scummvm/engines/xeen/interface_map.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "xeen/interface.h"
#include "xeen/dialogs_error.h"
#include "xeen/resources.h"
#include "xeen/xeen.h"
namespace Xeen {
OutdoorDrawList::OutdoorDrawList() : _skySprite(_data[1]), _groundSprite(_data[2]) {
_data[0] = DrawStruct(0, 8, 8);
_data[1] = DrawStruct(1, 8, 25);
_data[2] = DrawStruct(0, 8, 67);
_data[3] = DrawStruct(0, 8, 67);
_data[4] = DrawStruct(0, 38, 67);
_data[5] = DrawStruct(0, 84, 67);
_data[6] = DrawStruct(0, 134, 67);
_data[7] = DrawStruct(0, 117, 67);
_data[8] = DrawStruct(0, 117, 67);
_data[9] = DrawStruct(0, 103, 67);
_data[10] = DrawStruct(0, 8, 73);
_data[11] = DrawStruct(0, 8, 73);
_data[12] = DrawStruct(0, 30, 73);
_data[13] = DrawStruct(0, 181, 73);
_data[14] = DrawStruct(0, 154, 73);
_data[15] = DrawStruct(0, 129, 73);
_data[16] = DrawStruct(0, 87, 73);
_data[17] = DrawStruct(0, 8, 81);
_data[18] = DrawStruct(0, 8, 81);
_data[19] = DrawStruct(0, 202, 81);
_data[20] = DrawStruct(0, 145, 81);
_data[21] = DrawStruct(0, 63, 81);
_data[22] = DrawStruct(0, 8, 93);
_data[23] = DrawStruct(0, 169, 93);
_data[24] = DrawStruct(0, 31, 93);
_data[25] = DrawStruct(0, 8, 109);
_data[26] = DrawStruct(0, 201, 109);
_data[27] = DrawStruct(0, 8, 109);
_data[28] = DrawStruct(1, -64, 61, 14, SPRFLAG_2000);
_data[29] = DrawStruct(1, -40, 61, 14, 0);
_data[30] = DrawStruct(1, -16, 61, 14, 0);
_data[31] = DrawStruct(1, 8, 61, 14, 0);
_data[32] = DrawStruct(1, 128, 61, 14, SPRFLAG_HORIZ_FLIPPED | SPRFLAG_2000);
_data[33] = DrawStruct(1, 104, 61, 14, SPRFLAG_HORIZ_FLIPPED);
_data[34] = DrawStruct(1, 80, 61, 14, SPRFLAG_HORIZ_FLIPPED);
_data[35] = DrawStruct(1, 56, 61, 14, SPRFLAG_HORIZ_FLIPPED);
_data[36] = DrawStruct(1, 32, 61, 14, 0);
_data[37] = DrawStruct(0, -9, 61, 14, 0);
_data[38] = DrawStruct(0, -58, 61, 14, 0);
_data[39] = DrawStruct(0, 40, 61, 14, 0);
_data[40] = DrawStruct(0, -82, 61, 14, 0);
_data[41] = DrawStruct(0, 64, 61, 14, 0);
_data[42] = DrawStruct(0, -41, 61, 14, 0);
_data[43] = DrawStruct(0, -26, 61, 14, 0);
_data[44] = DrawStruct(0, -34, 61, 14, 0);
_data[45] = DrawStruct(0, -16, 61, 14, 0);
_data[46] = DrawStruct(0, 23, 61, 14, 0);
_data[47] = DrawStruct(0, 16, 61, 14, 0);
_data[48] = DrawStruct(0, -58, 61, 14, 0);
_data[49] = DrawStruct(0, 40, 61, 14, 0);
_data[50] = DrawStruct(0, -17, 61, 14, 0);
_data[51] = DrawStruct(0, -1, 58, 14, 0);
_data[52] = DrawStruct(0, -9, 58, 14, 0);
_data[53] = DrawStruct(0, 72, 58, 12, 0);
_data[54] = DrawStruct(0, 72, 58, 12, SPRFLAG_HORIZ_FLIPPED);
_data[55] = DrawStruct(0, 69, 63, 12, 0);
_data[56] = DrawStruct(0, 75, 63, 12, SPRFLAG_HORIZ_FLIPPED);
_data[57] = DrawStruct(0, 73, 53, 12, 0);
_data[58] = DrawStruct(0, 71, 53, 12, SPRFLAG_HORIZ_FLIPPED);
_data[59] = DrawStruct(0, 80, 57, 12, 0);
_data[60] = DrawStruct(0, 64, 57, 12, SPRFLAG_HORIZ_FLIPPED);
_data[61] = DrawStruct(2, -11, 54, 8, 0);
_data[62] = DrawStruct(1, -21, 54, 11, 0);
_data[63] = DrawStruct(2, 165, 54, 8, SPRFLAG_HORIZ_FLIPPED);
_data[64] = DrawStruct(1, 86, 54, 11, SPRFLAG_HORIZ_FLIPPED);
_data[65] = DrawStruct(1, 33, 54, 11, 0);
_data[66] = DrawStruct(0, -8, 54, 12, 0);
_data[67] = DrawStruct(0, -73, 54, 12, 0);
_data[68] = DrawStruct(0, 57, 54, 12, 0);
_data[69] = DrawStruct(0, -65, 54, 12, 0);
_data[70] = DrawStruct(0, -81, 54, 12, 0);
_data[71] = DrawStruct(0, 49, 54, 12, 0);
_data[72] = DrawStruct(0, 65, 54, 12, 0);
_data[73] = DrawStruct(0, -24, 54, 12, 0);
_data[74] = DrawStruct(0, 9, 50, 12, 0);
_data[75] = DrawStruct(0, -8, 50, 12, 0);
_data[76] = DrawStruct(0, 72, 53, 8, 0);
_data[77] = DrawStruct(0, 72, 53, 8, SPRFLAG_HORIZ_FLIPPED);
_data[78] = DrawStruct(0, 77, 58, 8, 0);
_data[79] = DrawStruct(0, 67, 58, 8, SPRFLAG_HORIZ_FLIPPED);
_data[80] = DrawStruct(0, 81, 47, 8, 0);
_data[81] = DrawStruct(0, 63, 47, 8, SPRFLAG_HORIZ_FLIPPED);
_data[82] = DrawStruct(0, 94, 52, 8, 0);
_data[83] = DrawStruct(0, 50, 52, 8, SPRFLAG_HORIZ_FLIPPED);
_data[84] = DrawStruct(2, 8, 40);
_data[85] = DrawStruct(2, 146, 40, 0, SPRFLAG_HORIZ_FLIPPED);
_data[86] = DrawStruct(1, 32, 40, 6, 0);
_data[87] = DrawStruct(0, -7, 30, 7, 0);
_data[88] = DrawStruct(0, -112, 30, 7, SPRFLAG_2000);
_data[89] = DrawStruct(0, 98, 30, 7, SPRFLAG_2000);
_data[90] = DrawStruct(0, -112, 30, 8, SPRFLAG_2000);
_data[91] = DrawStruct(0, 98, 30, 8, SPRFLAG_2000);
_data[92] = DrawStruct(0, -38, 30, 8, 0);
_data[93] = DrawStruct(0, 25, 30, 8, 0);
_data[94] = DrawStruct(0, -7, 30, 8, 0);
_data[95] = DrawStruct(0, 72, 48, 4, 0);
_data[96] = DrawStruct(0, 72, 48, 4, SPRFLAG_HORIZ_FLIPPED);
_data[97] = DrawStruct(0, 85, 53, 4, 0);
_data[98] = DrawStruct(0, 59, 53, 4, SPRFLAG_HORIZ_FLIPPED);
_data[99] = DrawStruct(0, 89, 41, 4, 0);
_data[100] = DrawStruct(0, 55, 41, 4, SPRFLAG_HORIZ_FLIPPED);
_data[101] = DrawStruct(0, 106, 47, 4, 0);
_data[102] = DrawStruct(0, 38, 47, 4, SPRFLAG_HORIZ_FLIPPED);
_data[103] = DrawStruct(0, 8, 24);
_data[104] = DrawStruct(0, 169, 24, 0, SPRFLAG_HORIZ_FLIPPED);
_data[105] = DrawStruct(1, 32, 24);
_data[106] = DrawStruct(0, -23, 40, 0, SPRFLAG_2000);
_data[107] = DrawStruct(0, 200, 40, 0, SPRFLAG_HORIZ_FLIPPED | SPRFLAG_2000);
_data[108] = DrawStruct(0, 8, 47);
_data[109] = DrawStruct(0, 169, 47, 0, SPRFLAG_HORIZ_FLIPPED);
_data[110] = DrawStruct(1, -56, -4, 0x8000, SPRFLAG_4000 | SPRFLAG_2000);
_data[111] = DrawStruct(0, -5, 2, 0, SPRFLAG_4000 | SPRFLAG_2000);
_data[112] = DrawStruct(0, -67, 2, 0, SPRFLAG_4000 | SPRFLAG_2000);
_data[113] = DrawStruct(0, 44, 73);
_data[114] = DrawStruct(0, 44, 73);
_data[115] = DrawStruct(0, 58, 14, 0, SPRFLAG_4000 | SPRFLAG_2000);
_data[116] = DrawStruct(0, 169, 73);
_data[117] = DrawStruct(0, 169, 73);
_data[118] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_2000);
_data[119] = DrawStruct(0, 110, 73);
_data[120] = DrawStruct(0, 110, 73);
_data[121] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_2000);
_data[122] = DrawStruct(0, 110, 73);
_data[123] = DrawStruct(0, 110, 73);
_data[124] = DrawStruct(0, 72, 43);
_data[125] = DrawStruct(0, 72, 43, 0, SPRFLAG_HORIZ_FLIPPED);
_data[126] = DrawStruct(0, 93, 48);
_data[127] = DrawStruct(0, 51, 48, 0, SPRFLAG_HORIZ_FLIPPED);
_data[128] = DrawStruct(0, 97, 36);
_data[129] = DrawStruct(0, 47, 36, 0, SPRFLAG_HORIZ_FLIPPED);
_data[130] = DrawStruct(0, 118, 42);
_data[131] = DrawStruct(0, 26, 42, 0, SPRFLAG_HORIZ_FLIPPED);
}
/*------------------------------------------------------------------------*/
IndoorDrawList::IndoorDrawList() :
_sky1(_data[0]), _sky2(_data[1]), _ground(_data[2]), _horizon(_data[28]),
_swl_0F1R(_data[146]), _swl_0F1L(_data[144]), _swl_1F1R(_data[134]),
_swl_1F1L(_data[133]), _swl_2F2R(_data[110]), _swl_2F1R(_data[109]),
_swl_2F1L(_data[108]), _swl_2F2L(_data[107]), _swl_3F1R(_data[ 78]),
_swl_3F2R(_data[ 77]), _swl_3F3R(_data[ 76]), _swl_3F4R(_data[ 75]),
_swl_3F1L(_data[ 74]), _swl_3F2L(_data[ 73]), _swl_3F3L(_data[ 72]),
_swl_3F4L(_data[ 71]), _swl_4F4R(_data[ 33]), _swl_4F3R(_data[ 34]),
_swl_4F2R(_data[ 35]), _swl_4F1R(_data[ 36]), _swl_4F1L(_data[ 32]),
_swl_4F2L(_data[ 31]), _swl_4F3L(_data[ 30]), _swl_4F4L(_data[ 29]),
_fwl_4F4R(_data[ 45]), _fwl_4F3R(_data[ 44]), _fwl_4F2R(_data[ 43]),
_fwl_4F1R(_data[ 42]), _fwl_4F( _data[ 41]), _fwl_4F1L(_data[ 40]),
_fwl_4F2L(_data[ 39]), _fwl_4F3L(_data[ 38]), _fwl_4F4L(_data[ 37]),
_fwl_2F1R(_data[121]), _fwl_2F( _data[120]), _fwl_2F1L(_data[119]),
_fwl_3F2R(_data[ 91]), _fwl_3F1R(_data[ 90]), _fwl_3F( _data[ 89]),
_fwl_3F1L(_data[ 88]), _fwl_3F2L(_data[ 87]), _fwl_1F( _data[147]),
_fwl_1F1R(_data[145]), _fwl_1F1L(_data[143]),
_groundTiles(&_data[3]),
_objects0(_data[149]), _objects1(_data[125]), _objects2(_data[126]),
_objects3(_data[127]), _objects4(_data[97]), _objects5(_data[98]),
_objects6(_data[99]), _objects7(_data[55]), _objects8(_data[56]),
_objects9(_data[58]), _objects10(_data[57]), _objects11(_data[59]) {
// Setup draw structure positions
_data[0] = DrawStruct(0, 8, 8);
_data[1] = DrawStruct(1, 8, 25);
_data[2] = DrawStruct(0, 8, 67);
_data[3] = DrawStruct(0, 8, 67);
_data[4] = DrawStruct(0, 38, 67);
_data[5] = DrawStruct(0, 84, 67);
_data[6] = DrawStruct(0, 134, 67);
_data[7] = DrawStruct(0, 117, 67);
_data[8] = DrawStruct(0, 117, 67);
_data[9] = DrawStruct(0, 103, 67);
_data[10] = DrawStruct(0, 8, 73);
_data[11] = DrawStruct(0, 8, 73);
_data[12] = DrawStruct(0, 30, 73);
_data[13] = DrawStruct(0, 181, 73);
_data[14] = DrawStruct(0, 154, 73);
_data[15] = DrawStruct(0, 129, 73);
_data[16] = DrawStruct(0, 87, 73);
_data[17] = DrawStruct(0, 8, 81);
_data[18] = DrawStruct(0, 8, 81);
_data[19] = DrawStruct(0, 202, 81);
_data[20] = DrawStruct(0, 145, 81);
_data[21] = DrawStruct(0, 63, 81);
_data[22] = DrawStruct(0, 8, 93);
_data[23] = DrawStruct(0, 169, 93);
_data[24] = DrawStruct(0, 31, 93);
_data[25] = DrawStruct(0, 8, 109);
_data[26] = DrawStruct(0, 201, 109);
_data[27] = DrawStruct(0, 8, 109);
_data[28] = DrawStruct(7, 8, 64);
_data[29] = DrawStruct(22, 32, 60);
_data[30] = DrawStruct(20, 56, 60);
_data[31] = DrawStruct(18, 80, 60);
_data[32] = DrawStruct(16, 104, 60);
_data[33] = DrawStruct(23, 152, 60, 0, SPRFLAG_HORIZ_FLIPPED);
