2018-03-14 23:58:50 +01:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "bladerunner/script/ai_script.h"
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namespace BladeRunner {
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AIScriptClovis::AIScriptClovis(BladeRunnerEngine *vm) : AIScriptBase(vm) {
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_var1 = 0;
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_var2 = 0;
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_var3 = 1;
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_var4 = 0;
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_var5 = 0;
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_flag = 0;
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}
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void AIScriptClovis::Initialize() {
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_animationFrame = 0;
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_animationState = 0;
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_animationStateNext = 0;
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_animationNext = 0;
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_var1 = 0;
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_var2 = 0;
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_var3 = 1;
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_var4 = 0;
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_var5 = 0;
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_flag = 0;
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2019-01-25 23:06:34 +01:00
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Actor_Set_Goal_Number(kActorClovis, kGoalClovisDefault);
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2018-03-14 23:58:50 +01:00
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}
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bool AIScriptClovis::Update() {
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2019-01-28 19:28:46 +01:00
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if (Actor_Query_Goal_Number(kActorClovis) == kGoalClovisBB11PrepareTalkToMcCoy) {
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2019-01-25 23:06:34 +01:00
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Actor_Set_Goal_Number(kActorClovis, kGoalClovisBB11TalkToMcCoy);
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2018-03-14 23:58:50 +01:00
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return true;
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2019-01-25 23:06:34 +01:00
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}
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if (Global_Variable_Query(kVariableChapter) == 3
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&& Actor_Query_Goal_Number(kActorClovis) < 350
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) {
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2018-03-14 23:58:50 +01:00
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Actor_Set_Goal_Number(kActorClovis, 350);
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return true;
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2019-01-25 23:06:34 +01:00
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}
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if ( Global_Variable_Query(kVariableChapter) == 4
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&& !Game_Flag_Query(542)
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) {
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2018-03-18 01:07:12 +01:00
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Game_Flag_Set(542);
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Actor_Set_Goal_Number(kActorClovis, 400);
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return true;
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2018-03-14 23:58:50 +01:00
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}
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2019-01-25 23:06:34 +01:00
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if (Global_Variable_Query(kVariableChapter) == 5
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&& Actor_Query_Goal_Number(kActorClovis) < 500
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) {
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Actor_Set_Goal_Number(kActorClovis, 500);
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}
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if (Actor_Query_Goal_Number(kActorClovis) == 511
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&& Game_Flag_Query(657)
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) {
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Actor_Set_Goal_Number(kActorClovis, 512);
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}
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if ( Game_Flag_Query(653)
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&& !Game_Flag_Query(696)
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&& Game_Flag_Query(697)
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) {
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Actor_Set_Goal_Number(kActorClovis, 517);
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Game_Flag_Set(696);
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return true;
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}
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return false;
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2018-03-14 23:58:50 +01:00
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}
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void AIScriptClovis::TimerExpired(int timer) {
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//return false;
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}
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void AIScriptClovis::CompletedMovementTrack() {
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switch (Actor_Query_Goal_Number(kActorClovis)) {
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2019-01-25 23:06:34 +01:00
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case kGoalClovisBB11WalkToMcCoy:
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Actor_Set_Goal_Number(kActorClovis, kGoalClovisBB11StopSadik);
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2018-03-14 23:58:50 +01:00
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break;
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2019-01-25 23:06:34 +01:00
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case kGoalClovisBB11StopSadik:
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Actor_Set_Goal_Number(kActorClovis, kGoalClovisBB11TalkWithSadik);
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2018-03-14 23:58:50 +01:00
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break;
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case 401:
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AI_Movement_Track_Flush(kActorClovis);
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if (Player_Query_Current_Scene() == 92) {
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Actor_Set_Goal_Number(kActorClovis, 402);
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} else {
