2016-08-26 22:41:19 +02:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* Based on the Reverse Engineering work of Christophe Fontanel,
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* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
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*/
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#include "group.h"
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#include "dungeonman.h"
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2016-06-30 14:54:54 +02:00
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#include "champion.h"
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2016-08-26 22:41:19 +02:00
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namespace DM {
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GroupMan::GroupMan(DMEngine* vm) : _vm(vm) {
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_activeGroups = nullptr;
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}
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GroupMan::~GroupMan() {
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delete[] _activeGroups;
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}
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void GroupMan::initActiveGroups() {
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if (_vm->_dungeonMan->_messages._newGame)
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_maxActiveGroupCount = 60;
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if (_activeGroups)
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delete[] _activeGroups;
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_activeGroups = new ActiveGroup[_maxActiveGroupCount];
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for (uint16 i = 0; i < _maxActiveGroupCount; ++i)
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_activeGroups[i]._groupThingIndex = -1;
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}
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2016-06-30 14:54:54 +02:00
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uint16 GroupMan::getGroupCells(Group* group, int16 mapIndex) {
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byte cells;
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cells = group->_cells;
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if (mapIndex == _vm->_dungeonMan->_currMap._currPartyMapIndex)
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cells = _activeGroups[cells]._cells;
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return cells;
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}
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2016-06-30 15:00:42 +02:00
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byte gGroupDirections[4] = {0x00, 0x55, 0xAA, 0xFF}; // @ G0258_auc_Graphic559_GroupDirections
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uint16 GroupMan::getGroupDirections(Group* group, int16 mapIndex) {
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if (mapIndex == _vm->_dungeonMan->_currMap._currPartyMapIndex)
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return _activeGroups[group->getActiveGroupIndex()]._directions;
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return gGroupDirections[group->getDir()];
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}
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2016-08-26 22:41:19 +02:00
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}
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