2003-11-03 16:01:14 +00:00
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#include <PalmOS.h>
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#include "forms.h"
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#include "start.h"
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#include "games.h"
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#include "skin.h"
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UInt8 gFormEditMode;
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/***********************************************************************
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*
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* FUNCTION: EditGameFormSave
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* FUNCTION: EditGameFormInit
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* FUNCTION: EditGameFormHandleEvent
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*
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* DESCRIPTION:
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*
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* REVISION HISTORY:
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*
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*
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***********************************************************************/
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void EditGameFormDelete(Boolean direct) {
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UInt16 index = GamGetSelected();
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if (index == dmMaxRecordIndex) {
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FrmCustomAlert(FrmWarnAlert, "Select an entry first.",0,0);
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return;
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} else if (FrmCustomAlert(FrmConfirmAlert, "Do you really want to delete this entry ?", 0, 0) == FrmConfirmYes) {
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DmRemoveRecord(gameDB, index);
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if (!direct)
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FrmReturnToMain();
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GamSortList();
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SknUpdateList();
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}
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}
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static void EditGameFormSave(UInt16 index) {
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FieldType *fld1P, *fld2P, *fld3P, *fld4P, *fld5P, *fld6P; // need to change this with good names
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ControlType *cck1P, *cck2P, *cck3P, *cck4P, *cck5P;
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ListType *list1P, *list2P, *list3P;
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FormPtr frmP;
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MemHandle recordH;
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GameInfoType *gameInfo, newGameInfo;
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// UInt16 index;
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list1P = (ListType *)GetObjectPtr(EditGameGfxListList);
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list2P = (ListType *)GetObjectPtr(EditGameLanguageList);
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list3P = (ListType *)GetObjectPtr(EditGamePlatformList);
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fld1P = (FieldType *)GetObjectPtr(EditGameEntryNameField);
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fld2P = (FieldType *)GetObjectPtr(EditGamePathField);
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fld3P = (FieldType *)GetObjectPtr(EditGameGameField);
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fld4P = (FieldType *)GetObjectPtr(EditGameLoadSlotField);
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fld5P = (FieldType *)GetObjectPtr(EditGameStartRoomField);
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fld6P = (FieldType *)GetObjectPtr(EditGameTalkSpeedField);
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cck1P = (ControlType *)GetObjectPtr(EditGameLoadSlotCheckbox);
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cck2P = (ControlType *)GetObjectPtr(EditGameStartRoomCheckbox);
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cck3P = (ControlType *)GetObjectPtr(EditGameAmigaCheckbox);
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cck4P = (ControlType *)GetObjectPtr(EditGameSubtitlesCheckbox);
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cck5P = (ControlType *)GetObjectPtr(EditGameTalkSpeedCheckbox);
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frmP = FrmGetActiveForm();
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FldTrimText(fld1P);
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FldTrimText(fld2P);
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FldTrimText(fld3P);
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if (FldGetTextLength(fld1P) == 0) {
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FrmCustomAlert(FrmWarnAlert,"You must specified an entry name.",0,0);
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FrmSetFocus(frmP, FrmGetObjectIndex(frmP, EditGameEntryNameField));
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return;
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} else if (FldGetTextLength(fld2P) == 0) {
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FrmCustomAlert(FrmWarnAlert,"You must specified a path.",0,0);
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FrmSetFocus(frmP, FrmGetObjectIndex(frmP, EditGamePathField));
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return;
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} else if (FldGetTextLength(fld3P) == 0) {
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FrmCustomAlert(FrmWarnAlert,"You must specified a game.",0,0);
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FrmSetFocus(frmP, FrmGetObjectIndex(frmP, EditGameGameField));
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return;
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} else if (FldGetTextLength(fld5P) == 0 && CtlGetValue(cck2P) == 1) {
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FrmCustomAlert(FrmWarnAlert,"You must specified a room number.",0,0);
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FrmSetFocus(frmP, FrmGetObjectIndex(frmP, EditGameStartRoomField));
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return;
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} else if (FldGetTextLength(fld6P) == 0 && CtlGetValue(cck5P) == 1) {
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FrmCustomAlert(FrmWarnAlert,"You must specified a talk speed.",0,0);
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FrmSetFocus(frmP, FrmGetObjectIndex(frmP, EditGameTalkSpeedField));
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return;
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}
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// index = GamGetSelected();
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if (index != dmMaxRecordIndex) {
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recordH = DmGetRecord(gameDB, index);
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} else {
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index = dmMaxRecordIndex;
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GamUnselect();
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recordH = DmNewRecord(gameDB, &index, sizeof(GameInfoType));
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}
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gameInfo = (GameInfoType *)MemHandleLock(recordH);
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StrCopy(newGameInfo.nameP, FldGetTextPtr(fld1P));
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StrCopy(newGameInfo.pathP, FldGetTextPtr(fld2P));
