scummvm/engines/wintermute/Base/scriptables/SXFile.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
#define FORBIDDEN_SYMBOL_EXCEPTION_fclose
#define FORBIDDEN_SYMBOL_EXCEPTION_fopen
#define FORBIDDEN_SYMBOL_EXCEPTION_fwrite
#define FORBIDDEN_SYMBOL_EXCEPTION_ftell
#define FORBIDDEN_SYMBOL_EXCEPTION_fseek
#define FORBIDDEN_SYMBOL_EXCEPTION_fprintf
#define FORBIDDEN_SYMBOL_EXCEPTION_FILE
#include "engines/wintermute/Sys/SysClassRegistry.h"
#include "engines/wintermute/Sys/SysClass.h"
#include "engines/wintermute/Base/scriptables/ScStack.h"
#include "engines/wintermute/Base/scriptables/ScValue.h"
#include "engines/wintermute/Base/scriptables/ScScript.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/Base/BGame.h"
#include "engines/wintermute/Base/file/BFile.h"
#include "engines/wintermute/Base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
#include "engines/wintermute/Base/scriptables/SXFile.h"
namespace WinterMute {
IMPLEMENT_PERSISTENT(CSXFile, false)
CBScriptable *makeSXFile(CBGame *inGame, CScStack *stack) {
return new CSXFile(inGame, stack);
}
//////////////////////////////////////////////////////////////////////////
CSXFile::CSXFile(CBGame *inGame, CScStack *stack): CBScriptable(inGame) {
stack->correctParams(1);
CScValue *Val = stack->pop();
_filename = NULL;
if (!Val->isNULL()) CBUtils::setString(&_filename, Val->getString());
_readFile = NULL;
_writeFile = NULL;
_mode = 0;
_textMode = false;
}
//////////////////////////////////////////////////////////////////////////
CSXFile::~CSXFile() {
cleanup();
}
//////////////////////////////////////////////////////////////////////////
void CSXFile::cleanup() {
delete[] _filename;
_filename = NULL;
Close();
}
//////////////////////////////////////////////////////////////////////////
void CSXFile::Close() {
if (_readFile) {
Game->_fileManager->closeFile(_readFile);
_readFile = NULL;
}
if ((FILE *)_writeFile) {
fclose((FILE *)_writeFile);
_writeFile = NULL;
}
_mode = 0;
_textMode = false;
}
//////////////////////////////////////////////////////////////////////////
const char *CSXFile::scToString() {
if (_filename) return _filename;
else return "[file object]";
}
#define FILE_BUFFER_SIZE 32768
//////////////////////////////////////////////////////////////////////////
HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
//////////////////////////////////////////////////////////////////////////
// SetFilename
//////////////////////////////////////////////////////////////////////////
if (strcmp(name, "SetFilename") == 0) {
stack->correctParams(1);
const char *filename = stack->pop()->getString();
cleanup();
CBUtils::setString(&_filename, filename);
stack->pushNULL();
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// OpenAsText / OpenAsBinary
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "OpenAsText") == 0 || strcmp(name, "OpenAsBinary") == 0) {
stack->correctParams(1);
Close();
_mode = stack->pop()->getInt(1);
if (_mode < 1 || _mode > 3) {
script->runtimeError("File.%s: invalid access mode. Setting read mode.", name);
_mode = 1;
}
if (_mode == 1) {
_readFile = Game->_fileManager->openFile(_filename);
if (!_readFile) {
//script->runtimeError("File.%s: Error opening file '%s' for reading.", Name, _filename);
Close();
} else _textMode = strcmp(name, "OpenAsText") == 0;
} else {
if (strcmp(name, "OpenAsText") == 0) {
if (_mode == 2) _writeFile = fopen(_filename, "w+");
else _writeFile = fopen(_filename, "a+");
} else {
if (_mode == 2) _writeFile = fopen(_filename, "wb+");
else _writeFile = fopen(_filename, "ab+");
}
if (!_writeFile) {
//script->runtimeError("File.%s: Error opening file '%s' for writing.", Name, _filename);
Close();
} else _textMode = strcmp(name, "OpenAsText") == 0;
}
if (_readFile || _writeFile) stack->pushBool(true);
else stack->pushBool(false);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// Close
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "Close") == 0) {
stack->correctParams(0);
Close();
stack->pushNULL();
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// SetPosition
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "SetPosition") == 0) {
