2014-03-17 12:57:39 +01:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "illusions/illusions.h"
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#include "illusions/screen.h"
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#include "illusions/graphics.h"
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#include "illusions/spritedrawqueue.h"
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namespace Illusions {
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2014-04-04 10:47:39 +02:00
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// SpriteDecompressQueue
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SpriteDecompressQueue::SpriteDecompressQueue() {
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}
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SpriteDecompressQueue::~SpriteDecompressQueue() {
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}
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void SpriteDecompressQueue::insert(byte *drawFlags, uint32 flags, uint32 field8, WidthHeight &dimensions,
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byte *compressedPixels, Graphics::Surface *surface) {
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SpriteDecompressQueueItem *item = new SpriteDecompressQueueItem();
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item->_drawFlags = drawFlags;
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*item->_drawFlags &= 1;
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item->_flags = flags;
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item->_dimensions = dimensions;
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item->_compressedPixels = compressedPixels;
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item->_field8 = field8;
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item->_surface = surface;
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_queue.push_back(item);
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}
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void SpriteDecompressQueue::decompressAll() {
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SpriteDecompressQueueListIterator it = _queue.begin();
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while (it != _queue.end()) {
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decompress(*it);
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delete *it;
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it = _queue.erase(it);
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}
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}
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void SpriteDecompressQueue::decompress(SpriteDecompressQueueItem *item) {
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byte *src = item->_compressedPixels;
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Graphics::Surface *dstSurface = item->_surface;
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int dstSize = item->_dimensions._width * item->_dimensions._height;
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int processedSize = 0;
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int xincr, x, xstart;
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int yincr, y;
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// Safeguard
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if (item->_dimensions._width > item->_surface->w ||
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item->_dimensions._height > item->_surface->h) {
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debug("Incorrect frame dimensions (%d, %d <> %d, %d)",
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item->_dimensions._width, item->_dimensions._height,
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item->_surface->w, item->_surface->h);
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return;
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}
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if (item->_flags & 1) {
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x = xstart = item->_dimensions._width - 1;
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xincr = -1;
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} else {
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x = xstart = 0;
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xincr = 1;
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}
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if (item->_flags & 2) {
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y = item->_dimensions._height - 1;
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yincr = -1;
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} else {
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y = 0;
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yincr = 1;
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}
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byte *dst = (byte*)dstSurface->getBasePtr(x, y);
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while (processedSize < dstSize) {
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int16 op = READ_LE_UINT16(src);
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src += 2;
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if (op & 0x8000) {
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int runCount = (op & 0x7FFF) + 1;
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processedSize += runCount;
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uint16 runColor = READ_LE_UINT16(src);
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src += 2;
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while (runCount--) {
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WRITE_LE_UINT16(dst, runColor);
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x += xincr;
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if (x >= item->_dimensions._width || x < 0) {
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x = xstart;
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y += yincr;
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dst = (byte*)dstSurface->getBasePtr(x, y);
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} else {
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dst += 2 * xincr;
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}
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}
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} else {
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int copyCount = op + 1;
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processedSize += copyCount;
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while (copyCount--) {
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uint16 color = READ_LE_UINT16(src);
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src += 2;
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WRITE_LE_UINT16(dst, color);
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x += xincr;
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if (x >= item->_dimensions._width || x < 0) {
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x = xstart;
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y += yincr;
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dst = (byte*)dstSurface->getBasePtr(x, y);
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} else {
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dst += 2 * xincr;
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}
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}
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}
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}
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*item->_drawFlags &= ~1;
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}
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2014-03-17 12:57:39 +01:00
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// Screen
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Screen::Screen(IllusionsEngine *vm)
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2014-03-18 14:53:17 +01:00
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: _vm(vm), _colorKey2(0) {
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2014-03-17 12:57:39 +01:00
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_displayOn = true;
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_backSurface = allocSurface(640, 480);
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_decompressQueue = new SpriteDecompressQueue();
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_drawQueue = new SpriteDrawQueue(this);
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2014-03-21 17:21:55 +01:00
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_colorKey1 = 0xF800 | 0x1F;
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2014-03-17 12:57:39 +01:00
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}
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Screen::~Screen() {
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delete _drawQueue;
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delete _decompressQueue;
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_backSurface->free();
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delete _backSurface;
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}
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Graphics::Surface *Screen::allocSurface(int16 width, int16 height) {
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Graphics::Surface *surface = new Graphics::Surface();
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2014-04-04 10:09:42 +02:00
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surface->create(width, height, _vm->_system->getScreenFormat());
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2014-03-17 12:57:39 +01:00
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return surface;
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}
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Graphics::Surface *Screen::allocSurface(SurfInfo &surfInfo) {
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return allocSurface(surfInfo._dimensions._width, surfInfo._dimensions._height);
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}
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bool Screen::isDisplayOn() {
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return _displayOn;
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}
