2016-08-26 22:36:31 +02:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Based on the Reverse Engineering work of Christophe Fontanel,
|
|
|
|
* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
|
|
|
|
*/
|
|
|
|
|
2016-06-18 11:36:31 +02:00
|
|
|
#include "loadsave.h"
|
|
|
|
#include "dungeonman.h"
|
|
|
|
#include "champion.h"
|
2016-08-26 22:41:19 +02:00
|
|
|
#include "group.h"
|
2016-06-30 19:59:35 +02:00
|
|
|
#include "timeline.h"
|
2016-06-18 11:36:31 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
namespace DM {
|
|
|
|
|
|
|
|
LoadsaveMan::LoadsaveMan(DMEngine *vm) : _vm(vm) {}
|
|
|
|
|
|
|
|
|
|
|
|
LoadgameResponse LoadsaveMan::loadgame() {
|
2016-08-26 22:43:17 +02:00
|
|
|
bool newGame = _vm->_dungeonMan->_messages._g298_newGame;
|
2016-06-18 11:36:31 +02:00
|
|
|
ChampionMan &cm = *_vm->_championMan;
|
|
|
|
|
|
|
|
if (newGame) {
|
2016-08-26 22:43:17 +02:00
|
|
|
_vm->_g524_restartGameAllowed = false;
|
2016-07-02 01:55:48 +02:00
|
|
|
cm._g305_partyChampionCount = 0;
|
|
|
|
cm._414_leaderHandObject = Thing::_none;
|
2016-08-26 22:43:17 +02:00
|
|
|
_vm->_g525_gameId = _vm->_rnd->getRandomNumber(65536) * _vm->_rnd->getRandomNumber(65536);
|
2016-06-18 11:36:31 +02:00
|
|
|
} else {
|
|
|
|
assert(false);
|
|
|
|
// MISSING CODE: load game
|
|
|
|
}
|
2016-06-18 17:18:01 +02:00
|
|
|
_vm->_dungeonMan->loadDungeonFile();
|
2016-06-18 11:36:31 +02:00
|
|
|
|
|
|
|
|
|
|
|
if (newGame) {
|
2016-06-30 19:59:35 +02:00
|
|
|
_vm->_timeline->initTimeline();
|
2016-08-26 22:41:19 +02:00
|
|
|
_vm->_groupMan->initActiveGroups();
|
2016-06-18 11:36:31 +02:00
|
|
|
} else {
|
|
|
|
assert(false);
|
|
|
|
// MISSING CODE: load game
|
|
|
|
}
|
2016-07-02 01:55:48 +02:00
|
|
|
cm._303_partyDead = false;
|
2016-06-18 11:36:31 +02:00
|
|
|
return kLoadgameSuccess;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|