_data[34] = DrawStruct(21, 144, 60, 0, SPRFLAG_HORIZ_FLIPPED);
_data[35] = DrawStruct(19, 131, 60, 0, SPRFLAG_HORIZ_FLIPPED);
_data[36] = DrawStruct(17, 120, 60, 0, SPRFLAG_HORIZ_FLIPPED);
_data[37] = DrawStruct(14, 8, 60);
_data[38] = DrawStruct(12, 32, 60);
_data[39] = DrawStruct(10, 56, 60);
_data[40] = DrawStruct(14, 80, 60);
_data[41] = DrawStruct(14, 104, 60);
_data[42] = DrawStruct(14, 128, 60);
_data[43] = DrawStruct(14, 152, 60);
_data[44] = DrawStruct(8, 176, 60);
_data[45] = DrawStruct(8, 200, 60);
_data[46] = DrawStruct(0, -64, 61, 14, 0);
_data[47] = DrawStruct(0, -40, 61, 14, 0);
_data[48] = DrawStruct(0, -16, 61, 14, 0);
_data[49] = DrawStruct(0, 8, 61, 14, 0);
_data[50] = DrawStruct(0, 32, 61, 14, 0);
_data[51] = DrawStruct(0, 56, 61, 14, 0);
_data[52] = DrawStruct(0, 80, 61, 14, 0);
_data[53] = DrawStruct(0, 104, 61, 14, 0);
_data[54] = DrawStruct(0, 128, 61, 14, 0);
_data[55] = DrawStruct(0, -9, 58, 14, 0);
_data[56] = DrawStruct(0, -34, 58, 14, 0);
_data[57] = DrawStruct(0, 16, 58, 14, 0);
_data[58] = DrawStruct(0, -58, 58, 14, 0);
_data[59] = DrawStruct(0, 40, 58, 14, 0);
_data[60] = DrawStruct(0, -41, 58, 14, 0);
_data[61] = DrawStruct(0, -26, 58, 14, 0);
_data[62] = DrawStruct(0, -34, 58, 14, 0);
_data[63] = DrawStruct(0, -16, 58, 14, 0);
_data[64] = DrawStruct(0, 23, 58, 14, 0);
_data[65] = DrawStruct(0, 16, 58, 14, 0);
_data[66] = DrawStruct(0, -58, 58, 14, 0);
_data[67] = DrawStruct(0, 40, 58, 14, 0);
_data[68] = DrawStruct(0, -17, 58, 14, 0);
_data[69] = DrawStruct(0, -1, 58, 14, 0);
_data[70] = DrawStruct(0, -9, 58, 14, 0);
_data[71] = DrawStruct(14, 8, 58);
_data[72] = DrawStruct(12, 8, 55);
_data[73] = DrawStruct(10, 32, 52);
_data[74] = DrawStruct(14, 88, 52);
_data[75] = DrawStruct(14, 128, 52, 0, SPRFLAG_HORIZ_FLIPPED);
_data[76] = DrawStruct(14, 152, 52, 0, SPRFLAG_HORIZ_FLIPPED);
_data[77] = DrawStruct(0, 176, 55, 0, SPRFLAG_HORIZ_FLIPPED);
_data[78] = DrawStruct(0, 200, 58, 0, SPRFLAG_HORIZ_FLIPPED);
_data[79] = DrawStruct(0, 72, 58, 12, 0);
_data[80] = DrawStruct(0, 72, 58, 12, SPRFLAG_HORIZ_FLIPPED);
_data[81] = DrawStruct(0, 69, 63, 12, 0);
_data[82] = DrawStruct(0, 75, 63, 12, SPRFLAG_HORIZ_FLIPPED);
_data[83] = DrawStruct(0, 73, 53, 12, 0);
_data[84] = DrawStruct(0, 71, 53, 12, SPRFLAG_HORIZ_FLIPPED);
_data[85] = DrawStruct(0, 80, 57, 12, 0);
_data[86] = DrawStruct(0, 64, 57, 12, SPRFLAG_HORIZ_FLIPPED);
_data[87] = DrawStruct(7, -24, 52, 0, SPRFLAG_2000);
_data[88] = DrawStruct(7, 32, 52);
_data[89] = DrawStruct(7, 88, 52);
_data[90] = DrawStruct(0, 144, 52);
_data[91] = DrawStruct(0, 200, 52, 0, SPRFLAG_2000);
_data[92] = DrawStruct(0, -79, 52, 11, SPRFLAG_2000);
_data[93] = DrawStruct(0, -27, 52, 11, 0);
_data[94] = DrawStruct(0, 32, 52, 11, 0);
_data[95] = DrawStruct(0, 89, 52, 11, 0);
_data[96] = DrawStruct(0, 145, 52, 11, SPRFLAG_2000);
_data[97] = DrawStruct(0, -8, 50, 12, 0);
_data[98] = DrawStruct(0, -65, 50, 12, 0);
_data[99] = DrawStruct(0, 49, 50, 12, 0);
_data[100] = DrawStruct(0, -65, 50, 12, 0);
_data[101] = DrawStruct(0, -81, 50, 12, 0);
_data[102] = DrawStruct(0, 49, 50, 12, 0);
_data[103] = DrawStruct(0, 65, 50, 12, 0);
_data[104] = DrawStruct(0, -24, 50, 12, 0);
_data[105] = DrawStruct(0, 9, 50, 12, 0);
_data[106] = DrawStruct(0, -8, 50, 12, 0);
_data[107] = DrawStruct(7, 8, 48);
_data[108] = DrawStruct(7, 64, 40);
_data[109] = DrawStruct(6, 144, 40, 0, SPRFLAG_HORIZ_FLIPPED);
_data[110] = DrawStruct(6, 200, 48, 0, SPRFLAG_HORIZ_FLIPPED);
_data[111] = DrawStruct(0, 72, 53, 8, 0);
_data[112] = DrawStruct(0, 72, 53, 8, SPRFLAG_HORIZ_FLIPPED);
_data[113] = DrawStruct(0, 77, 58, 8, 0);
_data[114] = DrawStruct(0, 67, 58, 8, SPRFLAG_HORIZ_FLIPPED);
_data[115] = DrawStruct(0, 81, 47, 8, 0);
_data[116] = DrawStruct(0, 63, 47, 8, SPRFLAG_HORIZ_FLIPPED);
_data[117] = DrawStruct(0, 94, 52, 8, 0);
_data[118] = DrawStruct(0, 50, 52, 8, SPRFLAG_HORIZ_FLIPPED);
_data[119] = DrawStruct(6, -40, 40, 0, SPRFLAG_2000);
_data[120] = DrawStruct(6, 64, 40);
_data[121] = DrawStruct(0, 168, 40, 0, SPRFLAG_2000);
_data[122] = DrawStruct(0, -72, 40, 6, SPRFLAG_2000);
_data[123] = DrawStruct(0, 32, 40, 6, 0);
_data[124] = DrawStruct(0, 137, 40, 6, SPRFLAG_2000);
_data[125] = DrawStruct(0, -7, 25, 7, 0);
_data[126] = DrawStruct(0, -112, 25, 7, SPRFLAG_2000);
_data[127] = DrawStruct(0, 98, 25, 7, SPRFLAG_2000);
_data[128] = DrawStruct(0, -112, 29, 8, SPRFLAG_2000);
_data[129] = DrawStruct(0, 98, 29, 8, SPRFLAG_2000);
_data[130] = DrawStruct(0, -38, 29, 8, 0);
_data[131] = DrawStruct(0, 25, 29, 8, 0);
_data[132] = DrawStruct(0, -7, 29, 8, 0);
_data[133] = DrawStruct(6, 32, 24);
_data[134] = DrawStruct(0, 168, 24, 0, SPRFLAG_HORIZ_FLIPPED);
_data[135] = DrawStruct(0, 72, 48, 4, 0);
_data[136] = DrawStruct(0, 72, 48, 4, SPRFLAG_HORIZ_FLIPPED);
_data[137] = DrawStruct(0, 85, 53, 4, 0);
_data[138] = DrawStruct(0, 59, 53, 4, SPRFLAG_HORIZ_FLIPPED);
_data[139] = DrawStruct(0, 89, 41, 4, 0);
_data[140] = DrawStruct(0, 55, 41, 4, SPRFLAG_HORIZ_FLIPPED);
_data[141] = DrawStruct(0, 106, 47, 4, 0);
_data[142] = DrawStruct(0, 38, 47, 4, SPRFLAG_HORIZ_FLIPPED);
_data[143] = DrawStruct(0, -136, 24, 0, SPRFLAG_2000);
_data[144] = DrawStruct(0, 8, 12);
_data[145] = DrawStruct(0, 32, 24);
_data[146] = DrawStruct(0, 200, 12, 0, SPRFLAG_HORIZ_FLIPPED);
_data[147] = DrawStruct(0, 200, 24, 0, SPRFLAG_2000);
_data[148] = DrawStruct(0, 32, 24);
_data[149] = DrawStruct(0, -5, 2, 0, SPRFLAG_4000 | SPRFLAG_2000);
_data[150] = DrawStruct(0, -67, 10, 0, SPRFLAG_4000 | SPRFLAG_2000);
_data[151] = DrawStruct(0, 44, 73);
_data[152] = DrawStruct(0, 44, 73);
_data[153] = DrawStruct(0, 58, 14, 0, SPRFLAG_4000 | SPRFLAG_2000);
_data[154] = DrawStruct(0, 169, 73);
_data[155] = DrawStruct(0, 169, 73);
_data[156] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_2000);
_data[157] = DrawStruct(0, 110, 73);
_data[158] = DrawStruct(0, 110, 73);
_data[159] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_2000);
_data[160] = DrawStruct(0, 110, 73);
_data[161] = DrawStruct(0, 110, 73);
_data[162] = DrawStruct(0, 72, 43);
_data[163] = DrawStruct(0, 72, 43, 0, SPRFLAG_HORIZ_FLIPPED);
_data[164] = DrawStruct(0, 93, 48);
_data[165] = DrawStruct(0, 51, 48, 0, SPRFLAG_HORIZ_FLIPPED);
_data[166] = DrawStruct(0, 97, 36);
_data[167] = DrawStruct(0, 47, 36, 0, SPRFLAG_HORIZ_FLIPPED);
_data[168] = DrawStruct(0, 118, 42);
_data[169] = DrawStruct(0, 26, 42, 0, SPRFLAG_HORIZ_FLIPPED);
}
/*------------------------------------------------------------------------*/
InterfaceMap::InterfaceMap(XeenEngine *vm): _vm(vm) {
Common::fill(&_wp[0], &_wp[20], 0);
Common::fill(&_wo[0], &_wo[308], 0);
_overallFrame = 0;
_flipWater = false;
_flipGround = false;
_flipSky = false;
_flipDefaultGround = false;
_isShooting = false;
_charsShooting = false;
_objNumber = 0;
_combatFloatCounter = 0;
}
2015-01-16 22:19:36 -05:00
void InterfaceMap::setIndoorsMonsters() {
Combat &combat = *_vm->_combat;
Map &map = *_vm->_map;
Common::Point mazePos = _vm->_party->_mazePosition;
Direction dir = _vm->_party->_mazeDirection;
const int INDOOR_MONSTERS_Y[4] = { 2, 34, 53, 59 };
combat.clear();
for (uint monsterIdx = 0; monsterIdx < map._mobData._monsters.size(); ++monsterIdx) {
MazeMonster &monster = map._mobData._monsters[monsterIdx];
SpriteResource *sprites = monster._sprites;
int frame = monster._frame;
if (frame >= 8) {
sprites = monster._attackSprites;
frame -= 8;
}
// The following long sequence sets up monsters in the various positions
if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][2]) &&
monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][2])) {
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monster._isAttacking = true;
if (combat._attackMonsters[0] == -1) {
combat._attackMonsters[0] = monsterIdx;
setMonsterSprite(_indoorList[156], monster, sprites, frame, INDOOR_MONSTERS_Y[0]);
} else if (combat._attackMonsters[1] == -1) {
combat._attackMonsters[1] = monsterIdx;
setMonsterSprite(_indoorList[150], monster, sprites, frame, INDOOR_MONSTERS_Y[0]);
} else if (combat._attackMonsters[2] == -1) {
combat._attackMonsters[2] = monsterIdx;
setMonsterSprite(_indoorList[153], monster, sprites, frame, INDOOR_MONSTERS_Y[0]);
}
}
if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][7]) &&
monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][7])) {
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monster._isAttacking = true;
if (!_wo[27]) {
if (combat._attackMonsters[3] == -1) {
combat._attackMonsters[3] = monsterIdx;
setMonsterSprite(_indoorList[132], monster, sprites, frame, INDOOR_MONSTERS_Y[1]);
} else if (combat._attackMonsters[4] == -1) {
combat._attackMonsters[4] = monsterIdx;
setMonsterSprite(_indoorList[130], monster, sprites, frame, INDOOR_MONSTERS_Y[1]);
} else if (combat._attackMonsters[2] == -1) {
combat._attackMonsters[5] = monsterIdx;
setMonsterSprite(_indoorList[131], monster, sprites, frame, INDOOR_MONSTERS_Y[1]);
}
}
}
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if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][5]) &&
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monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][5])) {
