scummvm/engines/lab/graphics.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on Labyrinth of Time code with assistance of
*
* Copyright (c) 1993 Terra Nova Development
* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
*
*/
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#include "lab/lab.h"
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#include "lab/stddefines.h"
#include "lab/diff.h"
#include "lab/parsetypes.h"
#include "lab/labfun.h"
#include "lab/parsefun.h"
#include "lab/mouse.h"
#include "lab/vga.h"
#include "lab/text.h"
#include "lab/resource.h"
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namespace Lab {
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BitMap bit1, bit2, *DispBitMap = &bit1, *DrawBitMap = &bit1;
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extern BitMap RawDiffBM;
extern char diffcmap[256 * 3];
extern bool IsBM, nopalchange;
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extern bool DoBlack, stopsound;
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extern bool IsHiRes;
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extern TextFont *MsgFont;
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extern const char *CurFileName;
/*---------------------------------------------------------------------------*/
/*------ From readPict.c. Reads in pictures and animations from disk. ------*/
/*---------------------------------------------------------------------------*/
extern uint32 VGAScreenWidth, VGAScreenHeight, VGABytesPerPage;
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/*****************************************************************************/
/* Reads in a picture into the dest bitmap. */
/*****************************************************************************/
bool readPict(const char *filename, bool PlayOnce) {
byte **file = NULL;
stopDiff();
file = g_music->newOpen(filename);
if (file == NULL) {
if ((filename[0] == 'p') || (filename[0] == 'P'))
blackScreen();
return false;
}
DispBitMap->BytesPerRow = VGAScreenWidth;
DispBitMap->Rows = VGAScreenHeight;
DispBitMap->Flags = BITMAPF_VIDEO;
readDiff(PlayOnce);
return true;
}
/*****************************************************************************/
/* Reads in a music file. Ignores any graphics. */
/*****************************************************************************/
bool readMusic(const char *filename, bool waitTillFinished) {
Common::File *file = g_resource->openDataFile(filename, MKTAG('D', 'I', 'F', 'F'));
g_music->updateMusic();
if (!g_music->_doNotFilestopSoundEffect)
g_music->stopSoundEffect();
if (!file)
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return false;
DoBlack = false;
readSound(waitTillFinished, file);
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return true;
}
/*****************************************************************************/
/* Reads in a picture into buffer memory. */
/*****************************************************************************/
byte *readPictToMem(const char *filename, uint16 x, uint16 y) {
byte **file = NULL;
byte *Mem, *CurMem;
stopDiff();
allocFile((void **)&Mem, (int32) x * (int32) y, "Bitmap");
CurMem = Mem;
file = g_music->newOpen(filename);
if (file == NULL)
return NULL;
DispBitMap->BytesPerRow = x;
DispBitMap->Rows = y;
DispBitMap->Flags = 0;
DispBitMap->Planes[0] = CurMem;
DispBitMap->Planes[1] = DispBitMap->Planes[0] + 0x10000;
DispBitMap->Planes[2] = DispBitMap->Planes[1] + 0x10000;
DispBitMap->Planes[3] = DispBitMap->Planes[2] + 0x10000;
DispBitMap->Planes[4] = DispBitMap->Planes[3] + 0x10000;
readDiff(true);
return Mem;
}
/*---------------------------------------------------------------------------*/
/*------------ Does all the text rendering to the message boxes. ------------*/
/*---------------------------------------------------------------------------*/
bool DoNotDrawMessage = false;
extern bool LongWinInFront, Alternate;
/*----- The flowText routines -----*/
/******************************************************************************/
/* Extracts the first word from a string. */