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Actor_Set_Goal_Number(kActorClovis, 400);
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}
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break;
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default:
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return; //false;
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}
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return; //true;
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}
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void AIScriptClovis::ReceivedClue(int clueId, int fromActorId) {
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//return false;
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}
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void AIScriptClovis::ClickedByPlayer() {
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if (Actor_Query_Goal_Number(kActorClovis) == 599) {
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2018-03-18 01:07:12 +01:00
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Actor_Face_Actor(kActorMcCoy, kActorClovis, true);
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2018-03-14 23:58:50 +01:00
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Actor_Says(kActorMcCoy, 8630, 16);
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}
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}
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void AIScriptClovis::EnteredScene(int sceneId) {
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// return false;
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}
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void AIScriptClovis::OtherAgentEnteredThisScene(int otherActorId) {
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// return false;
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}
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void AIScriptClovis::OtherAgentExitedThisScene(int otherActorId) {
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// return false;
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}
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void AIScriptClovis::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
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2018-03-18 01:07:12 +01:00
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if (Game_Flag_Query(653) && Actor_Query_In_Set(kActorMcCoy, kSetKP07)) {
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Game_Flag_Set(697);
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Game_Flag_Set(714);
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// return true;
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2018-03-14 23:58:50 +01:00
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}
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2018-03-18 01:07:12 +01:00
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// return false;
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2018-03-14 23:58:50 +01:00
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}
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void AIScriptClovis::ShotAtAndMissed() {
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// return false;
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}
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bool AIScriptClovis::ShotAtAndHit() {
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if (!Game_Flag_Query(697)) {
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if (Actor_Query_Goal_Number(kActorClovis) == 515) {
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ADQ_Flush();
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Actor_Set_Goal_Number(kActorClovis, 599);
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shotAnim();
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2018-03-18 01:07:12 +01:00
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Actor_Set_Targetable(kActorClovis, false);
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2018-03-14 23:58:50 +01:00
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ADQ_Add(kActorMcCoy, 2340, -1);
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Music_Stop(3);
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} else if (Actor_Query_Goal_Number(kActorClovis) == 513 || Actor_Query_Goal_Number(kActorClovis) == 518) {
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ADQ_Flush();
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Actor_Set_Goal_Number(kActorClovis, 599);
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shotAnim();
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2018-03-18 01:07:12 +01:00
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Actor_Set_Targetable(kActorClovis, false);
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2018-03-14 23:58:50 +01:00
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Music_Stop(3);
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}
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}
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return false;
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}
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void AIScriptClovis::Retired(int byActorId) {
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2018-03-18 01:07:12 +01:00
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if (Game_Flag_Query(653)) {
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2018-03-14 23:58:50 +01:00
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if (Actor_Query_In_Set(kActorClovis, kSetKP07)) {
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2019-01-13 00:30:16 +01:00
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Global_Variable_Decrement(kVariableReplicants, 1);
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2018-03-14 23:58:50 +01:00
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Actor_Set_Goal_Number(kActorClovis, 599);
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2019-01-13 00:30:16 +01:00
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if (Global_Variable_Query(kVariableReplicants) == 0) {
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2018-03-14 23:58:50 +01:00
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Player_Loses_Control();
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Delay(2000);
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2018-03-18 01:07:12 +01:00
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Player_Set_Combat_Mode(false);
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Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, 0);
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2019-01-21 21:57:44 +01:00
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Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
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2018-03-14 23:58:50 +01:00
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Ambient_Sounds_Remove_All_Looping_Sounds(1);
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Game_Flag_Set(579);
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Game_Flag_Reset(653);
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2019-01-19 23:12:45 +01:00
