2020-11-21 08:58:42 -08:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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2020-11-21 08:30:51 -08:00
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#include "ac/common.h"
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#include "ac/draw.h"
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#include "ac/gamesetup.h"
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#include "ac/gamesetupstruct.h"
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#include "ac/gamestate.h"
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#include "ac/mouse.h"
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#include "ac/string.h"
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#include "ac/system.h"
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#include "ac/dynobj/scriptsystem.h"
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#include "debug/debug_log.h"
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#include "debug/out.h"
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#include "main/engine.h"
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#include "main/main.h"
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#include "gfx/graphicsdriver.h"
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#include "ac/dynobj/cc_audiochannel.h"
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#include "main/graphics_mode.h"
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#include "ac/global_debug.h"
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#include "ac/global_translation.h"
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#include "media/audio/audio_system.h"
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#include "util/string_compat.h"
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using namespace AGS::Common;
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using namespace AGS::Engine;
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extern GameSetupStruct game;
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extern GameSetup usetup;
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extern GameState play;
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extern ScriptAudioChannel scrAudioChannel[MAX_SOUND_CHANNELS + 1];
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extern ScriptSystem scsystem;
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extern IGraphicsDriver *gfxDriver;
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extern CCAudioChannel ccDynamicAudio;
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extern volatile bool switched_away;
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bool System_HasInputFocus()
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{
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return !switched_away;
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}
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int System_GetColorDepth() {
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return scsystem.coldepth;
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}
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int System_GetOS() {
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return scsystem.os;
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}
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// [IKM] 2014-09-21
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// IMPORTANT NOTE on System.ScreenWidth and System.ScreenHeight:
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// It appears that in AGS these properties were not defining actual window size
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// in pixels, but rather game frame size, which could include black borders,
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// in 'native' (unscaled) pixels. This was due the specifics of how graphics
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// modes were implemented in previous versions.
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//
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// Quote from the old manual:
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// "Returns the actual screen width that the game is running at. If a graphic
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// filter is in use, the resolution returned will be that before any
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// stretching by the filter has been applied. If widescreen side borders are
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// enabled, the screen width reported will include the size of these borders."
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//
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// The key words are "the resolution returned will be that BEFORE any
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// stretching by the filter has been applied".
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//
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// Since now the letterbox and pillarbox borders are handled by graphics
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// renderer and are not part of the game anymore, these properties should
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// return strictly native game size. This is required for backwards
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// compatibility.
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//
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int System_GetScreenWidth() {
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return game.GetGameRes().Width;
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}
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int System_GetScreenHeight() {
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return game.GetGameRes().Height;
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}
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int System_GetViewportHeight() {
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return game_to_data_coord(play.GetMainViewport().GetHeight());
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}
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int System_GetViewportWidth() {
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return game_to_data_coord(play.GetMainViewport().GetWidth());
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}
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const char *System_GetVersion() {
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return CreateNewScriptString(EngineVersion.LongString);
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}
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int System_GetHardwareAcceleration()
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{
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return gfxDriver->HasAcceleratedTransform() ? 1 : 0;
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}
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int System_GetNumLock()
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{
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return (key_shifts & KB_NUMLOCK_FLAG) ? 1 : 0;
