scummvm/engines/hugo/detection.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "hugo/detection.h"
namespace Hugo {
static const PlainGameDescriptor hugoGames[] = {
// Games
{"hugo1", "Hugo 1: Hugo's House of Horrors"},
{"hugo2", "Hugo 2: Whodunit?"},
{"hugo3", "Hugo 3: Jungle of Doom"},
{0, 0}
};
static const HugoGameDescription gameDescriptions[] = {
// Hugo1 DOS
{
{
"hugo1", 0,
AD_ENTRY1s("house.art", "c9403b2fe539185c9fd569b6cc4ff5ca", 14811),
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
kGameTypeHugo1
},
// Hugo1 Windows
{
{
"hugo1", 0,
AD_ENTRY1s("objects.dat", "3ba0f108f7690a05a34c56a02fbe644a", 126488),
Common::EN_ANY,
Common::kPlatformWindows,
GF_PACKED,
GUIO0()
},
kGameTypeHugo1
},
// Hugo2 DOS
{
{
"hugo2", 0,
AD_ENTRY1s("objects.dat", "88a718cc0ff2b3b25d49aaaa69d6d52c", 155240),
Common::EN_ANY,
Common::kPlatformDOS,
GF_PACKED,
GUIO0()
},
kGameTypeHugo2
},
// Hugo2 Windows
{
{
"hugo2", 0,
AD_ENTRY1s("objects.dat", "5df4ffc851e66a544c0e95e4e084a806", 158480),
Common::EN_ANY,
Common::kPlatformWindows,
GF_PACKED,
GUIO0()
},
kGameTypeHugo2
},
// Hugo3 DOS
{
{
"hugo3", 0,
AD_ENTRY1s("objects.dat", "bb1b061538a445f2eb99b682c0f506cc", 136419),
Common::EN_ANY,
Common::kPlatformDOS,
GF_PACKED,
GUIO0()
},
kGameTypeHugo3
},
// Hugo3 Windows
{
{
"hugo3", 0,
AD_ENTRY1s("objects.dat", "c9a8af7aa14cc907434eecee3ddd06d3", 136638),
Common::EN_ANY,
Common::kPlatformWindows,
GF_PACKED,
GUIO0()
},
kGameTypeHugo3
},
{AD_TABLE_END_MARKER, kGameTypeNone}
};
class HugoMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
HugoMetaEngineDetection() : AdvancedMetaEngineDetection(gameDescriptions, sizeof(HugoGameDescription), hugoGames) {
}
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const char *getEngineId() const override {
return "hugo";
}
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const char *getName() const override {
return "Hugo";
}
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const char *getOriginalCopyright() const override {
return "Hugo Engine (C) 1989-1997 David P. Gray";
}
};
} // End of namespace Hugo
REGISTER_PLUGIN_STATIC(HUGO_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, Hugo::HugoMetaEngineDetection);