stack->correctParams(1);
if (_mode == 0) {
script->runtimeError("File.%s: File is not open", name);
stack->pushBool(false);
} else {
int Pos = stack->pop()->getInt();
stack->pushBool(SetPos(Pos));
}
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// Delete
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "Delete") == 0) {
stack->correctParams(0);
Close();
stack->pushBool(CBPlatform::DeleteFile(_filename) != false);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// Copy
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "Copy") == 0) {
stack->correctParams(2);
const char *Dest = stack->pop()->getString();
bool Overwrite = stack->pop()->getBool(true);
Close();
stack->pushBool(CBPlatform::CopyFile(_filename, Dest, !Overwrite) != false);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// ReadLine
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "ReadLine") == 0) {
stack->correctParams(0);
if (!_textMode || !_readFile) {
script->runtimeError("File.%s: File must be open in text mode.", name);
stack->pushNULL();
return S_OK;
}
uint32 BufSize = FILE_BUFFER_SIZE;
byte *Buf = (byte *)malloc(BufSize);
uint32 Counter = 0;
byte b;
bool FoundNewLine = false;
HRESULT Ret = E_FAIL;
do {
Ret = _readFile->read(&b, 1);
if (Ret != 1) break;
if (Counter > BufSize) {
Buf = (byte *)realloc(Buf, BufSize + FILE_BUFFER_SIZE);
BufSize += FILE_BUFFER_SIZE;
}
if (b == '\n') {
Buf[Counter] = '\0';
FoundNewLine = true;
break;
} else if (b == 0x0D) continue;
else {
Buf[Counter] = b;
Counter++;
}
} while (SUCCEEDED(Ret));
if (Counter > BufSize) {
Buf = (byte *)realloc(Buf, BufSize + FILE_BUFFER_SIZE);
BufSize += FILE_BUFFER_SIZE;
}
Buf[Counter] = '\0';
if (!FoundNewLine && Counter == 0) stack->pushNULL();
else stack->pushString((char *)Buf);
free(Buf);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// ReadText
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "ReadText") == 0) {
stack->correctParams(1);
int TextLen = stack->pop()->getInt();
if (!_textMode || !_readFile) {
script->runtimeError("File.%s: File must be open in text mode.", name);
stack->pushNULL();
return S_OK;
}
uint32 BufSize = FILE_BUFFER_SIZE;
byte *Buf = (byte *)malloc(BufSize);
uint32 Counter = 0;
byte b;
HRESULT Ret = E_FAIL;
while (Counter < TextLen) {
Ret = _readFile->read(&b, 1);
if (Ret != 1) break;
if (Counter > BufSize) {
Buf = (byte *)realloc(Buf, BufSize + FILE_BUFFER_SIZE);
BufSize += FILE_BUFFER_SIZE;
}
if (b == 0x0D) continue;
else {
Buf[Counter] = b;
Counter++;
}
}
if (Counter > BufSize) {
Buf = (byte *)realloc(Buf, BufSize + FILE_BUFFER_SIZE);
BufSize += FILE_BUFFER_SIZE;
}
Buf[Counter] = '\0';
if (TextLen > 0 && Counter == 0) stack->pushNULL();
else stack->pushString((char *)Buf);
free(Buf);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// WriteLine / WriteText
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "WriteLine") == 0 || strcmp(name, "WriteText") == 0) {
stack->correctParams(1);
const char *Line = stack->pop()->getString();
if (!_textMode || !_writeFile) {
script->runtimeError("File.%s: File must be open for writing in text mode.", name);
stack->pushBool(false);
return S_OK;
}
if (strcmp(name, "WriteLine") == 0)
fprintf((FILE *)_writeFile, "%s\n", Line);
else
fprintf((FILE *)_writeFile, "%s", Line);
stack->pushBool(true);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ReadBool
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "ReadBool") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
bool Val;
if (_readFile->read(&Val, sizeof(bool)) == sizeof(bool)) stack->pushBool(Val);
else stack->pushNULL();
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// ReadByte
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "ReadByte") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
byte Val;
if (_readFile->read(&Val, sizeof(byte)) == sizeof(byte)) stack->pushInt(Val);
else stack->pushNULL();
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// ReadShort
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "ReadShort") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
short Val;
