150 lines
2.9 KiB
C
150 lines
2.9 KiB
C
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enum VideoMode { /* Video scalers */
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VIDEO_SCALE = 0,
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VIDEO_2XSAI = 1,
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VIDEO_SUPERSAI = 2,
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VIDEO_SUPEREAGLE = 3
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};
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enum { /* Camera modes */
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CM_NORMAL = 1,
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CM_FOLLOW_ACTOR = 2,
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CM_PANNING = 3
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};
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struct CameraData { /* Camera state data */
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ScummPoint _cur;
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ScummPoint _dest;
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ScummPoint _accel;
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ScummPoint _last;
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int _leftTrigger, _rightTrigger;
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byte _follows, _mode;
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bool _movingToActor;
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};
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struct VirtScreen { /* Virtual screen areas */
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int number;
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uint16 unk1;
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uint16 topline;
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uint16 width,height;
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uint16 size;
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byte alloctwobuffers;
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byte scrollable;
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uint16 xstart;
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byte tdirty[40];
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byte bdirty[40];
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byte *screenPtr;
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byte *backBuf;
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};
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struct MouseCursor { /* Mouse cursor */
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int8 hotspot_x, hotspot_y;
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byte colors[4];
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byte data[32];
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};
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struct ColorCycle { /* Palette cycles */
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uint16 delay;
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uint16 counter;
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uint16 flags;
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byte start;
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byte end;
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};
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struct EnqueuedObject { /* Objects to draw */
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uint16 a,b,c,d,e;
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int16 x,y;
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uint16 width,height;
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uint16 j,k,l;
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};
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struct BompHeader { /* Bomp header */
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uint16 unk;
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uint16 width,height;
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} GCC_PACK;
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struct BompDrawData { /* Bomp graphics data */
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byte *out;
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int outwidth, outheight;
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int x,y;
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byte scale_x, scale_y;
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byte *dataptr;
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int srcwidth, srcheight;
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};
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struct Gdi {
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Scumm *_vm;
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byte *_readPtr;
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uint _readOffs;
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int8 _cursorActive;
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int _numZBuffer;
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int _imgBufOffs[4];
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byte _disable_zbuffer;
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bool _useOrDecompress;
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byte _numLinesToProcess;
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byte _tempNumLines;
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byte _currentX;
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byte _hotspot_x;
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byte _hotspot_y;
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int16 _drawMouseX;
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int16 _drawMouseY;
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int16 _mask_top, _mask_bottom, _mask_right, _mask_left;
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byte _currentCursor;
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byte _mouseColors[4];
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byte _mouseColor;
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byte _mouseClipMask1, _mouseClipMask2, _mouseClipMask3;
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byte _mouseColorIndex;
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byte *_mouseMaskPtr;
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byte *_smap_ptr;
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byte *_backbuff_ptr;
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byte *_bgbak_ptr;
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byte *_mask_ptr;
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byte *_mask_ptr_dest;
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byte *_z_plane_ptr;
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byte _decomp_shr, _decomp_mask;
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byte _transparency;
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uint16 _vertStripNextInc;
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byte *_backupIsWhere;
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/* Bitmap decompressors */
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void decompressBitmap();
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void unkDecode1();
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void unkDecode2();
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void unkDecode3();
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void unkDecode4();
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void unkDecode5();
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void unkDecode6();
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void unkDecode7();
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void unkDecode8();
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void unkDecode9();
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void unkDecode10();
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void unkDecode11();
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void drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, int h, int stripnr, int numstrip, byte flag);
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void clearUpperMask();
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void disableZBuffer() { _disable_zbuffer++; }
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void enableZBuffer() { _disable_zbuffer--; }
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void draw8ColWithMasking();
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void clear8ColWithMasking();
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void clear8Col();
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void decompressMaskImgOr();
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void decompressMaskImg();
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void resetBackground(byte top, byte bottom, int strip);
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void drawStripToScreen(VirtScreen *vs, int x, int w, int t, int b);
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void updateDirtyScreen(VirtScreen *vs);
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enum DrawBitmapFlags {
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dbAllowMaskOr = 1,
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dbDrawMaskOnBoth = 2,
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dbClear = 4
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};
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};
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