scummvm/engines/myst3/gfx.cpp

104 lines
3.1 KiB
C++
Raw Normal View History

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
2014-04-05 18:18:42 +02:00
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
2014-04-05 18:18:42 +02:00
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#if defined(WIN32)
#include <windows.h>
// winnt.h defines ARRAYSIZE, but we want our own one...
#undef ARRAYSIZE
#endif
#include "engines/myst3/gfx.h"
namespace Myst3 {
BaseRenderer::BaseRenderer(OSystem *system)
2014-07-03 20:18:21 +02:00
: _system(system), _font(NULL) { }
BaseRenderer::~BaseRenderer() {
if (_font)
freeTexture(_font);
}
2014-06-21 14:51:00 +02:00
void BaseRenderer::init(Graphics::PixelBuffer &screenBuffer) {
}
void BaseRenderer::initFont(const Graphics::Surface *surface) {
_font = createTexture(surface);
}
Texture *BaseRenderer::createTexture(const Graphics::Surface *surface) {
return NULL;
}
void BaseRenderer::freeTexture(Texture *texture) {
}
Common::Rect BaseRenderer::getFontCharacterRect(uint8 character) {
uint index = 0;
if (character == ' ')
index = 0;
else if (character >= '0' && character <= '9')
index = 1 + character - '0';
else if (character >= 'A' && character <= 'Z')
index = 1 + 10 + character - 'A';
else if (character == '|')
index = 1 + 10 + 26;
return Common::Rect(16 * index, 0, 16 * (index + 1), 32);
}
Common::Rect BaseRenderer::viewport() const {
return _screenViewport;
}
Common::Rect BaseRenderer::frameViewport() const {
Common::Rect screen = viewport();
Common::Rect frame = Common::Rect(screen.width(), screen.height() * kFrameHeight / kOriginalHeight);
frame.translate(screen.left, screen.top + screen.height() * kBottomBorderHeight / kOriginalHeight);
return frame;
}
void BaseRenderer::computeScreenViewport() {
int32 screenWidth = _system->getWidth();
int32 screenHeight = _system->getHeight();
// Aspect ratio correction
int32 viewportWidth = MIN<int32>(screenWidth, screenHeight * kOriginalWidth / kOriginalHeight);
int32 viewportHeight = MIN<int32>(screenHeight, screenWidth * kOriginalHeight / kOriginalWidth);
_screenViewport = Common::Rect(viewportWidth, viewportHeight);
// Pillarboxing
_screenViewport.translate((screenWidth - viewportWidth) / 2,
(screenHeight - viewportHeight) / 2);
}
Common::Point BaseRenderer::frameCenter() const {
Common::Rect screen = viewport();
Common::Rect frame = frameViewport();
return Common::Point((frame.left + frame.right) / 2, screen.top + screen.bottom - (frame.top + frame.bottom) / 2);
}
2014-07-03 20:18:21 +02:00
} // End of namespace Myst3