scummvm/backends/mutex/wii/wii-mutex.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/scummsys.h"
#if defined(__WII__)
#include "backends/mutex/wii/wii-mutex.h"
#include <ogc/mutex.h>
/**
* Wii mutex implementation
*/
class WiiMutexInternal final : public Common::MutexInternal {
public:
WiiMutexInternal();
virtual ~WiiMutexInternal() override;
virtual bool lock() override;
virtual bool unlock() override;
private:
mutex_t _mutex;
};
WiiMutexInternal::WiiMutexInternal() {
s32 res = LWP_MutexInit(&_mutex, true);
if (res) {
printf("ERROR creating mutex\n");
}
}
WiiMutexInternal::~WiiMutexInternal() {
s32 res = LWP_MutexDestroy(_mutex);
if (res)
printf("ERROR destroying mutex (%d)\n", res);
}
bool WiiMutexInternal::lock() {
s32 res = LWP_MutexLock(_mutex);
if (res) {
printf("ERROR locking mutex (%d)\n", res);
return false;
} else {
return true;
}
}
bool WiiMutexInternal::unlock() {
s32 res = LWP_MutexUnlock(_mutex);
if (res) {
printf("ERROR unlocking mutex (%d)\n", res);
return false;
} else {
return true;
}
}
Common::MutexInternal *createWiiMutexInternal() {
return new WiiMutexInternal();
}
#endif