scummvm/engines/sword25/gfx/timedrenderobject.cpp

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// -----------------------------------------------------------------------------
// This file is part of Broken Sword 2.5
// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsd<73>rfer
//
// Broken Sword 2.5 is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Broken Sword 2.5 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Broken Sword 2.5; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// -----------------------------------------------------------------------------
#include "sword25/gfx/timedrenderobject.h"
#include "sword25/gfx/renderobjectmanager.h"
// -----------------------------------------------------------------------------
// Konstruktion / Destruktion
// -----------------------------------------------------------------------------
BS_TimedRenderObject::BS_TimedRenderObject(BS_RenderObjectPtr<BS_RenderObject> pParent, TYPES Type, unsigned int Handle) :
BS_RenderObject(pParent, Type, Handle)
{
BS_ASSERT(GetManager());
GetManager()->AttatchTimedRenderObject(this);
}
BS_TimedRenderObject::~BS_TimedRenderObject()
{
BS_ASSERT(GetManager());
GetManager()->DetatchTimedRenderObject(this);
}