2007-05-30 21:56:52 +00:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
2004-01-26 08:20:26 +00:00
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
2005-10-18 01:30:26 +00:00
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
2004-01-26 08:20:26 +00:00
|
|
|
*
|
2006-02-11 12:47:47 +00:00
|
|
|
* $URL$
|
|
|
|
* $Id$
|
2004-01-26 08:20:26 +00:00
|
|
|
*
|
|
|
|
*/
|
2006-06-06 19:31:49 +00:00
|
|
|
#include "graphics/scaler/intern.h"
|
2004-01-26 08:20:26 +00:00
|
|
|
#include "CEScaler.h"
|
|
|
|
|
2004-02-13 14:18:24 +00:00
|
|
|
int redblueMasks[] = { 0x7C1F, 0xF81F };
|
|
|
|
int greenMasks[] = { 0x03E0, 0x07E0 };
|
|
|
|
|
|
|
|
static int maskUsed;
|
|
|
|
|
|
|
|
void initCEScaler(void) {
|
|
|
|
if (gBitFormat == 555)
|
|
|
|
maskUsed = 0;
|
|
|
|
else
|
|
|
|
maskUsed = 1;
|
2004-02-13 12:27:26 +00:00
|
|
|
}
|
|
|
|
|
2008-03-26 11:09:38 +00:00
|
|
|
// FIXME: Fingolfin says: The following interpolation code is a lot slower than it needs
|
|
|
|
// to be. The reason: Using the value of a global variable to index two global arrays is
|
|
|
|
// extremly difficult if not impossible for the compiler to optimize. At the very least,
|
|
|
|
// the two arrays should be 'static const', but even then, memory access is required.
|
|
|
|
// To avoid this, one could use the techniques used by our other scalers. See also the
|
|
|
|
// interpolate functions in graphics/scaler/intern.h.
|
|
|
|
// Even if those can't be used directly for some reasons (e.g. the compiler has problems
|
|
|
|
// with templates), then still the *techniques* could and should be used. I would exepct
|
|
|
|
// that this way, even the C version of PocketPCPortrait() should get a big speed boost.
|
|
|
|
|
2004-02-13 14:18:24 +00:00
|
|
|
static inline uint16 CEinterpolate16_4(uint16 p1, uint16 p2, uint16 p3, uint16 p4)
|
2005-07-30 21:11:48 +00:00
|
|
|
{
|
2004-02-13 14:18:24 +00:00
|
|
|
return ((((p1 & redblueMasks[maskUsed]) + (p2 & redblueMasks[maskUsed]) + (p3 & redblueMasks[maskUsed]) + (p4 & redblueMasks[maskUsed])) / 4) & redblueMasks[maskUsed]) |
|
|
|
|
((((p1 & greenMasks[maskUsed]) + (p2 & greenMasks[maskUsed]) + (p3 & greenMasks[maskUsed]) + (p4 & greenMasks[maskUsed])) / 4) & greenMasks[maskUsed]);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline uint16 CEinterpolate16_2(uint16 p1, int w1, uint16 p2, int w2) {
|
|
|
|
return ((((p1 & redblueMasks[maskUsed]) * w1 + (p2 & redblueMasks[maskUsed]) * w2) / (w1 + w2)) & redblueMasks[maskUsed]) |
|
|
|
|
((((p1 & greenMasks[maskUsed]) * w1 + (p2 & greenMasks[maskUsed]) * w2) / (w1 + w2)) & greenMasks[maskUsed]);
|
|
|
|
}
|
2004-02-13 12:27:26 +00:00
|
|
|
|
2004-02-13 14:18:24 +00:00
|
|
|
void PocketPCPortrait(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
|
2004-01-26 08:20:26 +00:00
|
|
|
uint8 *work;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
while (height--) {
|
|
|
|
i = 0;
|
|
|
|
work = dstPtr;
|
|
|
|
|
|
|
|
for (int i=0; i<width; i+=4) {
|
2005-07-30 21:11:48 +00:00
|
|
|
// Work with 4 pixels
|
2004-01-26 08:20:26 +00:00
|
|
|
uint16 color1 = *(((const uint16 *)srcPtr) + i);
|
|
|
|
uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
|
|
|
|
uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2));
|
|
|
|
uint16 color4 = *(((const uint16 *)srcPtr) + (i + 3));
|
2005-07-30 21:11:48 +00:00
|
|
|
|
2004-02-13 14:18:24 +00:00
|
|
|
*(((uint16 *)work) + 0) = CEinterpolate16_2(color1, 3, color2, 1);
|
|
|
|
*(((uint16 *)work) + 1) = CEinterpolate16_2(color2, 1, color3, 1);
|
|
|
|
*(((uint16 *)work) + 2) = CEinterpolate16_2(color3, 1, color4, 3);
|
2005-07-30 21:11:48 +00:00
|
|
|
|
2004-01-26 08:20:26 +00:00
|
|
|
work += 3 * sizeof(uint16);
|
|
|
|
}
|
|
|
|
srcPtr += srcPitch;
|
|
|
|
dstPtr += dstPitch;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2008-03-26 11:09:38 +00:00
|
|
|
// FIXME: Fingolfin says: Please document this function. What does it compute? How
|
|
|
|
// does it differ from the code in aspect.cpp ? It would be nice to speed up this function
|
|
|
|
// here using the ideas and tracks from aspect.cpp and the comment above, as right now, it
|
|
|
|
// is rather hard for the compiler to optimize this code properly.