if (_readFile->read(&Val, sizeof(short)) == sizeof(short)) stack->pushInt(65536 + Val);
else stack->pushNULL();
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// ReadInt / ReadLong
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "ReadInt") == 0 || strcmp(name, "ReadLong") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
int Val;
if (_readFile->read(&Val, sizeof(int)) == sizeof(int)) stack->pushInt(Val);
else stack->pushNULL();
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// ReadFloat
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "ReadFloat") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
float Val;
if (_readFile->read(&Val, sizeof(float)) == sizeof(float)) stack->pushFloat(Val);
else stack->pushNULL();
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// ReadDouble
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "ReadDouble") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
double Val;
if (_readFile->read(&Val, sizeof(double)) == sizeof(double)) stack->pushFloat(Val);
else stack->pushNULL();
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// ReadString
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "ReadString") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
uint32 Size;
if (_readFile->read(&Size, sizeof(uint32)) == sizeof(uint32)) {
byte *Str = new byte[Size + 1];
if (Str) {
if (_readFile->read(Str, Size) == Size) {
Str[Size] = '\0';
stack->pushString((char *)Str);
}
delete [] Str;
} else stack->pushNULL();
} else stack->pushNULL();
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// WriteBool
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "WriteBool") == 0) {
stack->correctParams(1);
bool Val = stack->pop()->getBool();
if (_textMode || !_writeFile) {
script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
stack->pushBool(true);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// WriteByte
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "WriteByte") == 0) {
stack->correctParams(1);
byte Val = stack->pop()->getInt();
if (_textMode || !_writeFile) {
script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
stack->pushBool(true);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// WriteShort
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "WriteShort") == 0) {
stack->correctParams(1);
short Val = stack->pop()->getInt();
if (_textMode || !_writeFile) {
script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
stack->pushBool(true);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// WriteInt / WriteLong
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "WriteInt") == 0 || strcmp(name, "WriteLong") == 0) {
stack->correctParams(1);
int Val = stack->pop()->getInt();
if (_textMode || !_writeFile) {
script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
stack->pushBool(true);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// WriteFloat
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "WriteFloat") == 0) {
stack->correctParams(1);
float Val = stack->pop()->getFloat();
if (_textMode || !_writeFile) {
script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
stack->pushBool(true);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// WriteDouble
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "WriteDouble") == 0) {
stack->correctParams(1);
double Val = stack->pop()->getFloat();
if (_textMode || !_writeFile) {
script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
stack->pushBool(true);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
// WriteString
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "WriteString") == 0) {
stack->correctParams(1);
const char *Val = stack->pop()->getString();
if (_textMode || !_writeFile) {
script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
uint32 Size = strlen(Val);
fwrite(&Size, sizeof(Size), 1, (FILE *)_writeFile);
fwrite(Val, Size, 1, (FILE *)_writeFile);
stack->pushBool(true);
return S_OK;
}
else return CBScriptable::scCallMethod(script, stack, thisStack, name);
}
//////////////////////////////////////////////////////////////////////////
