scummvm/engines/xeen/files.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef XEEN_FILES_H
#define XEEN_FILES_H
#include "common/scummsys.h"
#include "common/array.h"
#include "common/file.h"
#include "graphics/surface.h"
#include "xeen/xsurface.h"
namespace Xeen {
class XeenEngine;
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class FileManager {
public:
/**
* Instantiates the resource manager
*/
static void init(XeenEngine *vm);
};
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/**
* Derived file class
*/
class File : public Common::File {
public:
File() : Common::File() {}
File(const Common::String &filename) { openFile(filename); }
virtual ~File() {}
void openFile(const Common::String &filename);
};
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} // End of namespace Xeen
#endif /* XEEN_FILES_H */