2007-05-30 21:56:52 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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2006-06-24 10:08:43 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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2007-03-16 23:07:08 +00:00
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#if !defined(DISABLE_DEFAULT_SAVEFILEMANAGER)
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2006-07-09 13:10:45 +00:00
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#include "common/savefile.h"
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2007-01-21 15:17:28 +00:00
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#include "common/util.h"
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2007-07-08 07:19:50 +00:00
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#include "common/fs.h"
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2007-07-29 01:36:59 +00:00
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#include "common/file.h"
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2006-06-24 10:08:43 +00:00
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#include "backends/saves/default/default-saves.h"
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2007-02-18 02:25:39 +00:00
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#include "backends/saves/compressed/compressed-saves.h"
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2006-06-24 10:08:43 +00:00
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#include <stdio.h>
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#include <string.h>
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2007-01-21 15:17:28 +00:00
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#if defined(UNIX) || defined(__SYMBIAN32__)
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#include <errno.h>
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#include <sys/stat.h>
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#endif
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2006-06-24 10:08:43 +00:00
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class StdioSaveFile : public Common::InSaveFile, public Common::OutSaveFile {
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private:
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FILE *fh;
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public:
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StdioSaveFile(const char *filename, bool saveOrLoad) {
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fh = ::fopen(filename, (saveOrLoad? "wb" : "rb"));
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}
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~StdioSaveFile() {
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if (fh)
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::fclose(fh);
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}
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bool eos() const { return feof(fh) != 0; }
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bool ioFailed() const { return ferror(fh) != 0; }
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void clearIOFailed() { clearerr(fh); }
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bool isOpen() const { return fh != 0; }
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uint32 read(void *dataPtr, uint32 dataSize) {
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assert(fh);
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return fread(dataPtr, 1, dataSize, fh);
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}
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uint32 write(const void *dataPtr, uint32 dataSize) {
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assert(fh);
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return fwrite(dataPtr, 1, dataSize, fh);
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}
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uint32 pos() const {
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assert(fh);
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return ftell(fh);
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}
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uint32 size() const {
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assert(fh);
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uint32 oldPos = ftell(fh);
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fseek(fh, 0, SEEK_END);
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uint32 length = ftell(fh);
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fseek(fh, oldPos, SEEK_SET);
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return length;
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}
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void seek(int32 offs, int whence = SEEK_SET) {
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assert(fh);
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fseek(fh, offs, whence);
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}
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};
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static void join_paths(const char *filename, const char *directory,
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char *buf, int bufsize) {
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buf[bufsize-1] = '\0';
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strncpy(buf, directory, bufsize-1);
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#ifdef WIN32
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// Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"
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if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {
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buf[2] = 0;
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}
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#endif
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const int dirLen = strlen(buf);
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if (dirLen > 0) {
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#if defined(__MORPHOS__) || defined(__amigaos4__)
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if (buf[dirLen-1] != ':' && buf[dirLen-1] != '/')
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#endif
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2006-11-04 16:22:58 +00:00
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#if !defined(__GP32__)
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2006-06-24 10:08:43 +00:00
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strncat(buf, "/", bufsize-1); // prevent double /
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#endif
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}
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strncat(buf, filename, bufsize-1);
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}
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2007-09-18 20:02:04 +00:00
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Common::StringList DefaultSaveFileManager::listSavefiles(const char *regex) {
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FilesystemNode savePath(getSavePath());
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FSList savefiles;
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Common::StringList results;
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Common::String search(regex);
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2007-09-19 08:40:12 +00:00
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2007-09-18 20:02:04 +00:00
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if (savePath.lookupFile(savefiles, savePath, search, false, true)) {
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for (FSList::const_iterator file = savefiles.begin(); file != savefiles.end(); file++) {
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results.push_back(file->getPath());
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}
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}
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2007-09-19 08:40:12 +00:00
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2007-09-18 20:02:04 +00:00
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return results;
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}
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Common::InSaveFile *DefaultSaveFileManager::openForLoading(const char *filename) {
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char buf[256];
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join_paths(filename, getSavePath(), buf, sizeof(buf));
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StdioSaveFile *sf = new StdioSaveFile(buf, false);
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if (!sf->isOpen()) {
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delete sf;
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sf = 0;
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}
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return wrapInSaveFile(sf);
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}
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2006-06-24 10:08:43 +00:00
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Common::OutSaveFile *DefaultSaveFileManager::openForSaving(const char *filename) {
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char buf[256];
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2007-01-21 15:17:28 +00:00
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// Ensure that the savepath exists and is writeable. If not, generate
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// an appropriate error
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const char *savePath = getSavePath();
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2007-09-19 08:40:12 +00:00
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2007-01-21 15:17:28 +00:00
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#if defined(UNIX) || defined(__SYMBIAN32__)
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struct stat sb;
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2007-07-18 20:51:26 +00:00
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clearError();
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2007-09-19 08:40:12 +00:00
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2007-01-21 15:17:28 +00:00
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// Check whether the dir exists
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if (stat(savePath, &sb) == -1) {
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// The dir does not exist, or stat failed for some other reason.
