scummvm/engines/pink/console.cpp

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2018-06-21 12:12:02 +03:00
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "pink/console.h"
#include "pink/pink.h"
namespace Pink {
Console::Console(PinkEngine *vm)
: _vm(vm) {
registerCmd("listModules", WRAP_METHOD(Console, Cmd_ListModules));
registerCmd("goToModule", WRAP_METHOD(Console, Cmd_GoToModule));
registerCmd("listGameVars", WRAP_METHOD(Console, Cmd_ListGameVars));
registerCmd("setGameVar", WRAP_METHOD(Console, Cmd_SetGameVar));
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}
bool Console::Cmd_ListModules(int argc, const char **argv) {
const Array<NamedObject*> modules = _vm->_modules;
for (uint i = 0; i < modules.size(); ++i) {
debugPrintf("%d.%s\n", i, modules[i]->getName().c_str());
}
return true;
}
bool Console::Cmd_GoToModule(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Usage: %s moduleName\n", argv[0]);
debugPrintf("Module may not work properly because of Game vars\n");
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return true;
}
const Array<NamedObject*> modules = _vm->_modules;
for (uint i = 0; i < modules.size(); ++i) {
if (modules[i]->getName() == argv[1]) {
_vm->initModule(argv[1], "", nullptr);
return true;
}
}
debugPrintf("Module %s doesn't exist\n", argv[1]);
return true;
}
bool Console::Cmd_ListGameVars(int argc, const char **argv) {
const StringMap &vars = _vm->_variables;
for (StringMap::const_iterator it = vars.begin(); it != vars.end() ; ++it) {
debugPrintf("%s %s \n", it->_key.c_str(), it->_value.c_str());
}
return true;
}
bool Console::Cmd_SetGameVar(int argc, const char **argv) {
if (argc != 3) {
debugPrintf("Usage: %s varName value\n", argv[0]);
return true;
}
_vm->_variables[argv[1]] = argv[2];
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return true;
}
} // End of namespace Pink