79 lines
2 KiB
C
79 lines
2 KiB
C
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#ifndef REMAP_DIALOG_H
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#define REMAP_DIALOG_H
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#include "backends/keymapper/keymapper.h"
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#include "gui/dialog.h"
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namespace GUI {
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class PopupWidget;
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}
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namespace Common {
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class RemapDialog : public GUI::Dialog {
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public:
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RemapDialog();
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virtual ~RemapDialog();
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virtual void open();
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virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
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virtual void handleKeyDown(Common::KeyState state);
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protected:
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struct Mapping {
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Action *action;
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GUI::StaticTextWidget *actionText;
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GUI::ButtonWidget *keyButton;
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};
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void refreshKeymap();
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void setNumOfWidgets(uint num);
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void startRemapping(Mapping *remap);
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void stopRemapping();
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Keymapper *_keymapper;
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Stack<Keymapper::MapRecord> *_activeKeymaps;
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KeymapManager::Domain *_globalKeymaps;
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KeymapManager::Domain *_gameKeymaps;
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GUI::PopUpWidget *_kmPopUp;
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Keymap** _keymapTable;
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uint _colWidth;
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uint _colCount;
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uint _spacing;
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uint _widgetsY;
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uint _buttonHeight;
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Mapping *_activeRemap;
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Array<Mapping> _keymapMappings;
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};
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} // end of namespace Common
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#endif
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