/******************************************************************************/
static void getWord(char *WordBuffer, const char *MainBuffer, uint16 *WordWidth) {
uint16 width = 0;
while ((MainBuffer[width] != ' ') && MainBuffer[width] &&
(MainBuffer[width] != '\n')) {
WordBuffer[width] = MainBuffer[width];
width++;
}
WordBuffer[width] = 0;
*WordWidth = width;
}
/******************************************************************************/
/* Gets a line of text for flowText; makes sure that its length is less than */
/* or equal to the maximum width. */
/******************************************************************************/
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static void getLine(TextFont *tf, char *LineBuffer, const char **MainBuffer, uint16 LineWidth) {
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uint16 CurWidth = 0, WordWidth;
char WordBuffer[100];
bool doit = true;
LineWidth += textLength(tf, " ", 1);
LineBuffer[0] = 0;
while ((*MainBuffer)[0] && doit) {
getWord(WordBuffer, *MainBuffer, &WordWidth);
strcat(WordBuffer, " ");
if ((CurWidth + textLength(tf, WordBuffer, WordWidth + 1)) <= LineWidth) {
strcat(LineBuffer, WordBuffer);
(*MainBuffer) += WordWidth;
if ((*MainBuffer)[0] == '\n')
doit = false;
if ((*MainBuffer)[0])
(*MainBuffer)++;
CurWidth = textLength(tf, LineBuffer, strlen(LineBuffer));
} else
doit = false;
}
}
/******************************************************************************/
/* Dumps a chunk of text to an arbitrary box; flows it within that box and */
/* optionally centers it. Returns the number of characters that were */
/* processed. */
/* */
/* Note: Every individual word MUST be int16 enough to fit on a line, and */
/* each line less than 255 characters. */
/******************************************************************************/
uint32 flowText(void *font, /* the TextAttr pointer */
int16 spacing, /* How much vertical spacing between the lines */
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uint16 pencolor, /* pen number to use for text */
uint16 backpen, /* the background color */
bool fillback, /* Whether to fill the background */
bool centerh, /* Whether to center the text horizontally */
bool centerv, /* Whether to center the text vertically */
bool output, /* Whether to output any text */
uint16 x1, /* Cords */
uint16 y1, uint16 x2, uint16 y2, const char *str) { /* The text itself */
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TextFont *msgfont = (TextFont *)font;
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char linebuffer[256];
const char *temp;
uint16 numlines, actlines, fontheight, width;
uint16 x, y;
if (fillback) {
setAPen(backpen);
rectFill(x1, y1, x2, y2);
}
if (str == NULL)
return 0L;
setAPen(pencolor);
fontheight = textHeight(msgfont) + spacing;
numlines = (y2 - y1 + 1) / fontheight;
width = x2 - x1 + 1;
y = y1;
if (centerv && output) {
temp = str;
actlines = 0;
while (temp[0]) {
getLine(msgfont, linebuffer, &temp, width);
actlines++;
}
if (actlines <= numlines)
y += ((y2 - y1 + 1) - (actlines * fontheight)) / 2;
}
temp = str;
while (numlines && str[0]) {
getLine(msgfont, linebuffer, &str, width);
x = x1;
if (centerh)
x += (width - textLength(msgfont, linebuffer, strlen(linebuffer))) / 2;
if (output)
text(msgfont, x, y, pencolor, linebuffer, strlen(linebuffer));
numlines--;
y += fontheight;
}
return (str - temp);
}
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extern uint32 VGABytesPerPage;
extern byte *VGABASEADDRESS;
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/******************************************************************************/
/* Calls flowText, but flows it to memory. Same restrictions as flowText. */
/******************************************************************************/
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uint32 flowTextToMem(Image *DestIm, void *font, /* the TextAttr pointer */
int16 spacing, /* How much vertical spacing between the lines */
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uint16 pencolor, /* pen number to use for text */
