2017-05-31 18:49:03 +02:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SUPERNOVA_H
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#define SUPERNOVA_H
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2017-06-03 22:58:42 +02:00
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "audio/decoders/raw.h"
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#include "common/array.h"
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2017-06-29 11:42:47 +02:00
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#include "common/events.h"
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2017-05-31 18:49:03 +02:00
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#include "common/random.h"
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2017-06-03 22:58:42 +02:00
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#include "common/scummsys.h"
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2017-05-31 18:49:03 +02:00
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#include "engines/engine.h"
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2017-06-29 11:42:47 +02:00
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#include "common/file.h"
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#include "common/memstream.h"
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2017-05-31 18:49:03 +02:00
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#include "supernova/console.h"
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2017-06-03 22:58:42 +02:00
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#include "supernova/graphics.h"
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2017-06-09 06:47:56 +02:00
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#include "supernova/msn_def.h"
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2017-06-29 11:42:47 +02:00
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#include "supernova/rooms.h"
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2017-05-31 18:49:03 +02:00
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2017-06-18 21:04:23 +02:00
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2017-05-31 18:49:03 +02:00
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namespace Supernova {
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2017-09-04 22:48:50 +01:00
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#define SAVEGAME_HEADER MKTAG('M','S','N','1')
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#define SAVEGAME_VERSION 1
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2017-06-18 17:05:21 +02:00
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struct ScreenBuffer {
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ScreenBuffer()
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2017-09-24 17:53:01 +01:00
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: _x(0)
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, _y(0)
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, _width(0)
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, _height(0)
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, _pitch(0)
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, _pixels(NULL)
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2017-06-18 17:05:21 +02:00
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{}
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byte *_pixels;
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int _x;
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int _y;
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int _width;
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int _height;
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int _pitch;
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};
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class ScreenBufferStack {
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public:
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ScreenBufferStack();
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void push(int x, int y, int width, int height, int pitch = 320);
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void restore();
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private:
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ScreenBuffer _buffer[8];
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ScreenBuffer *_last;
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};
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2017-05-31 18:49:03 +02:00
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class SupernovaEngine : public Engine {
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public:
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SupernovaEngine(OSystem *syst);
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~SupernovaEngine();
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virtual Common::Error run();
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Common::RandomSource *_rnd;
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2017-07-23 12:29:11 +02:00
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GameManager *_gm;
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2017-05-31 18:49:03 +02:00
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Console *_console;
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2017-06-03 22:58:42 +02:00
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Audio::SoundHandle _soundHandle;
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2017-06-18 21:04:23 +02:00
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ScreenBufferStack _screenBuffer;
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2017-06-26 22:08:57 +02:00
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byte _mouseNormal[256];
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byte _mouseWait[256];
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2017-06-23 19:48:26 +02:00
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MSNImageDecoder _images[44];
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MSNImageDecoder *_currentImage;
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2017-06-24 13:43:42 +02:00
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struct SoundSample {
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byte *_buffer;
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int _length;
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} _soundSamples[kAudioNumSamples];
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2017-06-30 16:00:14 +02:00
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Common::MemoryReadStream *_soundMusic[2];
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2017-06-18 21:04:23 +02:00
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Common::Event _event;
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2017-06-24 14:45:23 +02:00
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int _screenWidth;
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int _screenHeight;
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2017-08-29 01:27:07 +02:00
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bool _allowLoadGame;
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bool _allowSaveGame;
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2017-06-18 21:04:23 +02:00
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2017-06-13 14:24:13 +02:00
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byte _imageIndex;
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byte _sectionIndex;
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2017-06-10 00:17:19 +02:00
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byte _menuBrightness;
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byte _brightness;
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2017-08-29 01:22:53 +02:00
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uint _timePaused;
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2017-06-13 20:22:37 +02:00
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uint _delay;
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2017-06-18 18:28:01 +02:00
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bool _messageDisplayed;
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2017-08-30 22:31:40 +02:00
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int _textSpeed;
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2017-06-21 07:45:25 +02:00
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int _textCursorX;
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int _textCursorY;
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int _textColor;
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2017-06-15 22:57:59 +02:00
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2017-08-29 01:22:53 +02:00
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void pauseTimer(bool pause);
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2017-07-18 23:29:12 +02:00
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int textWidth(const char *text);
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2017-08-04 10:42:02 +02:00
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int textWidth(const uint16 key);
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2017-06-03 22:58:42 +02:00
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void initData();
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2017-06-05 16:27:06 +02:00
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void initPalette();
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2017-06-10 00:17:19 +02:00
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void paletteFadeIn();
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void paletteFadeOut();
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void paletteBrightness();
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2017-06-05 16:27:06 +02:00
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void updateEvents();
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2017-06-24 13:43:42 +02:00
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void playSound(AudioIndex sample);
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2017-06-05 16:27:06 +02:00
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void playSoundMod(int filenumber);
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2017-06-03 22:58:42 +02:00
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void stopSound();
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2017-07-17 16:28:06 +02:00
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void renderImage(MSNImageDecoder &image, int section);
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void renderImage(int filenumber, int section);
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2017-06-18 21:04:23 +02:00
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void saveScreen(int x, int y, int width, int height);
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void restoreScreen();
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void renderRoom(Room &room);
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2017-06-18 18:28:01 +02:00
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void renderMessage(const char *text, MessagePosition position = kMessageNormal);
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void removeMessage();
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2017-06-09 06:47:56 +02:00
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void renderText(const char *text, int x, int y, byte color);
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2017-08-04 10:42:02 +02:00
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void renderText(const uint16 character, int x, int y, byte color);
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2017-06-21 07:45:25 +02:00
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void renderText(const char *text);
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2017-08-04 10:42:02 +02:00
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void renderText(const uint16 character);
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2017-06-07 18:34:11 +02:00
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void renderBox(int x, int y, int width, int height, byte color);
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2017-06-18 21:04:23 +02:00
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void setColor63(byte value);
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2017-07-11 05:33:46 +02:00
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void command_print();
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2017-08-29 01:27:07 +02:00
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bool loadGame(int slot);
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bool saveGame(int slot, const Common::String &description);
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2017-06-29 11:42:47 +02:00
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Common::MemoryReadStream *convertToMod(const char *filename, int version = 1);
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2017-08-27 17:10:08 +02:00
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2017-08-29 01:27:07 +02:00
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virtual Common::Error loadGameState(int slot);
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virtual bool canLoadGameStateCurrently();
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virtual Common::Error saveGameState(int slot, const Common::String &desc);
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virtual bool canSaveGameStateCurrently();
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2017-08-27 17:10:08 +02:00
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virtual bool hasFeature(EngineFeature f) const;
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2017-08-29 01:22:53 +02:00
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virtual void pauseEngineIntern(bool pause);
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2017-05-31 18:49:03 +02:00
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};
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}
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#endif
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