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}
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int System_GetCapsLock()
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{
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return (key_shifts & KB_CAPSLOCK_FLAG) ? 1 : 0;
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}
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int System_GetScrollLock()
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{
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return (key_shifts & KB_SCROLOCK_FLAG) ? 1 : 0;
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}
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void System_SetNumLock(int newValue)
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{
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// doesn't work ... maybe allegro doesn't implement this on windows
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int ledState = key_shifts & (KB_SCROLOCK_FLAG | KB_CAPSLOCK_FLAG);
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if (newValue)
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{
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ledState |= KB_NUMLOCK_FLAG;
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}
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set_leds(ledState);
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}
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int System_GetVsync() {
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return scsystem.vsync;
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}
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void System_SetVsync(int newValue) {
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if(ags_stricmp(gfxDriver->GetDriverID(), "D3D9") != 0)
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scsystem.vsync = newValue;
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}
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int System_GetWindowed() {
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return scsystem.windowed;
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}
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void System_SetWindowed(int windowed)
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{
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if (windowed != scsystem.windowed)
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engine_try_switch_windowed_gfxmode();
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}
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int System_GetSupportsGammaControl() {
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return gfxDriver->SupportsGammaControl();
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}
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int System_GetGamma() {
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return play.gamma_adjustment;
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}
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void System_SetGamma(int newValue) {
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if ((newValue < 0) || (newValue > 200))
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quitprintf("!System.Gamma: value must be between 0-200 (not %d)", newValue);
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if (play.gamma_adjustment != newValue) {
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debug_script_log("Gamma control set to %d", newValue);
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play.gamma_adjustment = newValue;
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if (gfxDriver->SupportsGammaControl())
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gfxDriver->SetGamma(newValue);
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}
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}
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int System_GetAudioChannelCount()
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{
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return MAX_SOUND_CHANNELS;
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}
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ScriptAudioChannel* System_GetAudioChannels(int index)
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{
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if ((index < 0) || (index >= MAX_SOUND_CHANNELS))
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quit("!System.AudioChannels: invalid sound channel index");
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return &scrAudioChannel[index];
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}
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int System_GetVolume()
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{
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return play.digital_master_volume;
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}
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void System_SetVolume(int newvol)
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{
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if ((newvol < 0) || (newvol > 100))
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quit("!System.Volume: invalid volume - must be from 0-100");
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if (newvol == play.digital_master_volume)
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return;
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play.digital_master_volume = newvol;
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set_volume((newvol * 255) / 100, (newvol * 255) / 100);
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// allegro's set_volume can lose the volumes of all the channels
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// if it was previously set low; so restore them
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AudioChannelsLock lock;
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for (int i = 0; i <= MAX_SOUND_CHANNELS; i++)
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{
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auto* ch = lock.GetChannelIfPlaying(i);
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if (ch)
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ch->adjust_volume();
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}
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}
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const char* System_GetRuntimeInfo()
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{
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String runtimeInfo = GetRuntimeInfo();
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return CreateNewScriptString(runtimeInfo.GetCStr());
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}
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int System_GetRenderAtScreenResolution()
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{
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return usetup.RenderAtScreenRes;
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}
