scummvm/engines/composer/saveload.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifdef SAVING_ANYWHERE
#include "common/config-manager.h"
#include "common/memstream.h"
#include "common/savefile.h"
#include "common/serializer.h"
#include "common/system.h"
#include "common/zlib.h"
#include "graphics/palette.h"
#include "composer/composer.h"
#include "composer/graphics.h"
namespace Composer {
Common::String ComposerEngine::makeSaveGameName(int slot) {
return (_targetName + Common::String::format(".%02d", slot));
}
Common::Error ComposerEngine::loadGameState(int slot) {
Common::String filename = makeSaveGameName(slot);
Common::InSaveFile *in;
if (!(in = _saveFileMan->openForLoading(filename)))
return Common::kPathNotFile;
Common::Serializer ser(in, NULL);
byte magic[4];
ser.syncBytes(magic, 4);
if (magic[0] != 'C' || magic[1] != 'M' || magic[2] != 'P' || magic[3] != 'S')
return Common::kUnknownError;
for (Common::List<Animation *>::iterator i = _anims.begin(); i != _anims.end(); i++) {
delete *i;
}
_anims.clear();
for (Common::List<Pipe *>::iterator i = _pipes.begin(); i != _pipes.end(); i++) {
delete *i;
}
_pipes.clear();
ser.syncVersion(0);
Common::String desc;
ser.syncString(desc);
uint32 tmp;
ser.syncAsUint32LE(tmp);
_rnd->setSeed(tmp);
ser.syncAsUint32LE(_currentTime);
uint32 timeDelta = _system->getMillis() - _currentTime;
_currentTime += timeDelta;
ser.syncAsUint32LE(_lastTime);
_lastTime += timeDelta;
ser.syncString(_bookGroup);
_libraries.clear();
ser.syncAsUint32LE(tmp);
for (uint32 i = tmp; i > 0; i--) {
uint16 id;
ser.syncAsUint16LE(id);
loadLibrary(id);
}
_sprites.clear();
ser.syncAsUint32LE(tmp);
for (uint32 i = tmp; i > 0; i--) {
uint16 id;
ser.syncAsUint16LE(id);
Sprite sprite;
sprite._id = id;
initSprite(sprite);
_sprites.push_back(sprite);
}
_pendingPageChanges.clear();
ser.syncAsUint32LE(tmp);
for (uint32 i = tmp; i > 0; i--) {
uint16 id;
bool remove;
ser.syncAsUint16LE(id);
ser.syncAsByte(remove);
_pendingPageChanges.push_back(PendingPageChange(id, remove));
}
_stack.clear();
ser.syncAsUint32LE(tmp);
for (uint32 i = tmp; i > 0; i--) {
uint16 svar;
ser.syncAsUint16LE(svar);
_stack.push_back(svar);
}
_vars.clear();
ser.syncAsUint32LE(tmp);
for (uint32 i = tmp; i > 0; i--) {
uint16 var;
ser.syncAsUint16LE(var);
_vars.push_back(var);
}
for (Common::List<OldScript *>::iterator i = _oldScripts.begin(); i != _oldScripts.end(); i++) {
delete *i;
}
_oldScripts.clear();
ser.syncAsUint32LE(tmp);
for (uint32 i = tmp; i > 0; i--) {
uint16 id;
uint32 delay;
ser.syncAsUint16LE(id);
ser.syncAsUint32LE(delay);
OldScript *oTmp = new OldScript(id, getResource(ID_SCRP, id));
oTmp->_currDelay = delay;
_oldScripts.push_back(oTmp);
}
_queuedScripts.clear();
ser.syncAsUint32LE(tmp);
for (uint32 i = tmp; i > 0; i--) {
QueuedScript qTmp;
ser.syncAsUint32LE(qTmp._baseTime);
qTmp._baseTime += timeDelta;
ser.syncAsUint32LE(qTmp._duration);
ser.syncAsUint32LE(qTmp._count);
if(qTmp._count != 0) {