uint16 backpen, /* the background color */
bool fillback, /* Whether to fill the background */
bool centerh, /* Whether to center the text horizontally */
bool centerv, /* Whether to center the text vertically */
bool output, /* Whether to output any text */
uint16 x1, /* Cords */
uint16 y1, uint16 x2, uint16 y2, const char *str) { /* The text itself */
uint32 res, vgabyte = VGABytesPerPage;
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byte *tmp = VGABASEADDRESS;
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VGABASEADDRESS = DestIm->ImageData;
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VGABytesPerPage = (uint32) DestIm->Width * (int32) DestIm->Height;
res = flowText(font, spacing, pencolor, backpen, fillback, centerh, centerv, output, x1, y1, x2, y2, str);
VGABytesPerPage = vgabyte;
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VGABASEADDRESS = tmp;
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return res;
}
/*----- The control panel stuff -----*/
void createBox(uint16 y2) {
setAPen(7); /* Message box area */
rectFill(VGAScaleX(4), VGAScaleY(154), VGAScaleX(315), VGAScaleY(y2 - 2));
setAPen(0); /* Box around message area */
drawHLine(VGAScaleX(2), VGAScaleY(152), VGAScaleX(317));
drawVLine(VGAScaleX(317), VGAScaleY(152), VGAScaleY(y2));
drawHLine(VGAScaleX(2), VGAScaleY(y2), VGAScaleX(317));
drawVLine(VGAScaleX(2), VGAScaleY(152), VGAScaleY(y2));
}
bool LastMessageLong = false;
int32 longDrawMessage(const char *str) {
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char NewText[512];
if (str == NULL)
return 0;
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attachGadgetList(NULL);
mouseHide();
strcpy(NewText, str);
if (!LongWinInFront) {
LongWinInFront = true;
setAPen(3); /* Clear Area */
rectFill(0, VGAScaleY(149) + SVGACord(2), VGAScaleX(319), VGAScaleY(199));
}
createBox(198);
mouseShow();
return flowText(MsgFont, 0, 1, 7, false, true, true, true, VGAScaleX(6), VGAScaleY(155), VGAScaleX(313), VGAScaleY(195), str);
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}
void drawStaticMessage(byte index) {
drawMessage(g_resource->getStaticText((StaticText)index).c_str());
}
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/******************************************************************************/
/* Draws a message to the message box. */
/******************************************************************************/
void drawMessage(const char *str) {
if (DoNotDrawMessage) {
DoNotDrawMessage = false;
return;
}
if (str) {
if ((textLength(MsgFont, str, strlen(str)) > VGAScaleX(306))) {
longDrawMessage(str);
LastMessageLong = true;
} else {
if (LongWinInFront) {
LongWinInFront = false;
drawPanel();
}
mouseHide();
createBox(168);
text(MsgFont, VGAScaleX(7), VGAScaleY(155) + SVGACord(2), 1, str, strlen(str));
mouseShow();
LastMessageLong = false;
}
}
}
/*---------------------------------------------------------------------------*/
/*--------------------------- All the wipe stuff. ---------------------------*/
/*---------------------------------------------------------------------------*/
#define TRANSWIPE 1
#define SCROLLWIPE 2
#define SCROLLBLACK 3
#define SCROLLBOUNCE 4
#define TRANSPORTER 5
#define READFIRSTFRAME 6
#define READNEXTFRAME 7
/*****************************************************************************/
/* Scrolls the display to black. */
/*****************************************************************************/
static void doScrollBlack() {
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byte *mem, *tempmem;
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Image Im;
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uint16 width, height, by, nheight;
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uint32 size, copysize;
uint32 *BaseAddr;
mouseHide();
width = VGAScaleX(320);
height = VGAScaleY(149) + SVGACord(2);
allocFile((void **) &mem, (int32) width * (int32) height, "Temp Mem");
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Im.Width = width;
Im.Height = height;
Im.ImageData = mem;
g_music->updateMusic();
