110 lines
3.4 KiB
C++
110 lines
3.4 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "backends/keymapper/hardware-input.h"
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#ifdef ENABLE_KEYMAPPER
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#include "backends/keymapper/keymapper.h"
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namespace Common {
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HardwareInputSet::HardwareInputSet(const KeyTableEntry *keys, const ModifierTableEntry *modifiers) {
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addHardwareInputs(keys, modifiers);
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}
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HardwareInputSet::~HardwareInputSet() {
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List<const HardwareInput *>::const_iterator it;
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for (it = _inputs.begin(); it != _inputs.end(); it++)
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delete *it;
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}
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void HardwareInputSet::addHardwareInput(const HardwareInput *input) {
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checkForInput(input);
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_inputs.push_back(input);
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}
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const HardwareInput *HardwareInputSet::findHardwareInput(String id) const {
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List<const HardwareInput *>::const_iterator it;
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for (it = _inputs.begin(); it != _inputs.end(); it++) {
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if ((*it)->id == id)
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return (*it);
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}
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return 0;
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}
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const HardwareInput *HardwareInputSet::findHardwareInput(const KeyState& keystate) const {
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List<const HardwareInput *>::const_iterator it;
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for (it = _inputs.begin(); it != _inputs.end(); it++) {
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if ((*it)->key == keystate)
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return (*it);
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}
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return 0;
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}
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void HardwareInputSet::addHardwareInputs(const KeyTableEntry keys[], const ModifierTableEntry modifiers[]) {
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const KeyTableEntry *key;
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const ModifierTableEntry *mod;
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char fullKeyId[50];
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char fullKeyDesc[100];
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uint16 ascii;
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for (mod = modifiers; mod->id; mod++) {
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for (key = keys; key->hwId; key++) {
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ascii = key->ascii;
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if (mod->shiftable && key->shiftable) {
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snprintf(fullKeyId, 50, "%s%c", mod->id, toupper(key->hwId[0]));
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snprintf(fullKeyDesc, 100, "%s%c", mod->desc, toupper(key->desc[0]));
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ascii = toupper(key->ascii);
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} else if (mod->shiftable) {
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snprintf(fullKeyId, 50, "S+%s%s", mod->id, key->hwId);
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snprintf(fullKeyDesc, 100, "Shift+%s%s", mod->desc, key->desc);
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} else {
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snprintf(fullKeyId, 50, "%s%s", mod->id, key->hwId);
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snprintf(fullKeyDesc, 100, "%s%s", mod->desc, key->desc);
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}
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addHardwareInput(new HardwareInput(fullKeyId, KeyState(key->keycode, ascii, mod->flag), fullKeyDesc));
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}
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}
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}
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void HardwareInputSet::checkForInput(const HardwareInput *input) {
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List<const HardwareInput *>::iterator it;
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for (it = _inputs.begin(); it != _inputs.end(); it++) {
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if ((*it)->id == input->id)
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error("Error adding HardwareInput '%s' - id of %s already in use!", input->description.c_str(), input->id.c_str());
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else if ((*it)->key == input->key)
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error("Error adding HardwareInput '%s' - key already in use!", input->description.c_str());
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}
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}
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} //namespace Common
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#endif // #ifdef ENABLE_KEYMAPPER
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