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Set_Enter(kSetKP05_KP06, kSceneKP06);
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2018-03-14 23:58:50 +01:00
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}
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}
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}
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}
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int AIScriptClovis::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
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2018-03-18 01:07:12 +01:00
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if (otherActorId != kActorMcCoy) {
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2018-03-14 23:58:50 +01:00
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return 0;
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2018-03-18 01:07:12 +01:00
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}
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2018-03-14 23:58:50 +01:00
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switch (clueId) {
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2018-03-18 01:07:12 +01:00
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case kClueMcCoyKilledRunciter1:
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case kClueMcCoyKilledRunciter2:
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2018-03-14 23:58:50 +01:00
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return 6;
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2018-03-18 01:07:12 +01:00
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case kClueMcCoyIsABladeRunner:
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case kClueMcCoyIsStupid:
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case kClueMcCoyIsAnnoying:
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2018-03-14 23:58:50 +01:00
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return -2;
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2018-03-18 01:07:12 +01:00
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case kClueMcCoyLetZubenEscape:
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case kClueMcCoyHelpedIzoIzoIsAReplicant:
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case kClueMcCoyHelpedDektora:
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case kClueMcCoyHelpedLucy:
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case kClueMcCoyHelpedGordo:
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case kClueMcCoyShotGuzza:
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case kClueMcCoyIsKind:
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2018-03-14 23:58:50 +01:00
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return 4;
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2018-03-18 01:07:12 +01:00
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case kClueMcCoyWarnedIzo:
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2018-03-14 23:58:50 +01:00
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return 2;
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2018-03-18 01:07:12 +01:00
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case kClueMcCoyRetiredZuben:
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2018-03-14 23:58:50 +01:00
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return -3;
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2018-03-18 01:07:12 +01:00
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case kClueMcCoyRetiredLucy:
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case kClueMcCoyRetiredDektora:
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2018-03-14 23:58:50 +01:00
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return -10;
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2018-03-18 01:07:12 +01:00
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case kClueMcCoyRetiredSadik:
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case kClueMcCoyShotZubenInTheBack:
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case kClueMcCoyRetiredLutherLance:
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case kClueMcCoyIsInsane:
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2018-03-14 23:58:50 +01:00
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return -5;
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}
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return 0;
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}
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bool AIScriptClovis::GoalChanged(int currentGoalNumber, int newGoalNumber) {
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switch (newGoalNumber) {
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2019-01-25 23:06:34 +01:00
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case kGoalClovisDefault:
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2018-03-14 23:58:50 +01:00
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AI_Movement_Track_Flush(kActorClovis);
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AI_Movement_Track_Append(kActorClovis, 33, 0);
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AI_Movement_Track_Repeat(kActorClovis);
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return true;
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2019-01-25 23:06:34 +01:00
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case kGoalClovisBB11WalkToMcCoy:
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2018-03-14 23:58:50 +01:00
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AI_Movement_Track_Flush(kActorClovis);
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AI_Movement_Track_Append(kActorClovis, 319, 0);
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AI_Movement_Track_Append(kActorClovis, 320, 0);
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AI_Movement_Track_Repeat(kActorClovis);
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return true;
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2019-01-25 23:06:34 +01:00
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case kGoalClovisBB11StopSadik:
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2018-03-14 23:58:50 +01:00
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Actor_Start_Speech_Sample(kActorClovis, 0);
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AI_Movement_Track_Flush(kActorClovis);
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AI_Movement_Track_Append(kActorClovis, 321, 0);
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AI_Movement_Track_Repeat(kActorClovis);
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return true;
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2019-01-25 23:06:34 +01:00
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case kGoalClovisBB11TalkWithSadik:
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Actor_Set_Goal_Number(kActorSadik, kGoalSadikBB11TalkWithClovis);
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2018-03-14 23:58:50 +01:00
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Actor_Says(kActorClovis, 10, 15);
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2018-03-18 01:07:12 +01:00
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Actor_Says(kActorSadik, 0, kAnimationModeTalk);
