2010-07-09 19:45:56 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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2010-07-13 05:38:10 +00:00
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#ifdef USE_OPENGL
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2010-07-09 19:45:56 +00:00
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#include "backends/graphics/openglsdl/openglsdl-graphics.h"
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2010-07-11 04:32:24 +00:00
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OpenGLSdlGraphicsManager::OpenGLSdlGraphicsManager()
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2010-07-10 22:47:29 +00:00
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:
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_hwscreen(0) {
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2010-07-09 19:45:56 +00:00
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}
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2010-07-11 04:32:24 +00:00
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OpenGLSdlGraphicsManager::~OpenGLSdlGraphicsManager() {
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2010-07-09 19:45:56 +00:00
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}
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2010-07-11 04:32:24 +00:00
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void OpenGLSdlGraphicsManager::init() {
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2010-07-09 19:45:56 +00:00
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if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) {
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error("Could not initialize SDL: %s", SDL_GetError());
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}
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2010-07-10 22:47:29 +00:00
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SDL_ShowCursor(SDL_DISABLE);
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2010-07-09 19:45:56 +00:00
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OpenGLGraphicsManager::init();
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}
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2010-07-12 06:00:19 +00:00
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#ifdef USE_RGB_COLOR
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const Graphics::PixelFormat RGBList[] = {
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#if defined(ENABLE_32BIT)
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Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), // RGBA8888
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Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0), // RGB888
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#endif
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Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0), // RGB565
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Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0), // RGB555
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Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0), // RGBA4444
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};
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2010-07-13 04:31:15 +00:00
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Common::List<Graphics::PixelFormat> OpenGLSdlGraphicsManager::getSupportedFormats() const {
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2010-07-12 06:00:19 +00:00
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static Common::List<Graphics::PixelFormat> list;
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static bool inited = false;
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if (inited)
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return list;
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int listLength = ARRAYSIZE(RGBList);
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Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
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if (_hwscreen) {
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// Get our currently set hardware format
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format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel,
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8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss,
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8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss,
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_hwscreen->format->Rshift, _hwscreen->format->Gshift,
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_hwscreen->format->Bshift, _hwscreen->format->Ashift);
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// Workaround to MacOSX SDL not providing an accurate Aloss value.
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if (_hwscreen->format->Amask == 0)
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format.aLoss = 8;
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// Push it first, as the prefered format.
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for (int i = 0; i < listLength; i++) {
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if (RGBList[i] == format) {
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list.push_back(format);
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break;
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}
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}
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// Mark that we don't need to do this any more.
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inited = true;
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}
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for (int i = 0; i < listLength; i++) {
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if (inited && (RGBList[i].bytesPerPixel > format.bytesPerPixel))
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continue;
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if (RGBList[i] != format)
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list.push_back(RGBList[i]);
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}
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//list.push_back(Graphics::PixelFormat::createFormatCLUT8());
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return list;
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}
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#endif
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void OpenGLSdlGraphicsManager::warpMouse(int x, int y) {
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if (_mouseCurState.x != x || _mouseCurState.y != y) {
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int y1 = y;
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/*if (_videoMode.aspectRatioCorrection && !_overlayVisible)
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y1 = real2Aspect(y);*/
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if (!_overlayVisible)
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SDL_WarpMouse(x * _videoMode.scaleFactor, y1 * _videoMode.scaleFactor);
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else
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SDL_WarpMouse(x, y1);
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setMousePos(x, y);
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}
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}
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2010-07-10 22:47:29 +00:00
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//
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2010-07-11 04:32:24 +00:00
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// Intern
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2010-07-10 22:47:29 +00:00
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//
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2010-07-11 04:32:24 +00:00
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bool OpenGLSdlGraphicsManager::loadGFXMode() {
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_videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
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_videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
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_videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
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_videoMode.hardwareHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
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_hwscreen = SDL_SetVideoMode(_videoMode.hardwareWidth, _videoMode.hardwareHeight, 32,
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_videoMode.fullscreen ? (SDL_FULLSCREEN | SDL_OPENGL) : SDL_OPENGL
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);
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if (_hwscreen == NULL) {
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// DON'T use error(), as this tries to bring up the debug
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// console, which WON'T WORK now that _hwscreen is hosed.
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if (!_oldVideoMode.setup) {
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warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError());
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g_system->quit();
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} else {
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return false;
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}
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}
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2010-07-10 22:47:29 +00:00
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2010-07-12 06:00:19 +00:00
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return OpenGLGraphicsManager::loadGFXMode();
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2010-07-11 04:32:24 +00:00
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}
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2010-07-10 22:47:29 +00:00
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2010-07-11 04:32:24 +00:00
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void OpenGLSdlGraphicsManager::unloadGFXMode() {
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if (_hwscreen) {
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SDL_FreeSurface(_hwscreen);
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_hwscreen = NULL;
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}
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2010-07-10 22:47:29 +00:00
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}
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2010-07-11 04:32:24 +00:00
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bool OpenGLSdlGraphicsManager::hotswapGFXMode() {
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2010-07-10 22:47:29 +00:00
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return false;
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}
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2010-07-11 04:32:24 +00:00
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void OpenGLSdlGraphicsManager::internUpdateScreen() {
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2010-07-10 22:47:29 +00:00
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}
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2010-07-13 05:38:10 +00:00
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#endif
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