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void System_SetRenderAtScreenResolution(int enable)
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{
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usetup.RenderAtScreenRes = enable != 0;
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}
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//=============================================================================
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//
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// Script API Functions
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//
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//=============================================================================
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#include "debug/out.h"
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#include "script/script_api.h"
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#include "script/script_runtime.h"
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#include "ac/dynobj/scriptstring.h"
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extern ScriptString myScriptStringImpl;
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// int ()
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RuntimeScriptValue Sc_System_GetAudioChannelCount(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetAudioChannelCount);
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}
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// ScriptAudioChannel* (int index)
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RuntimeScriptValue Sc_System_GetAudioChannels(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_OBJ_PINT(ScriptAudioChannel, ccDynamicAudio, System_GetAudioChannels);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetCapsLock(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetCapsLock);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetColorDepth(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetColorDepth);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetGamma(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetGamma);
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}
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// void (int newValue)
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RuntimeScriptValue Sc_System_SetGamma(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_VOID_PINT(System_SetGamma);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetHardwareAcceleration(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetHardwareAcceleration);
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}
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RuntimeScriptValue Sc_System_GetHasInputFocus(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_BOOL(System_HasInputFocus);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetNumLock(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetNumLock);
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}
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// void (int newValue)
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RuntimeScriptValue Sc_System_SetNumLock(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_VOID_PINT(System_SetNumLock);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetOS(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetOS);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetScreenHeight(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetScreenHeight);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetScreenWidth(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetScreenWidth);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetScrollLock(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetScrollLock);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetSupportsGammaControl(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetSupportsGammaControl);
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}
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// const char *()
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RuntimeScriptValue Sc_System_GetVersion(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_OBJ(const char, myScriptStringImpl, System_GetVersion);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetViewportHeight(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetViewportHeight);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetViewportWidth(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetViewportWidth);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetVolume(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetVolume);
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}
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// void (int newvol)
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RuntimeScriptValue Sc_System_SetVolume(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_VOID_PINT(System_SetVolume);
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}
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// int ()
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RuntimeScriptValue Sc_System_GetVsync(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetVsync);
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}
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// void (int newValue)
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RuntimeScriptValue Sc_System_SetVsync(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_VOID_PINT(System_SetVsync);
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}
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RuntimeScriptValue Sc_System_GetWindowed(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetWindowed);
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}
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RuntimeScriptValue Sc_System_SetWindowed(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_VOID_PINT(System_SetWindowed);
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}
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// const char *()
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RuntimeScriptValue Sc_System_GetRuntimeInfo(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_OBJ(const char, myScriptStringImpl, System_GetRuntimeInfo);
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}
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RuntimeScriptValue Sc_System_GetRenderAtScreenResolution(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_INT(System_GetRenderAtScreenResolution);
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}
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RuntimeScriptValue Sc_System_SetRenderAtScreenResolution(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_VOID_PINT(System_SetRenderAtScreenResolution);
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}
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RuntimeScriptValue Sc_System_Log(const RuntimeScriptValue *params, int32_t param_count)
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{
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API_SCALL_SCRIPT_SPRINTF(Sc_System_Log, 2);