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readScreenImage(&Im, 0, 0);
g_music->updateMusic();
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BaseAddr = (uint32 *) getVGABaseAddr();
by = VGAScaleX(4);
nheight = height;
while (nheight) {
g_music->updateMusic();
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if (!IsHiRes)
waitTOF();
BaseAddr = (uint32 *) getVGABaseAddr();
if (by > nheight)
by = nheight;
mem += by * width;
nheight -= by;
size = (int32) nheight * (int32) width;
tempmem = mem;
while (size) {
if (size > VGABytesPerPage)
copysize = VGABytesPerPage;
else
copysize = size;
size -= copysize;
memcpy(BaseAddr, tempmem, copysize);
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tempmem += copysize;
}
setAPen(0);
rectFill(0, nheight, width - 1, nheight + by - 1);
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WSDL_UpdateScreen();
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if (!IsHiRes) {
if (nheight <= (height / 8))
by = 1;
else if (nheight <= (height / 4))
by = 2;
else if (nheight <= (height / 2))
by = 3;
}
}
freeAllStolenMem();
mouseShow();
}
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extern BitMap RawDiffBM;
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extern DIFFHeader headerdata;
static void copyPage(uint16 width, uint16 height, uint16 nheight, uint16 startline, byte *mem) {
uint32 size, OffSet, copysize;
uint16 CurPage;
uint32 *BaseAddr;
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BaseAddr = (uint32 *)getVGABaseAddr();
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size = (int32)(height - nheight) * (int32) width;
mem += startline * width;
CurPage = ((int32) nheight * (int32) width) / VGABytesPerPage;
OffSet = ((int32) nheight * (int32) width) - (CurPage * VGABytesPerPage);
while (size) {
if (size > (VGABytesPerPage - OffSet))
copysize = VGABytesPerPage - OffSet;
else
copysize = size;
size -= copysize;
memcpy(BaseAddr + (OffSet >> 2), mem, copysize);
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mem += copysize;
CurPage++;
OffSet = 0;
}
}
/*****************************************************************************/
/* Scrolls the display to a new picture from a black screen. */
/*****************************************************************************/
static void doScrollWipe(char *filename) {
byte *mem;
uint16 width, height, by, nheight, startline = 0, onrow = 0;
mouseHide();
width = VGAScaleX(320);
height = VGAScaleY(149) + SVGACord(2);
while (g_music->isSoundEffectActive()) {
g_music->updateMusic();
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waitTOF();
}
IsBM = true;
readPict(filename, true);
VGASetPal(diffcmap, 256);
IsBM = false;
mem = RawDiffBM.Planes[0];
g_music->updateMusic();
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by = VGAScaleX(3);
nheight = height;
while (onrow < headerdata.y) {
g_music->updateMusic();
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if ((by > nheight) && nheight)
by = nheight;
if ((startline + by) > (headerdata.y - height - 1))
break;
if (nheight)
nheight -= by;
copyPage(width, height, nheight, startline, mem);
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WSDL_UpdateScreen();
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if (!nheight)
startline += by;
onrow += by;
if (nheight <= (height / 4))
by = VGAScaleX(5);
else if (nheight <= (height / 3))
by = VGAScaleX(4);
else if (nheight <= (height / 2))
by = VGAScaleX(3);
}
mouseShow();
}
/*****************************************************************************/
/* Does the scroll bounce. Assumes bitmap already in memory. */
/*****************************************************************************/
static void doScrollBounce() {
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const uint16 *newby, *newby1;
const uint16 newbyd[5] = {5, 4, 3, 2, 1}, newby1d[8] = {3, 3, 2, 2, 2, 1, 1, 1};
const uint16 newbyw[5] = {10, 8, 6, 4, 2}, newby1w[8] = {6, 6, 4, 4, 4, 2, 2, 2};
if (g_lab->getPlatform() != Common::kPlatformWindows) {
newby = newbyd;
newby1 = newby1d;
} else {
newby = newbyw;
newby1 = newby1w;
}