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if (_wo[27] && _wo[25]) {
} else if (_wo[27] && _wo[28]) {
} else if (_wo[23] & _wo[25]) {
} else if (_wo[23] && _wo[28]) {
} else {
monster._isAttacking = true;
if (combat._attackMonsters[12] == -1) {
combat._attackMonsters[12] = monsterIdx;
setMonsterSprite(_indoorList[128], monster, sprites, frame, INDOOR_MONSTERS_Y[1]);
}
}
}
if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][9]) &&
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monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][9])) {
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if (_wo[27] && _wo[26]) {
} else if (_wo[27] && _wo[29]) {
} else if (_wo[24] & _wo[26]) {
} else if (_wo[24] && _wo[29]) {
} else {
monster._isAttacking = true;
if (combat._attackMonsters[13] == -1) {
combat._attackMonsters[13] = monsterIdx;
setMonsterSprite(_indoorList[129], monster, sprites, frame, INDOOR_MONSTERS_Y[1]);
}
}
}
if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][14]) &&
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monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][14])) {
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monster._isAttacking = true;
if (!_wo[22] && !_wo[27]) {
if (combat._attackMonsters[6] == -1) {
combat._attackMonsters[6] = monsterIdx;
setMonsterSprite(_indoorList[106], monster, sprites, frame, INDOOR_MONSTERS_Y[2]);
} else if (combat._attackMonsters[7] == -1) {
combat._attackMonsters[7] = monsterIdx;
setMonsterSprite(_indoorList[104], monster, sprites, frame, INDOOR_MONSTERS_Y[2]);
} else if (combat._attackMonsters[8] == -1) {
combat._attackMonsters[8] = monsterIdx;
setMonsterSprite(_indoorList[105], monster, sprites, frame, INDOOR_MONSTERS_Y[2]);
}
}
}
if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][12]) &&
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monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][12])) {
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if (_wo[27]) {
} else if (_wo[22] && _wo[23]) {
} else if (_wo[22] & _wo[20]) {
} else if (_wo[23] && _wo[17]) {
} else {
monster._isAttacking = true;
if (combat._attackMonsters[14] == -1) {
combat._attackMonsters[14] = monsterIdx;
setMonsterSprite(_indoorList[100], monster, sprites, frame, INDOOR_MONSTERS_Y[2]);
} else if (combat._attackMonsters[20] == -1) {
combat._attackMonsters[20] = monsterIdx;
setMonsterSprite(_indoorList[101], monster, sprites, frame, INDOOR_MONSTERS_Y[2]);
}
}
}
if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][16]) &&
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monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][16])) {
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if (_wo[27]) {
} else if (_wo[22] && _wo[24]) {
} else if (_wo[22] & _wo[21]) {
} else if (_wo[24] && _wo[19]) {
} else if (_wo[21] && _wo[19]) {
} else {
monster._isAttacking = true;
if (combat._attackMonsters[15] == -1) {
combat._attackMonsters[15] = monsterIdx;
setMonsterSprite(_indoorList[102], monster, sprites, frame, INDOOR_MONSTERS_Y[2]);
} else if (combat._attackMonsters[21] == -1) {
combat._attackMonsters[21] = monsterIdx;
setMonsterSprite(_indoorList[103], monster, sprites, frame, INDOOR_MONSTERS_Y[2]);
}
}
}
if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][27]) &&
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monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][27])) {
if (!_wo[27] && !_wo[22] && !_wo[15]) {
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monster._isAttacking = true;
if (combat._attackMonsters[9] == -1) {
combat._attackMonsters[9] = monsterIdx;
setMonsterSprite(_indoorList[70], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
} else if (combat._attackMonsters[10] == -1) {
combat._attackMonsters[10] = monsterIdx;
setMonsterSprite(_indoorList[68], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
} else if (combat._attackMonsters[11] == -1) {
combat._attackMonsters[11] = monsterIdx;
setMonsterSprite(_indoorList[69], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
}
}
}
if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][25]) &&
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monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][25])) {
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if (_wo[27] || _wo[22]) {
} else if (_wo[15] && _wo[17]) {
} else if (_wo[15] && _wo[12]) {
} else if (_wo[12] && _wo[7]) {
} else if (_wo[17] && _wo[7]) {
} else {
monster._isAttacking = true;
if (combat._attackMonsters[16] == -1) {
combat._attackMonsters[16] = monsterIdx;
setMonsterSprite(_indoorList[62], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
} else if (combat._attackMonsters[22] == -1) {
combat._attackMonsters[22] = monsterIdx;
setMonsterSprite(_indoorList[60], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
} else if (combat._attackMonsters[24] == -1) {
combat._attackMonsters[24] = monsterIdx;
setMonsterSprite(_indoorList[61], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
}
}
}
if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][23]) &&
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monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][23])) {
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if (_wo[27]) {
} else if (_wo[22] && _wo[20]) {
} else if (_wo[22] && _wo[23]) {
} else if (_wo[20] && _wo[17]) {
} else if (_wo[23] && _wo[17]) {
} else if (_wo[12] || _wo[8]) {
} else {
monster._isAttacking = true;
if (combat._attackMonsters[18] == -1) {
combat._attackMonsters[18] = monsterIdx;
setMonsterSprite(_indoorList[66], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
}
}
}
if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][29]) &&
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monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][29])) {
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if (_wo[27] || _wo[22]) {
} else if (_wo[15] && _wo[19]) {
} else if (_wo[15] && _wo[14]) {
} else if (_wo[14] && _wo[9]) {
} else if (_wo[19] && _wo[9]) {
} else {
monster._isAttacking = true;
if (combat._attackMonsters[17] == -1) {
combat._attackMonsters[17] = monsterIdx;
setMonsterSprite(_indoorList[65], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
} else if (combat._attackMonsters[23] == -1) {
combat._attackMonsters[23] = monsterIdx;
setMonsterSprite(_indoorList[63], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
} else if (combat._attackMonsters[25] == -1) {
combat._attackMonsters[25] = monsterIdx;
setMonsterSprite(_indoorList[64], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
}
}
}
if (monster._position.x == (mazePos.x + SCREEN_POSITIONING_X[dir][31]) &&
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monster._position.y == (mazePos.y + SCREEN_POSITIONING_Y[dir][31])) {
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if (_wo[27]) {
} else if (_wo[22] && _wo[21]) {
} else if (_wo[22] && _wo[24]) {
} else if (_wo[21] && _wo[19]) {
} else if (_wo[24] && _wo[19]) {
} else if (_wo[14] || _wo[10]) {
} else {
monster._isAttacking = true;
if (combat._attackMonsters[19] == -1) {
combat._attackMonsters[19] = monsterIdx;
setMonsterSprite(_indoorList[67], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
} else if (combat._attackMonsters[23] == -1) {
combat._attackMonsters[23] = monsterIdx;
setMonsterSprite(_indoorList[63], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
} else if (combat._attackMonsters[25] == -1) {
combat._attackMonsters[25] = monsterIdx;
setMonsterSprite(_indoorList[64], monster, sprites, frame, INDOOR_MONSTERS_Y[3]);
}
}
}
}
}
void InterfaceMap::setMonsterSprite(DrawStruct &drawStruct, MazeMonster &monster, SpriteResource *sprites,
int frame, int defaultY) {
MonsterStruct &monsterData = _vm->_map->_monsterData[monster._spriteId];
bool flying = monsterData._flying;
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drawStruct._frame = frame;
drawStruct._sprites = sprites;
drawStruct._y = defaultY;
if (flying) {
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drawStruct._x = COMBAT_FLOAT_X[_combatFloatCounter];
drawStruct._y = COMBAT_FLOAT_Y[_combatFloatCounter];
} else {
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drawStruct._x = 0;
}
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drawStruct._flags &= SPRFLAG_HORIZ_FLIPPED | SPRFLAG_4000 | SPRFLAG_2000;
if (monster._effect2)
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drawStruct._flags = MONSTER_EFFECT_FLAGS[monster._effect2][monster._effect3];
}
void InterfaceMap::setIndoorsObjects() {
Common::Point mazePos = _vm->_party->_mazePosition;
Direction dir = _vm->_party->_mazeDirection;
Common::Point pt;
_objNumber = 0;
Common::Array<MazeObject> &objects = _vm->_map->_mobData._objects;
for (uint idx = 0; idx < objects.size(); ++idx) {
MazeObject &mazeObject = objects[idx];
// Determine which half of the X/Y lists to use
int listOffset;
if (_vm->_files->_isDarkCc) {
listOffset = mazeObject._spriteId == 47 ? 1 : 0;
} else {
listOffset = mazeObject._spriteId == 113 ? 1 : 0;
}
// Position 1