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StrCopy(newGameInfo.gameP, FldGetTextPtr(fld3P));
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if (newGameInfo.pathP[StrLen(newGameInfo.pathP)-1] != '/')
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StrCat(newGameInfo.pathP, "/");
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newGameInfo.version = curItemVersion;
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newGameInfo.icnID = 0xFFFF;
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newGameInfo.gfxMode = LstGetSelection(list1P);
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newGameInfo.language = LstGetSelection(list2P);
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newGameInfo.platform = LstGetSelection(list3P);
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newGameInfo.selected = true;
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newGameInfo.autoLoad = CtlGetValue(cck1P);
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newGameInfo.loadSlot = StrAToI(FldGetTextPtr(fld4P));
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newGameInfo.bootParam = CtlGetValue(cck2P);
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newGameInfo.bootValue = StrAToI(FldGetTextPtr(fld5P));
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newGameInfo.setPlatform = CtlGetValue(cck3P);
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newGameInfo.subtitles = !(CtlGetValue(cck4P));
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newGameInfo.talkValue = StrAToI(FldGetTextPtr(fld6P));
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newGameInfo.talkSpeed = CtlGetValue(cck5P);
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DmWrite(gameInfo, 0, &newGameInfo, sizeof(GameInfoType));
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MemHandleUnlock(recordH);
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DmReleaseRecord (gameDB, index, 0);
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GamSortList();
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// update list position
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{
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RectangleType rArea;
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2003-11-28 09:59:52 +00:00
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UInt16 posIndex, maxView;
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2003-11-03 16:01:14 +00:00
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// get the sorted index
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index = GamGetSelected();
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// if new item is out of the list bounds, change current list pos
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SknGetListBounds(&rArea, NULL);
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maxView = rArea.extent.y / sknInfoListItemSize;
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posIndex = gPrefs->listPosition;
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2003-11-28 09:59:52 +00:00
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// if out of the current list position
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if (!(index >= posIndex && index < (posIndex + maxView)))
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gPrefs->listPosition = index; // this value is corrected in SknUpdateList if needed
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2003-11-03 16:01:14 +00:00
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}
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FrmReturnToMain();
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SknUpdateList();
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}
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static void EditGameFormInit(UInt16 index) {
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FieldType *fld1P, *fld2P, *fld3P, *fld4P, *fld5P, *fld6P;
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FormPtr frmP;
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ListType *list1P, *list2P, *list3P;
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Char *nameP, *pathP, *gameP, *loadP, *roomP, *talkP;
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MemHandle nameH, pathH, gameH, loadH, roomH, talkH;
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MemHandle recordH = NULL;
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GameInfoType *game;
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list1P = (ListType *)GetObjectPtr(EditGameGfxListList);
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list2P = (ListType *)GetObjectPtr(EditGameLanguageList);
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list3P = (ListType *)GetObjectPtr(EditGamePlatformList);
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fld1P = (FieldType *)GetObjectPtr(EditGameEntryNameField);
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fld2P = (FieldType *)GetObjectPtr(EditGamePathField);
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fld3P = (FieldType *)GetObjectPtr(EditGameGameField);
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fld4P = (FieldType *)GetObjectPtr(EditGameLoadSlotField);
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fld5P = (FieldType *)GetObjectPtr(EditGameStartRoomField);
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fld6P = (FieldType *)GetObjectPtr(EditGameTalkSpeedField);
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nameH = MemHandleNew(FldGetMaxChars(fld1P)+1);
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pathH = MemHandleNew(FldGetMaxChars(fld2P)+1);
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gameH = MemHandleNew(FldGetMaxChars(fld3P)+1);
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loadH = MemHandleNew(FldGetMaxChars(fld4P)+1);
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roomH = MemHandleNew(FldGetMaxChars(fld5P)+1);
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talkH = MemHandleNew(FldGetMaxChars(fld6P)+1);
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nameP = (Char *)MemHandleLock(nameH);
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pathP = (Char *)MemHandleLock(pathH);
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gameP = (Char *)MemHandleLock(gameH);
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loadP = (Char *)MemHandleLock(loadH);
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roomP = (Char *)MemHandleLock(roomH);
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talkP = (Char *)MemHandleLock(talkH);
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2003-11-28 09:59:52 +00:00
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frmP = FrmGetActiveForm();
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2003-11-03 16:01:14 +00:00
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if (index != dmMaxRecordIndex) {
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recordH = DmQueryRecord(gameDB, index);
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game = (GameInfoType *)MemHandleLock(recordH);
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StrCopy(nameP, game->nameP);
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StrCopy(pathP, game->pathP);
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StrCopy(gameP, game->gameP);
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LstSetSelection(list1P, game->gfxMode);
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LstSetSelection(list2P, game->language);
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LstSetSelection(list3P, game->platform);
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StrIToA(loadP, game->loadSlot);
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StrIToA(roomP, game->bootValue);
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StrIToA(talkP, game->talkValue);
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CtlSetValue((ControlType *)GetObjectPtr(EditGameLoadSlotCheckbox), game->autoLoad);
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CtlSetValue((ControlType *)GetObjectPtr(EditGameStartRoomCheckbox), game->bootParam);