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Actor_Face_Actor(kActorClovis, kActorSadik, true);
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2018-03-14 23:58:50 +01:00
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Actor_Says(kActorClovis, 20, 13);
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Actor_Says(kActorClovis, 30, 12);
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2018-03-18 01:07:12 +01:00
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Actor_Face_Actor(kActorSadik, kActorClovis, true);
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Actor_Says(kActorSadik, 10, kAnimationModeTalk);
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2018-03-14 23:58:50 +01:00
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Actor_Says(kActorClovis, 40, 17);
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2018-03-18 01:07:12 +01:00
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Actor_Says(kActorSadik, 20, kAnimationModeTalk);
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Actor_Face_Actor(kActorClovis, kActorMcCoy, true);
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Actor_Face_Actor(kActorSadik, kActorMcCoy, true);
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2018-03-14 23:58:50 +01:00
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Actor_Says(kActorClovis, 50, 14);
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2018-03-18 01:07:12 +01:00
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Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit);
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2018-03-14 23:58:50 +01:00
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return true;
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2019-01-25 23:06:34 +01:00
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case kGoalClovisBB11TalkToMcCoy:
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2018-03-14 23:58:50 +01:00
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Actor_Says(kActorClovis, 60, 30);
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2018-03-18 01:07:12 +01:00
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Actor_Says(kActorSadik, 30, kAnimationModeTalk);
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2018-03-14 23:58:50 +01:00
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Actor_Says(kActorClovis, 70, 30);
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Actor_Says(kActorClovis, 80, 30);
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Actor_Change_Animation_Mode(kActorClovis, 29);
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2018-03-18 01:07:12 +01:00
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Actor_Says(kActorSadik, 40, kAnimationModeTalk);
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Actor_Says(kActorSadik, 50, kAnimationModeTalk);
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2018-03-14 23:58:50 +01:00
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Actor_Says(kActorClovis, 90, 13);
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2018-03-18 01:07:12 +01:00
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Actor_Face_Current_Camera(5, true);
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2018-03-14 23:58:50 +01:00
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Actor_Says(kActorClovis, 100, 17);
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Delay(1000);
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2019-01-25 21:51:44 +01:00
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if (!Game_Flag_Query(kFlagSadikIsReplicant)) {
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2019-01-19 23:12:45 +01:00
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Actor_Clue_Acquire(kActorMcCoy, kClueStaggeredbyPunches, true, kActorSadik);
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2018-03-14 23:58:50 +01:00
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}
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2019-01-25 21:51:44 +01:00
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Game_Flag_Set(kFlagNotUsed383);
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|
|
Game_Flag_Reset(kFlagBB11SadikFight);
|
2018-03-14 23:58:50 +01:00
|
|
|
Global_Variable_Set(kVariableChapter, 3);
|
|
|
|
Actor_Set_Goal_Number(kActorClovis, 200);
|
|
|
|
Actor_Set_Goal_Number(kActorSadik, 200);
|
2019-01-19 23:12:45 +01:00
|
|
|
Actor_Clue_Acquire(kActorMcCoy, kClueAct2Ended, true, -1);
|
2018-03-14 23:58:50 +01:00
|
|
|
Player_Gains_Control();
|
2019-01-24 22:57:41 +01:00
|
|
|
Chapter_Enter(3, kSetCT08_CT51_UG12, kSceneCT08);
|
2019-01-25 21:51:44 +01:00
|
|
|
Game_Flag_Set(kFlagMcCoyTiedDown);
|
|
|
|
Game_Flag_Set(kFlagChapter3Intro);
|
2018-03-14 23:58:50 +01:00
|
|
|
return true;
|
|
|
|
|
|
|
|
case 300:
|
|
|
|
Actor_Put_In_Set(kActorClovis, kSetUG18);
|
|
|
|
Actor_Set_At_XYZ(kActorClovis, -52.26f, 0.0f, 611.02f, 900);
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, kAnimationModeIdle);
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 301:
|
|
|
|
case 302:
|
|
|
|
case 303:
|
|
|
|
case 310:
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 350:
|
|
|
|
Actor_Put_In_Set(kActorClovis, kSetFreeSlotA);
|
|
|
|
Actor_Set_At_Waypoint(kActorClovis, 33, 0);
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 400:
|
|
|
|
AI_Movement_Track_Flush(kActorClovis);
|
|
|
|
Actor_Put_In_Set(kActorClovis, kSetFreeSlotA);
|
|
|
|
Actor_Set_At_Waypoint(kActorClovis, 33, 0);
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 401:
|
|
|
|
AI_Movement_Track_Flush(kActorClovis);
|
|
|
|
AI_Movement_Track_Append(kActorClovis, 341, 0);
|
|
|
|
AI_Movement_Track_Append(kActorClovis, 342, 0);
|
|
|
|
AI_Movement_Track_Repeat(kActorClovis);
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 402:
|
|
|
|
Player_Loses_Control();
|
|
|
|
Actor_Force_Stop_Walking(kActorMcCoy);
|
|
|
|
Actor_Face_Actor(kActorMcCoy, kActorClovis, 1);
|
|
|
|
Loop_Actor_Walk_To_Actor(kActorClovis, kActorMcCoy, 48, 0, 1);
|
|
|
|
Actor_Face_Actor(kActorClovis, kActorMcCoy, 1);
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 6);
|
|
|
|
if (Player_Query_Combat_Mode()) {
|
|
|
|
Actor_Change_Animation_Mode(kActorMcCoy, 49);
|
|
|
|
} else {
|
|
|
|
Actor_Change_Animation_Mode(kActorMcCoy, 48);
|
|
|
|
}
|
|
|
|
Delay(3000);
|
|
|
|
Actor_Retired_Here(kActorMcCoy, 12, 48, 1, kActorClovis);
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 500:
|
|
|
|
Actor_Set_Goal_Number(kActorClovis, 510);
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 510:
|
2018-03-18 01:07:12 +01:00
|
|
|
if (Game_Flag_Query(653)) {
|
2018-03-14 23:58:50 +01:00
|
|
|
Actor_Set_Goal_Number(kActorClovis, 513);
|
|
|
|
} else {
|
|
|
|
Actor_Set_Goal_Number(kActorClovis, 511);
|
|
|
|
Game_Flag_Set(685);
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 511:
|
|
|
|
Actor_Put_In_Set(kActorClovis, kSetKP05_KP06);
|
|
|
|
Actor_Set_At_XYZ(kActorClovis, -1072.0f, 8.26f, -708.0f, 530);
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 512:
|
2018-03-18 01:07:12 +01:00
|
|
|
