scummvm/engines/parallaction/disk_br.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "parallaction/parallaction.h"
namespace Parallaction {
void DosDisk_br::errorFileNotFound(const char *s) {
error("File '%s' not found", s);
}
Common::String DosDisk_br::selectArchive(const Common::String& name) {
debugC(5, kDebugDisk, "DosDisk_br::selectArchive");
return "";
}
void DosDisk_br::setLanguage(uint16 language) {
debugC(5, kDebugDisk, "DosDisk_br::setLanguage");
return;
}
DosDisk_br::DosDisk_br(Parallaction* vm) : _vm(vm) {
}
DosDisk_br::~DosDisk_br() {
}
Cnv* DosDisk_br::loadTalk(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadTalk");
return 0;
}
Script* DosDisk_br::loadLocation(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadLocation");
return 0;
}
Script* DosDisk_br::loadScript(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadScript");
return 0;
}
// there are no Head resources in Big Red Adventure
Graphics::Surface* DosDisk_br::loadHead(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadHead");
return 0;
}
Graphics::Surface* DosDisk_br::loadPointer(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadPointer");
char path[PATH_LEN];
sprintf(path, "%s.ras", name);
Common::File stream;
if (!stream.open(path))
errorFileNotFound(path);
stream.skip(4);
uint width = stream.readUint32BE();
uint height = stream.readUint32BE();
stream.skip(20);
stream.skip(768);
Graphics::Surface *surf = new Graphics::Surface;
surf->create(width, height, 1);
stream.read(surf->pixels, width * height);
return surf;
}
Font* DosDisk_br::loadFont(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadFont");
char path[PATH_LEN];
sprintf(path, "%s.fnt", name);
Common::File stream;
if (!stream.open(path))
errorFileNotFound(path);
return createFont(name, stream);
}
Cnv* DosDisk_br::loadObjects(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadObjects");
return 0;
}
void genSlidePath(char *path, const char* name) {
sprintf(path, "%s.bmp", name);
}
Graphics::Surface* DosDisk_br::loadStatic(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadStatic");
return 0;
}
Cnv* DosDisk_br::loadFrames(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadFrames");
return 0;
}
// Slides in Nippon Safes are basically screen-sized pictures with valid
// palette data used for menu and for location switches. Big Red Adventure
// doesn't need slides in that sense, but it still has some special
// graphics resources with palette data, so those will be named slides.
//
BackgroundInfo* DosDisk_br::loadSlide(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadSlide");
char path[PATH_LEN];
genSlidePath(path, name);
Common::File stream;
if (!stream.open(path))
errorFileNotFound(path);
BackgroundInfo* info = new BackgroundInfo;
stream.skip(4);
info->width = stream.readUint32BE();
info->height = stream.readUint32BE();
stream.skip(20);
byte rgb[768];
stream.read(rgb, 768);
for (uint i = 0; i < 256; i++) {
info->palette.setEntry(i, rgb[i] >> 2, rgb[i+256] >> 2, rgb[i+512] >> 2);
}
info->bg.create(info->width, info->height, 1);
stream.read(info->bg.pixels, info->width * info->height);
return info;
}
BackgroundInfo* DosDisk_br::loadScenery(const char *name, const char *mask, const char* path) {
debugC(5, kDebugDisk, "DosDisk_br::loadScenery");
return 0;
}
Table* DosDisk_br::loadTable(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadTable");
return 0;
}
Common::SeekableReadStream* DosDisk_br::loadMusic(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadMusic");
return 0;
}
Common::ReadStream* DosDisk_br::loadSound(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadSound");
return 0;
}
} // namespace Parallaction