2010-11-27 00:03:32 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef ASYLUM_EVENTHANDLER_H
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#define ASYLUM_EVENTHANDLER_H
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#include "common/func.h"
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#include "common/events.h"
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namespace Asylum {
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2010-11-27 00:03:41 +00:00
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#define EVENT_ASYLUM 0xFFF0
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2010-11-27 00:03:37 +00:00
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enum AsylumMessages {
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AsylumMessageUpdate,
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AsylumMessageInit,
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AsylumMessageDeInit,
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};
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2010-11-27 00:03:32 +00:00
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struct AsylumEvent : public Common::Event {
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2010-11-27 00:03:37 +00:00
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// For events of type EVENT_ASYLUM, we check our custom event value
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// Since we don't feed any custom message into the event manager,
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// we can safely use our own custom event type.
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2010-11-27 00:03:41 +00:00
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AsylumMessages extra;
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AsylumEvent(uint32 msgType, AsylumMessages customMessage) {
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type = (Common::EventType)msgType;
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extra = customMessage;
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}
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2010-11-27 00:03:32 +00:00
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};
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typedef Common::Functor1<const AsylumEvent &, void> MessageHandler;
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#define MESSAGE_HANDLER(class, name, inst) \
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Common::Functor1Mem<const AsylumEvent&, void, class>(inst, &class::name)
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} // End of namespace Asylum
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#endif // ASYLUM_EVENTHANDLER_H
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