2012-04-25 12:49:49 +10:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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2012-04-26 09:43:55 +10:00
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#include "common/scummsys.h"
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#include "common/algorithm.h"
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2012-04-29 11:23:02 +10:00
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#include "common/config-manager.h"
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2012-04-26 09:43:55 +10:00
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#include "common/file.h"
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2012-04-25 12:49:49 +10:00
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#include "tony/tony.h"
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2012-05-01 23:00:03 +10:00
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#include "tony/game.h"
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2012-04-26 09:43:55 +10:00
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#include "tony/mpal/mpal.h"
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2012-04-25 12:49:49 +10:00
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namespace Tony {
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TonyEngine *_vm;
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2012-04-26 09:43:55 +10:00
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TonyEngine::TonyEngine(OSystem *syst, const TonyGameDescription *gameDesc) : Engine(syst),
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_gameDescription(gameDesc), _randomSource("tony") {
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_vm = this;
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2012-04-25 12:49:49 +10:00
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}
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TonyEngine::~TonyEngine() {
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2012-04-29 11:23:02 +10:00
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// Close the voice database
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CloseVoiceDatabase();
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2012-04-25 12:49:49 +10:00
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}
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2012-04-26 09:43:55 +10:00
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/**
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* Run the game
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*/
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2012-04-25 12:49:49 +10:00
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Common::Error TonyEngine::run() {
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2012-04-26 09:43:55 +10:00
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Common::ErrorCode result = Init();
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if (result != Common::kNoError)
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return result;
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Play();
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Close();
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2012-04-30 23:16:19 +10:00
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2012-04-26 09:43:55 +10:00
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return Common::kNoError;
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}
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/**
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* Initialise the game
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*/
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Common::ErrorCode TonyEngine::Init() {
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2012-04-30 23:16:19 +10:00
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m_hEndOfFrame = CreateEvent(NULL, false, false, NULL);
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m_bPaused = false;
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m_bDrawLocation = true;
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m_startTime = g_system->getMillis();
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2012-04-26 09:43:55 +10:00
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// Initialise the function list
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2012-04-29 09:14:45 +10:00
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Common::fill(FuncList, FuncList + 300, (LPCUSTOMFUNCTION)NULL);
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2012-04-26 09:43:55 +10:00
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// Initializes MPAL system, passing the custom functions list
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Common::File f;
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if (!f.open("ROASTED.MPC"))
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return Common::kReadingFailed;
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f.close();
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if (!mpalInit("ROASTED.MPC", "ROASTED.MPR", FuncList))
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return Common::kUnknownError;
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2012-04-29 10:49:14 +10:00
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// Initialise the update resources
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_resUpdate.Init("ROASTED.MPU");
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2012-04-29 11:23:02 +10:00
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// Initialise the music
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InitMusic();
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2012-04-29 23:19:30 +10:00
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// Initialise the voices database
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2012-04-29 11:23:02 +10:00
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if (!OpenVoiceDatabase())
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return Common::kReadingFailed;
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2012-04-29 23:19:30 +10:00
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// Initialise the boxes
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_theBoxes.Init();
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2012-04-30 09:27:12 +10:00
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// Link to the custom graphics engine
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2012-05-01 23:00:03 +10:00
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_theEngine.InitCustomDll();
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// Inizializza il gfxEngine
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_theEngine.Init();
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// Memoria per il thumbnail
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m_curThumbnail = new uint16[160 * 120];
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// Configurazione di default
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bCfgInvLocked = false;
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bCfgInvNoScroll = false;
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bCfgTimerizedText = true;
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bCfgInvUp = false;
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bCfgAnni30 = false;
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bCfgAntiAlias = false;
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bCfgTransparence = true;
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bCfgInterTips = true;
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bCfgSottotitoli = true;
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nCfgTonySpeed = 3;
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nCfgTextSpeed = 5;
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bCfgDubbing = true;
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bCfgMusic = true;
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bCfgSFX = true;
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nCfgDubbingVolume = 10;
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nCfgMusicVolume = 7;
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nCfgSFXVolume = 10;
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m_bQuitNow = false;
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2012-04-30 09:27:12 +10:00
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2012-04-25 12:49:49 +10:00
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return Common::kNoError;