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2014-03-19 20:39:16 +01:00
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void Screen::setDisplayOn(bool isOn) {
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_displayOn = isOn;
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// TODO Clear screen when off
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}
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2014-03-17 12:57:39 +01:00
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uint16 Screen::getColorKey2() {
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return _colorKey2;
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}
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void Screen::updateSprites() {
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_decompressQueue->decompressAll();
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// NOTE Skipped doShiftBrightness and related as it seems to be unused
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_drawQueue->drawAll();
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if (!_displayOn) // TODO Check if a video is playing then don't do it
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_backSurface->fillRect(Common::Rect(_backSurface->w, _backSurface->h), 0);
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g_system->copyRectToScreen((byte*)_backSurface->getBasePtr(0, 0), _backSurface->pitch, 0, 0, _backSurface->w, _backSurface->h);
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}
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void Screen::drawSurface10(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey) {
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2014-03-21 17:21:55 +01:00
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// Unscaled
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2014-03-17 12:57:39 +01:00
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// TODO
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2014-03-21 17:21:55 +01:00
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//debug("Screen::drawSurface10");
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2014-03-17 12:57:39 +01:00
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}
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void Screen::drawSurface11(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect) {
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2014-03-21 17:21:55 +01:00
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// Unscaled
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//debug("Screen::drawSurface11() destX: %d; destY: %d; srcRect: (%d, %d, %d, %d)", destX, destY, srcRect.left, srcRect.top, srcRect.right, srcRect.bottom);
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2014-03-18 14:53:17 +01:00
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const int16 w = srcRect.width();
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const int16 h = srcRect.height();
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for (int16 yc = 0; yc < h; ++yc) {
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byte *src = (byte*)surface->getBasePtr(srcRect.left, srcRect.top + yc);
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byte *dst = (byte*)_backSurface->getBasePtr(destX, destY + yc);
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2014-03-21 17:21:55 +01:00
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for (int16 xc = 0; xc < w; ++xc) {
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uint16 pixel = READ_LE_UINT16(src);
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if (pixel != _colorKey1)
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WRITE_LE_UINT16(dst, pixel);
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src += 2;
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dst += 2;
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}
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2014-03-18 14:53:17 +01:00
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}
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2014-03-17 12:57:39 +01:00
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}
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void Screen::drawSurface20(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey) {
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2014-03-21 17:21:55 +01:00
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// Scaled
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2014-03-17 12:57:39 +01:00
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// TODO
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2014-03-21 17:21:55 +01:00
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//debug("Screen::drawSurface20");
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2014-03-17 12:57:39 +01:00
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}
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2014-03-30 10:46:12 +02:00
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static uint16 average(const uint16 a, const uint16 b) {
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byte r1, g1, b1, r2, g2, b2;
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g_system->getScreenFormat().colorToRGB(a, r1, g1, b1);
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g_system->getScreenFormat().colorToRGB(b, r2, g2, b2);
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return g_system->getScreenFormat().RGBToColor((r1 + r1 + r2) / 3, (g1 + g1 + g2) / 3, (b1 + b1 + b2) / 3);
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}
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2014-03-17 12:57:39 +01:00
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void Screen::drawSurface21(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect) {
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2014-03-21 17:21:55 +01:00
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// Scaled
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2014-03-30 10:46:12 +02:00
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const int dstWidth = dstRect.width(), dstHeight = dstRect.height();
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const int srcWidth = srcRect.width(), srcHeight = srcRect.height();
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const int errYStart = srcHeight / dstHeight;
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const int errYIncr = srcHeight % dstHeight;
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const int midY = dstHeight / 2;
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const int errXStart = srcWidth / dstWidth;
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const int errXIncr = srcWidth % dstWidth;
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const int midX = dstWidth / 2;
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int h = dstHeight, errY = 0, skipY, srcY = srcRect.top;
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byte *dst = (byte*)_backSurface->getBasePtr(dstRect.left, dstRect.top);
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skipY = (dstHeight < srcHeight) ? 0 : dstHeight / (2*srcHeight) + 1;
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h -= skipY;
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while (h-- > 0) {
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int w = dstWidth, errX = 0, skipX;
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skipX = (dstWidth < srcWidth) ? 0 : dstWidth / (2*srcWidth) + 1;
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w -= skipX;
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byte *src = (byte*)surface->getBasePtr(srcRect.left, srcY);
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byte *dstRow = dst;
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while (w-- > 0) {
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uint16 pixel = READ_LE_UINT16(src);
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if (pixel != _colorKey1) {
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if (errX >= midX) {
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uint16 npixel = READ_LE_UINT16(src + 2);
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if (npixel == _colorKey1)
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npixel = READ_LE_UINT16(dstRow);
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pixel = average(pixel, npixel);
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}
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WRITE_LE_UINT16(dstRow, pixel);
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}
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dstRow += 2;
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src += 2 * errXStart;
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errX += errXIncr;
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if (errX >= dstWidth) {
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errX -= dstWidth;
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src += 2;
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}
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}
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while (skipX-- > 0) {
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uint16 pixel = READ_LE_UINT16(src);
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if (pixel != _colorKey1)
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WRITE_LE_UINT16(dstRow, pixel);
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src += 2;
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dstRow += 2;
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}
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dst += _backSurface->pitch;
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srcY += errYStart;
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errY += errYIncr;
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if (errY >= dstHeight) {
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errY -= dstHeight;
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++srcY;
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}
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}
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2014-03-17 12:57:39 +01:00
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}
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} // End of namespace Illusions
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