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mouseHide();
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int width = VGAScaleX(320);
int height = VGAScaleY(149) + SVGACord(2);
byte *mem = RawDiffBM.Planes[0];
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g_music->updateMusic();
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int startline = headerdata.y - height - 1;
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for (int counter = 0; counter < 5; counter++) {
g_music->updateMusic();
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startline -= newby[counter];
copyPage(width, height, 0, startline, mem);
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WSDL_UpdateScreen();
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waitTOF();
}
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for (int counter = 8; counter > 0; counter--) {
g_music->updateMusic();
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startline += newby1[counter - 1];
copyPage(width, height, 0, startline, mem);
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WSDL_UpdateScreen();
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waitTOF();
}
mouseShow();
}
/*****************************************************************************/
/* Does the transporter wipe. */
/*****************************************************************************/
static void doTransWipe(CloseDataPtr *CPtr, char *filename) {
uint16 LastY, CurY, counter, linesdone = 0, lineslast;
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Image ImSource, ImDest;
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if (IsHiRes) {
lineslast = 3;
LastY = 358;
} else {
lineslast = 1;
LastY = 148;
}
for (counter = 0; counter < 2; counter++) {
CurY = counter * 2;
while (CurY < LastY) {
if (linesdone >= lineslast) {
g_music->updateMusic();
waitTOF();
linesdone = 0;
}
ghoastRect(0, 0, CurY, VGAScreenWidth - 1, CurY + 1);
CurY += 4;
linesdone++;
}
}
setAPen(0);
for (counter = 0; counter < 2; counter++) {
CurY = counter * 2;
while (CurY <= LastY) {
if (linesdone >= lineslast) {
g_music->updateMusic();
waitTOF();
linesdone = 0;
}
rectFill(0, CurY, VGAScreenWidth - 1, CurY + 1);
CurY += 4;
linesdone++;
}
}
if (filename == NULL)
CurFileName = getPictName(CPtr);
else if (filename[0] > ' ')
CurFileName = filename;
else
CurFileName = getPictName(CPtr);
byte *BitMapMem = readPictToMem(CurFileName, VGAScreenWidth, LastY + 5);
VGASetPal(diffcmap, 256);
if (BitMapMem) {
ImSource.Width = VGAScreenWidth;
ImSource.Height = LastY;
ImSource.ImageData = BitMapMem;
ImDest.Width = VGAScreenWidth;
ImDest.Height = VGAScreenHeight;
ImDest.ImageData = getVGABaseAddr();
for (counter = 0; counter < 2; counter++) {
CurY = counter * 2;
while (CurY < LastY) {
if (linesdone >= lineslast) {
g_music->updateMusic();
waitTOF();
linesdone = 0;
}
ImDest.ImageData = getVGABaseAddr();
bltBitMap(&ImSource, 0, CurY, &ImDest, 0, CurY, VGAScreenWidth, 2);
ghoastRect(0, 0, CurY, VGAScreenWidth - 1, CurY + 1);
CurY += 4;
linesdone++;
}
}
for (counter = 0; counter < 2; counter++) {
CurY = counter * 2;
while (CurY <= LastY) {
if (linesdone >= lineslast) {
g_music->updateMusic();
waitTOF();
linesdone = 0;
}
ImDest.ImageData = getVGABaseAddr();
if (CurY == LastY)
bltBitMap(&ImSource, 0, CurY, &ImDest, 0, CurY, VGAScreenWidth, 1);
else
bltBitMap(&ImSource, 0, CurY, &ImDest, 0, CurY, VGAScreenWidth, 2);
CurY += 4;
linesdone++;
}
}
}
}
/*****************************************************************************/
/* Does a certain number of pre-programmed wipes. */
/*****************************************************************************/
void doWipe(uint16 WipeType, CloseDataPtr *CPtr, char *filename) {
if ((WipeType == TRANSWIPE) || (WipeType == TRANSPORTER))
doTransWipe(CPtr, filename);
else if (WipeType == SCROLLWIPE)
doScrollWipe(filename);
else if (WipeType == SCROLLBLACK)
doScrollBlack();
else if (WipeType == SCROLLBOUNCE)
doScrollBounce();
else if (WipeType == READFIRSTFRAME)
readPict(filename, false);
else if (WipeType == READNEXTFRAME)
diffNextFrame();
}
} // End of namespace Lab