41 lines
1.6 KiB
C
41 lines
1.6 KiB
C
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2010-plugins/backends/plugins/arm-loader.h $
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* $Id: arm-loader.h 52053 2010-08-13 02:58:52Z toneman1138 $
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*
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*/
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#if defined(DYNAMIC_MODULES) && defined(PPC_TARGET)
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#include "backends/plugins/elf-loader.h"
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class PPCDLObject : public DLObject {
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protected:
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virtual bool relocate(Common::SeekableReadStream* DLFile, unsigned long offset, unsigned long size, void *relSegment);
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virtual bool relocateRels(Common::SeekableReadStream* DLFile, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
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public:
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PPCDLObject() : DLObject() {}
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};
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#endif /* defined(DYNAMIC_MODULES) && defined(PPC_TARGET) */
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