Actor_Says(kActorClovis, 110, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorMcCoy, 2255, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorClovis, 120, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorClovis, 130, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorClovis, 140, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorMcCoy, 2260, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorClovis, 150, kAnimationModeTalk);
|
2018-03-14 23:58:50 +01:00
|
|
|
Actor_Set_Goal_Number(kActorClovis, 513);
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 513:
|
|
|
|
Actor_Put_In_Set(kActorClovis, kSetKP07);
|
2018-03-18 01:07:12 +01:00
|
|
|
Actor_Set_Targetable(kActorClovis, true);
|
|
|
|
if (Game_Flag_Query(653)) {
|
2019-01-13 00:30:16 +01:00
|
|
|
Global_Variable_Set(kVariableReplicants, 0);
|
|
|
|
Global_Variable_Increment(kVariableReplicants, 1);
|
2018-03-14 23:58:50 +01:00
|
|
|
Actor_Set_At_XYZ(kActorClovis, 45.0f, -41.52f, -85.0f, 750);
|
|
|
|
} else {
|
|
|
|
Actor_Set_At_XYZ(kActorClovis, 84.85f, -50.56f, -68.87f, 800);
|
2018-03-18 01:07:12 +01:00
|
|
|
Actor_Face_Heading(kActorClovis, 1022, false);
|
2018-03-14 23:58:50 +01:00
|
|
|
}
|
|
|
|
someAnim();
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 514:
|
|
|
|
Actor_Says(kActorMcCoy, 2345, 16);
|
|
|
|
Actor_Says(kActorClovis, 170, -1);
|
2018-03-18 01:07:12 +01:00
|
|
|
Actor_Says(kActorClovis, 180, kAnimationModeTalk);
|
2018-03-14 23:58:50 +01:00
|
|
|
Actor_Says(kActorMcCoy, 2350, 17);
|
|
|
|
if (!Game_Flag_Query(714)) {
|
|
|
|
Actor_Says(kActorMcCoy, 2355, 11);
|
|
|
|
}
|
|
|
|
Actor_Says(kActorClovis, 190, -1);
|
2018-03-18 01:07:12 +01:00
|
|
|
Actor_Says(kActorClovis, 200, kAnimationModeTalk);
|
2018-03-14 23:58:50 +01:00
|
|
|
Actor_Says(kActorMcCoy, 2360, 18);
|
2018-03-18 01:07:12 +01:00
|
|
|
Actor_Says(kActorClovis, 210, kAnimationModeTalk);
|
2018-03-14 23:58:50 +01:00
|
|
|
Actor_Says(kActorClovis, 220, -1);
|
|
|
|
Actor_Set_Goal_Number(kActorClovis, 515);
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 515:
|
|
|
|
ADQ_Add(kActorClovis, 240, -1);
|
|
|
|
ADQ_Add(kActorClovis, 250, -1);
|
|
|
|
ADQ_Add(kActorClovis, 260, -1);
|
|
|
|
ADQ_Add(kActorClovis, 270, -1);
|
|
|
|
ADQ_Add_Pause(1000);
|
|
|
|
ADQ_Add(kActorClovis, 280, -1);
|
|
|
|
ADQ_Add(kActorClovis, 290, -1);
|
|
|
|
ADQ_Add(kActorClovis, 300, -1);
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 516:
|
2018-03-18 01:07:12 +01:00
|
|
|
Actor_Says(kActorMcCoy, 8501, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorClovis, 1260, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorMcCoy, 8502, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorClovis, 1270, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorMcCoy, 8504, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorClovis, 1290, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorMcCoy, 8505, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorClovis, 1300, kAnimationModeTalk);
|
|
|
|
Actor_Says(kActorClovis, 1310, kAnimationModeTalk);
|
2019-01-21 21:57:44 +01:00
|
|
|
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
|
2018-03-14 23:58:50 +01:00
|
|
|
Ambient_Sounds_Remove_All_Looping_Sounds(1);
|
2019-01-21 21:57:44 +01:00
|
|
|
Outtake_Play(kOuttakeEnd4A, 0, -1);
|
|
|
|
if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsLucy
|
|
|
|
&& Game_Flag_Query(kFlagLucyIsReplicant)
|
|
|
|
) {
|
|
|
|
Outtake_Play(kOuttakeEnd4B, 0, -1);
|
|
|
|
} else if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsDektora
|
|
|
|
&& Game_Flag_Query(kFlagDektoraIsReplicant)
|
|
|
|
) {
|
|
|
|
Outtake_Play(kOuttakeEnd4C, 0, -1);
|
2018-03-14 23:58:50 +01:00
|
|
|
}
|
2019-01-21 21:57:44 +01:00
|
|
|
Outtake_Play(kOuttakeEnd4D, 0, -1);
|
2018-03-14 23:58:50 +01:00
|
|
|
Game_Over();
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 517:
|
|
|
|
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorLucy, kSetKP07)) {
|
2019-01-31 17:24:53 +01:00
|
|
|
Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);
|
2019-01-13 00:30:16 +01:00
|
|
|
Global_Variable_Decrement(kVariableReplicants, 1);
|
2018-03-14 23:58:50 +01:00
|
|
|
}
|
|
|
|
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorLuther, kSetKP07)) {
|
2019-02-02 15:10:46 +01:00
|
|
|
Actor_Set_Goal_Number(kActorLuther, kGoalLutherGone);
|
2019-01-13 00:30:16 +01:00
|
|
|
Global_Variable_Decrement(kVariableReplicants, 1);
|
2018-03-14 23:58:50 +01:00
|
|
|
}
|
|
|
|
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorDektora, kSetKP07)) {
|
2018-03-17 16:40:33 +01:00
|
|
|
Non_Player_Actor_Combat_Mode_On(kActorDektora, kActorCombatStateIdle, false, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
|
2018-03-14 23:58:50 +01:00
|
|
|
}
|
|
|
|
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorZuben, kSetKP07)) {
|
2018-03-17 16:40:33 +01:00
|
|
|
Non_Player_Actor_Combat_Mode_On(kActorZuben, kActorCombatStateIdle, false, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
|
2018-03-14 23:58:50 +01:00
|
|
|
}
|
|
|
|
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorSadik, kSetKP07)) {
|
2018-03-17 16:40:33 +01:00
|
|
|
Non_Player_Actor_Combat_Mode_On(kActorSadik, kActorCombatStateIdle, true, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
|
2018-03-14 23:58:50 +01:00
|
|
|
}
|
|
|
|
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorIzo, kSetKP07)) {
|
2018-03-17 16:40:33 +01:00
|
|
|
Non_Player_Actor_Combat_Mode_On(kActorIzo, kActorCombatStateIdle, false, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
|
2018-03-14 23:58:50 +01:00
|
|
|
}
|
|
|
|
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorGordo, kSetKP07)) {
|
2018-03-17 16:40:33 +01:00
|
|
|
Non_Player_Actor_Combat_Mode_On(kActorGordo, kActorCombatStateIdle, true, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
|
2018-03-14 23:58:50 +01:00
|
|
|
}
|
|
|
|
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorClovis, kSetKP07)) {
|
2018-03-17 16:40:33 +01:00
|
|
|
Non_Player_Actor_Combat_Mode_On(kActorClovis, kActorCombatStateIdle, false, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
|
2018-03-14 23:58:50 +01:00
|
|
|
}
|
|
|
|
return true;
|
|
|
|
|
|
|
|
case 518:
|
|
|
|
Actor_Set_At_XYZ(kActorClovis, 84.85f, -50.56f, -68.87f, 800);
|
2018-03-18 01:07:12 +01:00
|
|
|
Actor_Face_Heading(kActorClovis, 1022, false);
|
|
|
|
Actor_Set_Targetable(kActorClovis, true);
|
2018-03-14 23:58:50 +01:00
|
|
|
Game_Flag_Set(685);
|
|
|
|
someAnim();
|
|
|
|
return true;
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool AIScriptClovis::UpdateAnimation(int *animation, int *frame) {
|
|
|
|
bool flag;
|
|
|
|
|
|
|
|
switch (_animationState) {
|
|
|
|
case 0:
|
|
|
|
if (_var1 == 1) {
|
|
|
|
*animation = 227;
|
|
|
|
if (_var2) {
|
|
|
|
_var2--;
|
|
|
|
} else if (++_animationFrame == 7) {
|
|
|
|
_var2 = Random_Query(5, 15);
|
|
|
|
} else {
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(227)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
_var1 = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else if (_var1 == 0) {
|
|
|
|
*animation = 228;
|
|
|
|
if (_var2) {
|
|
|
|
_animationFrame += _var3;
|
|
|
|
if (_animationFrame > _var5) {
|
|
|
|
_animationFrame = _var5;
|
|
|
|
_var3 = -1;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < _var4) {
|
|
|
|
_animationFrame = _var4;
|
|
|
|
_var3 = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
_var2--;
|
|
|
|
} else {
|
|
|
|
_animationFrame += _var3;
|
|
|
