scummvm/engines/sword25/package/packagemanager_script.cpp

250 lines
7.2 KiB
C++
Raw Normal View History

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
2010-08-06 13:13:25 +00:00
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
// -----------------------------------------------------------------------------
// Includes
// -----------------------------------------------------------------------------
#include "sword25/kernel/common.h"
#include "sword25/kernel/kernel.h"
#include "sword25/script/script.h"
#include "sword25/script/luabindhelper.h"
#include "sword25/package/packagemanager.h"
namespace Sword25 {
using namespace Lua;
// -----------------------------------------------------------------------------
static BS_PackageManager *GetPM() {
2010-08-06 13:13:25 +00:00
BS_Kernel *pKernel = BS_Kernel::GetInstance();
BS_ASSERT(pKernel);
BS_PackageManager *pPM = static_cast<BS_PackageManager *>(pKernel->GetService("package"));
BS_ASSERT(pPM);
return pPM;
}
// -----------------------------------------------------------------------------
static int LoadPackage(lua_State *L) {
BS_PackageManager *pPM = GetPM();
lua_pushbooleancpp(L, pPM->LoadPackage(luaL_checkstring(L, 1), luaL_checkstring(L, 2)));
return 1;
}
// -----------------------------------------------------------------------------
static int LoadDirectoryAsPackage(lua_State *L) {
BS_PackageManager *pPM = GetPM();
lua_pushbooleancpp(L, pPM->LoadDirectoryAsPackage(luaL_checkstring(L, 1), luaL_checkstring(L, 2)));
return 1;
}
// -----------------------------------------------------------------------------
static int GetCurrentDirectory(lua_State *L) {
BS_PackageManager *pPM = GetPM();
lua_pushstring(L, pPM->GetCurrentDirectory().c_str());
return 1;
}
// -----------------------------------------------------------------------------
static int ChangeDirectory(lua_State *L) {
BS_PackageManager *pPM = GetPM();
lua_pushbooleancpp(L, pPM->ChangeDirectory(luaL_checkstring(L, 1)));
return 1;
}
// -----------------------------------------------------------------------------
static int GetAbsolutePath(lua_State *L) {
BS_PackageManager *pPM = GetPM();
lua_pushstring(L, pPM->GetAbsolutePath(luaL_checkstring(L, 1)).c_str());
return 1;
}
// -----------------------------------------------------------------------------
static int GetFileSize(lua_State *L) {
BS_PackageManager *pPM = GetPM();
lua_pushnumber(L, pPM->GetFileSize(luaL_checkstring(L, 1)));
return 1;
}
// -----------------------------------------------------------------------------
static int GetFileType(lua_State *L) {
BS_PackageManager *pPM = GetPM();
lua_pushnumber(L, pPM->GetFileType(luaL_checkstring(L, 1)));
return 1;
}
// -----------------------------------------------------------------------------
static void SplitSearchPath(const Common::String &Path, Common::String &Directory, Common::String &Filter) {
// Scan backwards for a trailing slash
const char *sPath = Path.c_str();
const char *lastSlash = sPath + strlen(sPath) - 1;
while ((lastSlash >= sPath) && (*lastSlash != '/')) --lastSlash;
2010-08-06 13:13:25 +00:00
if (lastSlash >= sPath) {
Directory = "";
Filter = Path;
} else {
Directory = Common::String(sPath, lastSlash - sPath);
Filter = Common::String(lastSlash + 1);
}
}
// -----------------------------------------------------------------------------
static void DoSearch(lua_State *L, const Common::String &Path, unsigned int Type) {
BS_PackageManager *pPM = GetPM();
// Der Packagemanager-Service muss den Suchstring und den Pfad getrennt <20>bergeben bekommen.
// Um die Benutzbarkeit zu verbessern sollen Skriptprogrammierer dieses als ein Pfad <20>bergeben k<>nnen.
// Daher muss der <20>bergebene Pfad am letzten Slash aufgesplittet werden.
Common::String Directory;
Common::String Filter;
SplitSearchPath(Path, Directory, Filter);
// Ergebnistable auf dem Lua-Stack erstellen
lua_newtable(L);
// Suche durchf<68>hren und die Namen aller gefundenen Dateien in die Ergebnistabelle einf<6E>gen.
// Als Indizes werden fortlaufende Nummern verwandt.
unsigned int ResultNr = 1;
2010-08-06 13:13:25 +00:00
BS_PackageManager::FileSearch *pFS = pPM->CreateSearch(Filter, Directory, Type);
if (pFS) {
do {
lua_pushnumber(L, ResultNr);
lua_pushstring(L, pFS->GetCurFileName().c_str());
lua_settable(L, -3);
ResultNr++;
} while (pFS->NextFile());
}
delete(pFS);
}
// -----------------------------------------------------------------------------
static int FindFiles(lua_State *L) {
DoSearch(L, luaL_checkstring(L, 1), BS_PackageManager::FT_FILE);
return 1;
}
// -----------------------------------------------------------------------------
static int FindDirectories(lua_State *L) {
DoSearch(L, luaL_checkstring(L, 1), BS_PackageManager::FT_DIRECTORY);
return 1;
}
// -----------------------------------------------------------------------------
static int GetFileAsString(lua_State *L) {
BS_PackageManager *pPM = GetPM();
unsigned int FileSize;
2010-08-06 13:13:25 +00:00
void *FileData = pPM->GetFile(luaL_checkstring(L, 1), &FileSize);
if (FileData) {
lua_pushlstring(L, static_cast<char *>(FileData), FileSize);
delete FileData;
return 1;
} else
return 0;
}
// -----------------------------------------------------------------------------
static int FileExists(lua_State *L) {
lua_pushbooleancpp(L, GetPM()->FileExists(luaL_checkstring(L, 1)));
return 1;
}
// -----------------------------------------------------------------------------
2010-08-06 13:13:25 +00:00
static const char *PACKAGE_LIBRARY_NAME = "Package";
static const luaL_reg PACKAGE_FUNCTIONS[] = {
{"LoadPackage", LoadPackage},
{"LoadDirectoryAsPackage", LoadDirectoryAsPackage},
{"GetCurrentDirectory", GetCurrentDirectory},
{"ChangeDirectory", ChangeDirectory},
{"GetAbsolutePath", GetAbsolutePath},
{"GetFileSize", GetFileSize},
{"GetFileType", GetFileType},
{"FindFiles", FindFiles},
{"FindDirectories", FindDirectories},
{"GetFileAsString", GetFileAsString},
{"FileExists", FileExists},
{0, 0}
};
// -----------------------------------------------------------------------------
bool BS_PackageManager::_RegisterScriptBindings() {
2010-08-06 13:13:25 +00:00
BS_Kernel *pKernel = BS_Kernel::GetInstance();
BS_ASSERT(pKernel);
2010-08-06 13:13:25 +00:00
BS_ScriptEngine *pScript = static_cast<BS_ScriptEngine *>(pKernel->GetService("script"));
BS_ASSERT(pScript);
lua_State *L = static_cast<lua_State *>(pScript->GetScriptObject());
BS_ASSERT(L);
if (!BS_LuaBindhelper::AddFunctionsToLib(L, PACKAGE_LIBRARY_NAME, PACKAGE_FUNCTIONS)) return false;
return true;
}
} // End of namespace Sword25