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}
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2012-04-26 09:43:55 +10:00
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/**
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* Display an error message
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*/
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void TonyEngine::GUIError(const Common::String &msg) {
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GUIErrorMessage(msg);
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}
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2012-04-30 23:16:19 +10:00
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char nextMusic[_MAX_PATH];
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bool nextLoop;
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int nextChannel;
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int nextSync;
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int curChannel;
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int flipflop=0;
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OSystem::MutexRef csMusic;
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2012-05-03 22:49:30 +10:00
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void TonyEngine::PlayMusic(int nChannel, const char *fn, int nFX, bool bLoop, int nSync) {
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2012-04-30 23:16:19 +10:00
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warning("TonyEngine::PlayMusic");
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}
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void TonyEngine::PlaySFX(int nChannel, int nFX) {
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2012-05-04 00:11:38 +10:00
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if (m_sfx[nChannel] == NULL)
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return;
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switch (nFX) {
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case 0:
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m_sfx[nChannel]->SetLoop(false);
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break;
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case 1:
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m_sfx[nChannel]->SetLoop(true);
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break;
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}
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m_sfx[nChannel]->Play();
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2012-04-30 23:16:19 +10:00
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}
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void TonyEngine::StopMusic(int nChannel) {
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2012-05-04 00:11:38 +10:00
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warning("TODO TonyEngine::StopMusic");
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2012-04-30 23:16:19 +10:00
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}
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void TonyEngine::StopSFX(int nChannel) {
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2012-05-04 00:11:38 +10:00
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warning("TODO TonyEngine::StopSFX");
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2012-04-30 23:16:19 +10:00
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}
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void TonyEngine::PlayUtilSFX(int nChannel, int nFX) {
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2012-05-04 00:11:38 +10:00
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warning("TODO TonyEngine::PlayUtilSFX");
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2012-04-30 23:16:19 +10:00
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}
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void TonyEngine::StopUtilSFX(int nChannel) {
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2012-05-04 00:11:38 +10:00
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warning("TODO TonyEngine::StopUtilSFX");
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2012-04-30 23:16:19 +10:00
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}
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void TonyEngine::PreloadSFX(int nChannel, char* fn) {
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2012-05-04 00:11:38 +10:00
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if (m_sfx[nChannel] != NULL) {
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m_sfx[nChannel]->Stop();
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m_sfx[nChannel]->Release();
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m_sfx[nChannel] = NULL;
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}
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_theSound.CreateSfx(&m_sfx[nChannel]);
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/*
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// Mette il path giusto
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GetDataDirectory(DD_UTILSFX, path_buffer);
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_splitpath(path_buffer,drive,dir,NULL,NULL);
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_splitpath(fn,NULL,NULL,fname,ext);
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_makepath(path_buffer,drive,dir,fname,ext);
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m_sfx[nChannel]->LoadFile(path_buffer, FPCODEC_ADPCM);
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*/
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m_sfx[nChannel]->LoadFile(fn, FPCODEC_ADPCM);
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2012-04-30 23:16:19 +10:00
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}
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FPSFX *TonyEngine::CreateSFX(byte *buf) {
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2012-05-04 00:11:38 +10:00
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FPSFX *sfx;
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_theSound.CreateSfx(&sfx);
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sfx->LoadFile(buf,FPCODEC_WAV);
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return sfx;
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2012-04-30 23:16:19 +10:00
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}
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void TonyEngine::PreloadUtilSFX(int nChannel, char *fn) {
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warning("TonyEngine::PreloadUtilSFX");
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}
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void TonyEngine::UnloadAllSFX(void) {
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warning("TonyEngine::UnloadAllSFX");
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}
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void TonyEngine::UnloadAllUtilSFX(void) {
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warning("TonyEngine::UnloadAllUtilSFX");
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}
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2012-04-29 11:23:02 +10:00
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void TonyEngine::InitMusic() {
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2012-05-04 00:11:38 +10:00
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int i;
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_theSound.Init(/*m_wnd*/);
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_theSound.SetMasterVolume(63);
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for (i = 0; i < 6; i++)
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_theSound.CreateStream(&m_stream[i]);
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for (i = 0; i < MAX_SFX_CHANNELS; i++) {
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m_sfx[i] = m_utilSfx[i] = NULL;
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}
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// Crea la critical section per la musica
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csMusic = g_system->createMutex();
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// Carica effetti sonori
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// PreloadUtilSFX(0,"AccendiOpzione.ADP");
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// PreloadUtilSFX(1,"ApriInterfaccia.ADP");
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PreloadUtilSFX(0, "U01.ADP"); // invertiti!!
