scummvm/backends/platform/sdl/amigaos/amigaos-main.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
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* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
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#if defined(__amigaos4__)
#include "backends/fs/amigaos4/amigaos4-fs.h"
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#include "backends/platform/sdl/amigaos/amigaos.h"
#include "backends/plugins/sdl/sdl-provider.h"
#include "base/main.h"
int main(int argc, char *argv[]) {
// The following will gather the application name and add the install path
// to a variable in AmigaOS4's ENV(ARC) system. It will be placed in AppPaths
// so that ScummVM can become AmiUpdate aware
const char *const appname = "ScummVM";
BPTR lock;
APTR oldwin;
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// Obtain a lock to the home directory
if ((lock = IDOS->GetProgramDir())) {
TEXT progpath[2048];
TEXT apppath[1024] = "AppPaths";
if (IDOS->DevNameFromLock(lock,
progpath,
sizeof(progpath),
DN_FULLPATH)) {
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// Stop any "Insert volume..." type requesters
oldwin = IDOS->SetProcWindow((APTR)-1);
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// Finally, set the variable to the path the executable was run from
IDOS->AddPart( apppath, appname, 1024);
IDOS->SetVar( apppath, progpath, -1, GVF_GLOBAL_ONLY|GVF_SAVE_VAR );
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// Turn system requesters back on
IDOS->SetProcWindow( oldwin );
}
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}
// Set up a stack cookie to avoid crashes from a stack set too low
static const char *stack_cookie __attribute__((used)) = "$STACK: 600000";
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// Create our OSystem instance
g_system = new OSystem_AmigaOS();
assert(g_system);
// Pre initialize the backend
((OSystem_AmigaOS *)g_system)->init();
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new SDLPluginProvider());
#endif
// Invoke the actual ScummVM main entry point
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int res = scummvm_main(argc, argv);
// Free OSystem
g_system->destroy();
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return res;
}
#endif