scummvm/backends/common/virtual-keyboard.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
2008-07-07 15:06:43 +00:00
#include "backends/common/virtual-keyboard.h"
#include "backends/common/virtual-keyboard-parser.h"
#include "common/config-manager.h"
#include "common/events.h"
#include "graphics/imageman.h"
#include "common/unzip.h"
namespace GUI {
VirtualKeyboard::VirtualKeyboard() : _currentMode(0), _keyDown(0) {
assert(g_system);
_system = g_system;
_parser = new VirtualKeyboardParser(this);
_loaded = _displaying = false;
}
VirtualKeyboard::~VirtualKeyboard() {
// TODO: clean up event data pointers
delete _parser;
}
void VirtualKeyboard::reset() {
// TODO: clean up event data pointers
_modes.clear();
_initialMode = _currentMode = 0;
_pos.x = _pos.y = 0;
_hAlignment = kAlignCentre;
_vAlignment = kAlignBottom;
_keyQueue.clear();
_keyDown = 0;
_displaying = false;
}
bool VirtualKeyboard::loadKeyboardPack(Common::String packName) {
// reset to default settings
reset();
if (ConfMan.hasKey("extrapath"))
Common::File::addDefaultDirectoryRecursive(ConfMan.get("extrapath"));
if (Common::File::exists(packName + ".xml")) {
// uncompressed keyboard pack
if (!_parser->loadFile(packName + ".xml"))
return false;
} else if (Common::File::exists(packName + ".zip")) {
// compressed keyboard pack
#ifdef USE_ZLIB
unzFile zipFile = unzOpen((packName + ".zip").c_str());
if (zipFile && unzLocateFile(zipFile, (packName + ".xml").c_str(), 2) == UNZ_OK) {
unz_file_info fileInfo;
unzOpenCurrentFile(zipFile);
unzGetCurrentFileInfo(zipFile, &fileInfo, NULL, 0, NULL, 0, NULL, 0);
byte *buffer = new byte[fileInfo.uncompressed_size+1];
assert(buffer);
memset(buffer, 0, (fileInfo.uncompressed_size+1)*sizeof(byte));
unzReadCurrentFile(zipFile, buffer, fileInfo.uncompressed_size);
unzCloseCurrentFile(zipFile);
if (!_parser->loadBuffer(buffer, fileInfo.uncompressed_size+1, true)) {
unzClose(zipFile);
return false;
}
} else {
unzClose(zipFile);
return false;
}
unzClose(zipFile);
ImageMan.addArchive(packName + ".zip");
#else
return false;
#endif
} else {
warning("Keyboard pack not found");
return false;
}
if (!_parser->parse())
return false;
if (!_initialMode)
warning("Initial mode of keyboard pack not defined");
ModeMap::iterator it;
for (it = _modes.begin(); it != _modes.end(); it++) {
// if no image then it means layout tag for the
// required resolution was missing from the mode tag.
if (!it->_value.image) {
warning("'%s' layout missing from '%s' mode", it->_value.resolution, it->_value.name);
return false;
}
}
_loaded = true;
return true;
}
void VirtualKeyboard::reposition()
{
// calculate keyboard co-ordinates
int16 scrW = _system->getOverlayWidth(), scrH = _system->getOverlayHeight();
int16 keyW = _currentMode->image->w, keyH = _currentMode->image->h;
if (scrW != keyW) {
switch (_hAlignment) {
case kAlignCentre:
_pos.x = (scrW - keyW) / 2;
break;
case kAlignRight:
_pos.x = scrW - keyW;
break;
}
}
if (scrH != keyH) {
switch (_vAlignment) {
case kAlignMiddle:
_pos.y = (scrH - keyH) / 2;
break;
case kAlignBottom:
_pos.y = scrH - keyH;
break;
}
}
}
void VirtualKeyboard::processClick(int16 x, int16 y)
{
x -= _pos.x;
y -= _pos.y;
if (x < 0 || x > _currentMode->image->w) return;
if (y < 0 || y > _currentMode->image->h) return;
Common::MapArea *area = _currentMode->imageMap.findMapArea(x, y);
if (!area) return;
if (!_currentMode->events.contains(area->getTarget())) return;
Event evt = _currentMode->events[area->getTarget()];
switch (evt.type) {
case kEventKey:
// add virtual keypress to queue
_keyQueue.push_back(*(Common::KeyState*)evt.data);
break;
case kEventSwitchMode:
// switch to new mode
switchMode(*(Common::String *)evt.data);
break;
case kEventClose:
// close virtual keyboard
_displaying = false;
break;
}
}
void VirtualKeyboard::switchMode(Mode *newMode) {
_currentMode = newMode;
reposition();
_needRedraw = true;
}
void VirtualKeyboard::switchMode(const Common::String& newMode) {
if (!_modes.contains(newMode)) {
warning("Keyboard mode '%s' unknown", newMode.c_str());
return;
}
_currentMode = &_modes[newMode];
reposition();
_needRedraw = true;
}
void VirtualKeyboard::show() {
switchMode(_initialMode);
_displaying = true;
runLoop();
}
void VirtualKeyboard::hide() {
_displaying = false;
}
void VirtualKeyboard::runLoop() {
Common::EventManager *eventMan = _system->getEventManager();
_system->showOverlay();
// capture mouse clicks
while (_displaying) {
if (_needRedraw) redraw();
Common::Event event;
while (eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_LBUTTONDOWN:
_mouseDown = event.mouse;
break;
case Common::EVENT_LBUTTONUP:
if (ABS(_mouseDown.x - event.mouse.x) < 5
&& ABS(_mouseDown.y - event.mouse.y) < 5)
processClick(event.mouse.x, event.mouse.y);
break;
case Common::EVENT_QUIT:
_system->quit();
return;
}
}
}
// clear keyboard from overlay
_system->hideOverlay();
}
void VirtualKeyboard::redraw() {
_needRedraw = false;
_system->clearOverlay();
_system->copyRectToOverlay((OverlayColor*)_currentMode->image->pixels,
_currentMode->image->w, _pos.x, _pos.y,
_currentMode->image->w, _currentMode->image->h);
_system->updateScreen();
}
bool VirtualKeyboard::pollEvent(Common::Event &event) {
if (_displaying || (_keyQueue.empty() && !_keyDown))
return false;
event.synthetic = false; // ???
if (_keyDown) {
event.type = Common::EVENT_KEYUP;
event.kbd = *_keyDown;
_keyQueue.remove_at(0);
_keyDown = 0;
} else {
_keyDown = _keyQueue.begin();
event.type = Common::EVENT_KEYDOWN;
event.kbd = *_keyDown;
}
return true;
}
} // end of namespace GUI