|
2006-06-10 11:08:34 +00:00
|
|
|
void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
|
|
|
|
|
|
|
|
#define RB(x) ((x & redblueMasks[maskUsed])<<8)
|
|
|
|
#define G(x) ((x & greenMasks[maskUsed])<<3)
|
|
|
|
|
|
|
|
#define P20(x) (((x)>>2)-((x)>>4))
|
|
|
|
#define P40(x) (((x)>>1)-((x)>>3))
|
|
|
|
#define P60(x) (((x)>>1)+((x)>>3))
|
|
|
|
#define P80(x) (((x)>>1)+((x)>>2)+((x)>>4))
|
|
|
|
|
|
|
|
#define MAKEPIXEL(rb,g) ((((rb)>>8) & redblueMasks[maskUsed] | ((g)>>3) & greenMasks[maskUsed]))
|
|
|
|
|
|
|
|
int i,j;
|
|
|
|
unsigned int p1;
|
|
|
|
unsigned int p2;
|
|
|
|
uint16 * inbuf;
|
|
|
|
uint16 * outbuf;
|
2007-04-28 17:37:41 +00:00
|
|
|
inbuf = (uint16 *)srcPtr;
|
|
|
|
outbuf = (uint16 *)dstPtr;
|
2006-06-10 11:08:34 +00:00
|
|
|
|
|
|
|
uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16));
|
|
|
|
uint16 dstPitch16 = (uint16)(dstPitch / sizeof(uint16));
|
|
|
|
|
2007-04-28 22:35:14 +00:00
|
|
|
for (i = 0; i < height/5; i++) {
|
2007-04-28 17:37:41 +00:00
|
|
|
for (j=0; j < width; j++) {
|
|
|
|
p1 = *((uint16*)inbuf+j); inbuf += srcPitch16;
|
|
|
|
*((uint16*)outbuf+j) = p1; outbuf += dstPitch16;
|
|
|
|
|
|
|
|
p2 = *((uint16*)inbuf+j); inbuf += srcPitch16;
|
|
|
|
*((uint16*)outbuf+j) = MAKEPIXEL(P20(RB(p1))+P80(RB(p2)),P20(G(p1))+P80(G(p2))); outbuf += dstPitch16;
|
|
|
|
|
2008-01-27 19:47:41 +00:00
|
|
|
p1 = p2;
|
2007-04-28 17:37:41 +00:00
|
|
|
p2 = *((uint16*)inbuf+j); inbuf += srcPitch16;
|
|
|
|
*((uint16*)outbuf+j) = MAKEPIXEL(P40(RB(p1))+P60(RB(p2)),P40(G(p1))+P60(G(p2))); outbuf += dstPitch16;
|
|
|
|
|
|
|
|
p1 = p2;
|
|
|
|
p2 = *((uint16*)inbuf+j); inbuf += srcPitch16;
|
|
|
|
*((uint16*)outbuf+j) = MAKEPIXEL(P60(RB(p1))+P40(RB(p2)),P60(G(p1))+P40(G(p2))); outbuf += dstPitch16;
|
|
|
|
|
|
|
|
p1 = p2;
|
|
|
|
p2 = *((uint16*)inbuf+j);
|
|
|
|
*((uint16*)outbuf+j) = MAKEPIXEL(P80(RB(p1))+P20(RB(p2)),P80(G(p1))+P20(G(p2))); outbuf += dstPitch16;
|
|
|
|
|
|
|
|
*((uint16*)outbuf+j) = p2;
|
2008-01-27 19:47:41 +00:00
|
|
|
|
|
|
|
inbuf = inbuf - srcPitch16*4;
|
|
|
|
outbuf = outbuf - dstPitch16*5;
|
|
|
|
}
|
2007-04-28 17:37:41 +00:00
|
|
|
inbuf = inbuf + srcPitch16*5;
|
|
|
|
outbuf = outbuf + dstPitch16*6;
|
2006-06-10 11:08:34 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2007-04-09 19:41:30 +00:00
|
|
|
#ifdef ARM
|
|
|
|
extern "C" {
|
2007-10-28 18:09:34 +00:00
|
|
|
void PocketPCHalfARM(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height, int mask, int round);
|
|
|
|
// Rounding constants and masks used for different pixel formats
|
|
|
|
int roundingconstants[] = { 0x00200802, 0x00201002 };
|
|
|
|
int redbluegreenMasks[] = { 0x03E07C1F, 0x07E0F81F };
|
2007-04-09 19:41:30 +00:00
|
|
|
}
|
|
|
|
#endif
|
2006-06-10 11:08:34 +00:00
|
|
|
|
2004-02-13 14:18:24 +00:00
|
|
|
void PocketPCHalf(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
|
2007-04-09 19:41:30 +00:00
|
|
|
#ifdef ARM
|
2007-10-28 18:09:34 +00:00
|
|
|
PocketPCHalfARM(srcPtr, srcPitch, dstPtr, dstPitch, width, height, redbluegreenMasks[maskUsed],roundingconstants[maskUsed]);
