scummvm/engines/myst3/script.h

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/* Residual - A 3D game interpreter
*
* Residual is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
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#ifndef SCRIPT_H_
#define SCRIPT_H_
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#include "common/array.h"
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namespace Myst3 {
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class Myst3Engine;
struct Opcode;
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class Script {
public:
Script(Myst3Engine *vm);
virtual ~Script();
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void run(Common::Array<Opcode> *script);
private:
void runOp(Opcode *op);
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Myst3Engine *_vm;
};
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} /* namespace Myst3 */
#endif /* SCRIPT_H_ */