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PreloadUtilSFX(1, "U02.ADP");
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2012-04-29 11:23:02 +10:00
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}
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void TonyEngine::CloseMusic() {
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2012-05-04 00:11:38 +10:00
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for (int i = 0; i < 6; i++) {
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m_stream[i]->Stop();
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m_stream[i]->UnloadFile();
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m_stream[i]->Release();
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}
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g_system->deleteMutex(csMusic);
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UnloadAllSFX();
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UnloadAllUtilSFX();
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2012-04-29 11:23:02 +10:00
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}
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void TonyEngine::PauseSound(bool bPause) {
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}
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void TonyEngine::SetMusicVolume(int nChannel, int volume) {
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}
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int TonyEngine::GetMusicVolume(int nChannel) {
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return 255;
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}
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2012-05-03 22:49:30 +10:00
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void TonyEngine::GetSaveStateFileName(int n, char *buf) {
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RMString name;
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if (n > 0)
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name.Format("%02d", n);
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else
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name.Format("autosave");
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name += ".sav";
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}
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void TonyEngine::AutoSave(void) {
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char buf[256];
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GrabThumbnail();
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MainWaitFrame();
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MainWaitFrame();
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MainFreeze();
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GetSaveStateFileName(0,buf);
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_theEngine.SaveState(buf, (byte *)m_curThumbnail, "Autosave", true);
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MainUnfreeze();
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}
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void TonyEngine::SaveState(int n, const char *name) {
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char buf[256];
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GetSaveStateFileName(n, buf);
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_theEngine.SaveState(buf,(byte *)m_curThumbnail, name);
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}
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void TonyEngine::LoadState(int n) {
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char buf[256];
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GetSaveStateFileName(n, buf);
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_theEngine.LoadState(buf);
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}
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2012-04-29 11:23:02 +10:00
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bool TonyEngine::OpenVoiceDatabase() {
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char id[4];
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uint32 numfiles;
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// Add the voices folder to the search directory list
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const Common::FSNode gameDataDir(ConfMan.get("path"));
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SearchMan.addSubDirectoryMatching(gameDataDir, "voices");
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// Open the voices database
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if (!_vdbFP.open("voices.vdb"))
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return false;
|
|
|
|
|
|
|
|
|
|
_vdbFP.seek(-8, SEEK_END);
|
|
|
|
|
numfiles = _vdbFP.readUint32LE();
|
|
|
|
|
_vdbFP.read(id, 4);
