58 lines
1.8 KiB
C
58 lines
1.8 KiB
C
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BACKENDS_NETWORKING_SDL_NET_UPLOADFILECLIENTHANDLER_H
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#define BACKENDS_NETWORKING_SDL_NET_UPLOADFILECLIENTHANDLER_H
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#include "backends/networking/sdl_net/client.h"
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#include "common/stream.h"
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namespace Networking {
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enum UploadFileHandlerState {
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UFH_READING_CONTENT,
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UFH_READING_BLOCK_HEADERS,
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UFH_READING_BLOCK_CONTENT,
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UFH_ERROR
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};
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class UploadFileClientHandler: public ClientHandler {
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UploadFileHandlerState _state;
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Common::MemoryReadWriteStream *_headersStream;
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Common::WriteStream *_contentStream;
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Common::String _parentDirectoryPath;
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void handleBlockHeaders(Client *client);
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bool validFilename(Client &client, Common::String filename, Common::String &errorMessage);
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void setErrorMessageHandler(Client &client, Common::String message);
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public:
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UploadFileClientHandler(Common::String parentDirectoryPath);
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virtual ~UploadFileClientHandler();
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virtual void handle(Client *client);
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};
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} // End of namespace Networking
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#endif
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