|
if (_animationFrame == 13 && Random_Query(0, 1)) {
|
|
|
|
_var3 = -1;
|
|
|
|
_var4 = 9;
|
|
|
|
_var5 = 13;
|
|
|
|
_var2 = Random_Query(4, 15);
|
|
|
|
} else {
|
|
|
|
if (_animationFrame == 6) {
|
|
|
|
if (Random_Query(0, 1)) {
|
|
|
|
_var3 = -1;
|
|
|
|
_var4 = 3;
|
|
|
|
_var5 = 6;
|
|
|
|
_var2 = Random_Query(4, 15);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(228)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(228) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!_animationFrame) {
|
|
|
|
if (Random_Query(0, 1) > 0) {
|
|
|
|
_var1 = 1;
|
|
|
|
} else {
|
|
|
|
if (Random_Query(0, 2) > 0) {
|
|
|
|
_var3 = 1;
|
|
|
|
_var4 = 0;
|
|
|
|
_var5 = 0;
|
|
|
|
_var2 = Random_Query(5, 15);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 1:
|
2019-01-25 23:06:34 +01:00
|
|
|
if (_var1 == 0) {
|
2018-03-14 23:58:50 +01:00
|
|
|
*animation = 228;
|
|
|
|
}
|
|
|
|
if (_var1 == 1) {
|
|
|
|
*animation = 227;
|
|
|
|
}
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
|
|
_animationFrame += 3;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
*animation = _animationNext;
|
|
|
|
_animationState = _animationStateNext;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
_animationFrame -= 3;
|
|
|
|
if (_animationFrame <= 0) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
*animation = _animationNext;
|
|
|
|
_animationState = _animationStateNext;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 2:
|
|
|
|
*animation = 238;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(238)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(238) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 3:
|
|
|
|
*animation = 239;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(239)) {
|
|
|
|
flag = true;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(239) - 1;
|
|
|
|
flag = true;
|
|
|
|
} else {
|
|
|
|
flag = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
_animationState = 2;
|
|
|
|
_animationFrame = 0;
|
|
|
|
*animation = 238;
|
2019-01-25 23:06:34 +01:00
|
|
|
if (Actor_Query_Goal_Number(kActorClovis) == kGoalClovisBB11TalkWithSadik) {
|
2019-01-28 19:28:46 +01:00
|
|
|
Actor_Set_Goal_Number(kActorClovis, kGoalClovisBB11PrepareTalkToMcCoy);
|
2018-03-14 23:58:50 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 4:
|
|
|
|
*animation = 240;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(240)) {
|
|
|
|
flag = true;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(240) - 1;
|
|
|
|
flag = true;
|
|
|
|
} else {
|
|
|
|
flag = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
*animation = 227;
|
|
|
|
_animationState = 0;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 0);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 5:
|
|
|
|
*animation = 230;
|
|
|
|
if (!_animationFrame && _flag) {
|
|
|
|
_animationState = 0;
|
|
|
|
} else {
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(230)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 6:
|
|
|
|
*animation = 231;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(231)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
_animationState = 5;
|
|
|
|
*animation = 230;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 7:
|
|
|
|
*animation = 232;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(232)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
_animationState = 5;
|
|
|
|
*animation = 230;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 8:
|
|
|
|
*animation = 233;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(233)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
_animationState = 5;
|
|
|
|
*animation = 230;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 9:
|
|
|
|
*animation = 234;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(234)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
_animationState = 5;
|
|
|
|
*animation = 230;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 10:
|
|
|
|
*animation = 235;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(235)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
_animationState = 5;
|
|
|
|
*animation = 230;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 11:
|
|
|
|
*animation = 236;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(236)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
_animationState = 5;
|
|
|
|
*animation = 230;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 12:
|
|
|
|
*animation = 241;
|
|
|
|
if (!_animationFrame && _flag) {
|
|
|
|
_animationState = 2;
|
|
|
|
_animationFrame = 0;
|
2018-03-18 01:07:12 +01:00
|
|
|
Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit);
|
2018-03-14 23:58:50 +01:00
|
|
|
} else {
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(241)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 13:
|
|
|
|
*animation = 208;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(208)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(208) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 14:
|
|
|
|
*animation = 217;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(217)) {
|
|
|
|
flag = true;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(217) - 1;
|
|
|
|
flag = true;
|
|
|
|
} else {
|
|
|
|
flag = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
*animation = 208;
|
|
|
|
_animationState = 13;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 15:
|
|
|
|
*animation = 218;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(218)) {
|
|
|
|
flag = true;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(218) - 1;
|
|
|
|
flag = true;
|
|
|
|
} else {
|
|
|
|
flag = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
*animation = 227;
|
|
|
|
_animationState = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 16:
|
|
|
|
*animation = 219;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame == 2) {
|
|
|
|
int snd;
|
|
|
|
|
|
|
|
if (Random_Query(1, 2) == 1) {
|
|
|
|
snd = 9010;
|
|
|
|
} else {
|
|
|
|
snd = 9015;
|
|
|
|
}
|
|
|
|
Sound_Play_Speech_Line(5, snd, 75, 0, 99);
|
|
|
|
}
|
|
|
|
if (_animationFrame == 4) {
|
|
|
|
Actor_Combat_AI_Hit_Attempt(5);
|
|
|
|
}
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
|
|
flag = true;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
|
|
|
|
flag = true;
|
|
|
|
} else {
|
|
|
|
flag = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
_animationState = 13;
|
|
|
|
*animation = 208;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 4);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 17:
|
|
|
|
*animation = 211;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(211)) {
|
|
|
|
flag = true;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(211) - 1;
|
|
|
|
flag = true;
|
|
|
|
} else {
|
|
|
|
flag = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
_animationState = 13;
|
|
|
|
*animation = 208;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 4);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 18:
|
|
|
|
*animation = 212;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(212)) {
|
|
|
|
flag = true;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(212) - 1;
|
|
|
|
flag = true;
|
|
|
|
} else {
|
|
|
|
flag = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
_animationState = 13;
|
|
|
|