if ((mazePos.x + SCREEN_POSITIONING_X[dir][2]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][2]) == mazeObject._position.y
&& _indoorList._objects0._frame == -1) {
_indoorList._objects0._x = INDOOR_OBJECT_X[listOffset][0];
_indoorList._objects0._y = INDOOR_OBJECT_Y[listOffset][0];
_indoorList._objects0._frame = mazeObject._frame;
_indoorList._objects0._sprites = mazeObject._sprites;
_indoorList._objects0._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects0._flags |= SPRFLAG_HORIZ_FLIPPED;
_objNumber = idx;
}
// Position 2
if ((mazePos.x + SCREEN_POSITIONING_X[dir][7]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][7]) == mazeObject._position.y
&& !_wo[27] && _indoorList._objects1._frame == -1) {
_indoorList._objects1._x = INDOOR_OBJECT_X[listOffset][1];
_indoorList._objects1._y = INDOOR_OBJECT_Y[listOffset][1];
_indoorList._objects1._frame = mazeObject._frame;
_indoorList._objects1._sprites = mazeObject._sprites;
_indoorList._objects1._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects1._flags |= SPRFLAG_HORIZ_FLIPPED;
}
// Position 3
if ((mazePos.x + SCREEN_POSITIONING_X[dir][5]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][5]) == mazeObject._position.y) {
if (_wo[27] && _wo[25]) {
} else if (_wo[27] && _wo[28]) {
} else if (_wo[23] && _wo[25]) {
} else if (_wo[23] && _wo[28]) {
} else if (_indoorList._objects2._frame == -1) {
_indoorList._objects2._x = INDOOR_OBJECT_X[listOffset][2];
_indoorList._objects2._y = INDOOR_OBJECT_Y[listOffset][2];
_indoorList._objects2._frame = mazeObject._frame;
_indoorList._objects2._sprites = mazeObject._sprites;
_indoorList._objects2._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects2._flags |= SPRFLAG_HORIZ_FLIPPED;
}
}
// Position 4
if ((mazePos.x + SCREEN_POSITIONING_X[dir][9]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][9]) == mazeObject._position.y) {
if (_wo[27] && _wo[26]) {
} else if (_wo[27] && _wo[29]) {
} else if (_wo[24] && _wo[26]) {
} else if (_wo[24] && _wo[29]) {
} else if (_indoorList._objects3._frame == -1) {
_indoorList._objects3._x = INDOOR_OBJECT_X[listOffset][3];
_indoorList._objects3._y = INDOOR_OBJECT_Y[listOffset][3];
_indoorList._objects3._frame = mazeObject._frame;
_indoorList._objects3._sprites = mazeObject._sprites;
_indoorList._objects3._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects3._flags |= SPRFLAG_HORIZ_FLIPPED;
}
}
// Position 5
if ((mazePos.x + SCREEN_POSITIONING_X[dir][14]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][14]) == mazeObject._position.y) {
if (!_wo[22] && !_wo[27] && _indoorList._objects4._frame == -1) {
_indoorList._objects4._x = INDOOR_OBJECT_X[listOffset][4];
_indoorList._objects4._y = INDOOR_OBJECT_Y[listOffset][4];
_indoorList._objects4._frame = mazeObject._frame;
_indoorList._objects4._sprites = mazeObject._sprites;
_indoorList._objects4._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects4._flags |= SPRFLAG_HORIZ_FLIPPED;
}
}
// Position 6
if ((mazePos.x + SCREEN_POSITIONING_X[dir][12]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][12]) == mazeObject._position.y) {
if (_wo[27]) {
} else if (_wo[22] && _wo[23]) {
} else if (_wo[22] && _wo[20]) {
} else if (_wo[23] && _wo[17]) {
} else if (_wo[20] && _wo[17]) {
} else if (_indoorList._objects5._frame == -1) {
_indoorList._objects5._x = INDOOR_OBJECT_X[listOffset][5];
_indoorList._objects5._y = INDOOR_OBJECT_Y[listOffset][5];
_indoorList._objects5._frame = mazeObject._frame;
_indoorList._objects5._sprites = mazeObject._sprites;
_indoorList._objects5._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects5._flags |= SPRFLAG_HORIZ_FLIPPED;
}
}
// Position 7
if ((mazePos.x + SCREEN_POSITIONING_X[dir][16]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][16]) == mazeObject._position.y) {
if (_wo[27]) {
} else if (_wo[22] && _wo[24]) {
} else if (_wo[22] && _wo[21]) {
} else if (_wo[24] && _wo[19]) {
} else if (_wo[21] && _wo[19]) {
} else if (_indoorList._objects6._frame == -1) {
_indoorList._objects6._x = INDOOR_OBJECT_X[listOffset][6];
_indoorList._objects6._y = INDOOR_OBJECT_Y[listOffset][6];
_indoorList._objects6._frame = mazeObject._frame;
_indoorList._objects6._sprites = mazeObject._sprites;
_indoorList._objects6._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects6._flags |= SPRFLAG_HORIZ_FLIPPED;
}
}
// Position 8
if ((mazePos.x + SCREEN_POSITIONING_X[dir][27]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][27]) == mazeObject._position.y) {
if (!_wo[27] && !_wo[22] && !_wo[15] && _indoorList._objects7._frame == -1) {
_indoorList._objects7._x = INDOOR_OBJECT_X[listOffset][7];
_indoorList._objects7._y = INDOOR_OBJECT_Y[listOffset][7];
_indoorList._objects7._frame = mazeObject._frame;
_indoorList._objects7._sprites = mazeObject._sprites;
_indoorList._objects7._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects7._flags |= SPRFLAG_HORIZ_FLIPPED;
}
}
// Position 9
if ((mazePos.x + SCREEN_POSITIONING_X[dir][25]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][25]) == mazeObject._position.y) {
if (_wo[27] || _wo[22]) {
} else if (_wo[15] && _wo[17]) {
} else if (_wo[15] && _wo[12]) {
} else if (_wo[12] && _wo[7]) {
} else if (_wo[17] && _wo[7]) {
} else if (_indoorList._objects8._frame == -1) {
_indoorList._objects8._x = INDOOR_OBJECT_X[listOffset][8];
_indoorList._objects8._y = INDOOR_OBJECT_Y[listOffset][8];
_indoorList._objects8._frame = mazeObject._frame;
_indoorList._objects8._sprites = mazeObject._sprites;
_indoorList._objects8._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects8._flags |= SPRFLAG_HORIZ_FLIPPED;
}
}
// Position 10
if ((mazePos.x + SCREEN_POSITIONING_X[dir][23]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][23]) == mazeObject._position.y) {
if (_wo[27]) {
} else if (_wo[22] && _wo[20]) {
} else if (_wo[22] && _wo[23]) {
} else if (_wo[20] && _wo[17]) {
} else if (_wo[23] && _wo[17]) {
} else if (!_wo[12] && !_wo[8] && _indoorList._objects9._frame == -1) {
_indoorList._objects9._x = INDOOR_OBJECT_X[listOffset][9];
_indoorList._objects9._y = INDOOR_OBJECT_Y[listOffset][9];
_indoorList._objects9._frame = mazeObject._frame;
_indoorList._objects9._sprites = mazeObject._sprites;
_indoorList._objects9._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects9._flags |= SPRFLAG_HORIZ_FLIPPED;
}
}
// Block 11
if ((mazePos.x + SCREEN_POSITIONING_X[dir][29]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][29]) == mazeObject._position.y) {
if (_wo[27]) {
} else if (_wo[15] && _wo[19]) {
} else if (_wo[15] && _wo[14]) {
} else if (_wo[14] && _wo[9]) {
} else if (_wo[19] && _wo[9]) {
} else if (_indoorList._objects10._frame == -1) {
_indoorList._objects10._x = INDOOR_OBJECT_X[listOffset][10];
_indoorList._objects10._y = INDOOR_OBJECT_Y[listOffset][10];
_indoorList._objects10._frame = mazeObject._frame;
_indoorList._objects10._sprites = mazeObject._sprites;
_indoorList._objects10._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects10._flags |= SPRFLAG_HORIZ_FLIPPED;
}
}
// Block 12
if ((mazePos.x + SCREEN_POSITIONING_X[dir][31]) == mazeObject._position.x
&& (mazePos.y + SCREEN_POSITIONING_Y[dir][31]) == mazeObject._position.y) {
if (_wo[27]) {
} else if (_wo[22] && _wo[21]) {
} else if (_wo[22] && _wo[24]) {
} else if (_wo[21] && _wo[19]) {
} else if (_wo[24] && _wo[19]) {
} else if (!_wo[14] && !_wo[10] && _indoorList._objects11._frame == -1) {
_indoorList._objects11._x = INDOOR_OBJECT_X[listOffset][11];
_indoorList._objects11._y = INDOOR_OBJECT_Y[listOffset][11];
_indoorList._objects11._frame = mazeObject._frame;
_indoorList._objects11._sprites = mazeObject._sprites;
_indoorList._objects11._flags &= ~SPRFLAG_HORIZ_FLIPPED;
if (mazeObject._flipped)
_indoorList._objects11._flags |= SPRFLAG_HORIZ_FLIPPED;
}
}
}
}
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void InterfaceMap::setIndoorsWallPics() {
Map &map = *_vm->_map;
const Common::Point &mazePos = _vm->_party->_mazePosition;
Direction dir = _vm->_party->_mazeDirection;
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Common::fill(&_wp[0], &_wp[20], -1);
for (uint idx = 0; idx < map._mobData._wallItems.size(); ++idx) {
MazeWallItem &wallItem = map._mobData._wallItems[idx];
if (wallItem._direction != dir)
continue;
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][2]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][2])) {
if (_wp[1] == -1) {
_indoorList[148]._frame = wallItem._frame;
_indoorList[148]._sprites = wallItem._sprites;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][7]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][7])) {
if (!_wo[27] && _wp[1] == -1) {
_indoorList[123]._frame = wallItem._frame;
_indoorList[123]._sprites = wallItem._sprites;
_wp[4] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][5]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][5])) {
if (_wo[27] && _wo[25]) {
} else if (_wo[27] && _wo[28]) {
} else if (_wo[23] && _wo[25]) {
} else if (_wo[23] && _wo[28]) {
} else if (_wp[3] == -1) {
_indoorList[122]._frame = wallItem._frame;
_indoorList[122]._sprites = wallItem._sprites;
_wp[3] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][9]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][9])) {
