scummvm/engines/access/video.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "access/video.h"
#include "access/access.h"
namespace Access {
VideoPlayer::VideoPlayer(AccessEngine *vm) : Manager(vm) {
_vidSurface = nullptr;
}
VideoPlayer::~VideoPlayer() {
freeVideo();
}
void VideoPlayer::setVideo(ASurface *vidSurface, const Common::Point &pt, FileIdent &videoFile, int rate) {
_vidSurface = vidSurface;
vidSurface->_orgX1 = pt.x;
vidSurface->_orgY1 = pt.y;
_vm->_timers[31]._timer = rate;
_vm->_timers[31]._initTm = rate;
// Open up video stream
_videoData = _vm->_files->loadFile(videoFile);
// Load in header
}
void VideoPlayer::freeVideo() {
delete _videoData;
_videoData = nullptr;
}
} // End of namespace Access