scummvm/graphics/macgui/macdialog.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
* MIT License:
*
* Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef GRAPHICS_MACGUI_MACDIALOG_H
#define GRAPHICS_MACGUI_MACDIALOG_H
#include "common/str.h"
#include "common/rect.h"
#include "graphics/managed_surface.h"
#include "graphics/font.h"
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namespace Wage {
class Gui;
}
namespace Graphics {
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class MacText;
struct MacDialogButton {
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Common::String text;
Common::Rect bounds;
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MacDialogButton(const char *t, int x1, int y1, int w, int h) {
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text = t;
bounds.left = x1;
bounds.top = y1;
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bounds.right = x1 + w - 1;
bounds.bottom = y1 + h - 1;
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}
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};
typedef Common::Array<MacDialogButton *> MacDialogButtonArray;
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class MacDialog {
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public:
MacDialog(Wage::Gui *gui, int width, MacText *mactext, MacDialogButtonArray *buttons, uint defaultButton);
~MacDialog();
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int run();
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private:
Wage::Gui *_gui;
ManagedSurface _tempSurface;
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Common::Rect _bbox;
MacText *_mactext;
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const Font *_font;
MacDialogButtonArray *_buttons;
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int _pressedButton;
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uint _defaultButton;
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bool _mouseOverPressedButton;
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bool _needsRedraw;
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private:
const Font *getDialogFont();
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void drawOutline(Common::Rect &bounds, int *spec, int speclen);
void paint();
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void mouseMove(int x, int y);
void mouseClick(int x, int y);
int mouseRaise(int x, int y);
int matchButton(int x, int y);
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};
} // End of namespace Wage
#endif