if (_wo[27] && _wo[26]) {
} else if (_wo[27] && _wo[29]) {
} else if (_wo[24] && _wo[26]) {
} else if (_wo[24] && _wo[29]) {
} else if (_wp[5] == -1) {
_indoorList[124]._frame = wallItem._frame;
_indoorList[124]._sprites = wallItem._sprites;
_wp[5] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][14]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][14])) {
if (!_wo[22] && !_wo[27] && !_wp[8]) {
_indoorList[94]._frame = wallItem._frame;
_indoorList[94]._sprites = wallItem._sprites;
_wp[8] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][12]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][12])) {
if (_wo[27]) {
} else if (_wo[22] && _wo[23]) {
} else if (_wo[22] && _wo[20]) {
} else if (_wo[23] && _wo[17]) {
} else if (_wo[20] && _wo[17]) {
} else if (_wp[7] == -1) {
_indoorList[93]._frame = wallItem._frame;
_indoorList[93]._sprites = wallItem._sprites;
_wp[7] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][16]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][16])) {
if (_wo[27]) {
} else if (_wo[22] && _wo[24]) {
} else if (_wo[22] && _wo[21]) {
} else if (_wo[24] && _wo[19]) {
} else if (_wo[21] && _wo[19]) {
} else if (_wp[9] == -1) {
_indoorList[95]._frame = wallItem._frame;
_indoorList[95]._sprites = wallItem._sprites;
_wp[9] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][12]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][12])) {
if (_wo[27]) {
} else if (_wo[25] && _wo[28]) {
} else if (_wo[20] && _wo[16]) {
} else if (_wp[6] == -1) {
_indoorList[92]._frame = wallItem._frame;
_indoorList[92]._sprites = wallItem._sprites;
_wp[6] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][16]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][16])) {
if (!_wo[26] && !_wo[29] && !_wo[21] && !_wo[18] && _wp[10] == -1) {
_indoorList[96]._frame = wallItem._frame;
_indoorList[96]._sprites = wallItem._sprites;
_wp[10] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][27]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][27])) {
if (!_wo[27] && !_wo[22] && !_wo[15] && _wp[15] == -1) {
_indoorList[50]._frame = wallItem._frame;
_indoorList[50]._sprites = wallItem._sprites;
_wp[15] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][25]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][25])) {
if (_wo[27]) {
} else if (_wo[27] && _wo[22]) {
} else if (_wo[15] && _wo[17]) {
} else if (_wo[15] && _wo[12]) {
} else if (_wo[12] && _wo[7]) {
} else if (_wo[17] && _wo[7]) {
} else if (_wp[14] == -1) {
_indoorList[49]._frame = wallItem._frame;
_indoorList[49]._sprites = wallItem._sprites;
_wp[14] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][23]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][23])) {
if (_wo[27]) {
} else if (_wo[22] && _wo[20]) {
} else if (_wo[22] && _wo[23]) {
} else if (_wo[20] && _wo[17]) {
} else if (_wo[23] && _wo[17]) {
} else if (_wo[12] && _wo[8]) {
} else if (_wp[13] == -1) {
_indoorList[48]._frame = wallItem._frame;
_indoorList[48]._sprites = wallItem._sprites;
_wp[13] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][29]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][29])) {
if (_wo[27] || _wo[22]) {
} else if (_wo[15] && _wo[19]) {
} else if (_wo[15] && _wo[14]) {
} else if (_wo[14] && _wo[9]) {
} else if (_wo[19] && _wo[9]) {
} else if (_wp[16] == -1) {
_indoorList[51]._frame = wallItem._frame;
_indoorList[51]._sprites = wallItem._sprites;
_wp[16] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][31]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][31])) {
if (_wo[27]) {
} else if (_wo[22] && _wo[21]) {
} else if (_wo[22] && _wo[24]) {
} else if (_wo[21] && _wo[19]) {
} else if (_wo[24] && _wo[19]) {
} else if (!_wo[14] && !_wo[10] && _wp[17] == -1) {
_indoorList[52]._frame = wallItem._frame;
_indoorList[52]._sprites = wallItem._sprites;
_wp[17] = idx;
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][23]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][23])) {
if (!_wo[27] && !_wo[20] && !_wo[12] && !_wo[23] && !_wo[8] && !_wo[30]) {
if (_wp[12] == -1) {
_indoorList[47]._frame = wallItem._frame;
_indoorList[47]._sprites = wallItem._sprites;
_wp[12] = idx;
}
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][31]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][31])) {
if (!_wo[27] && !_wo[21] && !_wo[14] && !_wo[24] && !_wo[10] && !_wo[31]) {
if (_wp[18] == -1) {
_indoorList[53]._frame = wallItem._frame;
_indoorList[53]._sprites = wallItem._sprites;
_wp[18] = idx;
}
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][23]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][23])) {
if (!_wo[25] && !_wo[28] && !_wo[20] && !_wo[11] && !_wo[16] && !_wo[30] && !_wo[32]) {
if (_wp[11] == -1) {
_indoorList[46]._frame = wallItem._frame;
_indoorList[46]._sprites = wallItem._sprites;
_wp[11] = idx;
}
}
}
if (mazePos.x == (wallItem._position.x + SCREEN_POSITIONING_X[dir][31]) &&
mazePos.y == (wallItem._position.y + SCREEN_POSITIONING_Y[dir][31])) {
if (!_wo[26] && !_wo[20] && !_wo[21] && !_wo[13] && !_wo[18] && !_wo[31] && !_wo[33]) {
if (_wp[19] == -1) {
_indoorList[54]._frame = wallItem._frame;
_indoorList[54]._sprites = wallItem._sprites;
_wp[19] = idx;
}
}
}
}
}
void InterfaceMap::setOutdoorsMonsters() {
}
void InterfaceMap::setOutdoorsObjects() {
}
void InterfaceMap::drawIndoors() {
Map &map = *_vm->_map;
int surfaceId;
// Draw any surface tiles on top of the default ground
for (int cellIndex = 0; cellIndex < 25; ++cellIndex) {
map.getCell(DRAW_NUMBERS[cellIndex]);
DrawStruct &drawStruct = _indoorList._groundTiles[cellIndex];
SpriteResource &sprites = map._surfaceSprites[map._currentSurfaceId];
drawStruct._sprites = sprites.empty() ? (SpriteResource *)nullptr : &sprites;
surfaceId = map.mazeData()._surfaceTypes[map._currentSurfaceId];
if (surfaceId == SURFTYPE_WATER || surfaceId == SURFTYPE_LAVA ||
surfaceId == SURFTYPE_SEWER) {
drawStruct._frame = DRAW_FRAMES[cellIndex][_flipWater ? 1 : 0];
drawStruct._flags = _flipWater ? SPRFLAG_HORIZ_FLIPPED : 0;
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} else {
drawStruct._frame = DRAW_FRAMES[cellIndex][_flipGround ? 1 : 0];
drawStruct._flags = _flipGround ? SPRFLAG_HORIZ_FLIPPED : 0;
}
}
if (!_wo[27] && !_wo[20] && !_wo[23] && !_wo[12] && !_wo[8] && !_wo[30]) {
if (_wo[39])
_indoorList._swl_4F4L._frame = 22;
else if (_wo[83])
_indoorList._swl_4F4L._frame = 46;
}
if (!_wo[27] && !_wo[22] && !_wo[17] && !_wo[12] && !_wo[8]) {
if (_wo[38])
_indoorList._swl_4F3L._frame = 20;
else if (_wo[82])
_indoorList._swl_4F3L._frame = 44;
}
if (!_wo[27] && !_wo[22] && !_wo[15] && !_wo[2] && !_wo[7]) {
if (_wo[37])
_indoorList._swl_4F2L._frame = 18;
else if (_wo[81])
_indoorList._swl_4F2L._frame = 42;
}
if (!_wo[27] && !_wo[22] && !_wo[15] && !_wo[6]) {
if (_wo[36])
_indoorList._swl_4F1L._frame = 16;
else if (_wo[80])
_indoorList._swl_4F1L._frame = 40;
}
if (!_wo[27] && !_wo[21] && !_wo[24] && !_wo[14] && !_wo[10] && !_wo[31]) {
if (_wo[43])
_indoorList._swl_4F4R._frame = 23;
else if (_wo[87])
_indoorList._swl_4F4R._frame = 47;
}
if (!_wo[27] && !_wo[22] && !_wo[19] && !_wo[14] && !_wo[10]) {
if (_wo[42])
_indoorList._swl_4F3R._frame = 21;
else if (_wo[86])
_indoorList._swl_4F3R._frame = 45;
}
if (!_wo[27] && !_wo[22] && !_wo[15] && !_wo[5] && !_wo[9]) {
if (_wo[41])
_indoorList._swl_4F2R._frame = 19;
else if (_wo[85])
_indoorList._swl_4F2R._frame = 43;
}
if (!_wo[27] && !_wo[22] && !_wo[15] && !_wo[6]) {
if (_wo[40])
_indoorList._swl_4F1R._frame = 17;
else if (_wo[84])
_indoorList._swl_4F1R._frame = 41;
}
if (!_wo[25] && !_wo[28] && !_wo[20] && !_wo[11] &&
!_wo[16] && !_wo[30] && !_wo[32]) {
if (_wo[88])
_indoorList._fwl_4F4L._frame = 7;
else if (_wo[78])
_indoorList._fwl_4F4L._frame = 16;
else if (_wo[148])
_indoorList._fwl_4F4L._frame = _overallFrame + 1;
else if (_wo[108])
_indoorList._fwl_4F4L._frame = 8;
else if (_wo[168])
_indoorList._fwl_4F4L._frame = 10;
else if (_wo[128])
_indoorList._fwl_4F4L._frame = 9;
else if (_wo[34])
_indoorList._fwl_4F4L._frame = 0;
else if (_wo[188])
_indoorList._fwl_4F4L._frame = 15;
else if (_wo[208])
_indoorList._fwl_4F4L._frame = 14;
else if (_wo[228])
_indoorList._fwl_4F4L._frame = 6;
else if (_wo[248])
_indoorList._fwl_4F4L._frame = 11;
else if (_wo[268])
_indoorList._fwl_4F4L._frame = 12;
else if (_wo[288])
_indoorList._fwl_4F4L._frame = 13;
}
if (!_wo[26] && !_wo[29] && !_wo[21] && !_wo[13] && !_wo[18] && !_wo[31] && !_wo[33]) {
if (_wo[93])
_indoorList._fwl_4F4R._frame = 7;
else if (_wo[79])
_indoorList._fwl_4F4R._frame = 16;
else if (_wo[153])
_indoorList._fwl_4F4R._frame = _overallFrame + 1;
else if (_wo[113])
_indoorList._fwl_4F4R._frame = 8;
else if (_wo[173])
_indoorList._fwl_4F4R._frame = 10;
else if (_wo[133])
_indoorList._fwl_4F4R._frame = 9;
else if (_wo[35])
_indoorList._fwl_4F4R._frame = 0;
else if (_wo[79])
_indoorList._fwl_4F4R._frame = 15;
else if (_wo[213])
_indoorList._fwl_4F4R._frame = 14;
else if (_wo[233])
_indoorList._fwl_4F4R._frame = 6;
else if (_wo[253])
_indoorList._fwl_4F4R._frame = 11;
else if (_wo[273])
_indoorList._fwl_4F4R._frame = 12;
else if (_wo[293])