CScValue *CSXFile::scGetProperty(const char *name) {
_scValue->setNULL();
//////////////////////////////////////////////////////////////////////////
// Type (RO)
//////////////////////////////////////////////////////////////////////////
if (strcmp(name, "Type") == 0) {
_scValue->setString("file");
return _scValue;
}
//////////////////////////////////////////////////////////////////////////
// Filename (RO)
//////////////////////////////////////////////////////////////////////////
if (strcmp(name, "Filename") == 0) {
_scValue->setString(_filename);
return _scValue;
}
//////////////////////////////////////////////////////////////////////////
// Position (RO)
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "Position") == 0) {
_scValue->setInt(GetPos());
return _scValue;
}
//////////////////////////////////////////////////////////////////////////
// Length (RO)
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "Length") == 0) {
_scValue->setInt(GetLength());
return _scValue;
}
//////////////////////////////////////////////////////////////////////////
// TextMode (RO)
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "TextMode") == 0) {
_scValue->setBool(_textMode);
return _scValue;
}
//////////////////////////////////////////////////////////////////////////
// AccessMode (RO)
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "AccessMode") == 0) {
_scValue->setInt(_mode);
return _scValue;
}
else return CBScriptable::scGetProperty(name);
}
//////////////////////////////////////////////////////////////////////////
HRESULT CSXFile::scSetProperty(const char *name, CScValue *value) {
/*
//////////////////////////////////////////////////////////////////////////
// Length
//////////////////////////////////////////////////////////////////////////
if(strcmp(name, "Length")==0){
int OrigLength = _length;
_length = max(value->getInt(0), 0);
char PropName[20];
if(_length < OrigLength){
for(int i=_length; i<OrigLength; i++){
sprintf(PropName, "%d", i);
_values->DeleteProp(PropName);
}
}
return S_OK;
}
else*/ return CBScriptable::scSetProperty(name, value);
}
//////////////////////////////////////////////////////////////////////////
uint32 CSXFile::GetPos() {
if (_mode == 1 && _readFile) return _readFile->pos();
else if ((_mode == 2 || _mode == 3) && _writeFile) return ftell((FILE *)_writeFile);
else return 0;
}
//////////////////////////////////////////////////////////////////////////
bool CSXFile::SetPos(uint32 pos, TSeek origin) {
if (_mode == 1 && _readFile) return _readFile->seek(pos, origin);
else if ((_mode == 2 || _mode == 3) && _writeFile) return fseek((FILE *)_writeFile, pos, (int)origin) == 0;
else return false;
}
//////////////////////////////////////////////////////////////////////////
uint32 CSXFile::GetLength() {
if (_mode == 1 && _readFile) return _readFile->size();
else if ((_mode == 2 || _mode == 3) && _writeFile) {
uint32 CurrentPos = ftell((FILE *)_writeFile);
fseek((FILE *)_writeFile, 0, SEEK_END);
int Ret = ftell((FILE *)_writeFile);
fseek((FILE *)_writeFile, CurrentPos, SEEK_SET);
return Ret;
} else return 0;
}
//////////////////////////////////////////////////////////////////////////
2012-06-22 20:06:12 +02:00
HRESULT CSXFile::persist(CBPersistMgr *persistMgr) {
2012-06-22 20:06:12 +02:00
CBScriptable::persist(persistMgr);
persistMgr->transfer(TMEMBER(_filename));
persistMgr->transfer(TMEMBER(_mode));
persistMgr->transfer(TMEMBER(_textMode));
uint32 Pos = 0;
if (persistMgr->_saving) {
Pos = GetPos();
persistMgr->transfer(TMEMBER(Pos));
} else {
persistMgr->transfer(TMEMBER(Pos));
// try to re-open file if needed
_writeFile = NULL;
_readFile = NULL;
if (_mode != 0) {
// open for reading
if (_mode == 1) {
_readFile = Game->_fileManager->openFile(_filename);
if (!_readFile) Close();
}
// open for writing / appending
else {
if (_textMode) {
if (_mode == 2) _writeFile = fopen(_filename, "w+");
else _writeFile = fopen(_filename, "a+");
} else {
if (_mode == 2) _writeFile = fopen(_filename, "wb+");
else _writeFile = fopen(_filename, "ab+");
}
if (_writeFile) Close();
}
SetPos(Pos);
}
}
return S_OK;
}
} // end of namespace WinterMute