*animation = 208;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 4);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 19:
|
|
|
|
*animation = 224;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(224)) {
|
|
|
|
flag = true;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(224) - 1;
|
|
|
|
flag = true;
|
|
|
|
} else {
|
|
|
|
flag = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
*animation = 227;
|
|
|
|
_animationState = 0;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 0);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 20:
|
|
|
|
*animation = 225;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(225)) {
|
|
|
|
flag = true;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(225) - 1;
|
|
|
|
flag = true;
|
|
|
|
} else {
|
|
|
|
flag = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
*animation = 227;
|
|
|
|
_animationState = 0;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 0);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 21:
|
|
|
|
*animation = 220;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(220)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(220) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 22:
|
|
|
|
*animation = 221;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(221)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(221) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 23:
|
|
|
|
*animation = 213;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(213)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(213) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 24:
|
|
|
|
*animation = 217;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(217)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(217) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 25:
|
|
|
|
*animation = 222;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(222)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(222) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 26:
|
|
|
|
*animation = 223;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(223)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(223) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 27:
|
|
|
|
*animation = 215;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(215)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(215) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 28:
|
|
|
|
*animation = 216;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(216)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(216) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 29:
|
|
|
|
*animation = 209;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(209)) {
|
|
|
|
flag = true;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(209) - 1;
|
|
|
|
flag = true;
|
|
|
|
} else {
|
|
|
|
flag = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
_animationState = 13;
|
|
|
|
*animation = 208;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 4);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 30:
|
|
|
|
*animation = 210;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(210)) {
|
|
|
|
flag = 1;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(210) - 1;
|
|
|
|
flag = 1;
|
|
|
|
} else {
|
|
|
|
flag = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
_animationState = 13;
|
|
|
|
*animation = 208;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 4);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 31:
|
|
|
|
*animation = 242;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(242)) {
|
|
|
|
flag = 1;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(242) - 1;
|
|
|
|
flag = 1;
|
|
|
|
} else {
|
|
|
|
flag = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flag) {
|
|
|
|
*animation = 227;
|
|
|
|
_animationState = 0;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 0);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 32:
|
|
|
|
*animation = 243;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(243)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(243) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 33:
|
|
|
|
*animation = 244;
|
|
|
|
if (!_animationFrame && _flag) {
|
|
|
|
_animationState = 32;
|
|
|
|
_animationFrame = 0;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 54);
|
|
|
|
} else {
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(244)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(244) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 34:
|
|
|
|
*animation = 245;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(245)) {
|
|
|
|
_animationState = 33;
|
|
|
|
_animationFrame = 0;
|
|
|
|
*animation = 244;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 54);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 35:
|
|
|
|
_animationFrame++;
|
|
|
|
*animation = 247;
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 54);
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(247)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
_animationState = 33;
|
|
|
|
*animation = 244;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 36:
|
|
|
|
*animation = 248;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(248)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
_animationState = 37;
|
|
|
|
*animation = 249;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 37:
|
|
|
|
*animation = 249;
|
|
|
|
if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(249) - 1) {
|
|
|
|
_animationFrame++;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 38:
|
|
|
|
*animation = 250;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(250)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
_animationState = 39;
|
|
|
|
*animation = 251;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 39:
|
|
|
|
*animation = 251;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(251)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (_animationFrame < 0) {
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(251) - 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 40:
|
|
|
|
*animation = 252;
|
|
|
|
if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(252) - 1) {
|
|
|
|
_animationFrame++;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 41:
|
|
|
|
*animation = 226;
|
|
|
|
_animationFrame++;
|
|
|
|
if (_animationFrame == Slice_Animation_Query_Number_Of_Frames(226) - 1) {
|
|
|
|
Actor_Change_Animation_Mode(kActorClovis, 88);
|
|
|
|
_animationState = 42;
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(226) - 1;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 42:
|
|
|
|
*animation = 226;
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(226) - 1;
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
*frame = _animationFrame;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool AIScriptClovis::ChangeAnimationMode(int mode) {
|
|
|
|
switch (mode) {
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeIdle:
|
2018-03-14 23:58:50 +01:00
|
|
|
if (!Game_Flag_Query(685)) {
|
|
|
|
switch (_animationState) {
|
|
|
|
case 2:
|
2018-03-18 01:07:12 +01:00
|
|
|
Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit);
|
2018-03-14 23:58:50 +01:00
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
case 6:
|
|
|
|
case 7:
|
|
|
|
case 8:
|
|
|
|
case 9:
|
|
|
|
case 10:
|
|
|
|
case 11:
|