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// If the problem was that the path pointed to nothing, try
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2007-07-18 20:51:26 +00:00
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// to create the dir (ENOENT case).
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switch (errno) {
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case EACCES:
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setError(SFM_DIR_ACCESS, Common::String("Search or write permission denied"));
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break;
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case ELOOP:
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setError(SFM_DIR_LOOP, Common::String("Too many symbolic links encountered while traversing the path"));
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break;
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case ENAMETOOLONG:
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setError(SFM_DIR_NAMETOOLONG, Common::String("The path name is too long"));
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break;
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case ENOENT:
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2007-01-21 15:17:28 +00:00
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if (mkdir(savePath, 0755) != 0) {
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// mkdir could fail for various reasons: The parent dir doesn't exist,
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// or is not writeable, the path could be completly bogus, etc.
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warning("mkdir for '%s' failed!", savePath);
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perror("mkdir");
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2007-09-19 08:40:12 +00:00
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2007-07-18 20:51:26 +00:00
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switch (errno) {
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case EACCES:
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setError(SFM_DIR_ACCESS, Common::String("Search or write permission denied"));
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break;
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case EMLINK:
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setError(SFM_DIR_LINKMAX, Common::String("The link count of the parent directory would exceed {LINK_MAX}"));
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break;
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case ELOOP:
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setError(SFM_DIR_LOOP, Common::String("Too many symbolic links encountered while traversing the path"));
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break;
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case ENAMETOOLONG:
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setError(SFM_DIR_NAMETOOLONG, Common::String("The path name is too long"));
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break;
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case ENOENT:
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setError(SFM_DIR_NOENT, Common::String("A component of the path path does not exist, or the path is an empty string"));
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break;
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case ENOTDIR:
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setError(SFM_DIR_NOTDIR, Common::String("A component of the path prefix is not a directory"));
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break;
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case EROFS:
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setError(SFM_DIR_ROFS, Common::String("The parent directory resides on a read-only file system"));
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break;
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}
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2007-09-19 08:40:12 +00:00
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2007-01-21 15:17:28 +00:00
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return 0;
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}
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2007-07-18 20:51:26 +00:00
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break;
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case ENOTDIR:
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setError(SFM_DIR_NOTDIR, Common::String("A component of the path prefix is not a directory"));
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break;
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2007-09-19 08:40:12 +00:00
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}
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2007-01-21 15:17:28 +00:00
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} else {
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2007-07-29 01:36:59 +00:00
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// So stat() succeeded. But is the path actually pointing to a directory?
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2007-01-21 15:17:28 +00:00
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if (!S_ISDIR(sb.st_mode)) {
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2007-07-18 20:51:26 +00:00
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setError(SFM_DIR_NOTDIR, Common::String("The given savepath is not a directory"));
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2007-09-19 08:40:12 +00:00
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2007-01-21 15:17:28 +00:00
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return 0;
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}
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}
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#endif
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join_paths(filename, savePath, buf, sizeof(buf));
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2006-06-24 10:08:43 +00:00
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StdioSaveFile *sf = new StdioSaveFile(buf, true);
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if (!sf->isOpen()) {
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delete sf;
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sf = 0;
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}
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2007-09-19 08:40:12 +00:00
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2007-02-18 02:25:39 +00:00
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return wrapOutSaveFile(sf);
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2006-06-24 10:08:43 +00:00
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}
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2007-07-29 01:36:59 +00:00
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bool DefaultSaveFileManager::removeSavefile(const char *filename) {
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2007-09-21 05:27:33 +00:00
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char buf[256];
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join_paths(filename, getSavePath(), buf, sizeof(buf));
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2007-07-29 01:36:59 +00:00
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Common::File file;
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2007-09-21 05:27:33 +00:00
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FilesystemNode savePath((const char *)buf);
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return file.removeFile(savePath);
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2006-06-24 10:08:43 +00:00
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}
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2007-03-16 23:07:08 +00:00
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#endif // !defined(DISABLE_DEFAULT_SAVEFILEMANAGER)
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