scummvm/engines/glk/screen.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
2018-11-13 19:47:07 -08:00
#include "glk/screen.h"
#include "glk/conf.h"
#include "common/unzip.h"
#include "image/bmp.h"
#include "graphics/fonts/ttf.h"
#include "graphics/fontman.h"
namespace Glk {
#define FONTS_VERSION 1.0
#define FONTS_FILENAME "fonts.dat"
Screen::~Screen() {
for (int idx = 0; idx < FONTS_TOTAL; ++idx)
delete _fonts[idx];
}
void Screen::initialize() {
if (!loadFonts())
error("Could not load fonts.dat");
for (int idx = 0; idx < 2; ++idx) {
FontInfo *i = (idx == 0) ? &g_conf->_monoInfo : &g_conf->_propInfo;
const Graphics::Font *f = (idx == 0) ? _fonts[0] : _fonts[7];
// TODO: See if there's any better way for getting the leading and baseline
Common::Rect r1 = f->getBoundingBox('o');
Common::Rect r2 = f->getBoundingBox('y');
double baseLine = (double)r1.bottom;
double leading = (double)((idx == 0) ? r2.bottom : r2.bottom + g_conf->_propInfo._lineSeparation);
i->_leading = static_cast<int>(MAX((double)i->_leading, leading));
i->_baseLine = static_cast<int>(MAX((double)i->_baseLine, baseLine));
i->_cellW = _fonts[0]->getMaxCharWidth();
i->_cellH = i->_leading;
}
}
void Screen::fill(const byte *rgb) {
uint color = format.RGBToColor(rgb[0], rgb[1], rgb[2]);
clear(color);
}
void Screen::fillRect(const Rect &box, const byte *rgb) {
uint color = format.RGBToColor(rgb[0], rgb[1], rgb[2]);
Graphics::Screen::fillRect(box, color);
}
bool Screen::loadFonts() {
Common::Archive *archive = nullptr;
if (!Common::File::exists(FONTS_FILENAME) || (archive = Common::makeZipArchive(FONTS_FILENAME)) == nullptr)
return false;
// Open the version.txt file within it to validate the version
Common::File f;
if (!f.open("version.txt", *archive)) {
delete archive;
return false;
}
// Validate the version
char buffer[4];
f.read(buffer, 3);
buffer[3] = '\0';
double version = atof(buffer);
if (version < 1.2) {
delete archive;
return false;
}
loadFonts(archive);
delete archive;
return true;
}
void Screen::loadFonts(Common::Archive *archive) {
// R ead in the fonts
double monoAspect = g_conf->_monoInfo._aspect;
double propAspect = g_conf->_propInfo._aspect;
double monoSize = g_conf->_monoInfo._size;
double propSize = g_conf->_propInfo._size;
_fonts.resize(FONTS_TOTAL);
_fonts[0] = loadFont(MONOR, archive, monoSize, monoAspect, FONTR);
_fonts[1] = loadFont(MONOB, archive, monoSize, monoAspect, FONTB);
_fonts[2] = loadFont(MONOI, archive, monoSize, monoAspect, FONTI);
_fonts[3] = loadFont(MONOZ, archive, monoSize, monoAspect, FONTZ);
_fonts[4] = loadFont(PROPR, archive, propSize, propAspect, FONTR);
_fonts[5] = loadFont(PROPB, archive, propSize, propAspect, FONTB);
_fonts[6] = loadFont(PROPI, archive, propSize, propAspect, FONTI);
_fonts[7] = loadFont(PROPZ, archive, propSize, propAspect, FONTZ);
}
const Graphics::Font *Screen::loadFont(FACES face, Common::Archive *archive, double size, double aspect, int style) {
Common::File f;
const char *const FILENAMES[8] = {
"GoMono-Regular.ttf", "GoMono-Bold.ttf", "GoMono-Italic.ttf", "GoMono-Bold-Italic.ttf",
"NotoSerif-Regular.ttf", "NotoSerif-Bold.ttf", "NotoSerif-Italic.ttf", "NotoSerif-Bold-Italic.ttf"
};
if (!f.open(FILENAMES[face], *archive))
error("Could not load %s from fonts file", FILENAMES[face]);
return Graphics::loadTTFFont(f, (int)size, Graphics::kTTFSizeModeCharacter);
}
FACES Screen::getFontId(const Common::String &name) {
if (name == "monor") return MONOR;
if (name == "monob") return MONOB;
if (name == "monoi") return MONOI;
if (name == "monoz") return MONOZ;
if (name == "propr") return PROPR;
if (name == "propb") return PROPB;
if (name == "propi") return PROPI;
if (name == "propz") return PROPZ;
return MONOR;
}
int Screen::drawString(const Point &pos, int fontIdx, const byte *rgb, const Common::String &text, int spw) {
int baseLine = (fontIdx >= PROPR) ? g_conf->_propInfo._baseLine : g_conf->_monoInfo._baseLine;
Point pt(pos.x / GLI_SUBPIX, pos.y - baseLine);
const Graphics::Font *font = _fonts[fontIdx];
const uint32 color = format.RGBToColor(rgb[0], rgb[1], rgb[2]);
font->drawString(this, text, pt.x, pt.y, w - pt.x, color);
pt.x += font->getStringWidth(text);
return MIN((int)pt.x, (int)w) * GLI_SUBPIX;
}
int Screen::drawStringUni(const Point &pos, int fontIdx, const byte *rgb, const Common::U32String &text, int spw) {
int baseLine = (fontIdx >= PROPR) ? g_conf->_propInfo._baseLine : g_conf->_monoInfo._baseLine;
Point pt(pos.x / GLI_SUBPIX, pos.y - baseLine);
const Graphics::Font *font = _fonts[fontIdx];
const uint32 color = format.RGBToColor(rgb[0], rgb[1], rgb[2]);
font->drawString(this, text, pt.x, pt.y, w - pt.x, color);
pt.x += font->getStringWidth(text);
return MIN((int)pt.x, (int)w) * GLI_SUBPIX;
}
size_t Screen::stringWidth(int fontIdx, const Common::String &text, int spw) {
const Graphics::Font *font = _fonts[fontIdx];
return font->getStringWidth(text) * GLI_SUBPIX;
}
size_t Screen::stringWidthUni(int fontIdx, const Common::U32String &text, int spw) {
const Graphics::Font *font = _fonts[fontIdx];
return font->getStringWidth(text) * GLI_SUBPIX;
}
} // End of namespace Glk