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Debug::Printf(kDbgGroup_Script, (MessageType)params[0].IValue, "%s", scsf_buffer);
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return RuntimeScriptValue((int32_t)0);
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}
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void RegisterSystemAPI()
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{
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ccAddExternalStaticFunction("System::get_AudioChannelCount", Sc_System_GetAudioChannelCount);
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ccAddExternalStaticFunction("System::geti_AudioChannels", Sc_System_GetAudioChannels);
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ccAddExternalStaticFunction("System::get_CapsLock", Sc_System_GetCapsLock);
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ccAddExternalStaticFunction("System::get_ColorDepth", Sc_System_GetColorDepth);
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ccAddExternalStaticFunction("System::get_Gamma", Sc_System_GetGamma);
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ccAddExternalStaticFunction("System::set_Gamma", Sc_System_SetGamma);
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ccAddExternalStaticFunction("System::get_HardwareAcceleration", Sc_System_GetHardwareAcceleration);
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ccAddExternalStaticFunction("System::get_HasInputFocus", Sc_System_GetHasInputFocus);
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ccAddExternalStaticFunction("System::get_NumLock", Sc_System_GetNumLock);
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ccAddExternalStaticFunction("System::set_NumLock", Sc_System_SetNumLock);
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ccAddExternalStaticFunction("System::get_OperatingSystem", Sc_System_GetOS);
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ccAddExternalStaticFunction("System::get_RenderAtScreenResolution", Sc_System_GetRenderAtScreenResolution);
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ccAddExternalStaticFunction("System::set_RenderAtScreenResolution", Sc_System_SetRenderAtScreenResolution);
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ccAddExternalStaticFunction("System::get_RuntimeInfo", Sc_System_GetRuntimeInfo);
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ccAddExternalStaticFunction("System::get_ScreenHeight", Sc_System_GetScreenHeight);
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ccAddExternalStaticFunction("System::get_ScreenWidth", Sc_System_GetScreenWidth);
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ccAddExternalStaticFunction("System::get_ScrollLock", Sc_System_GetScrollLock);
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ccAddExternalStaticFunction("System::get_SupportsGammaControl", Sc_System_GetSupportsGammaControl);
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ccAddExternalStaticFunction("System::get_Version", Sc_System_GetVersion);
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ccAddExternalStaticFunction("SystemInfo::get_Version", Sc_System_GetVersion);
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ccAddExternalStaticFunction("System::get_ViewportHeight", Sc_System_GetViewportHeight);
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ccAddExternalStaticFunction("System::get_ViewportWidth", Sc_System_GetViewportWidth);
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ccAddExternalStaticFunction("System::get_Volume", Sc_System_GetVolume);
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ccAddExternalStaticFunction("System::set_Volume", Sc_System_SetVolume);
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ccAddExternalStaticFunction("System::get_VSync", Sc_System_GetVsync);
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ccAddExternalStaticFunction("System::set_VSync", Sc_System_SetVsync);
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ccAddExternalStaticFunction("System::get_Windowed", Sc_System_GetWindowed);
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ccAddExternalStaticFunction("System::set_Windowed", Sc_System_SetWindowed);
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ccAddExternalStaticFunction("System::Log^102", Sc_System_Log);
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/* ----------------------- Registering unsafe exports for plugins -----------------------*/
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ccAddExternalFunctionForPlugin("System::get_AudioChannelCount", (void*)System_GetAudioChannelCount);
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ccAddExternalFunctionForPlugin("System::geti_AudioChannels", (void*)System_GetAudioChannels);
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ccAddExternalFunctionForPlugin("System::get_CapsLock", (void*)System_GetCapsLock);
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ccAddExternalFunctionForPlugin("System::get_ColorDepth", (void*)System_GetColorDepth);
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ccAddExternalFunctionForPlugin("System::get_Gamma", (void*)System_GetGamma);
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ccAddExternalFunctionForPlugin("System::set_Gamma", (void*)System_SetGamma);
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|
ccAddExternalFunctionForPlugin("System::get_HardwareAcceleration", (void*)System_GetHardwareAcceleration);
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|
ccAddExternalFunctionForPlugin("System::get_NumLock", (void*)System_GetNumLock);
|
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|
ccAddExternalFunctionForPlugin("System::set_NumLock", (void*)System_SetNumLock);
|
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|
|
ccAddExternalFunctionForPlugin("System::get_OperatingSystem", (void*)System_GetOS);
|
|
|
|
ccAddExternalFunctionForPlugin("System::get_RuntimeInfo", (void*)System_GetRuntimeInfo);
|
|
|
|
ccAddExternalFunctionForPlugin("System::get_ScreenHeight", (void*)System_GetScreenHeight);
|
|
|
|
ccAddExternalFunctionForPlugin("System::get_ScreenWidth", (void*)System_GetScreenWidth);
|
|
|
|
ccAddExternalFunctionForPlugin("System::get_ScrollLock", (void*)System_GetScrollLock);
|
|
|
|
ccAddExternalFunctionForPlugin("System::get_SupportsGammaControl", (void*)System_GetSupportsGammaControl);
|
|
|
|
ccAddExternalFunctionForPlugin("System::get_Version", (void*)System_GetVersion);
|
|
|
|
ccAddExternalFunctionForPlugin("SystemInfo::get_Version", (void*)System_GetVersion);
|
|
|
|
ccAddExternalFunctionForPlugin("System::get_ViewportHeight", (void*)System_GetViewportHeight);
|
|
|
|
ccAddExternalFunctionForPlugin("System::get_ViewportWidth", (void*)System_GetViewportWidth);
|
|
|
|
ccAddExternalFunctionForPlugin("System::get_Volume", (void*)System_GetVolume);
|
|
|
|
ccAddExternalFunctionForPlugin("System::set_Volume", (void*)System_SetVolume);
|
|
|
|
ccAddExternalFunctionForPlugin("System::get_VSync", (void*)System_GetVsync);
|
|
|
|
ccAddExternalFunctionForPlugin("System::set_VSync", (void*)System_SetVsync);
|
|
|
|
ccAddExternalFunctionForPlugin("System::get_Windowed", (void*)System_GetWindowed);
|
|
|
|
}
|