_indoorList._fwl_4F4R._frame = 13;
}
if (!_wo[25] && !_wo[28] && !_wo[20] && !_wo[11] && !_wo[16] && !_wo[30]) {
if (_wo[32])
_indoorList._swl_3F4L._frame = 14;
else if (_wo[76])
_indoorList._swl_3F4L._frame = 38;
}
if (!_wo[26] && !_wo[29] && !_wo[21] && !_wo[13] && !_wo[18] && !_wo[31]) {
if (_wo[33])
_indoorList._fwl_3F1R._frame = 15;
else if (_wo[77])
_indoorList._swl_3F1R._frame = 39;
}
if (_wo[28] && _wo[27]) {
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} else if (_wo[28] && _wo[12]) {
} else if (_wo[28] && _wo[23]) {
} else if (_wo[28] && _wo[8]) {
} else if (_wo[25] && _wo[27]) {
} else if (_wo[25] && _wo[12]) {
} else if (_wo[25] && _wo[23]) {
} else if (_wo[25] && _wo[8]) {
} else if (_wo[11] && _wo[27]) {
} else if (_wo[11] && _wo[12]) {
} else if (_wo[11] && _wo[23]) {
} else if (_wo[11] && _wo[8]) {
} else if (_wo[17] && _wo[27]) {
} else if (_wo[17] && _wo[12]) {
} else if (_wo[17] && _wo[23]) {
} else if (_wo[17] && _wo[8]) {
} else if (_wo[20]) {
} else if (_wo[30]) {
_indoorList._swl_3F3L._frame = 12;
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} else if (_wo[74]) {
_indoorList._swl_3F3L._frame = 36;
}
if (_wo[29] && _wo[27]) {
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} else if (_wo[29] && _wo[14]) {
} else if (_wo[29] && _wo[24]) {
} else if (_wo[29] && _wo[10]) {
} else if (_wo[26] && _wo[27]) {
} else if (_wo[26] && _wo[14]) {
} else if (_wo[26] && _wo[24]) {
} else if (_wo[26] && _wo[10]) {
} else if (_wo[13] && _wo[27]) {
} else if (_wo[13] && _wo[14]) {
} else if (_wo[13] && _wo[24]) {
} else if (_wo[13] && _wo[10]) {
} else if (_wo[19] && _wo[27]) {
} else if (_wo[19] && _wo[24]) {
} else if (_wo[19] && _wo[10]) {
} else if (_wo[21]) {
} else if (_wo[31]) {
_indoorList._swl_3F2R._frame = 13;
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} else if (_wo[75]) {
_indoorList._swl_3F2R._frame = 37;
}
if (!_wo[27] && !_wo[20] && !_wo[12] && !_wo[23] && !_wo[8] && !_wo[30]) {
if (_wo[89])
_indoorList._fwl_4F3L._frame = 7;
else if (_wo[44])
_indoorList._fwl_4F3L._frame = 16;
else if (_wo[149])
_indoorList._fwl_4F3L._frame = _overallFrame + 1;
else if (_wo[109])
_indoorList._fwl_4F3L._frame = 8;
else if (_wo[169])
_indoorList._fwl_4F3L._frame = 10;
else if (_wo[129])
_indoorList._fwl_4F3L._frame = 9;
else if (_wo[0])
_indoorList._fwl_4F3L._frame = 0;
else if (_wo[189])
_indoorList._fwl_4F3L._frame = 15;
else if (_wo[209])
_indoorList._fwl_4F3L._frame = 14;
else if (_wo[229])
_indoorList._fwl_4F3L._frame = 6;
else if (_wo[249])
_indoorList._fwl_4F3L._frame = 11;
else if (_wo[269])
_indoorList._fwl_4F3L._frame = 12;
else if (_wo[289])
_indoorList._fwl_4F3L._frame = 13;
}
if (_wo[22] && _wo[20]) {
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} else if (_wo[22] && _wo[23]) {
} else if (_wo[20] && _wo[17]) {
} else if (_wo[23] && _wo[17]) {
} else if (_wo[12]) {
} else if (_wo[8]) {
} else if (_wo[90]) {
_indoorList._fwl_4F2L._frame = 7;
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} else if (_wo[45]) {
_indoorList._fwl_4F2L._frame = 16;
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} else if (_wo[150]) {
_indoorList._fwl_4F2L._frame = _overallFrame + 1;
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} else if (_wo[110]) {
_indoorList._fwl_4F2L._frame = 8;
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} else if (_wo[170]) {
_indoorList._fwl_4F2L._frame = 10;
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} else if (_wo[130]) {
_indoorList._fwl_4F2L._frame = 9;
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} else if (_wo[1]) {
_indoorList._fwl_4F2L._frame = 0;
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} else if (_wo[190]) {
_indoorList._fwl_4F2L._frame = 15;
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} else if (_wo[210]) {
_indoorList._fwl_4F2L._frame = 14;
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} else if (_wo[230]) {
_indoorList._fwl_4F2L._frame = 6;
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} else if (_wo[250]) {
_indoorList._fwl_4F2L._frame = 11;
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} else if (_wo[270]) {
_indoorList._fwl_4F2L._frame = 12;
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} else if (_wo[290]) {
_indoorList._fwl_4F2L._frame = 13;
}
if (_wo[15] && _wo[17]) {
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} else if (_wo[15] && _wo[12]) {
} else if (_wo[12] && _wo[7]) {
} else if (_wo[17] && _wo[7]) {
} else if (_wo[91]) {
_indoorList._fwl_4F1L._frame = 7;
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} else if (_wo[46]) {
_indoorList._fwl_4F1L._frame = 16;
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} else if (_wo[151]) {
_indoorList._fwl_4F1L._frame = _overallFrame + 1;
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} else if (_wo[111]) {
_indoorList._fwl_4F1L._frame = 8;
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} else if (_wo[171]) {
_indoorList._fwl_4F1L._frame = 10;
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} else if (_wo[131]) {
_indoorList._fwl_4F1L._frame = 9;
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} else if (_wo[2]) {
_indoorList._fwl_4F1L._frame = 0;
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} else if (_wo[191]) {
_indoorList._fwl_4F1L._frame = 15;
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} else if (_wo[211]) {
_indoorList._fwl_4F1L._frame = 14;
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} else if (_wo[231]) {
_indoorList._fwl_4F1L._frame = 6;
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} else if (_wo[251]) {
_indoorList._fwl_4F1L._frame = 11;
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} else if (_wo[271]) {
_indoorList._fwl_4F1L._frame = 12;
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} else if (_wo[291]) {
_indoorList._fwl_4F1L._frame = 13;
}
if (!_wo[27] && !_wo[21] && !_wo[14] && !_wo[24] && !_wo[10] && !_wo[31]) {
if (_wo[92]) {
_indoorList._fwl_4F3R._frame = 7;
2015-01-14 20:48:40 -05:00
} else if (_wo[47]) {
_indoorList._fwl_4F3R._frame = 16;
2015-01-14 20:48:40 -05:00
} else if (_wo[152]) {
_indoorList._fwl_4F3R._frame = _overallFrame + 1;
2015-01-14 20:48:40 -05:00
} else if (_wo[112]) {
_indoorList._fwl_4F3R._frame = 8;
2015-01-14 20:48:40 -05:00
} else if (_wo[172]) {
_indoorList._fwl_4F3R._frame = 10;
2015-01-14 20:48:40 -05:00
} else if (_wo[132]) {
_indoorList._fwl_4F3R._frame = 9;
2015-01-14 20:48:40 -05:00
} else if (_wo[3]) {
_indoorList._fwl_4F3R._frame = 0;
2015-01-14 20:48:40 -05:00
} else if (_wo[192]) {
_indoorList._fwl_4F3R._frame = 15;
2015-01-14 20:48:40 -05:00
} else if (_wo[212]) {
_indoorList._fwl_4F3R._frame = 14;
2015-01-14 20:48:40 -05:00
} else if (_wo[232]) {
_indoorList._fwl_4F3R._frame = 6;
2015-01-14 20:48:40 -05:00
} else if (_wo[252]) {
_indoorList._fwl_4F3R._frame = 11;
2015-01-14 20:48:40 -05:00
} else if (_wo[272]) {
_indoorList._fwl_4F3R._frame = 12;
2015-01-14 20:48:40 -05:00
} else if (_wo[292]) {
_indoorList._fwl_4F3R._frame = 13;
}
}
if (_wo[22] && _wo[21]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[22] && _wo[24]) {
} else if (_wo[21] && _wo[19]) {
} else if (_wo[24] && _wo[19]) {
} else if (_wo[14] || _wo[10]) {
} else if (_wo[94]) {
_indoorList._fwl_4F2R._frame = 7;
2015-01-14 20:48:40 -05:00
} else if (_wo[48]) {
_indoorList._fwl_4F2R._frame = 16;
2015-01-14 20:48:40 -05:00
} else if (_wo[154]) {
_indoorList._fwl_4F2R._frame = _overallFrame + 1;
2015-01-14 20:48:40 -05:00
} else if (_wo[114]) {
_indoorList._fwl_4F2R._frame = 8;
2015-01-14 20:48:40 -05:00
} else if (_wo[174]) {
_indoorList._fwl_4F2R._frame = 10;
2015-01-14 20:48:40 -05:00
} else if (_wo[134]) {
_indoorList._fwl_4F2R._frame = 9;
2015-01-14 20:48:40 -05:00
} else if (_wo[4]) {
_indoorList._fwl_4F2R._frame = 0;
2015-01-14 20:48:40 -05:00
} else if (_wo[194]) {
_indoorList._fwl_4F2R._frame = 15;
2015-01-14 20:48:40 -05:00
} else if (_wo[214]) {
_indoorList._fwl_4F2R._frame = 14;
2015-01-14 20:48:40 -05:00
} else if (_wo[234]) {
_indoorList._fwl_4F2R._frame = 6;
2015-01-14 20:48:40 -05:00
} else if (_wo[254]) {
_indoorList._fwl_4F2R._frame = 11;
2015-01-14 20:48:40 -05:00
} else if (_wo[274]) {
_indoorList._fwl_4F2R._frame = 12;
2015-01-14 20:48:40 -05:00
} else if (_wo[294]) {
_indoorList._fwl_4F2R._frame = 13;
}
if (_wo[15] && _wo[19]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[15] && _wo[14]) {
} else if (_wo[14] && _wo[9]) {
} else if (_wo[19] && _wo[9]) {
} else if (_wo[95]) {
_indoorList._fwl_4F1R._frame = 7;
2015-01-14 20:48:40 -05:00
} else if (_wo[49]) {
_indoorList._fwl_4F1R._frame = 16;
2015-01-14 20:48:40 -05:00
} else if (_wo[155]) {
_indoorList._fwl_4F1R._frame = _overallFrame + 1;
2015-01-14 20:48:40 -05:00
} else if (_wo[115]) {
_indoorList._fwl_4F1R._frame = 8;
2015-01-14 20:48:40 -05:00
} else if (_wo[175]) {
_indoorList._fwl_4F1R._frame = 10;
2015-01-14 20:48:40 -05:00
} else if (_wo[135]) {
_indoorList._fwl_4F1R._frame = 9;
2015-01-14 20:48:40 -05:00
} else if (_wo[5]) {
_indoorList._fwl_4F1R._frame = 0;
2015-01-14 20:48:40 -05:00
} else if (_wo[195]) {