|
|
|
|
|
|
|
|
|
|
if (id[0] != 'V' || id[1] != 'D' || id[2] != 'B' || id[3] != '1') {
|
|
|
|
|
_vdbFP.close();
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Read in the index
|
|
|
|
|
_vdbFP.seek(-8 - (numfiles * VOICE_HEADER_SIZE), SEEK_END);
|
|
|
|
|
|
|
|
|
|
for (uint32 i = 0; i < numfiles; ++i) {
|
|
|
|
|
VoiceHeader vh;
|
|
|
|
|
vh.offset = _vdbFP.readUint32LE();
|
|
|
|
|
vh.code = _vdbFP.readUint32LE();
|
|
|
|
|
vh.parts = _vdbFP.readUint32LE();
|
|
|
|
|
|
|
|
|
|
_voices.push_back(vh);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TonyEngine::CloseVoiceDatabase() {
|
|
|
|
|
if (_vdbFP.isOpen())
|
|
|
|
|
_vdbFP.close();
|
|
|
|
|
|
|
|
|
|
if (_voices.size() > 0)
|
|
|
|
|
_voices.clear();
|
|
|
|
|
}
|
|
|
|
|
|
2012-04-30 23:16:19 +10:00
|
|
|
|
void TonyEngine::GrabThumbnail(void) {
|
|
|
|
|
//m_wnd.GrabThumbnail(m_curThumbnail);
|
|
|
|
|
warning("TODO: TonyEngine::GrabThumbnail");
|
|
|
|
|
}
|
|
|
|
|
|
2012-05-03 22:49:30 +10:00
|
|
|
|
void TonyEngine::OptionScreen(void) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TonyEngine::OpenInitLoadMenu(void) {
|
|
|
|
|
_theEngine.OpenOptionScreen(1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TonyEngine::OpenInitOptions(void) {
|
|
|
|
|
_theEngine.OpenOptionScreen(2);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TonyEngine::Abort(void) {
|
|
|
|
|
m_bQuitNow = true;
|
|
|
|
|
}
|
|
|
|
|
|
2012-05-01 23:44:02 +10:00
|
|
|
|
void TonyEngine::Play(void) {
|
|
|
|
|
warning("TODO TonyEngine::Play");
|
|
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
|
MSG msg;
|
|
|
|
|
|
|
|
|
|
do {
|
|
|
|
|
// Se siamo in pausa, entra nel loop appropriato
|
|
|
|
|
if (m_bPaused)
|
|
|
|
|
PauseLoop();
|
|
|
|
|
|
|
|
|
|
// Redraw del graphic engine
|
|
|
|
|
theEngine.DoFrame(m_bDrawLocation);
|
|
|
|
|
|
|
|
|
|
// Avverte che <20> finito un frame
|
|
|
|
|
PulseEvent(m_hEndOfFrame);
|
|
|
|
|
|
|
|
|
|
// Passa il buffer dall'engine alla finestra
|
|
|
|
|
if (!m_bPaused) {
|
|
|
|
|
if (!theEngine.m_bWiping)
|
|
|
|
|
m_wnd.GetNewFrame(theEngine, NULL);
|
|
|
|
|
else
|
|
|
|
|
m_wnd.GetNewFrame(theEngine, &theEngine.m_rcWipeEllipse);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Loop minchia dei messaggi
|
|
|
|
|
if (PeekMessage(&msg, m_wnd, 0, 0, true)) {
|
|
|
|
|
if (!TranslateAccelerator(m_wnd, m_hacc, &msg)) {
|
|
|
|
|
TranslateMessage(&msg);
|
|
|
|
|
DispatchMessage(&msg);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
} while (msg.message != WM_QUIT && !m_bQuitNow);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void TonyEngine::Close(void) {
|
|
|
|
|
CloseMusic();
|
|
|
|
|
CloseHandle(m_hEndOfFrame);
|
|
|
|
|
_theBoxes.Close();
|
|
|
|
|
_theEngine.Close();
|
|
|
|
|
m_wnd.Close();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TonyEngine::SwitchFullscreen(bool bFull) {
|
|
|
|
|
m_wnd.SwitchFullscreen(bFull);
|
|
|
|
|
_theEngine.SwitchFullscreen(bFull);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TonyEngine::GDIControl(bool bCon) {
|
|
|
|
|
_theEngine.GDIControl(bCon);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void TonyEngine::PauseLoop(void) {
|
|
|
|
|
warning("TODO: TonyEngine::PauseLoop");
|
|
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
|
MSG msg;
|
|
|
|
|
int st,et;
|
|
|
|
|
|
2012-05-03 22:49:30 +10:00
|
|
|
|
st = GetTime();
|
2012-05-01 23:44:02 +10:00
|
|
|
|
|
|
|
|
|
while (m_bPaused && GetMessage(&msg,m_wnd,0,0)) {
|
|
|
|
|
TranslateMessage(&msg);
|
|
|
|
|
DispatchMessage(&msg);
|
|
|
|
|
}
|
|
|
|
|
|
2012-05-03 22:49:30 +10:00
|
|
|
|
et = GetTime();
|
2012-05-01 23:44:02 +10:00
|
|
|
|
|
|
|
|
|
m_startTime += et - st;
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TonyEngine::Pause(bool bPause) {
|
|
|
|
|
// Se non e' cambiato lo stato di pausing, non fare nulla
|
|
|
|
|
if (m_bPaused == bPause)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
warning("TODO: TonyEninge::Pause");
|
|
|
|
|
/*
|
|
|
|
|
m_bPaused = bPause;
|
|
|
|
|
theEngine.GDIControl(m_bPaused);
|
|
|
|
|
|
|
|
|
|
if (m_bPaused) {
|
|
|
|
|
SetWindowText(m_wnd, "Tony Tough and the night of Roasted Moths - PAUSED");
|
|
|
|
|
} else {
|
|
|
|
|
SetWindowText(m_wnd, "Tony Tough and the night of Roasted Moths");
|
|
|
|
|
}
|
|
|
|
|
*/
|
|
|
|
|
}
|
|
|
|
|
|
2012-05-03 22:49:30 +10:00
|
|
|
|
void TonyEngine::FreezeTime(void) {
|
|
|
|
|
m_bTimeFreezed = true;
|
|
|
|
|
m_nTimeFreezed = GetTime() - m_startTime;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TonyEngine::UnfreezeTime(void)
|
|
|
|
|
{
|
|
|
|
|
m_bTimeFreezed = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Returns the millisecond timer
|
|
|
|
|
*/
|
|
|
|
|
uint32 TonyEngine::GetTime() {
|
|
|
|
|
return g_system->getMillis();
|
|
|
|
|
}
|
|
|
|
|
|
2012-04-25 12:49:49 +10:00
|
|
|
|
} // End of namespace Tony
|