scummvm/engines/sci/gui/gui_transitions.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GUI_TRANSITIONS_H
#define SCI_GUI_TRANSITIONS_H
#include "sci/gui/gui_helpers.h"
namespace Sci {
struct GuiTransitionTranslateEntry {
int16 oldId;
int16 realId;
bool blackoutFlag;
};
enum {
SCI_TRANSITIONS_HORIZONTALROLLFROMCENTER = 1,
SCI_TRANSITIONS_BLOCKS = 8,
SCI_TRANSITIONS_PIXELATION = 9,
SCI_TRANSITIONS_FADEPALETTE = 10,
SCI_TRANSITIONS_SCROLLRIGHT = 11,
SCI_TRANSITIONS_SCROLLLEFT = 12,
SCI_TRANSITIONS_SCROLLUP = 13,
SCI_TRANSITIONS_SCROLLDOWN = 14,
// here are transitions that are used by the old tableset, but are not included anymore in the new tableset
SCI_TRANSITIONS_HORIZONTALROLLTOCENTER = 300
};
class SciGuiScreen;
class SciGuiTransitions {
public:
SciGuiTransitions(SciGui *gui, SciGuiScreen *screen, SciGuiPalette *palette, bool isVGA);
~SciGuiTransitions();
void setup(int16 number, bool blackoutFlag);
void doit(Common::Rect picRect);
private:
void init(void);
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void setNewPalette();
void setNewScreen();
void fadeOut();
void fadeIn();
void pixelation();
void blocks();
void scroll();
void horizontalRollFromCenter();
void horizontalRollToCenter();
SciGui *_gui;
SciGuiScreen *_screen;
SciGuiPalette *_palette;
bool _isVGA;
const GuiTransitionTranslateEntry *_translationTable;
int16 _number;
bool _blackoutFlag;
Common::Rect _picRect;
byte *_oldScreen; // buffer for saving current active screen data to, has dimenions of _screen->_displayScreen
};
} // End of namespace Sci
#endif