_indoorList._fwl_4F1R._frame = 15;
2015-01-14 20:48:40 -05:00
} else if (_wo[215]) {
_indoorList._fwl_4F1R._frame = 14;
2015-01-14 20:48:40 -05:00
} else if (_wo[235]) {
_indoorList._fwl_4F1R._frame = 6;
2015-01-14 20:48:40 -05:00
} else if (_wo[255]) {
_indoorList._fwl_4F1R._frame = 11;
2015-01-14 20:48:40 -05:00
} else if (_wo[275]) {
_indoorList._fwl_4F1R._frame = 12;
2015-01-14 20:48:40 -05:00
} else if (_wo[295]) {
_indoorList._fwl_4F1R._frame = 13;
}
if (_wo[27] || _wo[22] || _wo[15] || _wo[96]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[50]) {
_indoorList._fwl_4F._frame = 16;
2015-01-14 20:48:40 -05:00
} else if (_wo[156]) {
_indoorList._fwl_4F._frame = _overallFrame + 1;
2015-01-14 20:48:40 -05:00
} else if (_wo[116]) {
_indoorList._fwl_4F._frame = 8;
2015-01-14 20:48:40 -05:00
} else if (_wo[176]) {
_indoorList._fwl_4F._frame = 10;
2015-01-14 20:48:40 -05:00
} else if (_wo[136]) {
_indoorList._fwl_4F._frame = 9;
2015-01-14 20:48:40 -05:00
} else if (_wo[6]) {
_indoorList._fwl_4F._frame = 0;
2015-01-14 20:48:40 -05:00
} else if (_wo[196]) {
_indoorList._fwl_4F._frame = 15;
2015-01-14 20:48:40 -05:00
} else if (_wo[216]) {
_indoorList._fwl_4F._frame = 14;
2015-01-14 20:48:40 -05:00
} else if (_wo[236]) {
_indoorList._fwl_4F._frame = 6;
2015-01-14 20:48:40 -05:00
} else if (_wo[256]) {
_indoorList._fwl_4F._frame = 11;
2015-01-14 20:48:40 -05:00
} else if (_wo[276]) {
_indoorList._fwl_4F._frame = 12;
2015-01-14 20:48:40 -05:00
} else if (_wo[296]) {
_indoorList._fwl_4F._frame = 13;
}
if (!_wo[27] && !_wo[22] && !_wo[15]) {
if (_wo[7])
_indoorList._swl_3F1L._frame = 8;
else if (_wo[51])
_indoorList._swl_3F1L._frame = 32;
}
if (_wo[22] && _wo[23]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[22] && _wo[20]) {
} else if (_wo[17] && _wo[23]) {
} else if (_wo[17] && _wo[20]) {
} else if (_wo[8]) {
_indoorList._swl_3F2L._frame = 10;
2015-01-14 20:48:40 -05:00
} else if (_wo[52]) {
_indoorList._swl_3F2L._frame = 34;
}
if (_wo[27] || _wo[22] || _wo[15]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[9]) {
_indoorList._swl_3F4R._frame = 9;
2015-01-14 20:48:40 -05:00
} else if (_wo[53]) {
_indoorList._swl_3F4R._frame = 33;
}
if (_wo[22] && _wo[24]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[22] && _wo[21]) {
} else if (_wo[19] && _wo[24]) {
} else if (_wo[19] && _wo[21]) {
} else if (_wo[14]) {
} else if (_wo[10]) {
_indoorList._swl_3F3R._frame = 11;
2015-01-14 20:48:40 -05:00
} else if (_wo[54]) {
_indoorList._swl_3F3R._frame = 35;
}
if (_wo[25] || _wo[28] || _wo[20] || _wo[16]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[97]) {
_indoorList._fwl_3F2L._frame = 24;
2015-01-14 20:48:40 -05:00
} else if (_wo[55]) {
_indoorList._fwl_3F2L._frame = 33;
2015-01-14 20:48:40 -05:00
} else if (_wo[137]) {
_indoorList._fwl_3F2L._frame = 26;
2015-01-14 20:48:40 -05:00
} else if (_wo[157]) {
_indoorList._fwl_3F2L._frame = _overallFrame + 18;
2015-01-14 20:48:40 -05:00
} else if (_wo[117]) {
_indoorList._fwl_3F2L._frame = 25;
2015-01-14 20:48:40 -05:00
} else if (_wo[177]) {
_indoorList._fwl_3F2L._frame = 27;
2015-01-14 20:48:40 -05:00
} else if (_wo[11]) {
_indoorList._fwl_3F2L._frame = 17;
2015-01-14 20:48:40 -05:00
} else if (_wo[197]) {
_indoorList._fwl_3F2L._frame = 32;
2015-01-14 20:48:40 -05:00
} else if (_wo[217]) {
_indoorList._fwl_3F2L._frame = 31;
2015-01-14 20:48:40 -05:00
} else if (_wo[237]) {
_indoorList._fwl_3F2L._frame = 23;
2015-01-14 20:48:40 -05:00
} else if (_wo[257]) {
_indoorList._fwl_3F2L._frame = 28;
2015-01-14 20:48:40 -05:00
} else if (_wo[277]) {
_indoorList._fwl_3F2L._frame = 29;
2015-01-14 20:48:40 -05:00
} else if (_wo[297]) {
_indoorList._fwl_3F2L._frame = 30;
}
if (_wo[22] && _wo[23]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[22] && _wo[20]) {
} else if (_wo[23] && _wo[17]) {
} else if (_wo[20] && _wo[17]) {
} else if (_wo[98]) {
_indoorList._fwl_3F1L._frame = 24;
2015-01-14 20:48:40 -05:00
} else if (_wo[56]) {
_indoorList._fwl_3F1L._frame = 33;
2015-01-14 20:48:40 -05:00
} else if (_wo[178]) {
_indoorList._fwl_3F1L._frame = 27;
2015-01-14 20:48:40 -05:00
} else if (_wo[118]) {
_indoorList._fwl_3F1L._frame = 25;
2015-01-14 20:48:40 -05:00
} else if (_wo[158]) {
_indoorList._fwl_3F1L._frame = _overallFrame + 18;
2015-01-14 20:48:40 -05:00
} else if (_wo[138]) {
_indoorList._fwl_3F1L._frame = 26;
2015-01-14 20:48:40 -05:00
} else if (_wo[12]) {
_indoorList._fwl_3F1L._frame = 17;
2015-01-14 20:48:40 -05:00
} else if (_wo[198]) {
_indoorList._fwl_3F1L._frame = 32;
2015-01-14 20:48:40 -05:00
} else if (_wo[218]) {
_indoorList._fwl_3F1L._frame = 31;
2015-01-14 20:48:40 -05:00
} else if (_wo[238]) {
_indoorList._fwl_3F1L._frame = 23;
2015-01-14 20:48:40 -05:00
} else if (_wo[258]) {
_indoorList._fwl_3F1L._frame = 28;
2015-01-14 20:48:40 -05:00
} else if (_wo[278]) {
_indoorList._fwl_3F1L._frame = 29;
2015-01-14 20:48:40 -05:00
} else if (_wo[298]) {
_indoorList._fwl_3F1L._frame = 30;
}
if (_wo[26] || _wo[29] || _wo[21] || _wo[18]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[99]) {
_indoorList._fwl_3F2R._frame = 24;
2015-01-14 20:48:40 -05:00
} else if (_wo[57]) {
_indoorList._fwl_3F2R._frame = 33;
2015-01-14 20:48:40 -05:00
} else if (_wo[139]) {
_indoorList._fwl_3F2R._frame = 26;
2015-01-14 20:48:40 -05:00
} else if (_wo[159]) {
_indoorList._fwl_3F2R._frame = _overallFrame + 18;
2015-01-14 20:48:40 -05:00
} else if (_wo[119]) {
_indoorList._fwl_3F2R._frame = 25;
2015-01-14 20:48:40 -05:00
} else if (_wo[179]) {
_indoorList._fwl_3F2R._frame = 27;
2015-01-14 20:48:40 -05:00
} else if (_wo[13]) {
_indoorList._fwl_3F2R._frame = 17;
2015-01-14 20:48:40 -05:00
} else if (_wo[199]) {
_indoorList._fwl_3F2R._frame = 32;
2015-01-14 20:48:40 -05:00
} else if (_wo[219]) {
_indoorList._fwl_3F2R._frame = 31;
2015-01-14 20:48:40 -05:00
} else if (_wo[239]) {
_indoorList._fwl_3F2R._frame = 23;
2015-01-14 20:48:40 -05:00
} else if (_wo[259]) {
_indoorList._fwl_3F2R._frame = 28;
2015-01-14 20:48:40 -05:00
} else if (_wo[279]) {
_indoorList._fwl_3F2R._frame = 29;
2015-01-14 20:48:40 -05:00
} else if (_wo[299]) {
_indoorList._fwl_3F2R._frame = 30;
}
if (_wo[22] && _wo[24]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[22] && _wo[21]) {
} else if (_wo[24] && _wo[19]) {
} else if (_wo[21] && _wo[19]) {
} else if (_wo[100]) {
_indoorList._fwl_3F1R._frame = 24;
2015-01-14 20:48:40 -05:00
} else if (_wo[58]) {
_indoorList._fwl_3F1R._frame = 33;
2015-01-14 20:48:40 -05:00
} else if (_wo[140]) {
_indoorList._fwl_3F1R._frame = 26;
2015-01-14 20:48:40 -05:00
} else if (_wo[160]) {
_indoorList._fwl_3F1R._frame = _overallFrame + 18;
2015-01-14 20:48:40 -05:00
} else if (_wo[120]) {
_indoorList._fwl_3F1R._frame = 25;
2015-01-14 20:48:40 -05:00
} else if (_wo[180]) {
_indoorList._fwl_3F1R._frame = 27;
2015-01-14 20:48:40 -05:00
} else if (_wo[14]) {
_indoorList._fwl_3F1R._frame = 17;
2015-01-14 20:48:40 -05:00
} else if (_wo[200]) {
_indoorList._fwl_3F1R._frame = 32;
2015-01-14 20:48:40 -05:00
} else if (_wo[220]) {
_indoorList._fwl_3F1R._frame = 31;
2015-01-14 20:48:40 -05:00
} else if (_wo[240]) {
_indoorList._fwl_3F1R._frame = 23;
2015-01-14 20:48:40 -05:00
} else if (_wo[260]) {
_indoorList._fwl_3F1R._frame = 28;
2015-01-14 20:48:40 -05:00
} else if (_wo[280]) {
_indoorList._fwl_3F1R._frame = 29;
2015-01-14 20:48:40 -05:00
} else if (_wo[300]) {
_indoorList._fwl_3F1R._frame = 30;
}
if (_wo[22] || _wo[27]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[101]) {
_indoorList._fwl_3F._frame = 24;
2015-01-14 20:48:40 -05:00
} else if (_wo[59]) {
_indoorList._fwl_3F._frame = 33;
2015-01-14 20:48:40 -05:00
} else if (_wo[141]) {
_indoorList._fwl_3F._frame = 26;
2015-01-14 20:48:40 -05:00
} else if (_wo[161]) {
_indoorList._fwl_3F._frame = _overallFrame + 18;
2015-01-14 20:48:40 -05:00
} else if (_wo[121]) {
_indoorList._fwl_3F._frame = 25;
2015-01-14 20:48:40 -05:00
} else if (_wo[181]) {
_indoorList._fwl_3F._frame = 27;
2015-01-14 20:48:40 -05:00
} else if (_wo[15]) {
_indoorList._fwl_3F._frame = 17;
2015-01-14 20:48:40 -05:00
} else if (_wo[201]) {
_indoorList._fwl_3F._frame = 32;
2015-01-14 20:48:40 -05:00
} else if (_wo[221]) {
_indoorList._fwl_3F._frame = 31;
2015-01-14 20:48:40 -05:00
} else if (_wo[241]) {
_indoorList._fwl_3F._frame = 23;
2015-01-14 20:48:40 -05:00
} else if (_wo[261]) {
_indoorList._fwl_3F._frame = 28;
2015-01-14 20:48:40 -05:00
} else if (_wo[281]) {
_indoorList._fwl_3F._frame = 29;
2015-01-14 20:48:40 -05:00
} else if (_wo[301]) {
_indoorList._fwl_3F._frame = 30;
}
if (_wo[25] || _wo[28] || _wo[20]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[16]) {
_indoorList._swl_2F2L._frame = 6;
2015-01-14 20:48:40 -05:00
} else if (_wo[60]) {
_indoorList._swl_2F2L._frame = 30;
}
if (_wo[27] || _wo[22]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[17]) {
_indoorList._swl_2F1L._frame = 4;
2015-01-14 20:48:40 -05:00
} else if (_wo[61]) {
_indoorList._swl_2F1L._frame = 28;
}
if (_wo[26] || _wo[29] || _wo[21]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[18]) {
_indoorList._swl_2F2R._frame = 7;
2015-01-14 20:48:40 -05:00
} else if (_wo[62]) {