assert(qTmp._count != 0);
}
ser.syncAsUint16LE(qTmp._scriptId);
_queuedScripts.push_back(qTmp);
}
ser.syncAsByte(_mouseEnabled);
ser.syncAsByte(_mouseVisible);
ser.syncAsUint16LE(_mouseSpriteId);
_dirtyRects.clear();
_dirtyRects.push_back(Common::Rect(0, 0, 640, 480));
byte palbuf[256 * 3];
ser.syncBytes(palbuf, 256 * 3);
_system->getPaletteManager()->setPalette(palbuf, 0, 256);
_needsUpdate = true;
return Common::kNoError;
}
Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc) {
Common::String filename = makeSaveGameName(slot);
Common::OutSaveFile *out;
if (!(out = _saveFileMan->openForSaving(filename)))
return Common::kWritingFailed;
Common::Serializer ser(NULL, out);
byte magic[4] = {'C', 'M', 'P', 'S'};
ser.syncBytes(magic, 4);
ser.syncVersion(0);
Common::String desctmp = desc;
ser.syncString(desctmp);
uint32 tmp = _rnd->getSeed();
ser.syncAsUint32LE(tmp);
ser.syncAsUint32LE(_currentTime);
ser.syncAsUint32LE(_lastTime);
ser.syncString(_bookGroup);
tmp = _libraries.size();
ser.syncAsUint32LE(tmp);
for (Common::List<Library>::const_iterator i = _libraries.begin(); i != _libraries.end(); i++) {
uint16 tmp = (*i)._id;
ser.syncAsUint16LE(tmp);
}
tmp = _sprites.size();
ser.syncAsUint32LE(tmp);
for (Common::List<Sprite>::const_iterator i = _sprites.begin(); i != _sprites.end(); i++) {
uint16 tmp = (*i)._id;
ser.syncAsUint16LE(tmp);
}
tmp = _pendingPageChanges.size();
ser.syncAsUint32LE(tmp);
for (Common::Array<PendingPageChange>::const_iterator i = _pendingPageChanges.begin(); i != _pendingPageChanges.end(); i++) {
uint16 tmp = (*i)._pageId;
bool tmpb = (*i)._remove;
ser.syncAsUint16LE(tmp);
ser.syncAsByte(tmpb);
}
tmp = _stack.size();
ser.syncAsUint32LE(tmp);
for (Common::Array<uint16>::const_iterator i = _stack.begin(); i != _stack.end(); i++) {
uint16 tmp = (*i);
ser.syncAsUint16LE(tmp);
}
tmp = _vars.size();
ser.syncAsUint32LE(tmp);
for (Common::Array<uint16>::const_iterator i = _vars.begin(); i != _vars.end(); i++) {
uint16 tmp = (*i);
ser.syncAsUint16LE(tmp);
}
tmp = _oldScripts.size();
ser.syncAsUint32LE(tmp);
for (Common::List<OldScript *>::const_iterator i = _oldScripts.begin(); i != _oldScripts.end(); i++) {
uint16 tmp16 = (*i)->_id;
tmp = (*i)->_currDelay;
ser.syncAsUint16LE(tmp16);
ser.syncAsUint32LE(tmp);
}
tmp = _queuedScripts.size();
ser.syncAsUint32LE(tmp);
for (Common::Array<QueuedScript>::const_iterator i = _queuedScripts.begin(); i != _queuedScripts.end(); i++) {
tmp = (*i)._baseTime;
ser.syncAsUint32LE(tmp);
tmp = (*i)._duration;
ser.syncAsUint32LE(tmp);
tmp = (*i)._count;
if(tmp != 0) {
assert(tmp != 0);
}
uint16 tmp16 = (*i)._scriptId;
ser.syncAsUint32LE(tmp);
ser.syncAsUint16LE(tmp16);
}
ser.syncAsByte(_mouseEnabled);
ser.syncAsByte(_mouseVisible);
ser.syncAsUint16LE(_mouseSpriteId);
byte palbuf[256 * 3];
_system->getPaletteManager()->grabPalette(palbuf, 0, 256);
ser.syncBytes(palbuf, 256 * 3);
out->finalize();
return Common::kNoError;
}
}
#endif