|
|
|
_flag = 1;
|
|
|
|
break;
|
|
|
|
case 12:
|
|
|
|
_flag = 1;
|
|
|
|
break;
|
|
|
|
case 13:
|
|
|
|
_animationState = 15;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
_animationState = 0;
|
|
|
|
_animationFrame = 0;
|
|
|
|
_var1 = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
_animationState = 32;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeWalk:
|
2018-03-14 23:58:50 +01:00
|
|
|
_animationState = 21;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeRun:
|
2018-03-14 23:58:50 +01:00
|
|
|
_animationState = 22;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeTalk:
|
2018-03-14 23:58:50 +01:00
|
|
|
case 9:
|
|
|
|
if (Game_Flag_Query(685)) {
|
|
|
|
_animationFrame = 0;
|
|
|
|
_animationState = 34;
|
|
|
|
} else {
|
|
|
|
if (_animationState < 5 || _animationState > 11) {
|
|
|
|
_animationState = 1;
|
|
|
|
_animationStateNext = 5;
|
|
|
|
_animationNext = 230;
|
|
|
|
_flag = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeCombatIdle:
|
2018-03-14 23:58:50 +01:00
|
|
|
switch (_animationState) {
|
|
|
|
case 13:
|
|
|
|
case 14:
|
|
|
|
break;
|
|
|
|
case 23:
|
|
|
|
case 24:
|
|
|
|
case 27:
|
|
|
|
case 28:
|
|
|
|
_animationState = 13;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
_animationState = 1;
|
|
|
|
_animationStateNext = 14;
|
|
|
|
_animationNext = 217;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeCombatAttack:
|
2018-03-14 23:58:50 +01:00
|
|
|
_animationState = 16;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeCombatWalk:
|
2018-03-14 23:58:50 +01:00
|
|
|
_animationState = 21;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeCombatRun:
|
2018-03-14 23:58:50 +01:00
|
|
|
_animationState = 22;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 10:
|
|
|
|
case 12:
|
|
|
|
if (_animationState < 5 || _animationState > 11) {
|
|
|
|
_animationState = 1;
|
|
|
|
_animationStateNext = 6;
|
|
|
|
_animationNext = 231;
|
|
|
|
_flag = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 11:
|
|
|
|
case 14:
|
|
|
|
if (_animationState < 5 || _animationState > 11) {
|
|
|
|
_animationState = 1;
|
|
|
|
_animationStateNext = 8;
|
|
|
|
_animationNext = 233;
|
|
|
|
_flag = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 13:
|
|
|
|
if (_animationState < 5 || _animationState > 11) {
|
|
|
|
_animationState = 1;
|
|
|
|
_animationStateNext = 7;
|
|
|
|
_animationNext = 232;
|
|
|
|
_flag = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 15:
|
|
|
|
if (_animationState < 5 || _animationState > 11) {
|
|
|
|
_animationState = 1;
|
|
|
|
_animationStateNext = 9;
|
|
|
|
_animationNext = 234;
|
|
|
|
_flag = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 16:
|
|
|
|
if (_animationState < 5 || _animationState > 11) {
|
|
|
|
_animationState = 1;
|
|
|
|
_animationStateNext = 10;
|
|
|
|
_animationNext = 235;
|
|
|
|
_flag = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 17:
|
|
|
|
if (_animationState < 5 || _animationState > 11) {
|
|
|
|
_animationState = 1;
|
|
|
|
_animationStateNext = 11;
|
|
|
|
_animationNext = 236;
|
|
|
|
_flag = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 20:
|
|
|
|
_animationState = 31;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeHit:
|
2018-03-14 23:58:50 +01:00
|
|
|
if ((unsigned int)(_animationState - 13) > 3) {
|
|
|
|
if ((unsigned int)(_animationState - 32) > 8) {
|
|
|
|
if (Random_Query(0, 1)) {
|
|
|
|
_animationState = 20;
|
|
|
|
} else {
|
|
|
|
_animationState = 19;
|
|
|
|
}
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
_animationState = 40;
|
|
|
|
_animationFrame = 0;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (Random_Query(0, 1)) {
|
|
|
|
_animationState = 18;
|
|
|
|
} else {
|
|
|
|
_animationState = 17;
|
|
|
|
}
|
|
|
|
_animationFrame = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeCombatHit:
|
2018-03-14 23:58:50 +01:00
|
|
|
if (Random_Query(0, 1)) {
|
|
|
|
_animationState = 17;
|
|
|
|
} else {
|
|
|
|
_animationState = 18;
|
|
|
|
}
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 29:
|
|
|
|
_animationState = 4;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 30:
|
|
|
|
_animationState = 12;
|
|
|
|
_animationFrame = 0;
|
|
|
|
_flag = 0;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 88:
|
|
|
|
_animationState = 42;
|
|
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(226) - 1;
|
|
|
|
break;
|
|
|
|
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeDie:
|
2018-03-14 23:58:50 +01:00
|
|
|
_animationState = 41;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
|
2018-03-18 01:07:12 +01:00
|
|
|
case kAnimationModeSit:
|
2018-03-14 23:58:50 +01:00
|
|
|
switch (_animationState) {
|
|
|
|
case 4:
|
|
|
|
case 5:
|
|
|
|
case 6:
|
|
|
|
case 7:
|
|
|
|
case 8:
|
|
|
|
case 9:
|
|
|
|
case 10:
|
|
|
|
case 11:
|
|
|
|
_animationState = 3;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 54:
|
|
|
|
_animationFrame = 0;
|
|
|
|
_animationState = 32;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void AIScriptClovis::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) {
|
|
|
|
*animationState = _animationState;
|
|
|
|
*animationFrame = _animationFrame;
|
|
|
|
*animationStateNext = _animationStateNext;
|
|
|
|
*animationNext = _animationNext;
|
|
|
|
}
|
|
|
|
|
|
|
|
void AIScriptClovis::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) {
|
|
|
|
_animationState = animationState;
|
|
|
|
_animationFrame = animationFrame;
|
|
|
|
_animationStateNext = animationStateNext;
|
|
|
|
_animationNext = animationNext;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool AIScriptClovis::ReachedMovementTrackWaypoint(int waypointId) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void AIScriptClovis::FledCombat() {
|
|
|
|
// return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void AIScriptClovis::shotAnim() {
|
|
|
|
if ((unsigned int)(_animationState - 13) > 3) {
|
|
|
|
if ((unsigned int)(_animationState - 32) <= 8) {
|
|
|
|
_animationState = 40;
|
|
|
|
_animationFrame = 0;
|
|
|
|
} else {
|
|
|
|
if (Random_Query(0, 1)) {
|
|
|
|
_animationState = 20;
|
|
|
|
} else {
|
|
|
|
_animationState = 19;
|
|
|
|
}
|
|
|
|
_animationFrame = 0;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (Random_Query(0, 1)) {
|
|
|
|
_animationState = 18;
|
|
|
|
} else {
|
|
|
|
_animationState = 17;
|
|
|
|
}
|
|
|
|
_animationFrame = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void AIScriptClovis::someAnim() {
|
|
|
|
if (Game_Flag_Query(685)) {
|
|
|
|
_animationState = 32;
|
|
|
|
_animationFrame = 0;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (_animationState) {
|
|
|
|
case 2:
|
2018-03-18 01:07:12 +01:00
|
|
|
Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit);
|
2018-03-14 23:58:50 +01:00
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
case 6:
|
|
|
|
case 7:
|
|
|
|
case 8:
|
|
|
|
case 9:
|
|
|
|
case 10:
|
|
|
|
case 11:
|
|
|
|
_flag = 1;
|
|
|
|
break;
|
|
|
|
case 12:
|
|
|
|
_flag = 1;
|
|
|
|
break;
|
|
|
|
case 13:
|
|
|
|
_animationState = 15;
|
|
|
|
_animationFrame = 0;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
_animationState = 0;
|
|
|
|
_animationFrame = 0;
|
|
|
|
_var1 = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} // End of namespace BladeRunner
|