109 lines
3.6 KiB
C
109 lines
3.6 KiB
C
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SOUND_RAW_H
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#define SOUND_RAW_H
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#include "common/scummsys.h"
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#include "common/types.h"
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namespace Common { class SeekableReadStream; }
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namespace Audio {
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class AudioStream;
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class SeekableAudioStream;
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/**
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* Creates a audio stream, which plays the given raw data.
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*
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* @param ptr Data
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* @param len Length of the data (in bytes!)
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* @param rate The sample rate of the data.
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* @param flags Flags combination.
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* @see Mixer::RawFlags
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* @return The new SeekableAudioStream (or 0 on failure).
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*/
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SeekableAudioStream *makeRawMemoryStream(const byte *ptr, uint32 len, int rate, byte flags);
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/**
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* NOTE:
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* This API is considered deprecated.
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*
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* Factory function for a raw PCM AudioStream, which will simply treat all
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* data in the buffer described by ptr and len as raw sample data in the
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* specified format. It will then simply pass this data directly to the mixer,
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* after converting it to the sample format used by the mixer (i.e. 16 bit
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* signed native endian). Optionally supports (infinite) looping of a portion
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* of the data.
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*/
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AudioStream *makeRawMemoryStream(const byte *ptr, uint32 len, int rate,
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byte flags, uint loopStart, uint loopEnd);
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/**
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* Struct used to define the audio data to be played by a RawDiskStream.
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*/
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struct RawDiskStreamAudioBlock {
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int32 pos; ///< Position in stream of the block
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int32 len; ///< Length of the block (in samples)
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};
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/**
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* Creates a audio stream, which plays from given stream.
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*
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* @param stream Stream to play from
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* @param block Pointer to an RawDiskStreamAudioBlock array
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* @see RawDiskStreamAudioBlock
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* @param numBlocks Number of blocks.
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* @param rate The rate
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* @param len Length of the data (in bytes!)
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* @param flags Flags combination.
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* @see Mixer::RawFlags
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* @param disposeStream Whether the "stream" object should be destroyed after playback.
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* @return The new SeekableAudioStream (or 0 on failure).
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*/
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SeekableAudioStream *makeRawDiskStream(Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block,
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int numBlocks, int rate, byte flags, DisposeAfterUse::Flag disposeStream);
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/**
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* NOTE:
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* This API is considered deprecated.
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*
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* Factory function for a Raw Disk Stream. This can stream raw PCM
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* audio data from disk. The function takes an pointer to an array of
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* RawDiskStreamAudioBlock which defines the start position and length of
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* each block of uncompressed audio in the stream.
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*/
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AudioStream *makeRawDiskStream(Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block,
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int numBlocks, int rate, byte flags, DisposeAfterUse::Flag disposeStream, uint loopStart, uint loopEnd);
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} // End of namespace Audio
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#endif
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