions>
|
||
|
<code_completion />
|
||
|
<debugger />
|
||
|
</Extensions>
|
||
|
</Project>
|
||
|
</CodeBlocks_project_file>
|