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CtlSetValue((ControlType *)GetObjectPtr(EditGameAmigaCheckbox), game->setPlatform);
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CtlSetValue((ControlType *)GetObjectPtr(EditGameSubtitlesCheckbox), !game->subtitles);
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CtlSetValue((ControlType *)GetObjectPtr(EditGameTalkSpeedCheckbox), game->talkSpeed);
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MemHandleUnlock(recordH);
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CtlSetUsable((ControlType *)GetObjectPtr(EditGameDeleteButton),true);
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}
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else {
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MemSet(nameP,MemHandleSize(nameH),0);
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MemSet(pathP,MemHandleSize(pathH),0);
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MemSet(gameP,MemHandleSize(gameH),0);
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StrIToA(loadP, 0);
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StrIToA(roomP, 0);
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StrIToA(talkP, 60);
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CtlSetValue((ControlType *)GetObjectPtr(EditGameLoadSlotCheckbox), 0);
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CtlSetValue((ControlType *)GetObjectPtr(EditGameStartRoomCheckbox), 0);
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CtlSetValue((ControlType *)GetObjectPtr(EditGameAmigaCheckbox), 0);
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CtlSetValue((ControlType *)GetObjectPtr(EditGameSubtitlesCheckbox), 0);
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CtlSetValue((ControlType *)GetObjectPtr(EditGameTalkSpeedCheckbox), 0);
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LstSetSelection(list1P, 1);
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LstSetSelection(list2P, 0);
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LstSetSelection(list3P, 0);
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CtlSetUsable((ControlType *)GetObjectPtr(EditGameDeleteButton),false);
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2003-11-28 09:59:52 +00:00
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FrmSetFocus(frmP, FrmGetObjectIndex(frmP, EditGameEntryNameField));
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2003-11-03 16:01:14 +00:00
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}
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MemHandleUnlock(nameH);
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MemHandleUnlock(pathH);
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MemHandleUnlock(gameH);
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MemHandleUnlock(loadH);
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MemHandleUnlock(roomH);
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MemHandleUnlock(talkH);
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FldSetTextHandle(fld1P, nameH);
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FldSetTextHandle(fld2P, pathH);
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FldSetTextHandle(fld3P, gameH);
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FldSetTextHandle(fld4P, loadH);
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FldSetTextHandle(fld5P, roomH);
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FldSetTextHandle(fld6P, talkH);
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CtlSetLabel((ControlType *)GetObjectPtr(EditGameGfxPopupPopTrigger), LstGetSelectionText(list1P, LstGetSelection(list1P)));
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CtlSetLabel((ControlType *)GetObjectPtr(EditGameLanguagePopTrigger), LstGetSelectionText(list2P, LstGetSelection(list2P)));
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CtlSetLabel((ControlType *)GetObjectPtr(EditGamePlatformPopTrigger), LstGetSelectionText(list3P, LstGetSelection(list3P)));
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FrmDrawForm(frmP);
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}
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Boolean EditGameFormHandleEvent(EventPtr eventP)
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{
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Boolean handled = false;
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switch (eventP->eType) {
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case frmOpenEvent:
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switch (gFormEditMode) {
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case edtModeAdd:
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EditGameFormInit(dmMaxRecordIndex);
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break;
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case edtModeEdit:
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case edtModeParams:
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default :
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EditGameFormInit(GamGetSelected());
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break;
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}
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handled = true;
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break;
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case ctlSelectEvent:
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switch (eventP->data.ctlSelect.controlID)
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{
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case EditGameOKButton:
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switch (gFormEditMode) {
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case edtModeAdd:
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EditGameFormSave(dmMaxRecordIndex);
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break;
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case edtModeEdit:
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case edtModeParams:
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default :
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EditGameFormSave(GamGetSelected());
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break;
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}
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break;
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case EditGameCancelButton:
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FrmReturnToMain();
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break;
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case EditGameDeleteButton:
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EditGameFormDelete(false);
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break;
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case EditGameGfxPopupPopTrigger:
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FrmList(eventP, EditGameGfxListList);
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break;
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case EditGameLanguagePopTrigger:
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FrmList(eventP, EditGameLanguageList);
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break;
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case EditGamePlatformPopTrigger:
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FrmList(eventP, EditGamePlatformList);
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break;
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}
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handled = true;
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break;
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default:
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break;
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}
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return handled;
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}
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