scummvm/engines/sci/gui/gui_windowmgr.cpp

274 lines
7 KiB
C++
Raw Normal View History

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/util.h"
#include "sci/sci.h"
#include "sci/engine/state.h"
#include "sci/tools.h"
#include "sci/gui/gui_gfx.h"
#include "sci/gui/gui_windowmgr.h"
#include "sci/gui/gui_memmgr.h"
namespace Sci {
Common::Rect _picRect(0,10,320, 200);
// window styles
enum {
TRANSPARENT = 1,
NOFRAME = 2,
TITLE = 4,
TOPMOST = 8,
USER = 0x80
};
SciGUIwindowMgr::SciGUIwindowMgr(EngineState *state, SciGUIgfx *gfx)
: _s(state), _gfx(gfx) {
// FIXME: remove memmgr
InitMem(0x320);
HEAPHANDLE wmgrPortH = heapNewPtr(sizeof(sciPort), kDataPort, "wmgrPort");
heapClearPtr(wmgrPortH);
_wmgrPort = (sciPort *)heap2Ptr(wmgrPortH);
int16 offTop = 20;
_gfx->OpenPort(_wmgrPort);
_gfx->SetPort(_wmgrPort);
_gfx->SetOrigin(0, offTop);
_wmgrPort->rect.bottom = 200 - offTop;
_wmgrPort->rect.right = 320;
_wmgrPort->rect.moveTo(0, 0);
_wmgrPort->curTop = 0;
_wmgrPort->curLeft = 0;
windowList.AddToFront(wmgrPortH);
_picWind = NewWindow(_picRect, 0, 0, TRANSPARENT | NOFRAME, 0, 1);
}
SciGUIwindowMgr::~SciGUIwindowMgr() {
}
int16 SciGUIwindowMgr::isFrontWindow(sciWnd *pWnd) {
if (heap2Ptr(windowList.getLast()) == (byte *)pWnd)
return 1;
return 0;
}
void SciGUIwindowMgr::SelectWindow(HEAPHANDLE hh) {
sciPort *port = (sciPort *)heap2Ptr(hh);
_gfx->SetPort(port);
if (hh != windowList.getLast()) { // selecting not topmost window
sciWnd *prevwnd = (sciWnd *)heap2Ptr(port->node.prev);
BeginUpdate(prevwnd);
windowList.MoveToEnd(hh);
EndUpdate(prevwnd);
}
_gfx->SetPort(port);
}
void SciGUIwindowMgr::BeginUpdate(sciWnd *wnd) {
sciPort *oldPort = _gfx->SetPort(_wmgrPort);
sciWnd *node = (sciWnd *)heap2Ptr(windowList.getLast());
while (node != wnd) {
UpdateWindow(node);
node = (sciWnd *)heap2Ptr(node->node.prev);
}
_gfx->SetPort(oldPort);
}
void SciGUIwindowMgr::EndUpdate(sciWnd *wnd) {
sciPort *oldPort = _gfx->SetPort(_wmgrPort);
sciWnd *last = (sciWnd *)heap2Ptr(windowList.getLast());
while (wnd != last) {
wnd = (sciWnd *)heap2Ptr(wnd->node.next);
UpdateWindow(wnd);
}
_gfx->SetPort(oldPort);
}
sciWnd *SciGUIwindowMgr::NewWindow(const Common::Rect &dims, const Common::Rect *restoreRect, const char *title, uint16 style, uint16 arg8, uint16 argA) {
HEAPHANDLE hWnd = heapNewPtr(sizeof(sciWnd), kDataWindow, title);
Common::Rect r;
if (!hWnd) {
warning("Can't open window!");
return 0;
}
heapClearPtr(hWnd);
if (style & TOPMOST)
windowList.AddToFront(hWnd);
else
windowList.AddToEnd(hWnd);
sciWnd *pwnd = (sciWnd *)heap2Ptr(hWnd);
_gfx->OpenPort((sciPort *)pwnd);
r = dims;
pwnd->rect = dims;
if (restoreRect)
pwnd->restoreRect = *restoreRect;
pwnd->wndStyle = style;
pwnd->hSaved1 = pwnd->hSaved2 = NULL_REG;
pwnd->bDrawed = false;
if ((style & TRANSPARENT) == 0)
pwnd->uSaveFlag = (arg8 == 0xFFFF ? 1 : 3);
if (title && (style & TITLE)) {
HEAPHANDLE hTitle = heapNewPtr((uint16)strlen(title) + 1, kDataString, title);
if (!hTitle) {
warning("Can't open window!");