|
2007-04-09 19:41:30 +00:00
|
|
|
#else
|
2004-01-26 08:20:26 +00:00
|
|
|
uint8 *work;
|
|
|
|
int i;
|
|
|
|
uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16));
|
|
|
|
|
2007-10-28 18:09:34 +00:00
|
|
|
while ((height -= 2) >= 0) {
|
2004-01-26 08:20:26 +00:00
|
|
|
i = 0;
|
|
|
|
work = dstPtr;
|
|
|
|
|
|
|
|
for (int i=0; i<width; i+=2) {
|
2005-07-30 21:11:48 +00:00
|
|
|
// Another lame filter attempt :)
|
2004-01-26 08:20:26 +00:00
|
|
|
uint16 color1 = *(((const uint16 *)srcPtr) + i);
|
|
|
|
uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
|
|
|
|
uint16 color3 = *(((const uint16 *)srcPtr) + (i + srcPitch16));
|
2004-01-28 01:05:22 +00:00
|
|
|
uint16 color4 = *(((const uint16 *)srcPtr) + (i + srcPitch16 + 1));
|
2004-02-13 14:18:24 +00:00
|
|
|
*(((uint16 *)work) + 0) = CEinterpolate16_4(color1, color2, color3, color4);
|
2005-07-30 21:11:48 +00:00
|
|
|
|
2004-01-27 01:29:30 +00:00
|
|
|
work += sizeof(uint16);
|
2004-01-26 08:20:26 +00:00
|
|
|
}
|
2005-07-30 21:11:48 +00:00
|
|
|
srcPtr += 2 * srcPitch;
|
2004-01-26 08:20:26 +00:00
|
|
|
dstPtr += dstPitch;
|
|
|
|
}
|
2007-04-09 19:41:30 +00:00
|
|
|
#endif
|
2004-01-26 08:20:26 +00:00
|
|
|
}
|
|
|
|
|
2004-05-09 14:51:08 +00:00
|
|
|
|
|
|
|
void PocketPCHalfZoom(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
|
|
|
|
uint8 *work;
|
|
|
|
int i;
|
|
|
|
uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16));
|
|
|
|
|
|
|
|
if (!height)
|
|
|
|
return;
|
|
|
|
|
|
|
|
while (height--) {
|
|
|
|
i = 0;
|
|
|
|
work = dstPtr;
|
|
|
|
|
|
|
|
for (int i=0; i<width; i+=2) {
|
|
|
|
uint16 color1 = *(((const uint16 *)srcPtr) + i);
|
|
|
|
uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
|
|
|
|
*(((uint16 *)work) + 0) = CEinterpolate16_2(color1, 1, color2, 1);
|
2005-07-30 21:11:48 +00:00
|
|
|
|
2004-05-09 14:51:08 +00:00
|
|
|
work += sizeof(uint16);
|
|
|
|
}
|
2005-07-30 21:11:48 +00:00
|
|
|
srcPtr += srcPitch;
|
2004-05-09 14:51:08 +00:00
|
|
|
dstPtr += dstPitch;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SmartphoneLandscape(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
|
|
|
|
uint8 *work;
|
|
|
|
int i;
|
|
|
|
int line = 0;
|
|
|
|
|
|
|
|
while (height--) {
|
|
|
|
i = 0;
|
|
|
|
work = dstPtr;
|
|
|
|
|
|
|
|
for (int i=0; i<width; i+=3) {
|
|
|
|
// Filter 2/3
|
|
|
|
uint16 color1 = *(((const uint16 *)srcPtr) + i);
|
|
|
|
uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
|
|
|
|
uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2));
|
2005-07-30 21:11:48 +00:00
|
|
|
|
2004-05-09 14:51:08 +00:00
|
|
|
*(((uint16 *)work) + 0) = CEinterpolate16_2(color1, 3, color2, 1);
|
|
|
|
*(((uint16 *)work) + 1) = CEinterpolate16_2(color2, 1, color3, 1);
|
2005-07-30 21:11:48 +00:00
|
|
|
|
2004-05-09 14:51:08 +00:00
|
|
|
work += 2 * sizeof(uint16);
|
|
|
|
}
|
|
|
|
srcPtr += srcPitch;
|
|
|
|
dstPtr += dstPitch;
|
|
|
|
line++;
|
|
|
|
if (line == 7) {
|
|
|
|
line = 0;
|
|
|
|
srcPtr += srcPitch;
|
|
|
|
height--;
|
|
|
|
}
|
|
|
|
}
|
2005-07-30 21:11:48 +00:00
|
|
|
}
|