_indoorList._swl_2F2R._frame = 31;
}
if (_wo[27] || _wo[22]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[19]) {
_indoorList._swl_2F1R._frame = 5;
2015-01-14 20:48:40 -05:00
} else if (_wo[63]) {
_indoorList._swl_2F1R._frame = 29;
}
if (_wo[27] && _wo[25]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[27] && _wo[28]) {
} else if (_wo[23] & _wo[25]) {
} else if (_wo[23] && _wo[28]) {
} else if (_wo[102]) {
_indoorList._fwl_2F1L._frame = 7;
2015-01-14 20:48:40 -05:00
} else if (_wo[64]) {
_indoorList._fwl_2F1L._frame = 16;
2015-01-14 20:48:40 -05:00
} else if (_wo[182]) {
_indoorList._fwl_2F1L._frame = 10;
2015-01-14 20:48:40 -05:00
} else if (_wo[122]) {
_indoorList._fwl_2F1L._frame = 8;
2015-01-14 20:48:40 -05:00
} else if (_wo[142]) {
_indoorList._fwl_2F1L._frame = 9;
2015-01-14 20:48:40 -05:00
} else if (_wo[162]) {
_indoorList._fwl_2F1L._frame = _overallFrame + 1;
2015-01-14 20:48:40 -05:00
} else if (_wo[20]) {
_indoorList._fwl_2F1L._frame = 0;
2015-01-14 20:48:40 -05:00
} else if (_wo[202]) {
_indoorList._fwl_2F1L._frame = 15;
2015-01-14 20:48:40 -05:00
} else if (_wo[222]) {
_indoorList._fwl_2F1L._frame = 14;
2015-01-14 20:48:40 -05:00
} else if (_wo[242]) {
_indoorList._fwl_2F1L._frame = 6;
2015-01-14 20:48:40 -05:00
} else if (_wo[262]) {
_indoorList._fwl_2F1L._frame = 11;
2015-01-14 20:48:40 -05:00
} else if (_wo[282]) {
_indoorList._fwl_2F1L._frame = 12;
2015-01-14 20:48:40 -05:00
} else if (_wo[302]) {
_indoorList._fwl_2F1L._frame = 13;
}
if (_wo[27] && _wo[26]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[27] && _wo[29]) {
} else if (_wo[24] && _wo[26]) {
} else if (_wo[24] && _wo[29]) {
} else if (_wo[103]) {
_indoorList._fwl_2F1R._frame = 7;
2015-01-14 20:48:40 -05:00
} else if (_wo[65]) {
_indoorList._fwl_2F1R._frame = 16;
2015-01-14 20:48:40 -05:00
} else if (_wo[183]) {
_indoorList._fwl_2F1R._frame = 10;
2015-01-14 20:48:40 -05:00
} else if (_wo[123]) {
_indoorList._fwl_2F1R._frame = 8;
2015-01-14 20:48:40 -05:00
} else if (_wo[143]) {
_indoorList._fwl_2F1R._frame = 9;
2015-01-14 20:48:40 -05:00
} else if (_wo[163]) {
_indoorList._fwl_2F1R._frame = _overallFrame + 1;
2015-01-14 20:48:40 -05:00
} else if (_wo[21]) {
_indoorList._fwl_2F1R._frame = 0;
2015-01-14 20:48:40 -05:00
} else if (_wo[203]) {
_indoorList._fwl_2F1R._frame = 15;
2015-01-14 20:48:40 -05:00
} else if (_wo[223]) {
_indoorList._fwl_2F1R._frame = 14;
2015-01-14 20:48:40 -05:00
} else if (_wo[243]) {
_indoorList._fwl_2F1R._frame = 6;
2015-01-14 20:48:40 -05:00
} else if (_wo[263]) {
_indoorList._fwl_2F1R._frame = 11;
2015-01-14 20:48:40 -05:00
} else if (_wo[283]) {
_indoorList._fwl_2F1R._frame = 12;
2015-01-14 20:48:40 -05:00
} else if (_wo[303]) {
_indoorList._fwl_2F1R._frame = 13;
}
if (_wo[27]) {
2015-01-14 20:48:40 -05:00
} else if (_wo[104]) {
_indoorList._fwl_2F._frame = 7;
2015-01-14 20:48:40 -05:00
} else if (_wo[66]) {
_indoorList._fwl_2F._frame = 16;
2015-01-14 20:48:40 -05:00
} else if (_wo[184]) {
_indoorList._fwl_2F._frame = 10;
2015-01-14 20:48:40 -05:00
} else if (_wo[124]) {
_indoorList._fwl_2F._frame = 8;
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} else if (_wo[144]) {
_indoorList._fwl_2F._frame = 9;
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} else if (_wo[164]) {
_indoorList._fwl_2F._frame = _overallFrame + 1;
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} else if (_wo[22]) {
_indoorList._fwl_2F._frame = 0;
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} else if (_wo[204]) {
_indoorList._fwl_2F._frame = 15;
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} else if (_wo[224]) {
_indoorList._fwl_2F._frame = 14;
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} else if (_wo[244]) {
_indoorList._fwl_2F._frame = 6;
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} else if (_wo[264]) {
_indoorList._fwl_2F._frame = 11;
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} else if (_wo[284]) {
_indoorList._fwl_2F._frame = 12;
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} else if (_wo[304]) {
_indoorList._fwl_2F._frame = 13;
}
if (_wo[27]) {
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} else if (_wo[23]) {
_indoorList._swl_1F1L._frame = 2;
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} else if (_wo[67]) {
_indoorList._swl_1F1L._frame = 26;
}
if (_wo[27]) {
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} else if (_wo[24]) {
_indoorList._swl_1F1R._frame = 3;
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} else if (_wo[68]) {
_indoorList._swl_1F1R._frame = 27;
}
if (_wo[28]) {
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} else if (_wo[105] || _wo[25] || _wo[165] || _wo[125] || _wo[185] || _wo[145]) {
_indoorList._fwl_1F1L._frame = 0;
_indoorList._fwl_1F1L._sprites = &map._wallSprites._fwl1;
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} else if (_wo[69]) {
_indoorList._fwl_1F1L._frame = 9;
_indoorList._fwl_1F1L._sprites = &map._wallSprites._fwl2;
}
if (_wo[29]) {
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} else if (_wo[106] || _wo[26] || _wo[166] || _wo[126] || _wo[186] || _wo[146]) {
_indoorList._fwl_1F._frame = 0;
_indoorList._fwl_1F._sprites = &map._wallSprites._fwl1;
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} else if (_wo[70]) {
_indoorList._fwl_1F._frame = 9;
_indoorList._fwl_1F._sprites = &map._wallSprites._fwl2;
}
if (_wo[107]) {
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl2;
if (_vm->_openDoor)
_indoorList._fwl_1F1R._frame = 0;
else
_indoorList._fwl_1F1R._frame = map.mazeData()._wallKind ? 1 : 10;
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} else if (_wo[71]) {
_indoorList._fwl_1F1R._frame = 9;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl2;
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} else if (_wo[167]) {
_indoorList._fwl_1F1R._frame = _overallFrame + 1;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl2;
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} else if (_wo[127]) {
_indoorList._fwl_1F1R._frame = 1;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl2;
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} else if (_wo[147]) {
_indoorList._fwl_1F1R._frame = 2;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl2;
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} else if (_wo[187]) {
_indoorList._fwl_1F1R._frame = 3;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl2;
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} else if (_wo[27]) {
_indoorList._fwl_1F1R._frame = 0;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl1;
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} else if (_wo[207]) {
_indoorList._fwl_1F1R._frame = 8;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl2;
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} else if (_wo[227]) {
_indoorList._fwl_1F1R._frame = 7;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl2;
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} else if (_wo[247]) {
_indoorList._fwl_1F1R._frame = 6;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl1;
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} else if (_wo[267]) {
_indoorList._fwl_1F1R._frame = 4;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl2;
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} else if (_wo[287]) {
_indoorList._fwl_1F1R._frame = 5;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl2;
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} else if (_wo[307]) {
_indoorList._fwl_1F1R._frame = 6;
_indoorList._fwl_1F1R._sprites = &map._wallSprites._fwl2;
}
if (_wo[28]) {
_indoorList._swl_0F1L._frame = 0;
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} else if (_wo[72]) {
_indoorList._swl_0F1L._frame = 24;
}
if (_wo[29]) {
_indoorList._swl_0F1R._frame = 1;
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} else if (_wo[73]) {
_indoorList._swl_0F1R._frame = 25;
}
map.cellFlagLookup(_vm->_party->_mazePosition);
// WORKAROUND: Original did an array lookup on _skySprites.
// Was this a feature for multiple skys that was abandoned?
assert(!map._currentSky);
_indoorList[0]._sprites = &map._skySprites;
_indoorList[0]._flags = _flipSky ? SPRFLAG_HORIZ_FLIPPED : 0;
if (_vm->_openDoor) {
Common::Point pt(
_vm->_party->_mazePosition.x + SCREEN_POSITIONING_X[
_vm->_party->_mazeDirection][_vm->_party->_mazePosition.x],
_vm->_party->_mazePosition.y + SCREEN_POSITIONING_Y[
_vm->_party->_mazeDirection][_vm->_party->_mazePosition.y]
);
map.cellFlagLookup(pt);
_indoorList._sky2._sprites = &map._skySprites;
} else {
_indoorList._sky2._sprites = _indoorList[0]._sprites;
}
_indoorList._sky2._flags = _flipSky ? SPRFLAG_HORIZ_FLIPPED : 0;
_indoorList._ground._flags = _flipDefaultGround ? SPRFLAG_HORIZ_FLIPPED : 0;
_indoorList._horizon._frame = 7;
// Finally draw the darn indoor scene
_vm->_screen->_windows[3].drawList(&_indoorList[0], _indoorList.size());
// Check for any character shooting
_isShooting = false;
for (int i = 0; i < _vm->_party->_partyCount; ++i) {
if (_vm->_combat->_shooting[i])
_isShooting = true;
}
_charsShooting = _isShooting;
}
} // End of namespace Xeen