return 0;
}
pwnd->hTitle = hTitle;
strcpy((char *)heap2Ptr(hTitle), title);
}
r = dims;
if (style == USER || (style & NOFRAME) == 0) {
r.grow(1);
if (style & TITLE) {
r.top -= 10;
r.bottom++;
}
}
pwnd->dims = r;
const Common::Rect *wmprect = &_wmgrPort->rect;
int16 oldtop = pwnd->dims.top;
int16 oldleft = pwnd->dims.left;
if (wmprect->top > pwnd->dims.top)
pwnd->dims.moveTo(pwnd->dims.left, wmprect->top);
if (wmprect->bottom < pwnd->dims.bottom)
pwnd->dims.moveTo(pwnd->dims.left, wmprect->bottom
- pwnd->dims.bottom + pwnd->dims.top);
if (wmprect->right < pwnd->dims.right)
pwnd->dims.moveTo(wmprect->right + pwnd->dims.left
- pwnd->dims.right, pwnd->dims.top);
if (wmprect->left > pwnd->dims.left)
pwnd->dims.moveTo(wmprect->left, pwnd->dims.top);
pwnd->rect.moveTo(pwnd->rect.left + pwnd->dims.left - oldleft,
pwnd->rect.top + pwnd->dims.top - oldtop);
if (restoreRect == 0)
pwnd->restoreRect = pwnd->dims;
if (argA)
DrawWindow(pwnd);
_gfx->SetPort((sciPort *)pwnd);
_gfx->SetOrigin(pwnd->rect.left, pwnd->rect.top + _wmgrPort->top);
pwnd->rect.moveTo(0, 0);
return pwnd;
}
void SciGUIwindowMgr::DrawWindow(sciWnd *pWnd) {
if (pWnd->bDrawed)
return;
Common::Rect r;
int16 wndStyle = pWnd->wndStyle;
pWnd->bDrawed = true;
sciPort *oldport = _gfx->SetPort(_wmgrPort);
_gfx->PenColor(0);
if ((wndStyle & TRANSPARENT) == 0) {
pWnd->hSaved1 = _gfx->SaveBits(pWnd->restoreRect, 1);
if (pWnd->uSaveFlag & 2) {
pWnd->hSaved2 = _gfx->SaveBits(pWnd->restoreRect, 2);
if ((wndStyle & USER) == 0)
_gfx->FillRect(pWnd->restoreRect, 2, 0, 0xF);
}
}
// drawing frame,shadow and title
if ((wndStyle & USER) == 0) {
r = pWnd->dims;
if ((wndStyle & NOFRAME) == 0) {
r.translate(1, 1);
_gfx->FrameRect(r);// shadow
r.translate(-1, -1);
_gfx->FrameRect(r);// window frame
if (wndStyle & TITLE) {
_gfx->FrameRect(r);
r.grow(-1);
_gfx->FillRect(r, 1, 0);
if (pWnd->hTitle) {
int16 oldcolor = _gfx->GetPort()->penClr;
_gfx->PenColor(255);
_gfx->TextBox((char *)heap2Ptr(pWnd->hTitle), 1, r, 1, 0);
_gfx->PenColor(oldcolor);
}
r = pWnd->dims;
r.top += 9;
}
r.grow(-1);
}
if ((wndStyle & TRANSPARENT) == 0)
_gfx->FillRect(r, 1, pWnd->backClr);
_gfx->ShowBits(pWnd->dims, 1);
}
_gfx->SetPort(oldport);
}
void SciGUIwindowMgr::DisposeWindow(sciWnd *pWnd, int16 arg2) {
_gfx->SetPort(_wmgrPort);
_gfx->RestoreBits(pWnd->hSaved1);
_gfx->RestoreBits(pWnd->hSaved2);
if (arg2)
_gfx->ShowBits(pWnd->restoreRect, 1);
// else
// g_sci->ReAnimate(&pwnd->dims);
HEAPHANDLE hh = ptr2heap((byte *)pWnd);
windowList.DeleteNode(hh);
SelectWindow(windowList.getLast());
if (pWnd->hTitle)
heapDisposePtr(pWnd->hTitle);
heapDisposePtr(hh);
}
void SciGUIwindowMgr::UpdateWindow(sciWnd *wnd) {
sciMemoryHandle handle;
if (wnd->uSaveFlag && wnd->bDrawed) {
handle = _gfx->SaveBits(wnd->restoreRect, 1);
_gfx->RestoreBits(wnd->hSaved1);
wnd->hSaved1 = handle;
if (wnd->uSaveFlag & 2) {
handle = _gfx->SaveBits(wnd->restoreRect, 2);
_gfx->RestoreBits(wnd->hSaved2);
wnd->hSaved2 = handle;
}
}
}
} // end of namespace Sci