91 lines
2.3 KiB
C
91 lines
2.3 KiB
C
|
/* ScummVM - Scumm Interpreter
|
||
|
* Copyright (C) 2005-2006 The ScummVM project
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU General Public License
|
||
|
* as published by the Free Software Foundation; either version 2
|
||
|
* of the License, or (at your option) any later version.
|
||
|
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program; if not, write to the Free Software
|
||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||
|
*
|
||
|
* $URL$
|
||
|
* $Id$
|
||
|
*
|
||
|
*/
|
||
|
#ifndef COMMON_ADVANCED_DETECTOR_H
|
||
|
#define COMMON_ADVANCED_DETECTOR_H
|
||
|
|
||
|
#include "common/fs.h"
|
||
|
|
||
|
namespace Common {
|
||
|
|
||
|
struct ADGameFileDescription {
|
||
|
const char *fileName;
|
||
|
uint16 fileType;
|
||
|
const char *md5;
|
||
|
};
|
||
|
|
||
|
struct ADGameDescription {
|
||
|
const char *name;
|
||
|
int gameType;
|
||
|
int gameId;
|
||
|
const char *extra;
|
||
|
int filesCount;
|
||
|
ADGameFileDescription *filesDescriptions;
|
||
|
uint32 features;
|
||
|
Language language;
|
||
|
Platform platform;
|
||
|
};
|
||
|
|
||
|
typedef Array<int> ADList;
|
||
|
typedef Array<ADGameDescription*> ADGameDescList;
|
||
|
|
||
|
class AdvancedDetector {
|
||
|
|
||
|
public:
|
||
|
AdvancedDetector();
|
||
|
~AdvancedDetector() {};
|
||
|
|
||
|
|
||
|
void registerGameDescriptions(Array<ADGameDescription*> gameDescriptions) {
|
||
|
_gameDescriptions = gameDescriptions;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Specify number of bytes which are used to calculate MD5
|
||
|
* Default value is 0 which means whole file
|
||
|
*/
|
||
|
void setFileMD5Bytes(int bytes) { _fileMD5Bytes = bytes; }
|
||
|
|
||
|
/**
|
||
|
* Detect games in specified directory.
|
||
|
* Parameters language and platform are used to pass on values
|
||
|
* specified by the user. I.e. this is used to restrict search scope
|
||
|
*
|
||
|
* @param fslist: FSList to scan or NULL for scanning all specified
|
||
|
* default directories.
|
||
|
* @param language: restrict results to specified language only
|
||
|
* @param platform: restrict results to specified platform only
|
||
|
* @return: list of indexes to GameDescriptions of matched games
|
||
|
*/
|
||
|
ADList detectGame(const FSList *fslist, Language language, Platform platform);
|
||
|
|
||
|
private:
|
||
|
ADGameDescList _gameDescriptions;
|
||
|
|
||
|
int _fileMD5Bytes;
|
||
|
|
||
|
String getDescription(int num);
|
||
|
};
|
||
|
|
||
|
} // End of namespace Common
|
||
|
|
||
|
#endif
|