2010-01-21 09:32:38 +10:30
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/* Residual - A 3D game interpreter
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* $URL$
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* $Id$
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "engines/stark/stark.h"
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namespace Stark {
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struct StarkGameDescription {
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ADGameDescription desc;
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uint8 gameType;
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uint32 features;
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uint16 version;
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};
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uint32 StarkEngine::getFeatures() const {
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return _gameDescription->features;
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}
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Common::Platform StarkEngine::getPlatform() const {
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return _gameDescription->desc.platform;
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}
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uint16 StarkEngine::getVersion() const {
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return _gameDescription->version;
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}
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int StarkEngine::getGameID() const {
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return _gameDescription->gameType;
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}
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Common::Language StarkEngine::getLanguage() const {
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return _gameDescription->desc.language;
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}
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} // End of Namespace Stark
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static const PlainGameDescriptor starkGames[] = {
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{"stark", "Stark Game"},
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{"tlj", "The Longest Journey"},
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{0, 0}
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};
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namespace Stark {
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static const StarkGameDescription gameDescriptions[] = {
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// The Longest Journey
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// English 4CD
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{
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{
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"tlj",
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"",
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AD_ENTRY1("x.xarc", "a0559457126caadab0cadac02d35f26f"),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_NO_FLAGS
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},
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GID_TLJ,
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0,
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0,
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},
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// The Longest Journey
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// English DVD
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{
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{
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"tlj",
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"DVD",
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AD_ENTRY1("x.xarc", "de8327850d7bba90b690b141eaa23f61"),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_NO_FLAGS
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},
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GID_TLJ,
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GF_DVD,
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0,
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},
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// The Longest Journey
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// English Demo
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{
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{
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"tlj",
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"",
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AD_ENTRY1("x.xarc", "97abc1bb9239dee4c208e533f3c97e1c"),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_NO_FLAGS
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},
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GID_TLJ,
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GF_DEMO,
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0,
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},
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// The Longest Journey
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// English DVD Demo
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{
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{
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"tlj",
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"",
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AD_ENTRY1("x.xarc", "61093bcd499b386ed5c0345c52f48909"),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_NO_FLAGS
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},
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GID_TLJ,
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GF_DVD | GF_DEMO,
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0,
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},
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{ AD_TABLE_END_MARKER, 0, 0, 0 }
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};
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} // End of namespace Stark
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static const ADParams detectionParams = {
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// Pointer to ADGameDescription or its superset structure
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(const byte *)Stark::gameDescriptions,
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// Size of that superset structure
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sizeof(Stark::StarkGameDescription),
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// Number of bytes to compute MD5 sum for
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5000,
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// List of all engine targets
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starkGames,
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// Structure for autoupgrading obsolete targets
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0,
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// Name of single gameid (optional)
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"stark",
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// List of files for file-based fallback detection (optional)
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0,
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// Flags
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0
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};
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class StarkMetaEngine : public AdvancedMetaEngine {
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public:
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StarkMetaEngine() : AdvancedMetaEngine(detectionParams) {}
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virtual const char *getName() const {
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return "Stark Engine";
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}
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virtual const char *getOriginalCopyright() const {
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return "(C) Funcom";
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}
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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};
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bool StarkMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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const Stark::StarkGameDescription *gd = (const Stark::StarkGameDescription *)desc;
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if (gd)
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*engine = new Stark::StarkEngine(syst, gd);
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return gd != 0;
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}
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#if PLUGIN_ENABLED_DYNAMIC(STARK)
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REGISTER_PLUGIN_DYNAMIC(STARK, PLUGIN_TYPE_ENGINE, StarkMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(STARK, PLUGIN_TYPE_ENGINE, StarkMetaEngine);
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#endif
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