scummvm/engines/fullpipe/messages.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef FULLPIPE_MESSAGEQUEUE_H
#define FULLPIPE_MESSAGEQUEUE_H
#include "fullpipe/utils.h"
#include "fullpipe/inventory.h"
#include "fullpipe/gfx.h"
#include "fullpipe/sound.h"
#include "fullpipe/scene.h"
namespace Fullpipe {
class MessageQueue : public CObject {
friend class GlobalMessageQueueList;
protected:
int _id;
int _flags;
char *_queueName;
int16 _dataId;
int16 _field_12;
int _field_14;
CPtrList _exCommands;
int _counter;
int _field_38;
int _isFinished;
int _parId;
int _flag1;
public:
MessageQueue();
virtual bool load(MfcArchive &file);
int getFlags() { return _flags; }
};
class GlobalMessageQueueList : public CPtrList {
public:
MessageQueue *getMessageQueueById(int id);
void deleteQueueById(int id);
void disableQueueById(int id);
};
struct MessageHandler {
int (*callback)(ExCommand *cmd);
int16 id;
int16 field_6;
int index;
MessageHandler *nextItem;
};
bool removeMessageHandler(int16 id, int pos);
void updateMessageHandlerIndex(MessageHandler *msg, int offset);
void addMessageHandler(int (*callback)(ExCommand *), int16 id);
MessageHandler *getMessageHandlerById(int16 id);
bool allocMessageHandler(MessageHandler *where, int16 id, int (*callback)(ExCommand *), int index);
int getMessageHandlersCount();
bool addMessageHandlerByIndex(int (*callback)(ExCommand *), int index, int16 id);
bool insertMessageHandler(int (*callback)(ExCommand *), int index, int16 id);
void clearMessageHandlers();
} // End of namespace Fullpipe
#endif /* FULLPIPE_MESSAGEQUEUE_H */